Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: An Open Letter to Wargaming Developers - Our Lacking Social System
Link on message: #3236927
Eliminateur, on Dec 12 2012 - 14:30, said: why don't you post this in the council of armored forces subforum?,
since you're a member of it that subforum has a direct connection
tto WG USA...
Link on message: #3236927

Mugsy_:
It's cool Eliminateur, I swing by routinely to note any new suggestions.
It's cool Eliminateur, I swing by routinely to note any new suggestions.
Subject: T110`s Armor
Link on message: #3236731
Acewolf1, on Dec 12 2012 - 20:27, said: OH GOD! HOME AGAIN!
EDIT : Gaea, can you lock the other one?
Mow_Mow, on Dec 12 2012 - 20:25, said: It LIIIIIIIIIIIIIIIIIIIIIIIIIIIVES
EDIT: Gaea : o o/
GoldMountain, on Dec 12 2012 - 20:28, said: Inb4 Gaea was the mod who unlocked it.
And chieftain locked it to be a troll
Razven, on Dec 12 2012 - 20:30, said: Gaea's reading the thread.
In other news, if the Chief did have a hand in locking this thread, I think he'll just have become the greatest forum troll of ALL TIME.
Link on message: #3236731

EDIT : Gaea, can you lock the other one?
Gaea: Which other one?

EDIT: Gaea : o o/
Gaea: Hi! 


And chieftain locked it to be a troll
Gaea: He is a troll.

In other news, if the Chief did have a hand in locking this thread, I think he'll just have become the greatest forum troll of ALL TIME.
Gaea: Yep, the Chieftain came to my desk asking me to change the tag -
cause he doesn't know how 

Subject: T110`s Armor
Link on message: #3236731
Acewolf1, on Dec 12 2012 - 19:27, said: OH GOD! HOME AGAIN!
EDIT : Gaea, can you lock the other one?
Mow_Mow, on Dec 12 2012 - 19:25, said: It LIIIIIIIIIIIIIIIIIIIIIIIIIIIVES
EDIT: Gaea : o o/
GoldMountain, on Dec 12 2012 - 19:28, said: Inb4 Gaea was the mod who unlocked it.
And chieftain locked it to be a troll
Razven, on Dec 12 2012 - 19:30, said: Gaea's reading the thread.
In other news, if the Chief did have a hand in locking this thread, I think he'll just have become the greatest forum troll of ALL TIME.
Link on message: #3236731

EDIT : Gaea, can you lock the other one?
Gaea: Which other one?

EDIT: Gaea : o o/
Gaea: Hi! 


And chieftain locked it to be a troll
Gaea: He is a troll.

In other news, if the Chief did have a hand in locking this thread, I think he'll just have become the greatest forum troll of ALL TIME.
Gaea: Yep, the Chieftain came to my desk asking me to change the tag -
cause he doesn't know how 

Subject: Clan Wars Timeline (4/1/13 Update)
Link on message: #3236638
Link on message: #3236638
Hypnotik: PS. Hit refresh if you're having issues with how it appears, you
may have the old stylesheet cached.
Subject: Clan Wars Timeline (4/1/13 Update)
Link on message: #3236595
Link on message: #3236595
Hypnotik: Big Update
http://www.clanwarstimeline.com/ext/logo.jpg
In addition to a few back-end changes, there have been a few major updates to the timeline.

You'll notice that next to the logo, there is a link for Clans and Provinces. Here's an example of what's in each:
Clans
Clicking on "Clans" will open a window where you can see a listing of all clans that are on the map, and clans that are not currently on the map, but have been seen since May 8 (beginning of the database).

When you click on your clan's name, it will bring you to a page with detailed information about that individual clan.

In this view, you can see a graph of the clan's gold and provinces, current provinces, currently scheduled battles, clan command staff, and a breakdown of the income of that clan since May 8. The income will tell you how much gold was earned on each province, how long it was held, and when it was captured.
Provinces
In a similar manner to the clans feature, Provinces will let you take a deeper look into individual provinces of the map.

