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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Njourour
soccer top 4
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27.06.2016 17:11:32
 
Subject: soccer top 4
Link on message: #10230248

Njourour: Please remember to be polite to one another even if you do not agree with one another.


Njourour
Donating Gold to someone
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27.06.2016 16:53:58
 
Subject: Donating Gold to someone
Link on message: #10230225

Njourour: Please remember to be polite to one another even if you do not agree with one another.    Also, Please stay on topic.


Njourour
CDC lost my garage
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26.06.2016 16:07:29
 
Subject: CDC lost my garage
Link on message: #10228420

Njourour: Guys, Please remember to be polite to one another even if you do not agree with one another. 


The_Chieftain
T110's Third Summer of Love and Tolerance
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26.06.2016 09:04:57
 
Subject: T110's Third Summer of Love and Tolerance
Link on message: #10228213

View PostDaigensui, on Jun 26 2016 - 03:38, said:     You mean like when US threw UK under the bus in 1946 and during the Falklands?   

The_Chieftain:   Wait, what? If there's anyone the Yanks threw under the bus in 1982, it was the Argentinians. There was certainly the odd point of resistance in the State Dept, who were worried about losing a major South American ally, but Reagan quashed that.


Volier_Zcit
Tournament Changes in July
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26.06.2016 03:08:52
 
Subject: Tournament Changes in July
Link on message: #10227784

dance210, on Jun 16 2016 - 18:35, said: Unknown. Right now, these are only planned for July. Like all our tournaments, I'll keep an eye on how they go and player feedback before deciding anything for August.

Volier_Zcit:  

View Postdance210, on Jun 17 2016 - 04:37, said: I'm sure I won't hit all the questions, but a few thoughts for y'all.   The purpose behind the change for July isn't to cut the amount of gold; it is to try something new. Tournaments have been run basically the same way for a while - meaning, weekly and now daily tournaments, with a few special event tournaments thrown in. I've probably been the biggest supporter of continuing running a variety of tournaments. For July, we are trying something different: running fewer tournaments but putting more hype behind them. Could it fail horribly? Of course. Then again, once all the tournaments go live, it could succeed. What's cool is that if it doesn't seem to be working, we could always add stuff back in.

Volier_Zcit:  

View Postdance210, on Jun 19 2016 - 19:11, said: July is pretty locked in, with only one-day tournaments running during the first two weeks. (No, it's not really a word...it will hopefully make sense once the rest of the month is explained. Also, no I take no responsibility for coming up with that word lol).   The best I could do would be to maybe run a Skirmish during the last week of June, which would continue into the Fourth of July weekend (yes, July 4th is a Monday, but some may celebrate the weekend). That's not a solution though; that just means there will be 2 weeks without a week long tournament instead of 3 (or 4 if you don't count the Soccer tourney).   I'll also be taking the feedback from here when we plan out August, which was partly the point of this thread :)

Volier_Zcit:   ​​Again, constructive feedbacks and disagreements are very much welcome. I've already removed several posts in this topic, that should serve as a warning to everyone.


dance210
Soccer Tournament 2016
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25.06.2016 18:47:27
 
Subject: Soccer Tournament 2016
Link on message: #10227002

dance210: FYI guys, I'm waiting to hear back about the battle that didn't work last night. Unfortunately, I won't have any more information until I'm told. Sorry.


Volier_Zcit
Gaming definition of "broken" according to Urban Dictionary - Arty do...
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25.06.2016 09:03:39
 
Subject: Gaming definition of "broken" according to Urban Dictionary - Arty do...
Link on message: #10226488

Volier_Zcit: You're all free to express your opinion about the topic, but make sure to observe forum etiquette. This will be a warning for everyone. Stay on topic.


GhostPrime
JUNE Weekly Class focus - TD Week - In Game Contest
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25.06.2016 05:44:52
 
Subject: JUNE Weekly Class focus - TD Week - In Game Contest
Link on message: #10226199

GhostPrime: Here are the winners of this weeks contest:   ogHaKo DarthKonig motoracedave MrZero MaxXxim   Congratulations!  Prizes will go out Monday 


Pigeon_of_War
I saw Pigeon_of_War
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25.06.2016 03:29:49
 
Subject: I saw Pigeon_of_War
Link on message: #10225939

View PostReaper2_5, on May 13 2016 - 00:47, said: So as not to start another thread, I saw him the other day.  We were both in CromBs.  I suicide rammed him to reset cap.  Because reasons.  We shared a laugh at unusual tactics.

