Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Beware the Ides of T110.
Link on message: #9932253
Link on message: #9932253
The_Chieftain: On other matters, 90mm GMC T71 was 9 pages. The process for
getting something from 'printable' to 'on the shelves' is amazingly
stupid. And I'm not talking about my own work, I'm talking about
that Hunnicutt thing which has been sitting on the shelf for months
due to processes. Once I crack that nut, though....
Subject: How do you get a Steel Wall in the AMX CDC? I did it somehow!
Link on message: #9932174
Link on message: #9932174
Lert: You can get steel wall in anything with more than 1000 hitpoints
without ever bouncing a single shot.
Subject: Skirmish IX Standings
Link on message: #9932153
Link on message: #9932153
dance210: Rank Team Points Earned Points Possible Win Ratio 102 -PDT- 11 21
0.524 103 WFBI Minsk 9 18 0.500 103 Do you like anime 9 18 0.500
105 Boats 'n Hose 10 21 0.476 105 RDDT Prime³ 10 21 0.476 105 Big
Daddies 10 21 0.476 105 The Swedish League 10 21 0.476 105 Team
Tomato 10 21 0.476 105 -404- PattonNotFound 10 21 0.476 105 RDDT6
10 21 0.476 105 Diced Diamonds 10 21 0.476 105 Brazilian Republic
10 21 0.476 114 PENDING APPROVAL 9 21 0.429 114 Gold Kills Clam 9
21 0.429 114 REAL-STEEL 9 21 0.429 114 Genius 9 21 0.429 114 Sturm
City Rollers 9 21 0.429 114 ©opyright 9 21 0.429 114 Hot Nuggets 9
21 0.429 114 Trump For President 9 21 0.429 114 BHK1 9 21 0.429 114
Goons Ruin Errything 9 21 0.429 114 CT-FD 9 21 0.429 114 Rel_oYeah
9 21 0.429 114 ! Blackwater 9 21 0.429 114 ESTACA BROWN 9 21 0.429
114 Ravenous Renegades 9 21 0.429 114 PDUCK 9 21 0.429 114 Albanian
Mafia 9 21 0.429 114 NOOBS 9 21 0.429 114 TEARGAS 9 21 0.429 114
PEPITAS AL ATAKE 9 21 0.429 134 Totem 6 18 0.333 134 D.U.T.Y.P.A.Q
6 18 0.333 134 Bigens 7 21 0.333 134 xbk knights 7 21 0.333 134 TAW
comp team 7 21 0.333 134 Kung Fu Fighting 7 21 0.333 134 mok2 7 21
0.333 134 Iguana Play 7 21 0.333 142 BlackStar 6 21 0.286 142
P_N_W_ 6 21 0.286 142 Xero Remorse 6 21 0.286 142 MOJO 6 21 0.286
142 Hell Panzer Division 6 21 0.286 142 Grau Stahl Heer 6 21 0.286
142 BattleDHOX 6 21 0.286 142 HUSAR 6 21 0.286 142 Burrito Sabanero
6 21 0.286 142 WayneSaidYouCan'tHit 6 21 0.286 142 Chilled Out 6 21
0.286 142 Omelette au JaMbOn 6 21 0.286 142 Coldsteel Katanas 6 21
0.286 142 oNe dErection 6 21 0.286 142 THE F4RM 6 21 0.286 142 AOM1
6 21 0.286 142 No Pants, No Problem 6 21 0.286 142 team 6 21 0.286
142 C-D-A Blitzkrieg 6 21 0.286 142 Crazy Family 6 21 0.286 162
slicing cucumbers 4 21 0.190 162 -NNC- 4 21 0.190 162 Westfold
Riders 4 21 0.190 162 RED_K 4 21 0.190 166 1776V 3 18 0.167 167
Banana 3 21 0.143 167 EMAOMENO 3 21 0.143 167 Royal Barons 2 3 21
0.143 167 Guess_Who 3 21 0.143 167 ATeam 3 21 0.143 167 OP227 3 21
0.143 167 11th ACR BG2 3 21 0.143 167 *The Kool-Aid Squad* 3 21
0.143 167 THE SEAL CLUB 3 21 0.143 167 Car Ramrod 3 21 0.143 167
UTAC-1 3 21 0.143 167 Team Starr 3 21 0.143 167 tigers 3 21 0.143
167 11th ACR, Battle Gro 3 21 0.143 167 Draft (SMB) 3 21 0.143 182
BRkillers 1 21 0.048 182 oops i did it again 1 21 0.048 182 ASGARD
1 21 0.048 182 ROLL 1 21 0.048 186 Area Wolves 0 18 0.000 186 C-T-L
0 18 0.000 186 Mayor_Team 0 21 0.000 186 NOScats 0 21 0.000 186
-NAG- 0 21 0.000 186 ! Trabucos 0 21 0.000 186 Aguacate Team 0 21
0.000 186 Rejunte FC 0 21 0.000 186 Huracà n Blindado 0 21
0.000 186 
0 21 0.000 186 Latinos Unidos 0 21
0.000 186 Dinos 0 21 0.000 186 SS-QC 0 21 0.000
Subject: Skirmish IX Standings
Link on message: #9932150
Link on message: #9932150
dance210: Skirmish IX Group Stage StandingsTop 10% of teams - 1000 gold
+ XP booster per day Top 20% of teams - 700 gold + XP booster per
