Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
Archives\Beta\Bigger tanks have the right of way
Link on message: #111967
SiberianExpress, on 05 September 2010 - 04:22 AM, said: arty, then td then heavies, then mediums, then lights
because of speed, a light doesnt lose much time going around an arty but an arty does.
also arty and tds need to get to their places sooner than lights need to go scout, because then they're NOT SCOUTING FOR ANYONE!

Link on message: #111967

because of speed, a light doesnt lose much time going around an arty but an arty does.
also arty and tds need to get to their places sooner than lights need to go scout, because then they're NOT SCOUTING FOR ANYONE!
ARGO: I totally agree about the arty going before anyone, Time is
extremly criticle for arty to be hidden and effective. As far as
everyone else is concerned, shooting each other over right of way
is silly. Can you imagine if people acted like that in thier cars?
Subject:
Archives\Beta\I'm laughing so hard I can't even aim
Link on message: #111935

Link on message: #111935
ARGO: I was in this game in Malinovka, I was in a very heated battle and
a few of my buddies where also there, one of which has an IS.
during the battle we all talk on a system called GSC "a lot like
team speak" so I can hear what my comrads are saying. Anyway we are
in this big battle we are all out in the middle of the field in a
heated slugfest and out of the corner of my eye, I see this little
MS1 go up right behind my buddy's IS and pop him right in the butt
"BANG!" all of a sudden I hear my buddy yell WTF! and completely
disregard the tank he was currently duking it out with and turns on
the MS1 yelling "C'MER, C'MER, C'MER" The MS1 realizing "holy
crap!" he turns tail and starts running with my buddy right on his
tail still yelling a host of obscenities. He chased that MS1 all
over that field to the point that all the other tanks stopped
firing to watch this "Benny Hill" chase scene. I was laughing so
damn hard because the little tanks seemed to just stay out of his
reach and still my buddys who's also now writing on chat to the
MS1, "Stay still, I'm not gonna shoot ya, I just wanna crush you
like a grape!" By this time you could see the other tanks all
looking at the chase and commenting However and unfortunately the
little guy who was doing quite well keeping ahead of him ran into a
hill and SPLAT! he was gone.
Now let's here a story from all of you.
Now let's here a story from all of you.
Subject:
In-Game Vehicles\Soviet Vehicles\Heavy Tanks\To all KV drivers
Link on message: #111899
pagad, on 03 September 2010 - 07:37 PM, said: I need some advice - I'm using a KV with the 107mm at the moment,
first real experience with a heavy tank (before the wipe it was
nearly all mediums, and my other two current tanks are a T-34 and a
Panther). Is it best to use HE or AP?

Link on message: #111899

ARGO: To be completely honest, This question gets many answers but I have
found with the 107mm AP rules, I tried HE again and again and again
with it and it never did me good. However, I now have a VK3601 and
it has the 8.8cm and let me tell you that HE rounds in that cannon
does a crap load of hurt on tanks but not quite as good as the
trusty 107 in my KV3. I will hazard a guess that HE works a bit
better in the German tree than the Russian because my IS3 and it's
122mm also do not do well with HE either.
Stick with the AP kiddo and hit em hard!!!!!
Stick with the AP kiddo and hit em hard!!!!!

Subject:
Archives\Beta\Just hit T3, can't do any damage
Link on message: #111569
Eldsken, on 04 September 2010 - 11:24 AM, said: Lucky you, i have 15% victories in my kv-3 post wipe in i think 30
+ battles, which in itself is a bit hilarious...

Link on message: #111569

ARGO: You have a KV3? Excellent tank! I loved mine especially with the
107mm. Go check out a post called "To all KV drivers" you will
definately find help in there for doing better in your KV3. BTW if
you use it like a tank destroyer I bet your kill rate goes up
faster.
Subject:
Archives\Beta\Definate glitch report
Link on message: #111554
Syllas, on 06 September 2010 - 04:48 PM, said: for the absence of outline (that's what you mean i supose). check
your GPUs AA settings. i've set mine to force AA than use
applications so that i dont see any outlines. they are anoying.

Link on message: #111554

ARGO: Can how this is done be explained? I am interested on trying this
out.....
Subject:
Archives\Junkyard\Official SPG (Artillery) Discussion
Link on message: #111543
merig00, on 09 July 2010 - 02:17 AM, said: Artillery has been adjusted so many times already. Personally I
think game is balanced to 99%. There are several more fixes to
implement but that's about it.

