Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: T29/t32 getting nerfed
Link on message: #233379
danger1988, on Nov 16 2010 - 17:25, said:
just one more question , does it include the turret armor too or just hull armor because with my jadgtiger gun (276 mm penetration) , i can't penetrate the front turret of a t29 in three shots continuously
p/s: you guys have any fix for jadgtiger in next patch , because it is kinda underpowered now!!
Link on message: #233379

just one more question , does it include the turret armor too or just hull armor because with my jadgtiger gun (276 mm penetration) , i can't penetrate the front turret of a t29 in three shots continuously
p/s: you guys have any fix for jadgtiger in next patch , because it is kinda underpowered now!!
Overlord:
Yes, it includes the turret armor as well.
Yes, it includes the turret armor as well.
Subject: T29/t32 getting nerfed
Link on message: #233323
Mroczi, on Nov 16 2010 - 17:12, said: Gonna sound troll-ish, but:
Quote At the moment these two outclass both IS3 and KT.
I've read much threads about russian heavies outplaying, overgearing and outclassing german heavies. ETA on IS3/4/7 nerfs?
Quote At the moment these two outclass both IS3 and KT.
Link on message: #233323

Quote At the moment these two outclass both IS3 and KT.
I've read much threads about russian heavies outplaying, overgearing and outclassing german heavies. ETA on IS3/4/7 nerfs?

Overlord:
I've read much threads about russian heavies outplaying, overgearing and outclassing german heavies. ETA on IS3/4/7 nerfs?
T-29/32 superiority is confirmed by statistical data as opposed to IS-3/4/7.
I've read much threads about russian heavies outplaying, overgearing and outclassing german heavies. ETA on IS3/4/7 nerfs?

T-29/32 superiority is confirmed by statistical data as opposed to IS-3/4/7.
Quote At the moment these two outclass both IS3 and KT.
Overlord:
Subject: T29/t32 getting nerfed
Link on message: #233317
danger1988, on Nov 16 2010 - 17:07, said:
Only heavy tanks in american line have 120% armor or all heavy tanks currently have 120% armor?
Link on message: #233317

Only heavy tanks in american line have 120% armor or all heavy tanks currently have 120% armor?
Overlord:
Only US tier 7-10 heavies.
Only US tier 7-10 heavies.
Subject: T29/t32 getting nerfed
Link on message: #233312
qrak01, on Nov 16 2010 - 17:05, said:
Are there any possible "adjustments" to guns? All of the tier 7-10 US HT statistics are "bugged" or armor only? And about decreasing turret rotation: what value could it be? I'am asking because faster rotation for 2nd turret is only pros (besides range view). Or maybe these differences in armor thickness in turrets stats are also bugged?
I'll understand if you can't reveal these informations.
Anyway, thanks.
Link on message: #233312

Are there any possible "adjustments" to guns? All of the tier 7-10 US HT statistics are "bugged" or armor only? And about decreasing turret rotation: what value could it be? I'am asking because faster rotation for 2nd turret is only pros (besides range view). Or maybe these differences in armor thickness in turrets stats are also bugged?
I'll understand if you can't reveal these informations.
Anyway, thanks.
Overlord:
Nope we are not going to touch guns. For sure, ammo load will be decreased for some of the above though (not a gun nerf).
Only armor is "bugged". The rest is 100% ok.
Can't tell you the exact values at the moment. We are working on the following supertest update currently. It should be ready by the end of the week.
Nope we are not going to touch guns. For sure, ammo load will be decreased for some of the above though (not a gun nerf).
Only armor is "bugged". The rest is 100% ok.
Can't tell you the exact values at the moment. We are working on the following supertest update currently. It should be ready by the end of the week.
Subject:
Archives\Junkyard\Intelligence of Players When It Comes to Capping Base
Link on message: #233285
Dorcha, on 16 November 2010 - 04:41 PM, said: By the Way..if i read correct: "i even shot at ally, my fault, but
i have intencions to repeat that"..i hope here is a moderator to
ban you for intentionally Team-Kill my little *take every scathe
you want to replace here*