day Top 30% of teams - 500 gold + XP booster per day Top 40%
of teams - 200 gold + XP booster per day Top 50% of teams -
100 gold + XP booster per day Top 65% of teams -
credit booster per day*Note: Standings are not final until
after battles Group Stage rounds are finished. Round
1Rank Team Points Earned Points Possible Win Ratio 1
Casual>Competitive 21 21 1.000 1 #YoungMoneythief 21 21 1.000 1
Roll' em 21 21 1.000 1 President Trump 21 21 1.000 1 NO ZUO NO DIE
21 21 1.000 1 Working At Intended 21 21 1.000 1 Bosama_Oladin 21 21
1.000 8 DEBB 19 21 0.905 8 Giant Huge Robots 19 21 0.905 10 The Pub
Sanctuary 18 21 0.857 10 HUMO 18 21 0.857 10 I Blame Nallycz 18 21
0.857 10 Second 2 None 18 21 0.857 10 Playroll 18 21 0.857 10
*SENPAI* 18 21 0.857 10 GOSU 18 21 0.857 10 Dark Souls 3 Hype. 18
21 0.857 10 Riders on the Storm 18 21 0.857 10 ENA1 18 21 0.857 10
-AFD- 18 21 0.857 10 TSWFT 18 21 0.857 10 Sp00ky's Bone Boys 18 21
0.857 10 Misfits 18 21 0.857 10 LosBronze 18 21 0.857 10 Sheshe's
Team 18 21 0.857 26 WeaponsGradeAdorable 15 18 0.833 26 └R┬D┘ 15 18
0.833 26 Vai ChOrA 15 18 0.833 29 Need more gold 17 21 0.810 30
PING 000 16 21 0.762 30 R-platoon 16 21 0.762 30 ++++++++++ 16 21
0.762 30 Crazy Chilean 16 21 0.762 30 Just keep winning 16 21 0.762
30 Windexâ„¢ 16 21 0.762 36 Teemo's DxD 15 21 0.714 36 SYNERGY 15
21 0.714 36 BloodBath and Beyond 15 21 0.714 36 Los Campers Mancos
15 21 0.714 36 Will Sit for Gold 15 21 0.714 36 Ping 999 15 21
0.714 36 Halibut Penetrates 15 21 0.714 36 Fate's Chosen 15 21
0.714 36 Duty replicator 15 21 0.714 36 Scrotal Recall 15 21 0.714
36 <> 15 21 0.714 36 Bad name is bad 15 21 0.714 36 RR13
MurovankaMuscle 15 21 0.714 36 YOLO LYFE 15 21 0.714 36 LOS
RADAGAISOS 15 21 0.714 36 Neurodiversity 15 21 0.714 36 AR556 15 21
0.714 36 Space Monkeys 15 21 0.714 36 Blackjack & Hookers 15 21
0.714 36 rivaL-SimpleTankers 15 21 0.714 36 SPQRX 15 21 0.714 36
Tilly 15 21 0.714 36 redniceboat 15 21 0.714 59 barramundi's 12 18
0.667 59 !Heart of Broccoli! 12 18 0.667 59 what team 12 18 0.667
59 Destroyers 12 18 0.667 63 Как Хотите 13 21 0.619 63
DaNkGaM3r4231 13 21 0.619 63 Midnight Marauders 13 21 0.619 63 ! !
! snickers ! ! ! 13 21 0.619 63 Love Tap 13 21 0.619 68
!✮✮[NOOOB]✮✮! 12 21 0.571 68 1776V2 12 21 0.571 68 SaVaGeZ 12 21
0.571 68 Area 51 - Dreamland 12 21 0.571 68 #Moist 12 21 0.571 68
MetalMachine 12 21 0.571 68 I am not die 12 21 0.571 68 Royal
Barons 12 21 0.571 68 ONORE 12 21 0.571 68 Equipo Rocket 12 21
0.571 68 It's a Trainwreck 12 21 0.571 68 Just_For_Fun 12 21 0.571
68 27th Panzer 12 21 0.571 68 Copious Discharge 12 21 0.571 68
Multiple Scoregasm 12 21 0.571 68 Acm1pt 12 21 0.571 68 Inside Out
12 21 0.571 68 StandLivesMatter 12 21 0.571 68 Los LanzaCACA 12 21
0.571 68 Van Dyke Brown 12 21 0.571 68 Defensores del Metal 12 21
0.571 68 Wardens 12 21 0.571 68 Cunning Linguists 2 12 21 0.571 68
QNN with Dalton!!! 12 21 0.571 68 The Weasel Wackers 12 21 0.571 68
Plomeros 12 21 0.571 68 Zulemita Powa 12 21 0.571 68 Run 4 Kuver 12
21 0.571 68 Poke Da Bear 12 21 0.571 68 Area 51 - S4 12 21 0.571 68
Smeshariki 12 21 0.571 68 _-_--BGK--_-_ 12 21 0.571 68 Welfare 12
21 0.571 68 MEAN GIRLS 12 21 0.571
Subject: The WGLNA Finals Scavenger Hunt
Link on message: #9932135
ISNomads, on Mar 08 2016 - 09:52, said: You mean the diabolical plot by the Russians to purposefully
delay the results, causing stress among users, who include many ex
military and current weapon enthusiasts, in order to cause their
lifespans to decrease by 0.125 years thus reducing the residents of
the United States who would be able to defend it from an invasion
in the 2030-2040 time range led by a cyborg containing Vladimir
Putin's brain?