Pigeon_of_War:   I remember that match! Sand River, right?


Saffr0n
Are you still having tech problems since the 9.15 release?
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25.06.2016 01:34:06
 
Subject: Are you still having tech problems since the 9.15 release?
Link on message: #10225778

View PostDreadnought28, on Jun 24 2016 - 21:53, said:   All due respect, but I'm going to take my frustrations with these issues out on you.   Have you even read what people have been posting their issues are since 9.15 was released???  It is NOT an issue caused by mods, drivers or needing to reinstall the client.  People have been trying those things since the problems first started.  And yet we still have people like you that come on here and post the same thing.  Did you think we haven't tried contacting support??  Or that support wouldn't tell us to do the exact same thing?     I have contacted support.  I have gone through all their steps.  You know what they finally told me?  They don't have a solution and to watch for one to eventually pop up on the forums.  They closed my ticket a week ago for this issue without ever solving it.   I haven't had mods since 9.13.  I have updated and reinstalled my drivers.  I have uninstalled and reinstalled the game client.  I have tried everything suggested here on the forums.  NOTHING has worked and Wargaming hasn't shown any urgency to fix the problem.  And it is only getting worse.  It is now taking me at least 6 1/2 minutes every other battle to connect.

Saffr0n:   Hey Dreadnought28, I'm sorry to hear about your experience and the issues you are continue to have. I was able to look at your previous ticket and would like to follow up Your GPU drivers are out of date, I know you stated that you updated them, but you did not provide another DxDiag for us to verify that you did You do not have any client modifications, however, you still have residual mod files in the World of Tanks registry. These need to be removed using a program like CCleaner It would also be important to know if you are experiencing the same crashes in the Common Test server for Update 9.15.1


The_Chieftain
T110's Third Summer of Love and Tolerance
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24.06.2016 23:38:14
 
Subject: T110's Third Summer of Love and Tolerance
Link on message: #10225512

View PostKilljoyCutter, on Jun 24 2016 - 19:35, said: Another reason to never buy a self-driving car.     I especially have to have a little "chuckle" at how the advocates for self-driving cars talk about "worldwide fatalities" being over 1 million and how the self-driving car will be the "ultimate solution", even though in the most car-crazy country on earth (the US), the number of fatalities has plummeted while the number of miles driven has skyrocketed -- all WITHOUT any self-driving cars on the road.    https://en.wikipedia...ths_per_VMT.png  

The_Chieftain:   I think the really big value of self-driving vehicles is that it gives back mobility to folks who cannot drive. Be it due to issues like blindness, or simply folks who are too old to be behind the wheel, and are in effect confined to their home unless they get taxis everywhere (or put into a nursing home). When I'm 95 years old, I'd rather half the self-driving car than no car at all.


Saffr0n
Common Test 9.15.1 Bugs, Issues and Feedback
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24.06.2016 21:57:50
 
Subject: Common Test 9.15.1 Bugs, Issues and Feedback
Link on message: #10225272

View PostTully_Mars, on Jun 24 2016 - 17:49, said: Is this going to fix the rampant crashing issues? The game is almost unplayable now. EVERY game crashes. I have tried all of the fixes I can find. Nothing works. The only mod I run is Battle Assistant but even running in Safe Mode to disable that doesn't work.  

Saffr0n:   Hi Tully_Mars, this thread is intended to discuss any issues with the current Common Test for Update 9.15.1   With that said, are you still experiencing any crashing with the Common Test build?  

View Postronin14, on Jun 24 2016 - 18:48, said:   no issues with crashing at all. only issue is the Mini-Map being reset on every battle. - no mods - clean install

Saffr0n:   We've identified this to be an issue, thanks for your feedback. 