Clicking on a province will show you more detailed information about that province, as well as ownership history of that province.

http://www.clanwarstimeline.com/ext/logo.jpg
In addition to a few back-end changes, there have been a few major updates to the timeline.
You'll notice that next to the logo, there is a link for Clans and Provinces. Here's an example of what's in each:
Clans
Clicking on "Clans" will open a window where you can see a listing of all clans that are on the map, and clans that are not currently on the map, but have been seen since May 8 (beginning of the database).
When you click on your clan's name, it will bring you to a page with detailed information about that individual clan.
In this view, you can see a graph of the clan's gold and provinces, current provinces, currently scheduled battles, clan command staff, and a breakdown of the income of that clan since May 8. The income will tell you how much gold was earned on each province, how long it was held, and when it was captured.
Provinces
In a similar manner to the clans feature, Provinces will let you take a deeper look into individual provinces of the map.
Clicking on a province will show you more detailed information about that province, as well as ownership history of that province.
Subject: Caption Contest #5 Discussion
Link on message: #3236197
Jusufovic, on Dec 12 2012 - 19:18, said: I cant upload any pic????
Link on message: #3236197

dance210: Did you try hosting it on another site like Photobucket first? If
so, then sorry, I've got nothing. Good luck!
GeneralDirection
The WGA Community Team Grows: Please Welcome Minister_of_Propaganda!
12.12.2012 17:57:23
Subject: The WGA Community Team Grows: Please Welcome Minister_of_Propaganda!
Link on message: #3235477
Millbarge, on Dec 12 2012 - 02:31, said: Your "warning" only serves to prove my point.
I have nothing against the "Minister_of_Propaganda" and wish him all the best.
My point still stands though ... hiring more and more people for the NA office does NOT lead to a better game,
it only leads to more harassment of the players.
We need more people actually developing the game and not more and more people who's job seems to be to convince others that the game is perfect as-is.
Link on message: #3235477

I have nothing against the "Minister_of_Propaganda" and wish him all the best.
My point still stands though ... hiring more and more people for the NA office does NOT lead to a better game,
it only leads to more harassment of the players.
We need more people actually developing the game and not more and more people who's job seems to be to convince others that the game is perfect as-is.
GeneralDirection: Hiring new development staff is a continual process, but so is
hiring new staff to support our products in other areas. With a
growing player base, and more products in the pipeline, there is
more than just a developer need.
Development is not all that a game publisher needs to succeed: if you don't have the community team to document feedback, then the development team will not hear you. If you don't have the content team to create portal content, informational guides, copy edit release notes, etc. then you will not hear the development team. If you don't have the PR in place then the gaming media will not hear you. If you don't have the Marketing team in place then the general consumer public will not hear you.
Development is not all that a game publisher needs to succeed: if you don't have the community team to document feedback, then the development team will not hear you. If you don't have the content team to create portal content, informational guides, copy edit release notes, etc. then you will not hear the development team. If you don't have the PR in place then the gaming media will not hear you. If you don't have the Marketing team in place then the general consumer public will not hear you.
GeneralDirection
The WGA Community Team Grows: Please Welcome Minister_of_Propaganda!
12.12.2012 17:57:23
Subject: The WGA Community Team Grows: Please Welcome Minister_of_Propaganda!
Link on message: #3235477
Millbarge, on Dec 12 2012 - 02:31, said: Your "warning" only serves to prove my point.
I have nothing against the "Minister_of_Propaganda" and wish him all the best.
My point still stands though ... hiring more and more people for the NA office does NOT lead to a better game,
it only leads to more harassment of the players.
We need more people actually developing the game and not more and more people who's job seems to be to convince others that the game is perfect as-is.
Link on message: #3235477

I have nothing against the "Minister_of_Propaganda" and wish him all the best.
My point still stands though ... hiring more and more people for the NA office does NOT lead to a better game,
it only leads to more harassment of the players.
We need more people actually developing the game and not more and more people who's job seems to be to convince others that the game is perfect as-is.
GeneralDirection:
Hiring new development staff is a continual process, but so is hiring new staff to support our products in other areas. With a growing player base, and more products in the pipeline, there is more than just a developer need.
Development is not all that a game publisher needs to succeed: if you don't have the community team to document feedback, then the development team will not hear you. If you don't have the content team to create portal content, informational guides, copy edit release notes, etc. then you will not hear the development team. If you don't have the PR in place then the gaming media will not hear you. If you don't have the Marketing team in place then the general consumer public will not hear you.
Hiring new development staff is a continual process, but so is hiring new staff to support our products in other areas. With a growing player base, and more products in the pipeline, there is more than just a developer need.
Development is not all that a game publisher needs to succeed: if you don't have the community team to document feedback, then the development team will not hear you. If you don't have the content team to create portal content, informational guides, copy edit release notes, etc. then you will not hear the development team. If you don't have the PR in place then the gaming media will not hear you. If you don't have the Marketing team in place then the general consumer public will not hear you.
GeneralDirection
The WGA Community Team Grows: Please Welcome Minister_of_Propaganda!
12.12.2012 17:57:23
Subject: The WGA Community Team Grows: Please Welcome Minister_of_Propaganda!
Link on message: #3235477
Millbarge, on Dec 12 2012 - 02:31, said: Your "warning" only serves to prove my point.
I have nothing against the "Minister_of_Propaganda" and wish him all the best.
My point still stands though ... hiring more and more people for the NA office does NOT lead to a better game,
it only leads to more harassment of the players.
We need more people actually developing the game and not more and more people who's job seems to be to convince others that the game is perfect as-is.
Link on message: #3235477