Link on message: #233285

Tanitha: I will organize in game bans for intentional team damaging from a
forum post. However in this case it doesn't appear to be anything
recent and more of a "in the past" comment.
As for the repeating comment, the line as written doesn't make very good English. I'm inclined to think that its a typo and the line should have been "but I have no intentions to repeat that." Either way its not that clear cut to slap a ban on because of this particular forum post.
Team damager's, Do get banned in game. Stating that you team damage in the forums or garage chat will result in the same.
Anyway the point of this thread is simply for the cappers and the killers to whine at each other. It serves no constructive purpose. So its being closed.
As for the repeating comment, the line as written doesn't make very good English. I'm inclined to think that its a typo and the line should have been "but I have no intentions to repeat that." Either way its not that clear cut to slap a ban on because of this particular forum post.
Team damager's, Do get banned in game. Stating that you team damage in the forums or garage chat will result in the same.
Anyway the point of this thread is simply for the cappers and the killers to whine at each other. It serves no constructive purpose. So its being closed.
Subject: T29/t32 getting nerfed
Link on message: #233276
Brodan, on Nov 16 2010 - 16:49, said: what's cut by TTX?
Link on message: #233276

Overlord:
Improper translation.
Should be smth like "T29 and T32 will undergo performance specifications reduction"
Improper translation.
Should be smth like "T29 and T32 will undergo performance specifications reduction"
Subject: T29/t32 getting nerfed
Link on message: #233248
madgelo, on Nov 16 2010 - 15:54, said: and no plans on doing anything with t34/t30 because according to
russian DEVS they are fine
so they gonna nerf only 2 good US heavy tanks, and not going to do anything with worst tier9 and 10 tanks ingame
IS7 here I come(confirmed by devs that no changes to is7 comming)....should have done that long time ago
source: Page 19-20
Link on message: #233248

so they gonna nerf only 2 good US heavy tanks, and not going to do anything with worst tier9 and 10 tanks ingame
IS7 here I come(confirmed by devs that no changes to is7 comming)....should have done that long time ago
source: Page 19-20
Overlord:
At the moment US heavies tier 7-10 have 120% armor. The values displayed in game are correct but apart from that heavies have 20% bonus of additional armor.
It is bug, that is going to be fixed in 0.6.2. Some players have already noticed the distortion between the diplayed armor values and penetration test results for T 28/29/32/34.
No other nerf is planned for T-30 and T-34. As for T-32 and T-29, some minor adjustments are possible, like decrease in traverse speed and turret rotation. At the moment these two outclass both IS3 and KT.
At the moment US heavies tier 7-10 have 120% armor. The values displayed in game are correct but apart from that heavies have 20% bonus of additional armor.
It is bug, that is going to be fixed in 0.6.2. Some players have already noticed the distortion between the diplayed armor values and penetration test results for T 28/29/32/34.
No other nerf is planned for T-30 and T-34. As for T-32 and T-29, some minor adjustments are possible, like decrease in traverse speed and turret rotation. At the moment these two outclass both IS3 and KT.
Subject:
Contests & Competitions\Contests\The Contest on Most Original Model of World of Tanks Unit.
Link on message: #233022
Rankori, on 16 November 2010 - 10:00 AM, said: materials: 500 cases of beer, Pvc drain pipe, 2x6 boards,
cardboard, Camo shirt, Dummy, plastic machine gun, (10) 5 gallon
bucket lids, screws, paint, and a Miller light Operation Home Front
Poster.




Link on message: #233022




ARGO: Now that my kind of tank!!!!!!
U get a +1 for making
me happy!

Subject:
Archives\Junkyard\Players behaving weird?
Link on message: #232928
triptyx, on 15 November 2010 - 03:41 PM, said: Screenprint and report to the email address listed higher up in
this thread. It's not hard.

Link on message: #232928

Tanitha: Correct. So locked..
Subject:
Archives\Junkyard\Erlenberg is now known as Campinovka Lite
Link on message: #232748
SeraphicRadiance, on 16 November 2010 - 12:48 PM, said: That is all. There is no discussion.