JayStark02
Gaming definition of "broken" according to Urban Dictionary - Arty do...
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24.06.2016 21:38:48
 
Subject: Gaming definition of "broken" according to Urban Dictionary - Arty do...
Link on message: #10225222

JayStark02: You can continue discussing the topic, but only if you can do so politely. Refrain from being rude to one another.


dance210
Soccer Tournament 2016
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24.06.2016 21:06:22
 
Subject: Soccer Tournament 2016
Link on message: #10225146

View Post_verminator_, on Jun 24 2016 - 10:58, said: How should one report for the use of aimbot? How are you guys able to check after every round?

dance210:   You're welcome to send in a dispute the normal way (tournaments@wargamingamerica.com); however, they are able to detect the use of the mod without a player reporting it.


dance210
Soccer Tournament 2016
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24.06.2016 20:50:48
 
Subject: Soccer Tournament 2016
Link on message: #10225114

View Post_Hausser, on Jun 24 2016 - 10:46, said: dance what about the people who uses the aimbot?...

dance210:   Players are checked after the round is finished / before the next round is scheduled. If anyone is found to be using it, they are DQ'd from the tournament.


dance210
Soccer Tournament 2016
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24.06.2016 20:33:06
 
Subject: Soccer Tournament 2016
Link on message: #10225068

dance210: Hi guys!    A couple of updates.   1. Devs are having an issue scheduling multiple battles within a round. Which means that they are not able to schedule 3 wins out of 5 battles without running into issues. As of now, all playoff battles will be 1 battle. Team that wins moves on to the next round.   2. Last I heard, this is the updated battle schedule (schedule is also visible on the tournament page).   Round of 32: Friday, June 24 @ 1800 PT / 2100 ET Round of 16: Friday, June 24 @ 1815 PT / 2100 ET   As issue number one means that each playoff will only be a single battle, there should (hopefully, fingers crossed) be no issues. Battle times for the Quarterfinals, Semifinals and Finals remain the same.   I have updated the tournament page with this information.


Saffr0n
Are you still having tech problems since the 9.15 release?
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24.06.2016 20:05:37
 
Subject: Are you still having tech problems since the 9.15 release?
Link on message: #10224994

View PostGumboot, on Jun 24 2016 - 03:16, said: Still cant login, done all they told me to do, it was fine before micro patch. If this last any longer I may have cured myself from the wot monster. May never pay another cent to play wg games. Could be a good thing.

Saffr0n:   I can see that you logged in as of 6/24 and were able to play a good number of battles. I am able to see your last response in the ticket you submitted, and that you were having trouble with your Google one drive. Are you still experiencing login issues after ending the Google one drive process? 


JayStark02
Bring Province back!
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24.06.2016 19:58:41
 
Subject: Bring Province back!
Link on message: #10224971

JayStark02: Please stop arguing and keep it on topic. Refrain from being rude to one another.


dance210
Call to Arms 7.02.16
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24.06.2016 18:46:26
 