Link on message: #111543

ARGO: You are so right Merig00,
What players need to do is adapt to this new threat as they have done so many times before. This is an excellent chance for scouts to have the limelight because now scouts have a reason to be noticed and more to do other than escort heavies. I am now seeing all those big heavies asking for scouts where as before it was quite rare they would but with the presents of better arty to combat these bigger tanks, you are going to need some serious scouting which I think improves the game enjoyment.
What players need to do is adapt to this new threat as they have done so many times before. This is an excellent chance for scouts to have the limelight because now scouts have a reason to be noticed and more to do other than escort heavies. I am now seeing all those big heavies asking for scouts where as before it was quite rare they would but with the presents of better arty to combat these bigger tanks, you are going to need some serious scouting which I think improves the game enjoyment.
Subject:
News from the Front\Discussion of News Articles\New Screenshots from Karelia in Our Gallery
Link on message: #111536

Link on message: #111536
Jeremy Taylor: Screenshots update available for the Karelia map
Full news text
Full news text
Subject:
Archives\Beta\The Balancing Vote
Link on message: #111530

Link on message: #111530
ARGO: I will venture a guess that it may be premature to give complaint
over the balancing system until some of the lower tier players
graduate a bit up the ladder. This evaluation is being done shortly
after the wipe in which as we all have seen many players got a nice
boost up into all these iron goliaths we have all seen running
around. What I am trying to say is that I think over a bit of time
this problem may be "self correcting" because of a few simple
truths:
1. All these guys who went hogh on heavies will start to feel the credit crunch and say "What the hell was I thinking" and selling thier credit pigs for a more practicle choice that won't hurt thier playing style or wallet.
2. Newer players eager to get into one of those big tanks will grind and move up the ladder evening out how the balancing systems perceives them.
3. The presents of more and more players will waterdown how many heavies get into each battle. "You can see this happening already".
I think for now it is going to suck for awhile but I have faith it should even itself out within the next couple of weeks. Besides, just before the wipe all I read and heard about was how the T-44s were the menace of the game because they were so overpowered. Now it's been about a week and I havn't heard a single complaint about them at all. Goes to show as Willy Wonka said to Charlie in the Chocolate Factory in that movie: Be careful what you wish for, you just might get it.
1. All these guys who went hogh on heavies will start to feel the credit crunch and say "What the hell was I thinking" and selling thier credit pigs for a more practicle choice that won't hurt thier playing style or wallet.
2. Newer players eager to get into one of those big tanks will grind and move up the ladder evening out how the balancing systems perceives them.
3. The presents of more and more players will waterdown how many heavies get into each battle. "You can see this happening already".
I think for now it is going to suck for awhile but I have faith it should even itself out within the next couple of weeks. Besides, just before the wipe all I read and heard about was how the T-44s were the menace of the game because they were so overpowered. Now it's been about a week and I havn't heard a single complaint about them at all. Goes to show as Willy Wonka said to Charlie in the Chocolate Factory in that movie: Be careful what you wish for, you just might get it.

Subject:
Archives\Beta\Definate glitch report
Link on message: #111356

Link on message: #111356
ARGO: I am sure there are many reports out there about similar stuff, but
they are spread out and I can't seem to find them on search so I am
making this here so you all can chime in. Moderators: Can you guys
make a Glitch error reporting section?
Here is my Glitch report:
1. Tank not returning for a long time: While on premium account, I left battles after being killed in my VK360. I then went into other battles with my tank. When I got out of each battle I would check to see if my VK returned and it did not for quite some time 20 mins mabye more. This only happend when I did it with my VK360 and did not happen with any of my other tanks.
2. No red reticule around tanks, I have tried everything. I have a Nvidia 9400GT Turbo and 1 gig mem on it. I run a Dell 520 with a pentium D dual core 3.0 processor and 4 gigs onboard and Windows 7 64 so I know my PC got the moxie to run this game very well.
3. Unable to activate chat to all players, Team chat works fine but no All call....Yes I know about Ctrl enter. I have a Logiteck keyboard.
Here is my Glitch report:
1. Tank not returning for a long time: While on premium account, I left battles after being killed in my VK360. I then went into other battles with my tank. When I got out of each battle I would check to see if my VK returned and it did not for quite some time 20 mins mabye more. This only happend when I did it with my VK360 and did not happen with any of my other tanks.
2. No red reticule around tanks, I have tried everything. I have a Nvidia 9400GT Turbo and 1 gig mem on it. I run a Dell 520 with a pentium D dual core 3.0 processor and 4 gigs onboard and Windows 7 64 so I know my PC got the moxie to run this game very well.
3. Unable to activate chat to all players, Team chat works fine but no All call....Yes I know about Ctrl enter. I have a Logiteck keyboard.
Subject:
Archives\Beta\Suggestions\Gravity Vs Momentum
Link on message: #111313