Link on message: #232748

Tanitha: Ok i'll lock it then.
Subject:
Archives\Beta\EXP nerf
Link on message: #232663
StickEGreen, on 16 November 2010 - 07:00 AM, said:
Overlord, on 15 November 2010 - 03:57 PM, said:
There was no xp nerf with the latest 0.6.1.5 update.
Due to fixed teleporting issue game and battle mechanics have changed to some extent, including exp rates. Currently we have more long-range combats then we had prior to the update.
Basically one gets more exp points for engaging in close contact with enemy. Amount of exp points also depends on general performance of allied team, ie the way each member plays.
After the update experience is redistributed between players based on their playing styles. Some get even more, some get less.
No hidden, server-side nerf.
How is this not a hidden nerf? You changed "mechanics .. to some extent, including exp rates" and did not document it in the patch notes. Also WTF were you guys thinking? Basically you've nerfed every TD and German heavy in addition to the probably intended target of SPGs. So basically the IS series, which is already overpopulated if not overpowered, has received an XP buff while anyone who relies on range and accuracy has gotten the finger?
Overlord, on 15 November 2010 - 03:57 PM, said: There was no xp nerf with the latest 0.6.1.5 update.
Due to fixed teleporting issue game and battle mechanics have changed to some extent, including exp rates. Currently we have more long-range combats then we had prior to the update.
Basically one gets more exp points for engaging in close contact with enemy. Amount of exp points also depends on general performance of allied team, ie the way each member plays.
After the update experience is redistributed between players based on their playing styles. Some get even more, some get less.
No hidden, server-side nerf.
Quote Currently we have more long-range combats then we had prior to the update.

Link on message: #232663


Due to fixed teleporting issue game and battle mechanics have changed to some extent, including exp rates. Currently we have more long-range combats then we had prior to the update.
Basically one gets more exp points for engaging in close contact with enemy. Amount of exp points also depends on general performance of allied team, ie the way each member plays.
After the update experience is redistributed between players based on their playing styles. Some get even more, some get less.
No hidden, server-side nerf.
How is this not a hidden nerf? You changed "mechanics .. to some extent, including exp rates" and did not document it in the patch notes. Also WTF were you guys thinking? Basically you've nerfed every TD and German heavy in addition to the probably intended target of SPGs. So basically the IS series, which is already overpopulated if not overpowered, has received an XP buff while anyone who relies on range and accuracy has gotten the finger?
Tanitha: How is this not a hidden nerf? You changed "mechanics .. to some
extent, including exp rates" and did not document it in the patch
notes. Also WTF were you guys thinking? Basically you've nerfed
every TD and German heavy in addition to the probably intended
target of SPGs. So basically the IS series, which is already
overpopulated if not overpowered, has received an XP buff while
anyone who relies on range and accuracy has gotten the finger?
Overlord has said there was no EXP nerf, and no hidden server side exp nerf. So I'll reword his post a bit to clarify the mechanics
Before the patch... EXP was calculated.
1. A higher rate of EXP for close combat, and a lower rate of exp for long range sniping.
2. A higher rate of EXP for shooting enemies that are at your tier or above, and a lower rate of exp for shooting enemies below your tier.
3. + other things mentioned here. List of what earns exp
The patch fixed warping and added new usa tanks, The patch did nothing to exp.
However, fixing warping and adding USA tanks changed the game, as in it changed the way people now play.
Now after the patch
There is USA tanks in the game so there is more people grinding up low level usa tanks, and thus more low level tanks in the game. And killing the lower tanks pays less exp.
Warping is fixed, so people are having more long range combat and more long range sniping, Long range combat pays less exp than short range combat.
Overlord has said there was no EXP nerf, and no hidden server side exp nerf. So I'll reword his post a bit to clarify the mechanics
Before the patch... EXP was calculated.
1. A higher rate of EXP for close combat, and a lower rate of exp for long range sniping.
2. A higher rate of EXP for shooting enemies that are at your tier or above, and a lower rate of exp for shooting enemies below your tier.
3. + other things mentioned here. List of what earns exp
The patch fixed warping and added new usa tanks, The patch did nothing to exp.
However, fixing warping and adding USA tanks changed the game, as in it changed the way people now play.
Now after the patch
There is USA tanks in the game so there is more people grinding up low level usa tanks, and thus more low level tanks in the game. And killing the lower tanks pays less exp.
Warping is fixed, so people are having more long range combat and more long range sniping, Long range combat pays less exp than short range combat.