I have nothing against the "Minister_of_Propaganda" and wish him all the best.
My point still stands though ... hiring more and more people for the NA office does NOT lead to a better game,
it only leads to more harassment of the players.
We need more people actually developing the game and not more and more people who's job seems to be to convince others that the game is perfect as-is.
GeneralDirection:
Hiring new development staff is a continual process, but so is hiring new staff to support our products in other areas. With a growing player base, and more products in the pipeline, there is more than just a developer need.
Development is not all that a game publisher needs to succeed: if you don't have the community team to document feedback, then the development team will not hear you. If you don't have the content team to create portal content, informational guides, copy edit release notes, etc. then you will not hear the development team. If you don't have the PR in place then the gaming media will not hear you. If you don't have the Marketing team in place then the general consumer public will not hear you.
Hiring new development staff is a continual process, but so is hiring new staff to support our products in other areas. With a growing player base, and more products in the pipeline, there is more than just a developer need.
Development is not all that a game publisher needs to succeed: if you don't have the community team to document feedback, then the development team will not hear you. If you don't have the content team to create portal content, informational guides, copy edit release notes, etc. then you will not hear the development team. If you don't have the PR in place then the gaming media will not hear you. If you don't have the Marketing team in place then the general consumer public will not hear you.
Subject: Tech Tree Focus: Germany December 10th-14th
Link on message: #3234580
Holy_Metal, on Dec 12 2012 - 13:53, said: And they use to be 50% off as well as the income boost, WG NA is
getting shotty they got their golden joystick and now they don't
care.
I will remember this come next year when you are begging us to vote for you again.
Link on message: #3234580

I will remember this come next year when you are begging us to vote for you again.
dance210: You're right, they don't care.
That's why
they are asking for feedback on the last Tech Tree Focus here.

Subject: Server Restart...why? (UPDATE)
Link on message: #3234101
danredda1616, on Dec 12 2012 - 10:42, said: So how are you posting here? at least a notice on SOMETHING prior
to it happening would have been better (how hard is it to make a
forum post if you're not in the office?)
pipecutter, on Dec 12 2012 - 10:47, said: Over 200 users reading this topic. I wonder what the record is for
a topic.
Link on message: #3234101

CatStalker: Didn't find out until I was walking out the door, just got home and
loaded up the forums.

CatStalker: I've seen over 1200 before... that was a very busy day.
Subject: Server Restart...why? (UPDATE)
Link on message: #3234008
Link on message: #3234008
CatStalker: Hey guys, servers went down for a fix related to voice comms.
Unfortunately we didn't have anybody in the office to put something
up on the front page, and sorry to disappoint but it's not 8.2
Subject: Winners of November's Creative Contest!
Link on message: #3232344
Link on message: #3232344
dance210: Congrats to all the winners!!!
Subject: 8.2 hits EU server tomorrow while NA players left in the cold.
Link on message: #3232036
hiipanda, on Dec 12 2012 - 01:29, said: Do delays in the Eu and Na update delay other patches?
Link on message: #3232036

GeneralDirection: Generally they don't. It's only in extreme cases were additional
people need to troubleshoot an issue.
Subject: 8.2 hits EU server tomorrow while NA players left in the cold.
Link on message: #3232036
hiipanda, on Dec 12 2012 - 01:29, said: Do delays in the Eu and Na update delay other patches?
Link on message: #3232036

GeneralDirection:
Generally they don't. It's only in extreme cases were additional people need to troubleshoot an issue.
Generally they don't. It's only in extreme cases were additional people need to troubleshoot an issue.
Subject: 8.2 hits EU server tomorrow while NA players left in the cold.
Link on message: #3232036
hiipanda, on Dec 12 2012 - 01:29, said: Do delays in the Eu and Na update delay other patches?
Link on message: #3232036