Link on message: #9932135
ISNomads, on Mar 08 2016 - 09:52, said: You mean the diabolical plot by the Russians to purposefully
delay the results, causing stress among users, who include many ex
military and current weapon enthusiasts, in order to cause their
lifespans to decrease by 0.125 years thus reducing the residents of
the United States who would be able to defend it from an invasion
in the 2030-2040 time range led by a cyborg containing Vladimir
Putin's brain?Yoott: Uh Oh
Subject: The WGLNA Finals Scavenger Hunt
Link on message: #9932129
gpc_4, on Mar 08 2016 - 09:48, said: My idea is that everyone is going to get a Type 59...thanks
WGNA!
Link on message: #9932129
gpc_4, on Mar 08 2016 - 09:48, said: My idea is that everyone is going to get a Type 59...thanks
WGNA!Yoott: Answer to this
Subject: March Madness: Tournament for a Type 59!
Link on message: #9932119
Mombak, on Mar 07 2016 - 17:37, said: I have a team and my friend got his wrong account on our team and
without looking I clicked confirm is there anyway we can get him
off and put his main account on our team? the account does not even
have a tank on it
Link on message: #9932119
Mombak, on Mar 07 2016 - 17:37, said: I have a team and my friend got his wrong account on our team and
without looking I clicked confirm is there anyway we can get him
off and put his main account on our team? the account does not even
have a tank on itTrevzor: These sort of issues are easily fixed. Just send me a PM
with the player name on your team that is incorrect and the name of
the player that is supposed to be on your team and I can change
that for you. Please note: These changes can only be
made before the tournament officially starts. After that,
you are locked in.
veganzombiez
Season 2 Qualifications begin March 7! [Registration links added 3/2]
08.03.2016 19:30:47
Subject: Season 2 Qualifications begin March 7! [Registration links added 3/2]
Link on message: #9932069
Destroy_MemeLord, on Mar 06 2016 - 16:07, said: Since RELIC is dead does that mean there is another spot in champs?
Link on message: #9932069
Destroy_MemeLord, on Mar 06 2016 - 16:07, said: Since RELIC is dead does that mean there is another spot in champs?veganzombiez: Yes, there are 2 open spots in Champions.
Subject: The WGLNA Finals Scavenger Hunt
Link on message: #9932054
Link on message: #9932054
Yoott: The lists will be out shortly guys Dance is working on them
and shes doing a damn good job going through everything To all the
tinfoil hats--- the real truth is we actually just waited to see
what kind of creative ideas you would come up with as to why we
didn't post them yet
Subject: Weekday Warfare 9 Official Standings
Link on message: #9932035
Link on message: #9932035
Trevzor: Weekday Warfare 9 Group Stage Standings: Day 1Bottom 10% of
teams by rank (including ties) are eliminated after Round
3 *Note: Standings are not final until after all battles are
finished*Other Note: Our new system has a built in ranking system
in the back end for us to use. I am testing it out with the
rankings of this Weekday Warfare. If you notice an issue, please
bring it to my attention and I will investigate and correct the
problem. Thank you for your patience and understanding =)Rank Team
Name Games Played Points Earned Points Possible Win Ratio 1 Ping
999 7 21 21 1.000 1 LOL, Politics 7 21 21 1.000 1 HangLooseR7 7 21
21 1.000 4 Sp00ky's Bone Boys 7 19 21 0.905 4 do you like anime 7
19 21 0.905 4 Need more gold 7 19 21 0.905 7 Mahou Mahou Man 7 18
21 0.857 7 Awkward Turtles 7 18 21 0.857 7 Ninja Tourtles 7 18 21
0.857 7 BlackOut! 7 18 21 0.857 7 Sea Unicorns 7 18 21 0.857 7
No!!! 7 18 21 0.857 7 #Violins 7 18 21 0.857 7 What is the plan? 7
18 21 0.857 7 They_Say_Y0L0_Hax 7 18 21 0.857 7 Ammowhacked 7 18 21
0.857 17 ayou 6 15 18 0.833 17 Van Dyke Brown 6 15 18 0.833 19 Game
of Throws 7 16 21 0.762 19 Area 51 - S4 7 16 21 0.762 19 Dynamic
Gaming 7 16 21 0.762 19 sPACD 7 16 21 0.762 19 Making Some Noise 7
16 21 0.762 24 Genius 7 15 21 0.714 24 Totaly Amo 7 15 21 0.714 24
Mandriles de carton 7 15 21 0.714 24 Dynamic Gameplay 7 15 21 0.714
24 Loli Kaiser 7 15 21 0.714 24 mok1 7 15 21 0.714 24 cuy cuy cuy 7
15 21 0.714 24 guachines 7 15 21 0.714 24 Simple Tonkers 7 15 21
0.714 24 
7 15 21 0.714 24 yeti 7 15 21
0.714 24 Everyones MAGnet 7 15 21 0.714 36 GAME-OVER 7 14 21 0.667
36 └A┬V┘ 6 12 18 0.667 36 HK416 6 12 18 0.667 36 LosBronze 7 14 21
0.667 40 ALLIANCE 7 13 21 0.619 40 Baby Got Back 7 13 21 0.619 40