Subject: Call to Arms 7.02.16
Link on message: #10224812

dance210: Call to Arms - Absolutes - Tier X! Registration for Absolutes - Tier X! Call to Arms - Champions - Tier VIII! Registration for Champions - Tier VIII! *Please note:Clans can have a maximum of two teams in each Call to Arms tournament (clan can have 2 teams in Absolutes and two teams in Champions) PrizesAll prizes are paid out per group. Credits will be paid out to each player Gold will be paid out to the Clan treasury Combat reserve will ONLY be paid out if the clan has the building  Absolute Champion 1st place 24,000 gold to Clan treasury   15,000 Industrial Resource   4 Clan Credit Boosts   250,000 credits per player 12,000 gold to Clan treasury   8,000 Industrial Resource   4 Clan Credit Boosts   100,000 credits per player 2nd place 20,000 gold to Clan treasury   12,000 Industrial Resource   3 Clan Credit Boosts   250,000 credits per player 10,000 gold to Clan treasury   6,000 Industrial Resource   3 Credit Boosts   100,000 credits per player 3rd place 12,000 gold to Clan treasury   10,000 Industrial Resource   2 Clan Credit Boosts   250,000 credits per player 6,000 gold to Clan treasury   5,000 Industrial Resource   2 Credit Boosts   100,000 credits per player 4th place 2 Clan Credit Boosts   250,000 credits per player 2 Credit Boosts   100,000 credits per player   Tournament InformationTeam Size: 15 combatants + 5 reserves Players must be from the same clan, with the exception of legionnaires Up to 4 players may be from outside the clan and act as legionnaires. If more than 4 non-clan players are on the team, player(s) may be removed and/or the team denied. Map : Lakeville Mode: Standard Absolutes Tier point maximum: 150 points Max tier allowed: 10 Champions Tier point maximum: 120 points Max tier allowed: 8  ScheduleTournament Stage Date Time Group Stage Round 1 Saturday, July 2 15:30 PT (18:30 ET) Group Stage Round 2 Saturday, July 2 15:43 PT (18:43 ET) Group Stage Round 3 Saturday, July 2 15:56 PT (18:56 ET) Group Stage Round 4 Saturday, July 2 16:09 PT (19:09 ET) Group Stage Round 5 Saturday, July 2 16:22 PT (19:22 ET) Group Stage Round 6 Saturday, July 2 16:35 PT (19:35 ET) Group Stage Round 7 Saturday, July 2 16:48 PT (19:48 ET)


dance210
Why Are The 1 vs 1 Tournaments Removed?
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24.06.2016 16:54:26
 
Subject: Why Are The 1 vs 1 Tournaments Removed?
Link on message: #10224493

View PostR__E__C__O__N, on Jun 24 2016 - 06:40, said:   I dont know if its apathy, incompetence or laziness, but WGs computer techs seem to be incapable of programming the game to not allow tanks to be used in a tourney that dont meet the rules of that tourney so there were constant dusputes due to players bringing unauthorized tanks.  In most tourneys with a tank restriction I had to file between 2-4 disputes for every 1v1 tourney.    

dance210:   As I have explained elsewhere, it is because those restrictions are not part of our tournament tool; it is something that we do to make our tournaments different. Which leaves two options: 1. get rid of special restrictions or 2. have a dispute process.   As submitting a dispute is not that difficult and players like the special restrictions for our tournaments, we continue to offer tournaments like that.


dance210
Why Are The 1 vs 1 Tournaments Removed?
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24.06.2016 15:39:49
 
Subject: Why Are The 1 vs 1 Tournaments Removed?
Link on message: #10224325

View PostClaus_Kellerman, on Jun 24 2016 - 03:37, said: Did anyone have fun playing the 1 vs 1 tournaments every weekend?  Was a good way to test your skill and win some gold. Claus show example in video - was lots of fun.  Claus not know why these were removed.  Maybe too much free gold flying around?  Any thoughts on topic?  

dance210: They were temporarily removed in June because there were issues that made them frustrating for players, especially waiting for disputes to be resolved. Rules have been changed slightly and weekly 1v1 tournaments return on July 2nd.


The_Chieftain
T110's Third Summer of Love and Tolerance
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24.06.2016 11:39:14
 
Subject: T110's Third Summer of Love and Tolerance
Link on message: #10224149

View PostZergling, on Jun 24 2016 - 07:32, said:   It isn't legally binding, but apparently David Cameron made promises before the referendum to obey the result, and it is regarded as political suicide to go against it.

The_Chieftain:   Well, he's stepped down, so maybe he's falling on his sword so that it doesn't have to happen.


The_Chieftain
T110's Third Summer of Love and Tolerance
arrow
24.06.2016 08:38:59
 
Subject: T110's Third Summer of Love and Tolerance
Link on message: #10223996

View PostZergling, on Jun 24 2016 - 04:31, said:   IDK, ArmA or Steel Beasts?      

The_Chieftain:   You know, I have to get a license for SB again. It's been a couple of years since I've run it. I used to be feared when I showed up on the enemy team...  

View Postcipher12, on Jun 24 2016 - 05:02, said: Yeeeah we did it we cut off our nose to spite our own face take that EU!....now what do we do.

The_Chieftain:   Is it binding?