GeneralDirection:
Generally they don't. It's only in extreme cases were additional people need to troubleshoot an issue.
Generally they don't. It's only in extreme cases were additional people need to troubleshoot an issue.
Subject: No All Star this week [UPDATED 12-11-12]
Link on message: #3231917
Desdichado, on Dec 12 2012 - 03:59, said: Seriously. It took a week at the new job to come to the
decision to maintain the status quo?
Try to keep in mind that these contests are the only endgame activity for soloplayers. I miss the Gaea era tbh; she almost always had a contest running, which meant there was always something to do.
Link on message: #3231917

Try to keep in mind that these contests are the only endgame activity for soloplayers. I miss the Gaea era tbh; she almost always had a contest running, which meant there was always something to do.
Gaea: *SOB* OMG, I miss you guys too. <3
Subject: No All Star this week [UPDATED 12-11-12]
Link on message: #3231917
Desdichado, on Dec 12 2012 - 02:59, said: Seriously. It took a week at the new job to come to the
decision to maintain the status quo?
Try to keep in mind that these contests are the only endgame activity for soloplayers. I miss the Gaea era tbh; she almost always had a contest running, which meant there was always something to do.
Link on message: #3231917

Try to keep in mind that these contests are the only endgame activity for soloplayers. I miss the Gaea era tbh; she almost always had a contest running, which meant there was always something to do.
Gaea:
*SOB* OMG, I miss you guys too. <3
*SOB* OMG, I miss you guys too. <3
Subject: this is going to sound dumb, but this would help me in WOT SO MUCH
Link on message: #3231897
Harnisfechten, on Dec 12 2012 - 02:45, said: Mugsy, a thing WG could do is make it so that when you buy a
premium tank for gold, it becomes "unlocked" for credits. So
someone can buy a Lowe for 50 bucks, and then if they sell it, they
can rebuy it for the equivalent cost in credits. That would solve
any issue with people accidentaly selling tanks or whatever.
Link on message: #3231897

Mugsy_: Yes, this was one of the suggestions I noted from the Reddit AMA
Subject: Barrel rings
Link on message: #3231836
Link on message: #3231836
Mugsy_: Hey ElvenLord, Thanks for creating this thread and bringing some
dialog to this suggestion. I have submitted unlockable kill rings
in very recent feedback reports, I will try to dig up where I read
this recently.
http://forum.worldof...gs#entry3124025
http://forum.worldof...__fromsearch__1
http://forum.worldof...gs#entry2713418
Anywho, as a gamer I love unlockables, customization and earning aesthetic options. I will add your take on the concept to my next report. Thank you.
http://forum.worldof...gs#entry3124025
http://forum.worldof...__fromsearch__1
http://forum.worldof...gs#entry2713418
Anywho, as a gamer I love unlockables, customization and earning aesthetic options. I will add your take on the concept to my next report. Thank you.
Subject: Large repair kits.
Link on message: #3231735
Jaacam, on Dec 12 2012 - 00:11, said: Still, it just doesn't seem like enough of an improvement over the
Small repair kit, doesn't feel like its worth the gold.
Link on message: #3231735

Mugsy_: I think this is probably the core of your sentiment, you want to
feel more value for your purchase. Am I right?
Subject: this is going to sound dumb, but this would help me in WOT SO MUCH
Link on message: #3231697
Link on message: #3231697
Mugsy_: hmmm...not sure what to say. I understand your dilemma, request
noted.
Subject: An Open Letter to Wargaming Developers - Our Lacking Social System
Link on message: #3231595
Vollketten, on Dec 12 2012 - 02:19, said: +1
Far more of this 'we are listening to our player base' is needed in other forums like 'creative contests' and in particular 'suggestions' please.
Link on message: #3231595