-G6- 7 13 21 0.619 40 Steel 7 13 21 0.619 40 worm 7 13 21 0.619 45
PLEASE NO GOLD 7 12 21 0.571 45 Hungary 7 12 21 0.571 45 -WN8- 7 12
21 0.571 45 FTA1 7 12 21 0.571 45 OP227 7 12 21 0.571 45 Area
51-HomeyAirport 7 12 21 0.571 45 Copious Discharge 7 12 21 0.571 45
Granja de los FTA 7 12 21 0.571 53 -AFD- 7 11 21 0.524 54 4Him
Junior Company 7 10 21 0.476 54 Mayor_Team 7 10 21 0.476 54 HUMO 7
10 21 0.476 54 -NNC- 7 10 21 0.476 54 TeamRocket 7 10 21 0.476 59
Defensores del Metal 7 9 21 0.429 59 Lost'n Found 7 9 21 0.429 59
Maureders 7 9 21 0.429 59 Los Campers Mancos 7 9 21 0.429 59
Fritzy's Maruaders 7 9 21 0.429 59 Vidas Extra 7 9 21 0.429 59
PonyLive 7 9 21 0.429 59 Pigs 7 9 21 0.429 59 -FTA1- 7 9 21 0.429
68 DEBB 6 6 18 0.333 68 The Winers
7 7 21 0.333 68 Warriors 7 7 21
0.333 68 YNWA 7 7 21 0.333 72 No P.W. Please Help 7 6 21 0.286 72
1º PCB [-BIG-] 7 6 21 0.286 72 Grumpy Old Men! 7 6 21 0.286 72
Tempest 7 6 21 0.286 72 renegados8 7 6 21 0.286 72 T_0 & HARMZ 7 6
21 0.286 78 CUBE 7 4 21 0.190 78 "Victory is Ours" 7 4 21 0.190 78
BACON 7 4 21 0.190 81 606 recharged 6 3 18 0.167 82 Geezers 7 3 21
0.143 82 Goons of AOD 7 3 21 0.143 82 The Runners 7 3 21 0.143 82
LOS FALOTES RELOADED 7 3 21 0.143 82 8x3=24 7 3 21 0.143 82 STEA 7
3 21 0.143 82 Nerv 7 3 21 0.143 82 MOK2 7 3 21 0.143 90 -3WW- 7 1
21 0.048 90 NukeTankers 7 1 21 0.048 90 -404- Tank Not Found 7 1 21
0.048 90 RED_K 7 1 21 0.048 90 ! cbl 7 1 21 0.048 90 Window Lickers
7 1 21 0.048 96 MetalMachine 6 0 18 0.000 96 Fuzzy Rubber Ducks 7 0
21 0.000 96 CDAKILLYOU 7 0 21 0.000 96 xbk knights 7 0 21 0.000 96

7 0 21 0.000 96 180 Boys 7 0 21
0.000 96 BestChineseTeam 7 0 21 0.000 96 Warpackers 7 0 21 0.000
Subject: Enough with the freaking -2 tier matches!
Link on message: #9932024
Link on message: #9932024
Lert: Yet, I am willing to bet that OP has absolutely no problems
shooting at people two tiers below him.
Subject: Will we ever get +- 1 mm
Link on message: #9932020
Mudman24, on Mar 08 2016 - 17:02, said: Welcome back!
Link on message: #9932020
Mudman24, on Mar 08 2016 - 17:02, said: Welcome back!Lert: I'm not 'back'. Just passing through, seeing if the forum
improved at all since last time I was here. Answer: Well, see sig.
Subject: Some Rigged Looser MM ...
Link on message: #9932006
Hellsfog, on Mar 08 2016 - 17:01, said: Has it occurred to you that you might be bad at this game and that
MM has nothing to do with it?
Link on message: #9932006
Hellsfog, on Mar 08 2016 - 17:01, said: Has it occurred to you that you might be bad at this game and that
MM has nothing to do with it?Lert: Dunning-Kruger suggests no.
Subject: Some Rigged Looser MM ...
Link on message: #9931974
diesel__1, on Mar 08 2016 - 16:51, said: Whose getting the good MM?
Link on message: #9931974
diesel__1, on Mar 08 2016 - 16:51, said: Whose getting the good MM?Lert: The people who aren't too much of a [edited] to take
responsibility for their own actions and performance. As for
OP:
Subject: Will we ever get +- 1 mm
Link on message: #9931968
Link on message: #9931968
The_Chieftain: My guess is it's a compromise between nations. The larger
matchmaker spread was actually preferred in the Russian region, and
it took a specific deputation to Minsk (and several months of game
balance related vehicle changes in preparation for the change in
MM) in order to bring it down to the current level to make it more
acceptable to Western audiences.
Subject: Will we ever get +- 1 mm
Link on message: #9931956
Link on message: #9931956
Lert: During alpha and parts of beta, there was +/-4 MM - at least, for
heavy tanks. That didn't really work. People whined and begged for
+/-3 MM. During the first few years of live we had +/-3 MM. It
worked, but people whined and begged for +/-2 MM. Now we have +/-2
MM. It works, but people whine and beg for +/-1 MM. What if we ever
have +/-1 MM? Which is never going to happen, but still~ You
honestly think people will stop begging and whining? I promise you,
they're not.
Subject: Skirmish IX
Link on message: #9930678
Hanzo_San, on Mar 07 2016 - 19:08, said: Did the Gold Rewards change? I seem to remember it was based on
where you place during the group stage, for example I think the top
10% of teams got 1,000 gold per day. Meaning that at the end of the
third day of group stage if the final percentage of all three days
for that team is within the top 10% they would get 3,000 gold. Now
is it a flat 1,000 for all three days, instead of per day?