NyxWGA
THIS GAME IS PAY TO WIN
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24.06.2016 07:22:03
 
Subject: THIS GAME IS PAY TO WIN
Link on message: #10223914

NyxWGA: Non-constructive. Move along to something that's actually interesting folks :)


The_Chieftain
T110's Third Summer of Love and Tolerance
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24.06.2016 07:18:56
 
Subject: T110's Third Summer of Love and Tolerance
Link on message: #10223905

The_Chieftain: I don't think either party has exactly covered themselves with glory here, and, unfortunately, I can tell from experience that this is hardly a secure forum. What benefit to keeping a hostile relationship? I think QB could have been a little more personable about it, but why make this public already unless there's no chance of a quiet, amenable resolution?    


dance210
Soccer Tournament 2016
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24.06.2016 04:30:33
 
Subject: Soccer Tournament 2016
Link on message: #10223583

View Post_verminator_, on Jun 23 2016 - 18:24, said: What will happen if we don't get battles tonight? Will it postponed until tomorrow? I would prefer having battles tonight even if it's later please.

dance210:   The problem is I have no clue what time someone from HQ will be around. It could be in 30 minutes or 3 hours. Which means tonight's battle's would have to be postponed until tomorrow. I can't ask y'all to wait around all night, hoping someone from Minsk will be here soon™


dance210
Soccer Tournament 2016
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24.06.2016 04:06:35
 
Subject: Soccer Tournament 2016
Link on message: #10223491

dance210: I am aware that the battles didn't start correctly.   Unfortunately, I can't schedule these battles. I've poked people in HQ, but have no idea if they are awake right now.   Please give it the 30 min in case I get a response from them. I will update this thread as soon as I get more info.


Volier_Zcit
OK WG...enough....
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24.06.2016 03:33:17
 
Subject: OK WG...enough....
Link on message: #10223389

Volier_Zcit: There is no point in letting this topic continue. Locking this thread due to excessive arguing. 


Volier_Zcit
My personal suggestions that don't drastically change things
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24.06.2016 03:01:30
 
Subject: My personal suggestions that don't drastically change things
Link on message: #10223317

Volier_Zcit: Alright guys. Take it easy. Breath, Relax, Chill. Remember to be polite to one another, even if you do not agree with each other. Also, please stay on topic. We're watching you. :bush:


Saffr0n
Common Test 9.15.1 Bugs, Issues and Feedback
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24.06.2016 00:01:59
 
Subject: Common Test 9.15.1 Bugs, Issues and Feedback
Link on message: #10222774

Saffr0n: Noted: Mini-map transparency is reset to default at the start of every battle. 


The_Chieftain
The Chieftain's Random Musings Thread
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23.06.2016 23:24:34
 
Subject: The Chieftain's Random Musings Thread
Link on message: #10222664

The_Chieftain: Yes, I believe I have.   Shapeshifter, for what it's worth, the spec sheet for T28 dated 12AUG47 states "12 inch mantle provided"   I'm not sure why, but they felt that for the acceleration tests of T95/T28, it was important to note the wind velocity. (4-13mph)


Saffr0n
Common Test 9.15.1 Bugs, Issues and Feedback
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23.06.2016 22:04:44
 
Subject: Common Test 9.15.1 Bugs, Issues and Feedback
Link on message: #10222435

Saffr0n: Hey Tanker!   Ready to test out the new improvements we have in-store for Update 9.15.1? Our Common Test servers are up and running and you can check out the first iteration of 9.15.1. Please let us know of any bugs or issues you encounter along the way.    For more information and to view the common test patch notes please follow this link   All accounts that were created prior to June 16th 3:00 am PST can participate in the common test. If you changed any account credentials (email or password) after June 16th you will need to use the previous information to access the common test.   Tank on!