Far more of this 'we are listening to our player base' is needed in other forums like 'creative contests' and in particular 'suggestions' please.
Mugsy_:
Hey Vol, I actually live in the suggestions forum (also general gameplay). So I assure you I am all over it.
Rampage just inherited the Creative Contests and you'll be seeing a lot more activity there. So, in summation, we're on it, sir!
Hey Vol, I actually live in the suggestions forum (also general gameplay). So I assure you I am all over it.
Rampage just inherited the Creative Contests and you'll be seeing a lot more activity there. So, in summation, we're on it, sir!
Subject: An Open Letter to Wargaming Developers - Our Lacking Social System
Link on message: #3231513
Link on message: #3231513
Mugsy_: Hello everyone, I'm still visiting and taking notes. Thanks for all
your suggestions. Much appreciated.
Subject: Weekend Scrimmages
Link on message: #3231045
Link on message: #3231045
Captain_Judo: This weekend's prize winners-
FridayROTA GAME-OVER
DLB DARK WARRIOS
Fulcrum Gaming SaturdayNetwarriors: Internet Badasses
Fulcrum Gaming SundayROTA GAME-OVER
Fulcrum Gaming
FridayROTA GAME-OVER
DLB DARK WARRIOS
Fulcrum Gaming SaturdayNetwarriors: Internet Badasses
Fulcrum Gaming SundayROTA GAME-OVER
Fulcrum Gaming
Subject: Weekend Scrimmages
Link on message: #3230746
Alajhsm_Arabin, on Dec 09 2012 - 02:08, said: Kay division has a problem: Cazadores won against Merlin's
Marauders but the standings show that we lost against them.
Dirg, on Dec 09 2012 - 19:13, said: http://worldoftanks....Weasel_Wackers/
Please explain how you pick a terribly unbalanced map and then schedules end up like this? No reason for it in the slightest.
Morphic, on Dec 09 2012 - 20:58, said: It is getting slightly irritating that sides are being chosen
through the name of your team... please fix it.... side 2 for every
single tournament and every single battle? Not too fun.
Link on message: #3230746

Captain_Judo: The final standings have been fixed to take this win into account.

Please explain how you pick a terribly unbalanced map and then schedules end up like this? No reason for it in the slightest.
Captain_Judo: You can see it this way. Or you can choose to see it as a practice
opportunity against quality teams on a terribly unbalanced
map 


Captain_Judo: It's being worked on. We're all hoping for a fix soon!
Subject: Announcing Operation: Sniper
Link on message: #3230334
Sergei_Smirnov, on Dec 12 2012 - 00:35, said: Why the change in rewards? I'd rather be rewarded with
experience than credits.
That's pretty harsh... even if it was meant jokingly. To be honest, proofreading would be beneficial. This isn't the first time word content has come into question.
Link on message: #3230334

That's pretty harsh... even if it was meant jokingly. To be honest, proofreading would be beneficial. This isn't the first time word content has come into question.
dance210: The rewards have been alternating between credits and XP for the
medals since the beginning. It's kind of nice that different medals
get different rewards, especially since I don't need the XP on some
of my tanks but I always need credits 
While it would be nice to get a 100% perfect announcement, it can be hard to catch all the mistakes, especially when you now what something should say. Pointing out the mistakes, even offering constructive criticism, are fine, but it should be said with courtesy and respect. Since it wasn't, I enjoyed GeneralDirection's response tremendously.

While it would be nice to get a 100% perfect announcement, it can be hard to catch all the mistakes, especially when you now what something should say. Pointing out the mistakes, even offering constructive criticism, are fine, but it should be said with courtesy and respect. Since it wasn't, I enjoyed GeneralDirection's response tremendously.
Subject: Skirmish XXVI
Link on message: #3230056
Link on message: #3230056
Captain_Judo: We have a newcomer on the scene. And they are drawing
attention!
Welcome Shot blockers INC. - winners of Skirmish XXVI
You may recognize Shot blockers INC. players from their contribution to a little known clan, "SIMP". Shot blockers INC. burst onto the Skirmish scene several weeks ago and previously missed out on the finals at the hands of powerhouses such as WAR - River of Blood and Cazadores. Third time must be the charm for Shot blockers INC. as they defeated Team Plaid in what looked to be a close, 3:2 final!
Look out for these tankers as they seem intent on making a name for themselves:
blueboyzcaptain
Epimetheus
fiGhtiNg_iRiSh
Junior_g99p
Mauadib
roflcopterdown
SpeedWeaponry
Teram
Gentlemen, thank you for your patience in getting your spoils out
. Your gold will be
awarded shortly!
Welcome Shot blockers INC. - winners of Skirmish XXVI

You may recognize Shot blockers INC. players from their contribution to a little known clan, "SIMP". Shot blockers INC. burst onto the Skirmish scene several weeks ago and previously missed out on the finals at the hands of powerhouses such as WAR - River of Blood and Cazadores. Third time must be the charm for Shot blockers INC. as they defeated Team Plaid in what looked to be a close, 3:2 final!
Look out for these tankers as they seem intent on making a name for themselves:
blueboyzcaptain
Epimetheus
fiGhtiNg_iRiSh
Junior_g99p
Mauadib
roflcopterdown
SpeedWeaponry
Teram
Gentlemen, thank you for your patience in getting your spoils out