Due to fixed teleporting issue game and battle mechanics have changed to some extent, including exp rates. Currently we have more long-range combats then we had prior to the update.
Basically one gets more exp points for engaging in close contact with enemy. Amount of exp points also depends on general performance of allied team, ie the way each member plays.
After the update experience is redistributed between players based on their playing styles. Some get even more, some get less.
No hidden, server-side nerf.
Tanitha: EXP was not changed. People are changing how they play because of
the patch (warping fixed), and are playing against lower tier tanks
(new usa tanks)
I've verified with overlord that my above interpretation, is correct.
I've verified with overlord that my above interpretation, is correct.
Quote Currently we have more long-range combats then we had prior to the update.
Tanitha:
Subject:
Archives\Junkyard\WE DID. but when will you ?
Link on message: #232008

Link on message: #232008
MrVic: This thread is heading down the path the to dark side. Closing this
out.
Subject:
Archives\Beta\Impressions\Congratulations
Link on message: #231377
lcdlbr, on 14 November 2010 - 09:35 PM, said: just congratulations for the staff Team, now we got more than 9000
users online, without lag = 0 lag
congratulations for your effort in making this game more better
Cya

Link on message: #231377

congratulations for your effort in making this game more better

Cya
Tanitha: Yeah i just played a game with 8500 online, very nice. As lag free
as I'll get from west Australia (the end of the net line)..
Subject:
Archives\Beta\Suggestions\Visual option for colour blind
Link on message: #231355

Link on message: #231355
Tanitha: Merged 3 more topics into the one post. Please check for existing
topics before creating new ones.
Subject:
Archives\Junkyard\InsomniaX Clan
Link on message: #231335
BlackChoc, on 15 November 2010 - 11:17 PM, said: Good luck.
Hope to see you out there, and seeming you never sleep you might even fight us Australians and New Zelanders
Cheers

Link on message: #231335

Hope to see you out there, and seeming you never sleep you might even fight us Australians and New Zelanders

Cheers
Tanitha: I'm Australian myself mate, but unlike you, I'm still up and you're
getting up : ) So I can play in USA prime time, np's.
Admittedly I'm in the west, so its only 5:20am here. But yeah will catch you around I'm sure..
Admittedly I'm in the west, so its only 5:20am here. But yeah will catch you around I'm sure..
Subject:
Archives\Beta\Suggestions\Minigames in Garage
Link on message: #231138

Link on message: #231138
ARGO: Well since your idea has merit and since your chances of it being
seen would be better if it was in the Devs section......I think I
will help you out and move it there for you.
Argo66
This sunject now moved to Developers suggestions
Argo66
This sunject now moved to Developers suggestions
Subject:
Archives\Beta\Soviet Russia game!
Link on message: #230975

Link on message: #230975
ARGO: In Soviet Russia girl picks you up!
Subject:
Off-Topic Discussion\Off-Topic\The Magic Vending Machine!
Link on message: #230721

Link on message: #230721
ARGO: You get a year of premium
I put in a ban hammer
I put in a ban hammer
Subject:
Archives\Beta\Have You Played Navyfield
Link on message: #230715

Link on message: #230715
ARGO: Battlestations Midway / Pacific I play, NF is good but very much
more involved.
Subject:
Archives\Beta\The best Admin 2010
Link on message: #230693

Link on message: #230693
ARGO: I feel so slighted, I didn't even make the list....sniff sniff....


Subject:
Archives\Beta\Log in client crashing
Link on message: #230611

Link on message: #230611
ARGO: This is a good topic for the "Technical issues" section. Moving
topic there...
Argo66
Argo66
Subject:
Archives\Beta\Plz help ! I can't play game
Link on message: #230580

Link on message: #230580
ARGO: Try setting your compatibility mode in windows 7 to windows XP just
for WoT. This helps a lot with certain games although I too have
Windows 7 and it runs fune for me.
1. Go to WoT.exe file
2. Right click mouse on it
3. Go to compatibility
4. Set it to run WoT as Windows XP
Hopefuly this works.
1. Go to WoT.exe file
2. Right click mouse on it
3. Go to compatibility
4. Set it to run WoT as Windows XP
Hopefuly this works.
Subject:
Archives\Beta\5 kills, flag capture points ... 4,400 credits ... ??
Link on message: #230569

Link on message: #230569
Tanitha: A breakdown of exp earned after the game would help stop the
confusion and help stop a ton of posts like this. Until then
sometimes we are are left wondering.
It seems low, but kills don't earn very much at all, damage done does.
And capping earns very very little too.
Damage done, depends on their level compared to yours..
So really, What was the level difference between you and the tanks you killed. And how much damage did you do? Shooting tanks that are on 5% health pays you little.
But yes I agree, on face value, the credits earned do seem very low.
It seems low, but kills don't earn very much at all, damage done does.
And capping earns very very little too.
Damage done, depends on their level compared to yours..
So really, What was the level difference between you and the tanks you killed. And how much damage did you do? Shooting tanks that are on 5% health pays you little.
But yes I agree, on face value, the credits earned do seem very low.
Subject:
Archives\Beta\A suggestion on matchmaking
Link on message: #230549