Link on message: #111313
ARGO: I don't really mean "jump" as in up and down, I am refeering to
basically ramping through the air when the tanks is trucking along
at top speed for instance:
In Karelia map, there are 2 small "brooks" on each side of the map that dip down and up, If you hit that brook in a PZII at top speed I would imagine your tank would leave the ground and do a little bounce when it landed, maybe even drop a track too. Anyway,, Thats one thing I would love to see to add some realism to an already great game.
Here is an example of tanks ramping through the air: http://www.youtube.c...h?v=nN-AwDX77h8
In Karelia map, there are 2 small "brooks" on each side of the map that dip down and up, If you hit that brook in a PZII at top speed I would imagine your tank would leave the ground and do a little bounce when it landed, maybe even drop a track too. Anyway,, Thats one thing I would love to see to add some realism to an already great game.
Here is an example of tanks ramping through the air: http://www.youtube.c...h?v=nN-AwDX77h8
Subject:
Archives\Beta\Premium accounts just arent worth it...
Link on message: #111279

Link on message: #111279
ARGO: Ok, I finally broke down and gave 250 gold to try out premium for
the first time. I had read all these posts and heard all the
complaints about it not being all that fair so, I decieded to go
and see what all the hubbub was all about and heres what I
found:
When I first got it I was really amazed at the nice flashy garage screen I got.....NICE. I had a IS3, VK360 I use my VK to feed my money hungry IS3 so I figured that I would grind a day and make enough to take the beast for a walk a little more often. The first 3 or four times I went out, I was amazed at the EXP/Credit difference, I mean WOW I had the IS3 in one battle in Prohovaka and I killed one Tiger II and my team won, I GOT 40,000 creds and 1,110 exp!!! My friggin jaw hit the floor! I was astounded. But alas, that's where the good times ended. I had to leave for a few hours and came back with a good 8 hours left on my premium and went in there and found that the only "Premium" difference was that I still had the snazzy garage. I went into grinding for the rest of the night and saw little to no change in creds / exp that I would have had in normal battles. Another thing was also noted, It seemd that when I started playing premium the second time, I got placed into some really lopsided battles for the remainder of the night. Coincidence? could be but I say this because I have heard the same complaint for a few others who live on premium accounts.
I am not complaining more than I am reporting this so the DEVs can look into this and see if I am onto something here. Other than that, I really do like that neat garage screen with the pretty music in the background. Perhaps they could put a scantaly dressed chick in there walking around and serving drinks and hors d'oeuvres .
When I first got it I was really amazed at the nice flashy garage screen I got.....NICE. I had a IS3, VK360 I use my VK to feed my money hungry IS3 so I figured that I would grind a day and make enough to take the beast for a walk a little more often. The first 3 or four times I went out, I was amazed at the EXP/Credit difference, I mean WOW I had the IS3 in one battle in Prohovaka and I killed one Tiger II and my team won, I GOT 40,000 creds and 1,110 exp!!! My friggin jaw hit the floor! I was astounded. But alas, that's where the good times ended. I had to leave for a few hours and came back with a good 8 hours left on my premium and went in there and found that the only "Premium" difference was that I still had the snazzy garage. I went into grinding for the rest of the night and saw little to no change in creds / exp that I would have had in normal battles. Another thing was also noted, It seemd that when I started playing premium the second time, I got placed into some really lopsided battles for the remainder of the night. Coincidence? could be but I say this because I have heard the same complaint for a few others who live on premium accounts.
I am not complaining more than I am reporting this so the DEVs can look into this and see if I am onto something here. Other than that, I really do like that neat garage screen with the pretty music in the background. Perhaps they could put a scantaly dressed chick in there walking around and serving drinks and hors d'oeuvres .

Subject:
Archives\Beta\Questions\Vanishing Tanks
Link on message: #110250
StrikerForc3, on 06 September 2010 - 04:01 AM, said: The vanishing and reappearing of tanks is due to lag. I have seen
much of this on many FPS games where your ping is to high. The fact
there are no U.S. servers will make many American players see
vanishing or "teleporting" tanks.