Subject: 8.2 hits EU server tomorrow while NA players left in the cold.
Link on message: #3229688
BDNeon, on Dec 11 2012 - 22:43, said: This. I didn't make this thread because NA server is getting the
update last, after 2 years I know full well that's the normal
trend. What struck me as odd was that I only found out about the EU
release by notification on facebook. There are some major
communication issues that need to be fixed, for instance why are NA
facebook users recieving notifications about EU stuff? And it does
rankle a bit when they announce the release for the EU server but
do not give any mention at all on what the situation is with the NA
version of the patch. It tends to make the NA community feel like
they are being side-lined. We don't mind being last, but at least
keep us up to date with the relevant info. You do all the news
announcements on the EU server in english so it's not like there's
any down-time in translation.
Link on message: #3229688

GeneralDirection: What are your language settings on Facebook? Generally the updates
are location and language targeted.
Subject: 8.2 hits EU server tomorrow while NA players left in the cold.
Link on message: #3229688
BDNeon, on Dec 11 2012 - 22:43, said: This. I didn't make this thread because NA server is getting the
update last, after 2 years I know full well that's the normal
trend. What struck me as odd was that I only found out about the EU
release by notification on facebook. There are some major
communication issues that need to be fixed, for instance why are NA
facebook users recieving notifications about EU stuff? And it does
rankle a bit when they announce the release for the EU server but
do not give any mention at all on what the situation is with the NA
version of the patch. It tends to make the NA community feel like
they are being side-lined. We don't mind being last, but at least
keep us up to date with the relevant info. You do all the news
announcements on the EU server in english so it's not like there's
any down-time in translation.
Link on message: #3229688

GeneralDirection:
What are your language settings on Facebook? Generally the updates are location and language targeted.
What are your language settings on Facebook? Generally the updates are location and language targeted.
Subject: 8.2 hits EU server tomorrow while NA players left in the cold.
Link on message: #3229688
BDNeon, on Dec 11 2012 - 22:43, said: This. I didn't make this thread because NA server is getting the
update last, after 2 years I know full well that's the normal
trend. What struck me as odd was that I only found out about the EU
release by notification on facebook. There are some major
communication issues that need to be fixed, for instance why are NA
facebook users recieving notifications about EU stuff? And it does
rankle a bit when they announce the release for the EU server but
do not give any mention at all on what the situation is with the NA
version of the patch. It tends to make the NA community feel like
they are being side-lined. We don't mind being last, but at least
keep us up to date with the relevant info. You do all the news
announcements on the EU server in english so it's not like there's
any down-time in translation.
Link on message: #3229688

GeneralDirection:
What are your language settings on Facebook? Generally the updates are location and language targeted.
What are your language settings on Facebook? Generally the updates are location and language targeted.
Subject: 8.2 hits EU server tomorrow while NA players left in the cold.
Link on message: #3229591
Warfish, on Dec 11 2012 - 22:24, said: 1. You're quite right. It'll always be RUS,
EU, USA, and thats perfectly fine.
2. Where you'e lacking is in Communications. When the RUS Release is announced on XX, you should also announce that the EU release will be XX+7 and the USA Release XX+9 if no problems occur. Some small advance warning is more appreciate than you may understand, and does no rela harm, since we all get that said release schedukle will change if the RUS patch is buggier than a Manilla Whorehouse after a Monsoon.
Gasboy, on Dec 11 2012 - 22:31, said: NA gets the patch tomorrow too.
themittani.com/news/wot-82-release-date-confirmed
Link on message: #3229591

2. Where you'e lacking is in Communications. When the RUS Release is announced on XX, you should also announce that the EU release will be XX+7 and the USA Release XX+9 if no problems occur. Some small advance warning is more appreciate than you may understand, and does no rela harm, since we all get that said release schedukle will change if the RUS patch is buggier than a Manilla Whorehouse after a Monsoon.
GeneralDirection: The issue here is that there is no guarantee a week out that we'll
be able to release it on that date. If something comes up in the RU
release that we did not anticipate, couldn't find through public
testing, etc. then there's a chance the EU and NA updates are
delayed. We're not comfortable committing to a hard release date on
an update a week in advance. What I can confirm now is that we're
shooting for it being released in NA before the end of the week.
Like I said, the release schedule isn't new--if things go right
then NA usually gets the update the day after EU.