Link on message: #9930678
Hanzo_San, on Mar 07 2016 - 19:08, said: Did the Gold Rewards change? I seem to remember it was based on
where you place during the group stage, for example I think the top
10% of teams got 1,000 gold per day. Meaning that at the end of the
third day of group stage if the final percentage of all three days
for that team is within the top 10% they would get 3,000 gold. Now
is it a flat 1,000 for all three days, instead of per day?dance210: It's still per day. I'm trying to figure out how best to
show the prizing, with the way the tournament page is set up. We
don't have as much flexibility as we have in the past for some
things.
Subject: Skirmish IX
Link on message: #9930673
Yogert, on Mar 07 2016 - 13:40, said: My team (322nd) had signed up for the entire week but we
don't seem to have any battles today. Did we get lost in the
process or something? 
Link on message: #9930673
Yogert, on Mar 07 2016 - 13:40, said: My team (322nd) had signed up for the entire week but we
don't seem to have any battles today. Did we get lost in the
process or something? dance210: When did you confirm you team? All teams that were confirmed when
registration closed this morning were accepted for the entire
tournament. Unfortunately, with the new system, we need to
re-open registration for both the entire week and weekend playoffs,
if we want weekend playoff registration to close on
Thursday/Friday. So, any week-long teams that confirm after the
tournament has been scheduled will show as confirmed, but have no
battles.
Subject: Armor Changes of the IS-6 in 9.14
Link on message: #9930266
Link on message: #9930266
GhostPrime: Hello Tankers, The IS-6 will be getting the HD treatment along
with armor changes in the upcoming 9.14 Patch. We would like
to share with you the changes being made to this tank in the next
patch. First, lets examine the front of the tank: Pre
9.14 patch:
Post 9.14
patch:
Pros and cons regarding
dimensions: (+ improved; = has not changed; +/- partially
improved, partially worsened, with the overall balance as the
result; - worsened): + Cupola has been decreased in size+
Turret roof has been decreased in size= The Lower glacis is
decreased in size, but is also slighter weaker= The height of the
vehicle is slightly shorter + The driver’s hatch is now
increased in size (this is a good thing, as you will notice in the
next section)+ The gap between the track and the fender has been
decreased slightly= Tracks have become noticeably bigger and now
comprise external elements of the suspension. This will also make
the tank easier to “track”. Armor Protection The values
displayed in the next images DO NOT factor in normalization. It
should be understood that these values are given for comparison
purpose only (previous/new model). They should not be used as a
basis for conclusions on whether a particular gun would penetrate a
certain area of the vehicle’s armor. Front Armor Pre 9.14
patch:
Tront Armor Post 9.14
patch:
Pros and cons regarding
armor protection: + Armor thickness of the top section of the
upper glacis plate has been increased + Armor thickness of the
driver’s hatch has increased significantly.+ Armor thickness of
frontal curving sections of the turret has slightly increased.+
Thickness of the armor strip at the top section of the upper glacis
plate has increased.+ Armor thickness of the lower glacis plate has
increased a bit.+ The part of the fender, which was visible in the
frontal view (marked with arrows) could be penetrated
following the rules of two and three calibers, was removed.= Armor
protection of the cupolas has not changed in a noticeably fashion=
Turret inclination has improved, but it will have no effect due to
the rules of two and three calibers.= The armor strip between the
lower glacis plate and the upper glacis plate has become wider, but
armor thickness of the stripe has decreased. - Armor protection of
the lower section of the lower glacis plate has been decreased, due
to its decreased effective armor thickness Armor of the Gun
Mantlet: It can be seen that the size of the embrasure behind
the gun mantlet has decreased more than twofold! Therefore, the
area where the gun mantlet overlaps the turret armor has been
increased significantly, with the resulting armor thickness of
300mm or more in these sections. Armor of the mantlet Pre 9.14
Patch:
Armor of the mantlet
Post 9.14 Patch:
Turret Damage
Model: Turret armor protection is displayed in the image, with
areas of effective armor less than 220 mm highlighted—these areas
can be viewed as vulnerable spots compared to the rest of the
turret’s armor. The armor protection pattern is displayed this
way due to the complex structure of the surface. This variant will
be easier to perceive, since we are only interested in weak
spots.It can be seen that the pre 9.14 model had one large
weak spot on the left-side of the gun. The new model has two
such areas—at the left and at the right of the gun, but each of
them is slightly smaller than the weak spot in the previous
model. Moreover, the new model does not have the weak spot on
the gunner’s sight. Turret damage Model Pre 9.14
Patch:
Turret damage
Model Post 9.14 Patch:
Side Armor
Changes: Lastly, we examine the changes made to the side of
the tank int he new patch, and give the Pros, and Cons of said
changes Side Armor Pre 9.14 Patch:
Side Armor Post 9.14
Patch:
Pros and cons regarding Side
Armor: + Main side armor plate has has been increased to 142
mm instead of 138 mm.+ A stripe of reinforced armor has been added
(screen of 56 mm + side armor of 136 mm).+ The prominent part of
the fender, which could be penetrated following the rules of
overmatching, was removed.- Effective armor thickness of the side
frontal plate has decreased a bit, which is balanced by the fact
that the effective armor thickness of this frontal armor has
increased slightly. Please let us know your feedback on these
changes in this thread.