Link on message: #110250

MrVic: Cough your playing on a sever located on the east coast right now

Close range vanishing tanks after the patch has greatly improved for many it seems.
Check this thread out and see if it helps your issues any. I think some of the appearing tanks are packet loss issues.
Follow the info on the following link and help track down what the issue may be
http://forum.worldof...s-glitchesbugs/

Close range vanishing tanks after the patch has greatly improved for many it seems.
Check this thread out and see if it helps your issues any. I think some of the appearing tanks are packet loss issues.
Follow the info on the following link and help track down what the issue may be

http://forum.worldof...s-glitchesbugs/
Subject:
Archives\Junkyard\[FAQ] Crew
Link on message: #110132

Link on message: #110132
merig00: THIS FAQ IS OUTDATED SINCE BETA 0.5.4.2 HERE IS A NEW FAQ -
http://forum.worldof...c/8498-faq-crew
Subject:
Archives\Beta\Suggestions\"Features" that should be in the game by/before release
Link on message: #110020

Link on message: #110020
merig00: Everyone, behave yourself!
Subject:
Archives\Beta\Suggestions\Equipment / Consumable "Reconnaissance plane"
Link on message: #108155

Link on message: #108155
merig00: It has been said that in clan-wars the leader of the clan will be
able to call in an airstrike... Haven't heard anything about
reconnaissance planes, but you never know.
Subject:
Archives\Beta\Questions\Americans?
Link on message: #108138
arbituh, on 05 September 2010 - 06:00 AM, said: is the american faction going to be released during or after the
beta?

Link on message: #108138

MrVic: You should see some of the US tanks late Sept or early Oct


Subject:
Archives\Beta\Setting up WoT on new computer
Link on message: #107905

Link on message: #107905
merig00: All the data except settings is stored on server. Don't forget to
delete the preferences.xml file on your old computer since it
contains your password.
Subject:
Archives\Junkyard\STAFF Needed ingamechat room please
Link on message: #107889

Link on message: #107889
merig00: Most mode have the same in game names as on forum. Summon whoever
is online at the moment. Or if moons is there make a screenshot and
we'll deal with it later.
Subject:
Archives\Junkyard\Help Requests
Link on message: #107701
catar, on 04 September 2010 - 08:36 PM, said: Hi I would like to know how do you interpret stats for guns?They
have 3 figures for penetration and damage like 64/150/60 is that
damage for diff type of ammo? Thanks
Ulfar, on 05 September 2010 - 12:15 AM, said: Hi there! I have a quick question about the crew experience and
military rank (I have read the patch notes but I don't find any
clues about this).
Before the last patch, a crew member was able to reach 110% experience (100% + commander bonus) and to got a military rank promotion (higher was his experience %, higher was his military rank).
But, since the new patch, crew members have the same experience % than the commander. Moreover, when you do a 100% training, the trained crew don't received any military rank promotion (I did a 100% training crew 2 days ago and, even if I played a tons of game, the crew members are still at the gefreiter rank).
This new "crew mehcanics" was planned with the patch or it's a bug?
Thanks

Link on message: #107701

merig00: Yes. Usually it's AP/Premium/HE. Depends on the gun. The same
concept for penetration and damage

Before the last patch, a crew member was able to reach 110% experience (100% + commander bonus) and to got a military rank promotion (higher was his experience %, higher was his military rank).
But, since the new patch, crew members have the same experience % than the commander. Moreover, when you do a 100% training, the trained crew don't received any military rank promotion (I did a 100% training crew 2 days ago and, even if I played a tons of game, the crew members are still at the gefreiter rank).
This new "crew mehcanics" was planned with the patch or it's a bug?
Thanks
merig00: Developers decided to remove the display of commander's bonus
experience since it confused a lot of people. So it's still there
just not being displayed. As for the rank - that's a good question.
I'll check that out and let you know.
Subject:
Archives\Beta\Game out of memory error
Link on message: #107662

Link on message: #107662
merig00: There is a video memory leak. This is a work around so that instead
of your computer freezing - the game lets you know in advance.
Subject:
Archives\Beta\voip.dll missing
Link on message: #107661

Link on message: #107661
merig00: Seems like you are missing a lot of files.
Here are all the .dll libraries in that folder
http://www.megaupload.com/?d=FOUF389J
http://www.megaupload.com/?d=UARKZWYV
http://www.megaupload.com/?d=4C30I17R
http://www.megaupload.com/?d=36TWCXWS
http://www.megaupload.com/?d=IIQ3A1NO
If after that you'll still need more files. I would recommend downloading new FULL installer from here: http://game.worldoftanks.com/update uninstalling the game and reinstalling it again. Make sure your anti-virus is off.
Here are all the .dll libraries in that folder
http://www.megaupload.com/?d=FOUF389J
http://www.megaupload.com/?d=UARKZWYV
http://www.megaupload.com/?d=4C30I17R
http://www.megaupload.com/?d=36TWCXWS
http://www.megaupload.com/?d=IIQ3A1NO
If after that you'll still need more files. I would recommend downloading new FULL installer from here: http://game.worldoftanks.com/update uninstalling the game and reinstalling it again. Make sure your anti-virus is off.
Subject:
Archives\Beta\voip.dll missing
Link on message: #107575