Saffr0n
Are you still having tech problems since the 9.15 release?
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23.06.2016 21:37:39
 
Subject: Are you still having tech problems since the 9.15 release?
Link on message: #10222367

View PostVauntin, on Jun 23 2016 - 18:33, said: Still having problems with the game. Every so often (every day or two) when I try to enter a battle, my loading will stop at about 90%, then the game will "stop responding." After this happens, even when I Ctrl+Alt+Del, or Alt+F4, the game will not shut down, it will just white screen and cannot be removed by any other means than hard restarting my computer. When I reboot, I have to run the game with reset graphics, enter the garage, and then shut the game down (while still dealing with game freezes.) Then, I have to run the game in Safe Mode, and if the game freezes on safe mode start-up (50-75%) of the time, I have to re-run with reset graphics, and then try safe mode again until it finally loads properly. Once inside safe mode, I have to play a single battle, then exit the client. After ALL of this, I can FINALLY launch the game regularly and play as normal (only to have it happen again the next day or day after.) Needless to say, this is VERY frustrating!! It should also be said that I don't run ANY MODS AT ALL, and don't have battle recording turned on. I have also cleared the necessary folders, and updated my drivers. So, can I get some help now, or should I submit a ticket, wait for 4 days, then get a vague, cookie-cutter, cut-and-paste response from support?

Saffr0n:   As I mentioned to another player, you may PM the ticket ID so we can find your ticket faster. 


GhostPrime
9.15.1 Public Test Feedback
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23.06.2016 21:20:13
 
Subject: 9.15.1 Public Test Feedback
Link on message: #10222320

GhostPrime: Hello tankers!  The 9.15.1 Public Test is here!  Please leave your feedback about the 9.15.1 Public Test in this thread here.For a complete list of changes, please see the Patch Notes Here: Game FeaturesImproved SoundAdded a separate sound for damage from HE shells to your own vehicle (upon indirect hits and splash damage) Added a sound informing that an allied vehicle was destroyed Implemented 3D positioning for the sound of spotting enemy vehicles Reworked the sound of tracks (accentuated the track sound for vehicles with a high-powered gasoline engine) Implemented a sound preset for laptops to adapt the sound scheme for playback on internal speakers at the highest quality possible Added "Bass boost" optionPersonal ReservesPersonal Reserves can be purchased from the "Personal Reserves" windowTechnical ImprovementsReworked the effects of vehicle side scraping (now more realistic) Optimized various performance aspectsTanksISU-130: Decreased dispersion on the move with ISU-130 suspension by 40% Decreased dispersion on hull traverse with ISU-130 suspension by 40% Changed maximum reverse speed from 12 km/h to 14 km/h Changed top speed from 34 km/h to 38km/h Changed view range of ISU-130 turret from 350m to 380m Changed aiming time of 130mm S-26 gun from 2.5 seconds to 2.1 seconds Changed reload time of 130mm S-26 gun from 12 seconds to 10.3 seconds Changed dispersion of 130mm S-26 gun from 0.4m to 0.37m Replaced the Lorraine 40t with the Bat.-Châtillon 25 t AP Added the following vehicles for Supertesters: Object 257 Strv m/42-57 Alt A.2 T95/Chieftain VK 65.01 (H) Rheinmetall Skorpion Krupp-Steyr Waffenträger Reworked the following vehicles for HD quality: МТ-25 G.W. E 100 FV304 Jagdpanzer 38(t) Hetzer (Designation changed, previously the Hetzer) Dicker Max Pz.Kpfw. III E 75 Waffentrager auf Pz. IV АТ-1 AMX 13 75 SU-100Y SU-100M1 T57 Heavy Tank Großtraktor - Krupp M37 113 G.W. Tiger (P) 121 M22 Locust FV125b (183) M8A1 T-34-1 Rhm.-Borsig Waffenträger G.W. Panther Changed the following HD models: Tortoise M103 M18 Hellcat Maus MapsRemade the minimaps for "Prokhorovkz," "Ensk" and "El Halluf" Released the "Paris" map for the first Public Test iteration only Updated effects on the following maps: Training Area Karelia Himmelsdorf Prokhorovka Ruinberg Mines Erlenberg Widepark Sand River El Halluf Airfield Fiery Salient


GhostPrime
climbing up vertical surfaces
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23.06.2016 21:07:31
 
Subject: climbing up vertical surfaces
Link on message: #10222290

View PostNebuli, on Jun 23 2016 - 10:10, said: I have noticed since up date that if I back into buildings,cliffs/rock-face that are almost 90 degrees or give that appearance. I will drive up and if I am not paying attention flip over. Also yes this can happen going forward too but usually I am paying more attention driving forward. The weight of the tank alone would prohibit this from happening never mind the other physics involved. (granted real life)   This is the one big bad problem that came hidden within the new game physics, and I believe requires fixing.    