themittani.com/news/wot-82-release-date-confirmed
GeneralDirection: Not confirmed for NA tomorrow. If it was confirmed for tomorrow
we'd have a news announcement up on the portal.
Subject: 8.2 hits EU server tomorrow while NA players left in the cold.
Link on message: #3229591
Warfish, on Dec 11 2012 - 22:24, said: 1. You're quite right. It'll always be RUS,
EU, USA, and thats perfectly fine.
2. Where you'e lacking is in Communications. When the RUS Release is announced on XX, you should also announce that the EU release will be XX+7 and the USA Release XX+9 if no problems occur. Some small advance warning is more appreciate than you may understand, and does no rela harm, since we all get that said release schedukle will change if the RUS patch is buggier than a Manilla Whorehouse after a Monsoon.
Gasboy, on Dec 11 2012 - 22:31, said: NA gets the patch tomorrow too.
themittani.com/news/wot-82-release-date-confirmed
Link on message: #3229591

2. Where you'e lacking is in Communications. When the RUS Release is announced on XX, you should also announce that the EU release will be XX+7 and the USA Release XX+9 if no problems occur. Some small advance warning is more appreciate than you may understand, and does no rela harm, since we all get that said release schedukle will change if the RUS patch is buggier than a Manilla Whorehouse after a Monsoon.
GeneralDirection: The issue here is that there is no guarantee a week out that we'll
be able to release it on that date. If something comes up in the RU
release that we did not anticipate, couldn't find through public
testing, etc. then there's a chance the EU and NA updates are
delayed. We're not comfortable committing to a hard release date on
an update a week in advance. What I can confirm now is that we're
shooting for it being released in NA before the end of the week.
Like I said, the release schedule isn't new--if things go right
then NA usually gets the update the day after EU.

themittani.com/news/wot-82-release-date-confirmed
GeneralDirection: Not confirmed for NA tomorrow. If it was confirmed for tomorrow
we'd have a news announcement up on the portal.
Subject: 8.2 hits EU server tomorrow while NA players left in the cold.
Link on message: #3229591
Warfish, on Dec 11 2012 - 22:24, said: 1. You're quite right. It'll always be RUS,
EU, USA, and thats perfectly fine.
2. Where you'e lacking is in Communications. When the RUS Release is announced on XX, you should also announce that the EU release will be XX+7 and the USA Release XX+9 if no problems occur. Some small advance warning is more appreciate than you may understand, and does no rela harm, since we all get that said release schedukle will change if the RUS patch is buggier than a Manilla Whorehouse after a Monsoon.
Gasboy, on Dec 11 2012 - 22:31, said: NA gets the patch tomorrow too.
themittani.com/news/wot-82-release-date-confirmed
Link on message: #3229591

2. Where you'e lacking is in Communications. When the RUS Release is announced on XX, you should also announce that the EU release will be XX+7 and the USA Release XX+9 if no problems occur. Some small advance warning is more appreciate than you may understand, and does no rela harm, since we all get that said release schedukle will change if the RUS patch is buggier than a Manilla Whorehouse after a Monsoon.
GeneralDirection: The issue here is that there is no guarantee a week out that we'll
be able to release it on that date. If something comes up in the RU
release that we did not anticipate, couldn't find through public
testing, etc. then there's a chance the EU and NA updates are
delayed. We're not comfortable committing to a hard release date on
an update a week in advance. What I can confirm now is that we're
shooting for it being released in NA before the end of the week.
Like I said, the release schedule isn't new--if things go right
then NA usually gets the update the day after EU.

themittani.com/news/wot-82-release-date-confirmed
GeneralDirection: Not confirmed for NA tomorrow. If it was confirmed for tomorrow
we'd have a news announcement up on the portal.
Subject: 8.2 hits EU server tomorrow while NA players left in the cold.
Link on message: #3229419
BDNeon, on Dec 11 2012 - 19:47, said: (((ONLY, the EU server)))
While those of us on the NA server are wondering "what the heck?"
http://worldoftanks....ion-82-release/
Edit: If this thread makes you want to rage like a child, please do it elsewhere, no one wants to read your baaaaw-ing about it.
Link on message: #3229419

While those of us on the NA server are wondering "what the heck?"
http://worldoftanks....ion-82-release/
Edit: If this thread makes you want to rage like a child, please do it elsewhere, no one wants to read your baaaaw-ing about it.
GeneralDirection: This release schedule is hardly new--it happens with every update.
Subject: 8.2 hits EU server tomorrow while NA players left in the cold.
Link on message: #3229419
BDNeon, on Dec 11 2012 - 19:47, said: (((ONLY, the EU server)))
While those of us on the NA server are wondering "what the heck?"
http://worldoftanks....ion-82-release/
Edit: If this thread makes you want to rage like a child, please do it elsewhere, no one wants to read your baaaaw-ing about it.
Link on message: #3229419