Post 9.14
patch:
Pros and cons regarding
dimensions: (+ improved; = has not changed; +/- partially
improved, partially worsened, with the overall balance as the
result; - worsened): + Cupola has been decreased in size+
Turret roof has been decreased in size= The Lower glacis is
decreased in size, but is also slighter weaker= The height of the
vehicle is slightly shorter + The driver’s hatch is now
increased in size (this is a good thing, as you will notice in the
next section)+ The gap between the track and the fender has been
decreased slightly= Tracks have become noticeably bigger and now
comprise external elements of the suspension. This will also make
the tank easier to “track”. Armor Protection The values
displayed in the next images DO NOT factor in normalization. It
should be understood that these values are given for comparison
purpose only (previous/new model). They should not be used as a
basis for conclusions on whether a particular gun would penetrate a
certain area of the vehicle’s armor. Front Armor Pre 9.14
patch:
Tront Armor Post 9.14
patch:
Pros and cons regarding
armor protection: + Armor thickness of the top section of the
upper glacis plate has been increased + Armor thickness of the
driver’s hatch has increased significantly.+ Armor thickness of
frontal curving sections of the turret has slightly increased.+
Thickness of the armor strip at the top section of the upper glacis
plate has increased.+ Armor thickness of the lower glacis plate has
increased a bit.+ The part of the fender, which was visible in the
frontal view (marked with arrows) could be penetrated
following the rules of two and three calibers, was removed.= Armor
protection of the cupolas has not changed in a noticeably fashion=
Turret inclination has improved, but it will have no effect due to
the rules of two and three calibers.= The armor strip between the
lower glacis plate and the upper glacis plate has become wider, but
armor thickness of the stripe has decreased. - Armor protection of
the lower section of the lower glacis plate has been decreased, due
to its decreased effective armor thickness Armor of the Gun
Mantlet: It can be seen that the size of the embrasure behind
the gun mantlet has decreased more than twofold! Therefore, the
area where the gun mantlet overlaps the turret armor has been
increased significantly, with the resulting armor thickness of
300mm or more in these sections. Armor of the mantlet Pre 9.14
Patch:
Armor of the mantlet
Post 9.14 Patch:
Turret Damage
Model: Turret armor protection is displayed in the image, with
areas of effective armor less than 220 mm highlighted—these areas
can be viewed as vulnerable spots compared to the rest of the
turret’s armor. The armor protection pattern is displayed this
way due to the complex structure of the surface. This variant will
be easier to perceive, since we are only interested in weak
spots.It can be seen that the pre 9.14 model had one large
weak spot on the left-side of the gun. The new model has two
such areas—at the left and at the right of the gun, but each of
them is slightly smaller than the weak spot in the previous
model. Moreover, the new model does not have the weak spot on
the gunner’s sight. Turret damage Model Pre 9.14
Patch:
Turret damage
Model Post 9.14 Patch:
Side Armor
Changes: Lastly, we examine the changes made to the side of
the tank int he new patch, and give the Pros, and Cons of said
changes Side Armor Pre 9.14 Patch:
Side Armor Post 9.14
Patch:
Pros and cons regarding Side
Armor: + Main side armor plate has has been increased to 142
mm instead of 138 mm.+ A stripe of reinforced armor has been added
(screen of 56 mm + side armor of 136 mm).+ The prominent part of
the fender, which could be penetrated following the rules of
overmatching, was removed.- Effective armor thickness of the side
frontal plate has decreased a bit, which is balanced by the fact
that the effective armor thickness of this frontal armor has
increased slightly. Please let us know your feedback on these
changes in this thread.
Subject: La Búsqueda del Tesoro de la Final de la WGLNA
Link on message: #9930248
nachoprrgas, on Mar 02 2016 - 12:01, said: Pozole van a ser solo los de la búsqueda de latinoamerica o
también la que estaba en ingles?
EliasFire, on Mar 04 2016 - 04:09, said: Y que paso con esto alguno le llego el ORO?
Link on message: #9930248
nachoprrgas, on Mar 02 2016 - 12:01, said: Pozole van a ser solo los de la búsqueda de latinoamerica o
también la que estaba en ingles?ElPozoleOlmeca: Nada más estoy encargado de los español.
EliasFire, on Mar 04 2016 - 04:09, said: Y que paso con esto alguno le llego el ORO?ElPozoleOlmeca: voy a tener tiempo esta semana para hacer los pagos.
Subject: La Búsqueda del Tesoro de la Final de la WGLNA
Link on message: #9930248
nachoprrgas, on Mar 02 2016 - 12:01, said: Pozole van a ser solo los de la búsqueda de latinoamerica o
también la que estaba en ingles?
EliasFire, on Mar 04 2016 - 04:09, said: Y que paso con esto alguno le llego el ORO?
Link on message: #9930248
nachoprrgas, on Mar 02 2016 - 12:01, said: Pozole van a ser solo los de la búsqueda de latinoamerica o
también la que estaba en ingles?PollotheDestroyer: Nada más estoy encargado de los español.
EliasFire, on Mar 04 2016 - 04:09, said: Y que paso con esto alguno le llego el ORO?PollotheDestroyer: voy a tener tiempo esta semana para hacer los pagos.
Subject: La Búsqueda del Tesoro de la Final de la WGLNA
Link on message: #9930248
nachoprrgas, on Mar 02 2016 - 12:01, said: Pozole van a ser solo los de la búsqueda de latinoamerica o
también la que estaba en ingles?
EliasFire, on Mar 04 2016 - 04:09, said: Y que paso con esto alguno le llego el ORO?