Link on message: #230549
ARGO: I know this answer may seem like old hat but like I said before, we
where all in your shoes back then and trust me you will get better
and like anything it take practice, getting proper equipment for
your tanks and invsting gold wisely. Here are a few tips:
1. Invest gold wisely....training is key a 100% crew will always do better.
2. Know your role.....If you are not a heavy, stick with one or defend arty.
3. Don't camp.......little tanks that camp make easy targets for arty and snipers.
4. Know what to throw on your tank 1st. Tracks, radio, better gun, engine. This order is usually good.
5. Be an opportunist.....If you see a chance to peg a crippled heavy/medium or ninja cap, DO IT!!!
6. Don't blow tons of exp or creds on a tank you have no intention on keeping. Save it for a better one.
7. Gold rounds bounce too. Not always a wise investment for a beginer who wants to move up fast.
8. When in doubt, buy a premium account. That extra boost in creds and exp helps GREATLY. "Did you know 17 days of saved gold gets you a month of premium".
9. If your a weak tank, scouting for arty can make big bucks. If you can't outgun em, outrun em.
10. When all else fails, we are here to help you!
I hope this helps you.....Good luck!
Argo66
1. Invest gold wisely....training is key a 100% crew will always do better.
2. Know your role.....If you are not a heavy, stick with one or defend arty.
3. Don't camp.......little tanks that camp make easy targets for arty and snipers.
4. Know what to throw on your tank 1st. Tracks, radio, better gun, engine. This order is usually good.
5. Be an opportunist.....If you see a chance to peg a crippled heavy/medium or ninja cap, DO IT!!!
6. Don't blow tons of exp or creds on a tank you have no intention on keeping. Save it for a better one.
7. Gold rounds bounce too. Not always a wise investment for a beginer who wants to move up fast.
8. When in doubt, buy a premium account. That extra boost in creds and exp helps GREATLY. "Did you know 17 days of saved gold gets you a month of premium".
9. If your a weak tank, scouting for arty can make big bucks. If you can't outgun em, outrun em.
10. When all else fails, we are here to help you!
I hope this helps you.....Good luck!

Argo66
Subject:
Archives\Junkyard\I have to ask...
Link on message: #230537

Link on message: #230537
Tanitha: Locked and closed. Trolling, Insulting, with a bit of racism thrown
in.
RO'ed 5 days.
RO'ed 5 days.
Subject: Pershing
Link on message: #230507
Link on message: #230507
Overlord: Pershing is almost ready and awaiting the other 2 tier 9 mediums to
be finalized.
Here we go:
http://lh5.ggpht.com...1Y/shot_001.jpg
http://lh6.ggpht.com...a0/shot_002.jpg
http://lh3.ggpht.com...fQ/shot_003.jpg
http://lh4.ggpht.com...nU/shot_004.jpg
Pershing top specs
http://lh3.ggpht.com...UU/shot_005.jpg
Pershing base specs
http://lh4.ggpht.com...P4/shot_006.jpg
Notice: there are some defects in the model since it hasn't been completed yet.
Here we go:
http://lh5.ggpht.com...1Y/shot_001.jpg
http://lh6.ggpht.com...a0/shot_002.jpg
http://lh3.ggpht.com...fQ/shot_003.jpg
http://lh4.ggpht.com...nU/shot_004.jpg
Pershing top specs
http://lh3.ggpht.com...UU/shot_005.jpg
Pershing base specs
http://lh4.ggpht.com...P4/shot_006.jpg
Notice: there are some defects in the model since it hasn't been completed yet.
Subject:
Archives\Beta\Suggestions\Battle chat disappears too fast...
Link on message: #230499

Link on message: #230499
ARGO: That would be a good question for the Devs, I will move this topic
there for them to see. In the future you may want to look at the
article located at the top of the Newcomers section about where to
post certain subjects that Tanitha painstakingly wrote for you
all.
Argo66
Argo66
Subject:
Contests & Competitions\Contests\The Contest on Most Original Model of World of Tanks Unit.
Link on message: #230487

Link on message: #230487
ARGO: I am 6 feet 7inches tall and I didn't get that way from eating
veggies. My IS4 likes it's Lee tanks served medium rare please


Subject:
Archives\Junkyard\The Old Gits Army =TOGA=
Link on message: #230240
Quote Hi InsomniaX Clan,
Just a big hello from fellow WOT's clan The Old Gits Army "TOGA".
Thought that I should drop by and say hello. Hope to see you all on the battlefield soon.
With Best Regards, TOGA Shadow Wolf, HR Admin for The Old Gits Army.