Link on message: #107575
merig00: Here you go http://www.megaupload.com/?d=1WOUENH0
Subject:
Game Discussion\Gameplay Discussion\Penetration
Link on message: #107551

Link on message: #107551
merig00: Yeah apparently there is also a 20% pen reduction after each
penetration of the projectile.
Subject:
Archives\Beta\Suggestions\Who would like a avitar in game
Link on message: #107346

Link on message: #107346
merig00: WoT will have avatars... eventually 

Subject:
Archives\Beta\For TD: Coated Optics or Binocluar Telescope
Link on message: #107250

Link on message: #107250
merig00: Largepotato got it right.
Subject:
Archives\Beta\Suggestions\Delete ability to see enemy HP
Link on message: #107242

Link on message: #107242
merig00: The "hardcore mode" will not have HP in it.
Subject:
Archives\Beta\cant log-in
Link on message: #107006
Xavier69, on 04 September 2010 - 04:59 PM, said: But the way it looks, not the other way round, forum account - then
game! Oh well! Still waiting for that email so i can open a
game
account! Do you have any info when the game is supposed to officially come out?

Link on message: #107006

account! Do you have any info when the game is supposed to officially come out?
merig00: End of September, early October... you know how these things are


Subject:
Archives\Junkyard\[FAQ]How to become Hero of the Battle and receive medals
Link on message: #106998

Link on message: #106998
merig00: I'll update it on monday.
Subject:
Archives\Beta\Printable PDF file for key commands
Link on message: #106995

Link on message: #106995
merig00: Press F1 when in the game, then press Ctrl+Print to make a
screenshot. Find the jpeg file in your game folder. Print it out


Subject:
In-Game Vehicles\Soviet Vehicles\Medium Tanks\T-44 and module damage
Link on message: #106988

Link on message: #106988
merig00: T-44 is one big ammo box on tracks 



Subject:
Archives\Beta\Distinct lack of tactics since patch?
Link on message: #105245

Link on message: #105245
merig00: It will take a while. This is like recruit battles all over again


Subject:
In-Game Vehicles\Soviet Vehicles\Heavy Tanks\IS3 Problem
Link on message: #105239
FearKill, on 03 September 2010 - 10:40 PM, said: I got the same problem with IS-3. Every first shoot dmg ammo
racket. Even when the shot bounch. Got the T-10 turret.

Link on message: #105239

merig00: Behold IS-3 with T-10 turret!

That is why you get ammo damage so often. Buy the anti-HE liner, or whatever they call it now.

That is why you get ammo damage so often. Buy the anti-HE liner, or whatever they call it now.
Subject: IS3 Problem
Link on message: #105239
FearKill, on Sep 03 2010 - 21:40, said: I got the same problem with IS-3. Every first shoot dmg ammo
racket. Even when the shot bounch. Got the T-10 turret.
Link on message: #105239

merig00: Behold IS-3 with T-10 turret!
http://www.popmech.r..._1243422006.jpg
That is why you get ammo damage so often. Buy the anti-HE liner, or whatever they call it now.
http://www.popmech.r..._1243422006.jpg
That is why you get ammo damage so often. Buy the anti-HE liner, or whatever they call it now.
Subject:
Archives\Beta\Voice pack?
Link on message: #105222

Link on message: #105222
merig00: This will be introduced eventually... not very high on the priority
list for beta.
Subject:
Archives\Beta\What happened to recruit battles?
Link on message: #105046

Link on message: #105046
merig00: Tier 2 might get placed with the higher tiers but that just means
that they game couldn't find another 29 Tier2 players and your
waiting time expired so the game was forced to place you somewhere.
Subject:
Archives\Beta\6.1.5 Tech Tree Exp/Credit Costs (Updated US Tree)
Link on message: #104918
berree, on 03 September 2010 - 09:50 PM, said: this is awesome
thanks mrvic and whoever did this work

Link on message: #104918

thanks mrvic and whoever did this work
MrVic: I did the work
hehe

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