Link on message: #9930248
nachoprrgas, on Mar 02 2016 - 12:01, said: Pozole van a ser solo los de la búsqueda de latinoamerica o
también la que estaba en ingles?ApolloArtemis: Nada más estoy encargado de los español.
EliasFire, on Mar 04 2016 - 04:09, said: Y que paso con esto alguno le llego el ORO?ApolloArtemis: voy a tener tiempo esta semana para hacer los pagos.
Subject: 2016 WGLNA Scavenger Hunt winner news?
Link on message: #9930191
Link on message: #9930191
dance210: Hey guys!! I am about 90% of the way through getting the
list together. I will likely finish it up and post it tomorrow.
Winners should be paid out tomorrow or Wednesday at the latest.
Thanks for your patience <3
Subject: Beware the Ides of T110.
Link on message: #9930156
Link on message: #9930156
The_Chieftain: Menz, I've asked around. If you don't get a note from someone here
by Thursday, drop me a PM
Subject: Guía de Jugadores para el WZ-111
Link on message: #9930074
Link on message: #9930074
Content_WG: ¡Observa la alta ganancia del WZ-111, y aprende cómo aprovechar al
máximo sus puntos fuertes!
Texto completo de las noticias
Texto completo de las noticias
Subject: Guia de Jogador para o WZ-111
Link on message: #9930071
Link on message: #9930071
Content_WG: Confira o guia para o WZ-111 e aprenda como maximizar as
forças!
Texto completo da notícia
Texto completo da notícia
Subject: Players' Guide to the WZ-111
Link on message: #9930049
Link on message: #9930049
Content_WG: Take a detailed look at the high-earning WZ-111, and learn how to
maximize its strengths with great videos and guides!
Full news text
Full news text
Subject: Win a Mystery Box in March!
Link on message: #9930013
Flying_Pancake_V173, on Mar 07 2016 - 22:14, said: If we don't use Facebook, can we post an entry using the forums
instead, or is Facebook kind of the whole point here?
Link on message: #9930013
Flying_Pancake_V173, on Mar 07 2016 - 22:14, said: If we don't use Facebook, can we post an entry using the forums
instead, or is Facebook kind of the whole point here?MeatheadMilitia: This is a Facebook contest, I just wanted to let you all
know here on the forums just in case you wanted to enter it
Subject: Win a Mystery Box in March!
Link on message: #9929773
White_Runner, on Mar 07 2016 - 21:21, said: If I only had a post it... ,____________,
Link on message: #9929773
White_Runner, on Mar 07 2016 - 21:21, said: If I only had a post it... ,____________,MeatheadMilitia: You can use a piece of paper as well
Subject: Beware the Ides of T110.
Link on message: #9929515
Link on message: #9929515
The_Chieftain: That would have been useful... somewhere.
Subject: Win a Mystery Box in March!
Link on message: #9929412
TDRHooRaH, on Mar 07 2016 - 19:49, said: 
Link on message: #9929412
TDRHooRaH, on Mar 07 2016 - 19:49, said: 
MeatheadMilitia: Please please, tell me whats in the box!?!?
Subject: Win a Mystery Box in March!
Link on message: #9929404
Lethalhavoc, on Mar 07 2016 - 19:30, said: You must reside in the United States to win a mystery box. Thanks
for shafting us Canadians again.....
Link on message: #9929404
Lethalhavoc, on Mar 07 2016 - 19:30, said: You must reside in the United States to win a mystery box. Thanks
for shafting us Canadians again.....MeatheadMilitia: If someone from the NA server who doesn't live in the United
States wins the Facebook contest, we will award them a MYSTERY BOX
OF TANKS.
Subject: Win a Mystery Box in March!
Link on message: #9929245
Link on message: #9929245
Content_WG: Mystery boxes full of prizes are up for grabs!
Full news text Edited by MeatheadMilitia: If someone from the NA server who doesn't live in the United States wins the Facebook contest, we will award them a MYSTERY BOX OF TANKS.
Full news text Edited by MeatheadMilitia: If someone from the NA server who doesn't live in the United States wins the Facebook contest, we will award them a MYSTERY BOX OF TANKS.
Subject: Skirmish X
Link on message: #9929184
nekojima, on Mar 07 2016 - 10:37, said: Are the times on the tournament page EST or PST? Or is it assumed
its EST unless it says PST like some tournaments have shown
since the portal change.
Link on message: #9929184
nekojima, on Mar 07 2016 - 10:37, said: Are the times on the tournament page EST or PST? Or is it assumed
its EST unless it says PST like some tournaments have shown
since the portal change. dance210: The times at the top of the page are in your time zone.
Times under Regulations - Schedule are listed first as
Pacific time, then as Eastern time.
Subject: Patton Troubles
Link on message: #9929157
cscottyd, on Mar 07 2016 - 18:17, said: If I remember correctly, most modern American tanks turn
shorter to the right (so... clockwise, i think). And, I
believe this is the result, in part, to the vehicle having a
shorter track on the right side. My Troop's BFVs usually had, on
average, two less track shoes on the right track. This was also
true in my experience with the M113 family of vehicles and the
tankers said that their M1A2s were the same way as well. I
do not know the true reason for the shorter track but I have
heard some pretty interesting ones... ...because of
the torsion bar suspension configuration. ...because of the
difference in the torque from the transmission to the final drives.
And probably one of the best things I heard out of a
soldier's mouth... ...so that the vehicle pulls to the right
to prevent running into oncoming traffic during road marches if the
driver dozes off!