Link on message: #230240
Quote Hi InsomniaX Clan,
Just a big hello from fellow WOT's clan The Old Gits Army "TOGA".
Thought that I should drop by and say hello. Hope to see you all on the battlefield soon.
With Best Regards, TOGA Shadow Wolf, HR Admin for The Old Gits Army.
Tanitha: Hi TOGA.
Hows things going? I found that your recruiting thread had fell off onto page 2, So I thought id drop in and say hello.
Ive added you to my friends list in game so I'll catch up with you for a chat soon. Actually you are online now, So I'll go PM you in game now.
Have fun..
Hows things going? I found that your recruiting thread had fell off onto page 2, So I thought id drop in and say hello.
Ive added you to my friends list in game so I'll catch up with you for a chat soon. Actually you are online now, So I'll go PM you in game now.
Have fun..
Subject:
Archives\Junkyard\InsomniaX
Link on message: #230106

Link on message: #230106
Tanitha: Recruiting post updated.
http://forum.worldof...-for-clan-wars/
http://forum.worldof...-for-clan-wars/
Subject:
Archives\Junkyard\InsomniaX Clan
Link on message: #230042

Link on message: #230042
Tanitha: 


Dictionary meaning..
In·som·ni·a (Pronunciation[in-som-nee-uh]) –noun Inability to obtain sufficient sleep, esp. when chronic; difficulty in falling or staying asleep; sleeplessness.
In·som·ni·aX (Pronunciation[in-som-nee-aks]) –noun. A person who plays World of Tanks way too much, when they should be sleeping.

InsominaX Clan is a Hard-Core professional gaming clan, that has kicked booty in every game its entered over the last 12 years since the release of Ultima Online. World of Tanks will be no different. Your only choice really is. Join us, or lose.
Who we are looking for.
Clan members should meet the following requirements.
1. Be playing on the USA server on release.
2. Be available during USA prime time for Clan Wars on a regular basis.
3. Be free to grind quickly on release. IE. Preferably Retired, Self Employed, Unemployed, or able to schedule a few days or a week off work.
4. As above, be aiming to gain a T10 within 5 days after release.
5. As above, be willing to pump a little cash into the game at release to get ahead, IE premium and some extra gold for credits/exp conversion etc.
6. Be forum literate enough to work out when you will be required for clan wars.
7. Be drama free, Drama will not be permitted. So its expected that you have a fairly clean TK record in beta, have little or no forum warnings, and a positive forum reputation.
8. Be an adult, 18+, that isn't easily offended, and doesn't whine and create drama over pointless issues.
9. Be available for VOIP communications, Currently we are using TS.
In return we offer you.
1. Fun. winning is fun losing isn't. So join the winning clan and have fun and earn the bragging rights.
2. A fairly "Rule Free" environment to play in. Our clan forums and team-speak contain very little if any rules on swearing etc.
3. A kiddie free no drama environment to play in. We only play with good like minded adults. Anyone not fitting that description is removed from the clan quickly.
4. Lots of credits and gold earned from all the land we will own, Split fairly between the clan members based on their activity.
Team Speak Server Details
Teamspeak 3 address 123.2.78.192 Port 9987 No Password
Clan Activity
We are not overly interested in platooning during beta. Most regulars in the clan already have T10 tanks ages ago, so they are just playing casually occasionally and are waiting for release.
Our sole goal is winning clan war's. We are not interested in zerging 100's of casual gamers into our clan at this stage, we are just concentrating on building the super strong foundations by gaining a few more hard core elite players. If this is you. PM me in game or in the forums or reply here.
Our clan website is professionally hosted here. http://insomniaxclan.com/index.php
But it will not be used much before release.
Tank Selection
With the game as it is currently, We will probably be aiming for team's of the following tanks.
IS7's and a few T10 TD's.
A few T9 medium tanks for scouting.
& Top tier artillery.
Previous clan recruiting posts have been closed and junk-yarded.