GhostPrime:   Interesting. Could you please submit a ticket with a reply of this occurring? It will help us get an idea of the issue and where its at. (Map, map position tank ect.) 


GhostPrime
Are you still having tech problems since the 9.15 release?
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23.06.2016 21:04:11
 
Subject: Are you still having tech problems since the 9.15 release?
Link on message: #10222273

View PostRandy5555, on Jun 23 2016 - 07:34, said:   Ive been around long enough to know all the tricks, and nothing I've tried helps.    Hi, do you mind creating a ticket and attaching a diagnostic test file with that ticket so our support staff can look into the issue further? Then you may message me the ticket ID so we can find your ticket faster. - Saffr0n   http://dl-support.wargaming.net/wot/ru/wgcheck/WGCheck_EN.zip   Once you have downloaded it, open the zip file and run the WGCheck.exe. After it has launched, please select the World of Tanks icon and locate its directory. The default location is **C:\Games\World_of_Tanks** - Check the box that labeled, *Add game client to the firewall exceptions*
- Check the box that labeled, *Extended network diagnostics*
- Start the integrity check by selecting the orange *Start Diagnostics* button Be patient, it will take some time to finish. Finally, please send us the WGCheck log that generates after the program has completed its check.

GhostPrime:  

View Postgreen2013, on Jun 23 2016 - 07:55, said: The disconnects(sometimes multiple)were terrible last night! Himmelsdorf(oh, big surprise!) disconnected several times, and then disconnected during battle reload! I went from 9win/3Loss to 12/14, perhaps if I could actually ENTER the battles, I may have been able to contribute to helping the team instead of constantly re-entering the garage to discover another loss had taken place while stuck in WOT limbo!   I took several days off, just to take a break from lag/load issues and 'challenging' teams, only to come back to the same ole....fix the damn problems, WOT, stop wasting time/money on fluff, like tank soccer and buffs to things that can wait!   :izmena:

GhostPrime:   Please try the above as well. The check tool may actually help you with the connection issues, if the game still disconnects, please send a ticket in with the information that the check tool outputs.


GhostPrime
Bruce Campbell
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23.06.2016 20:59:54
 
Subject: Bruce Campbell
Link on message: #10222263

GhostPrime:   :)


GhostPrime
Coming back to World of tanks tips?
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23.06.2016 20:54:27
 
Subject: Coming back to World of tanks tips?
Link on message: #10222251

GhostPrime: Mrjellop,  scooby_tanks   Welcome back to the game!    scooby_tanks - You may want to submit a ticket to support, they should be able to help you out.


The_Chieftain
T110's Third Summer of Love and Tolerance
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23.06.2016 19:41:20
 
Subject: T110's Third Summer of Love and Tolerance
Link on message: #10222110

The_Chieftain: I'm not sure I'm getting the hate on Sims, I think I can use her as a crew trainer for my Gearing skipper. No, it's not the most dangerous ship in the world, but it seems quite good at being a nuisance which can take care of itself in a pinch. The guns are serviceable, the torps are anemic, but they can still cause flooding and their reload rate isn't bad. One has to be a little careful about positioning, as detectability range is almost as large as torp range, but for approaching targets, that's not much of a problem. Nimbleness isn't a problem. It does 'seem' a bit weak, but then I usually play Gearing and Tashkent these days, which would likely make any Tier VII DD look weak.   I'll try a few Yubari ones.


GhostPrime
Type - 59 Contest - Create a WoT guide
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23.06.2016 18:14:33
 
Subject: Type - 59 Contest - Create a WoT guide
Link on message: #10221945

View PostSapFireMC, on Jun 22 2016 - 18:07, said:   Are you allowed to make edits until the 30th where submissions closes?

GhostPrime:   Yes!


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