Link on message: #9929157
cscottyd, on Mar 07 2016 - 18:17, said: If I remember correctly, most modern American tanks turn
shorter to the right (so... clockwise, i think). And, I
believe this is the result, in part, to the vehicle having a
shorter track on the right side. My Troop's BFVs usually had, on
average, two less track shoes on the right track. This was also
true in my experience with the M113 family of vehicles and the
tankers said that their M1A2s were the same way as well. I
do not know the true reason for the shorter track but I have
heard some pretty interesting ones... ...because of
the torsion bar suspension configuration. ...because of the
difference in the torque from the transmission to the final drives.
And probably one of the best things I heard out of a
soldier's mouth... ...so that the vehicle pulls to the right
to prevent running into oncoming traffic during road marches if the
driver dozes off!The_Chieftain: Torsion bar is correct. If you look at the Bradley or
Abrams, you'll see that one roadhweel is further forward than the
other, resulting in a shorter overall track length on the other
side, because that side can 'cut the corner.' However, it's not a
given. Abrams is 78 track links per side (when new tracks are
installed: As the track stretches, one link can be removed without
a requirement to remove one on the other side). Then again, the
angle of the run from the idler to the near arm is much
shallower than that of the Bradley or M113, so the corner-cut isn't
as pronounced.
Subject: Stand-To for the week of Mar. 7, 2016
Link on message: #9929140
mpank, on Mar 07 2016 - 10:29, said: Are we going to have early / late stand to's?
Link on message: #9929140
mpank, on Mar 07 2016 - 10:29, said: Are we going to have early / late stand to's?dance210: For now, there will be no early Stand-To. At some point I'll
make a poll and see if people would like them back - and if so,
what time. Late Stand-To's will return for Friday and
Saturday night for now. Depending on how they go, we may have them
other nights as well.
Subject: Skirmish X
Link on message: #9929133
Link on message: #9929133
dance210:
Skirmish Rules Tournament Page Registration Looking for a
Team/Players Players now earn credits and experience every
time they go into a tournament! Compete to win gold while
earning credits and experience each time you face an
enemy team! Group Stage Standings Basic Tournament
Information for Skirmish XPlease see tournament page for all information Team
Size: 5 combatants + 3 reserves Map: Widepark Mode: Standard
Tier Point Minimum: 10 Tier Point Maximum: 20 Tier Limits: Light:
Tier 4 Medium: Tier 4 Heavy: Tier 4 TD: Tier 4 SPG: Tier 4
Subject: Skirmish X - Looking for a Team / Player(s)
Link on message: #9929132
Link on message: #9929132
dance210: Tournament Page Registration Forum discussion
If you are a player looking for a team, or a team looking for
player(s), feel free to post here. It is encouraged to say
what tank(s) you have or are looking for, to make it easier to find
players and teams. There are two separate registrations.
State if you are interested in registering for the entire
tournament (Group Stage + playoff) or for the weekend playoff only.
Subject: Is the M103 a keeper?
Link on message: #9929083
lenticular, on Mar 05 2016 - 16:40, said: You appear to be unique in that assessment...
_Ninjax_, on Mar 05 2016 - 00:54, said: Here's a question, why play the M103 over the ST-I?
Link on message: #9929083
lenticular, on Mar 05 2016 - 16:40, said: You appear to be unique in that assessment...The_Chieftain: Not at all. I love M103, and it has my highest win
rate in my garage of any tank I've played a reasonable amount bar
Churchill. If you can figure out how to make the tank work, it's
absolutely awesome. If you can't figure out how to M103, you'll
think it's useless. Unfortunately, the only way for OP to
know if it's worthwhile keeping the tank is to play it and decide
for himself if the tank works for him. Your 47% win rate in the
thing indicates your play style doesn't mesh with the tank. My 61%
indicates it meshes with mine. GS-G3K's about 59%, both are well
above our average for heavy tanks. The only problem with the OP's
position is that, as a previous poster assessed, the gun makes this
tank. (In fairness, the engine helps too), and he won't know how
much it works for him until he makes the decision to go with it.
The saving grace is that what makes M103 work also makes T110E5
work, so it's all good training.
_Ninjax_, on Mar 05 2016 - 00:54, said: Here's a question, why play the M103 over the ST-I?The_Chieftain: M103 is far more flexible. ST-1 is a breakthrough
tank. M103 tends to prefer the indirect approach. (Note, this does
not mean sitting in the rear and sniping, it means using the
superior mobility and reaction times).
Subject: Weekday Warfare 10
Link on message: #9928919
Link on message: #9928919
Trevzor: heck out the eSports
Calendar for all of the different tournaments that are
happening! Tournament
Page Registration
Basic Tournament Information for Weekday Warfare 10 Please
see tournament page for all information Team Size:
3 combatants + 1 reserves Map: Redshire Mode: Encounter
Tier Point Limit: 24 Tier Limits: This represents the max tier
allowed. Light: Tier 8 Medium: Tier 8 Heavy: Tier
8 TD: Tier 8 SPG: Tier 8 Schedule Tournament Stage
Date Time Group Stage Round 1 Monday, March 14 15:30 PT (18:30 ET)
Group Stage Round 2 Tuesday, March 15 15:30 PT (18:30 ET) Group
Stage Round 3 Wednesday, March 16 15:30 PT (18:30 ET) Group
Stage Round 4 Thursday, March 17 15:30 PT (18:30 ET)
Group Stage Round 5 Friday, March 18 15:30 PT (18:30 ET)
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