While those of us on the NA server are wondering "what the heck?"
http://worldoftanks....ion-82-release/
Edit: If this thread makes you want to rage like a child, please do it elsewhere, no one wants to read your baaaaw-ing about it.
GeneralDirection: This release schedule is hardly new--it happens with every update.
Subject: 8.2 hits EU server tomorrow while NA players left in the cold.
Link on message: #3229419
BDNeon, on Dec 11 2012 - 19:47, said: (((ONLY, the EU server)))
While those of us on the NA server are wondering "what the heck?"
http://worldoftanks....ion-82-release/
Edit: If this thread makes you want to rage like a child, please do it elsewhere, no one wants to read your baaaaw-ing about it.
Link on message: #3229419

While those of us on the NA server are wondering "what the heck?"
http://worldoftanks....ion-82-release/
Edit: If this thread makes you want to rage like a child, please do it elsewhere, no one wants to read your baaaaw-ing about it.
GeneralDirection: This release schedule is hardly new--it happens with every update.
Subject: Skirmish XXVII
Link on message: #3228928
derf1, on Dec 11 2012 - 18:41, said: This was a very fun battle to play
How come this is not a game mode?
3/4 tank platoons by level?
Link on message: #3228928

How come this is not a game mode?
3/4 tank platoons by level?
Captain_Judo: Glad to hear that
Don't hesitate to send us your
replays to tournaments@worldoftanks.com as it provides incredible
feedback!

Subject: Skirmish XXVII
Link on message: #3228909
NeboCema, on Dec 11 2012 - 15:47, said: we were 24hrs ahead of your team once we clicked the submit button
...
anyways if there was a problem then its better to get fixed -i m not happy buying tanks changing crews etc and getting screwed because someone has been slacking -
will keep monitoring this process from now but some things just dont seem right -
Link on message: #3228909

anyways if there was a problem then its better to get fixed -i m not happy buying tanks changing crews etc and getting screwed because someone has been slacking -
will keep monitoring this process from now but some things just dont seem right -
Captain_Judo: Hey Nebocema, sorry I couldn't answer you earlier. Based on our
tools, this is where registration was cut off:
Team: ICPA and Friends
Team status: pending approval
Team status last modified: 06.12.2012 18:09
Team: Smiley Warriors
Team status: pending approval
Team status last modified: 06.12.2012 18:10
Team: Team Special Forces
Team status: pending approval
Team status last modified: 06.12.2012 18:18
Team: UFTS Team
Team status: pending approval
Team status last modified: 06.12.2012 18:22
We show 3 additional teams ahead of you! ICPA and Friends submitted their final application 13 minutes ahead of yours. Two remaining teams just missed the cut as well, but also submitted their application before you. Unfortunately, there's nothing we can do with where your position shows in our queue.
We didn't anticipate this tournament format drawing the attention that it did! And we expected someone would be hurt for missing the cut. We'll definitely try this skirmish format again soon and we'll consider expanding the number of allowed teams.
As far as our tools, we would love it if you keep a close eye for us. As of right now, it's all we have to determine priority for tournament registration. But, with the help of your watchful eye, if you find a discrepancy and can document it so that we may forward your concern, then that would be great for the entire community!
Team: ICPA and Friends
Team status: pending approval
Team status last modified: 06.12.2012 18:09
Team: Smiley Warriors
Team status: pending approval
Team status last modified: 06.12.2012 18:10
Team: Team Special Forces
Team status: pending approval
Team status last modified: 06.12.2012 18:18
Team: UFTS Team
Team status: pending approval
Team status last modified: 06.12.2012 18:22
We show 3 additional teams ahead of you! ICPA and Friends submitted their final application 13 minutes ahead of yours. Two remaining teams just missed the cut as well, but also submitted their application before you. Unfortunately, there's nothing we can do with where your position shows in our queue.
We didn't anticipate this tournament format drawing the attention that it did! And we expected someone would be hurt for missing the cut. We'll definitely try this skirmish format again soon and we'll consider expanding the number of allowed teams.
As far as our tools, we would love it if you keep a close eye for us. As of right now, it's all we have to determine priority for tournament registration. But, with the help of your watchful eye, if you find a discrepancy and can document it so that we may forward your concern, then that would be great for the entire community!

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