Dictionary meaning..
In·som·ni·a (Pronunciation[in-som-nee-uh]) –noun Inability to obtain sufficient sleep, esp. when chronic; difficulty in falling or staying asleep; sleeplessness.
In·som·ni·aX (Pronunciation[in-som-nee-aks]) –noun. A person who plays World of Tanks way too much, when they should be sleeping.

InsominaX Clan is a Hard-Core professional gaming clan, that has kicked booty in every game its entered over the last 12 years since the release of Ultima Online. World of Tanks will be no different. Your only choice really is. Join us, or lose.
Who we are looking for.
Clan members should meet the following requirements.
1. Be playing on the USA server on release.
2. Be available during USA prime time for Clan Wars on a regular basis.
3. Be free to grind quickly on release. IE. Preferably Retired, Self Employed, Unemployed, or able to schedule a few days or a week off work.
4. As above, be aiming to gain a T10 within 5 days after release.
5. As above, be willing to pump a little cash into the game at release to get ahead, IE premium and some extra gold for credits/exp conversion etc.
6. Be forum literate enough to work out when you will be required for clan wars.
7. Be drama free, Drama will not be permitted. So its expected that you have a fairly clean TK record in beta, have little or no forum warnings, and a positive forum reputation.
8. Be an adult, 18+, that isn't easily offended, and doesn't whine and create drama over pointless issues.
9. Be available for VOIP communications, Currently we are using TS.
In return we offer you.
1. Fun. winning is fun losing isn't. So join the winning clan and have fun and earn the bragging rights.
2. A fairly "Rule Free" environment to play in. Our clan forums and team-speak contain very little if any rules on swearing etc.
3. A kiddie free no drama environment to play in. We only play with good like minded adults. Anyone not fitting that description is removed from the clan quickly.
4. Lots of credits and gold earned from all the land we will own, Split fairly between the clan members based on their activity.
Team Speak Server Details
Teamspeak 3 address 123.2.78.192 Port 9987 No Password
Clan Activity
We are not overly interested in platooning during beta. Most regulars in the clan already have T10 tanks ages ago, so they are just playing casually occasionally and are waiting for release.
Our sole goal is winning clan war's. We are not interested in zerging 100's of casual gamers into our clan at this stage, we are just concentrating on building the super strong foundations by gaining a few more hard core elite players. If this is you. PM me in game or in the forums or reply here.
Our clan website is professionally hosted here. http://insomniaxclan.com/index.php
But it will not be used much before release.
Tank Selection
With the game as it is currently, We will probably be aiming for team's of the following tanks.
IS7's and a few T10 TD's.
A few T9 medium tanks for scouting.
& Top tier artillery.
Previous clan recruiting posts have been closed and junk-yarded.
Subject:
Archives\Beta\Stronger measures against offensive players
Link on message: #229883
Arctic, on 15 November 2010 - 05:15 AM, said: The problem is that you are trying to push your view on everyone
else even though you already have the tools to deal with people you
don't like.
#1 censor filter
#2 ignore

Link on message: #229883

#1 censor filter
#2 ignore
Tanitha: Not really Artic, there are rules against swearing, people are free
to use the censor or ignore it if they wish. But the tools for
dealing with the issue are..
Screenshot / Report, And then mods and support can Chat ban / Game ban.
Swearing is not permitted, even with the censor that doesn't work very well. Players that do so will be banned. This isn't really up for discussion.
The topic is, should the penalties be stronger.
Screenshot / Report, And then mods and support can Chat ban / Game ban.
Swearing is not permitted, even with the censor that doesn't work very well. Players that do so will be banned. This isn't really up for discussion.
The topic is, should the penalties be stronger.
Subject:
Off-Topic Discussion\Off-Topic\Where did your nickname come from?
Link on message: #229716

Link on message: #229716
Tanitha: Tanit was a Phoenician lunar goddess, worshipped as the patron
goddess at Carthage .. Etc..
http://en.wikipedia.org/wiki/Tanit
http://en.wikipedia.org/wiki/Tanit
Subject:
Contests & Competitions\Contests\The Contest on Most Original Model of World of Tanks Unit.
Link on message: #229643

Link on message: #229643
Tanitha: Wow, what a great contest. I'm personally a fan of the unusual
ones.
Like the toilet rolls on fire, the packet of smokes, and the slab of meat.
Good job everyone.
Like the toilet rolls on fire, the packet of smokes, and the slab of meat.
Good job everyone.
Subject:
Archives\Junkyard\Please Bring The EU servers back online
Link on message: #229388

Link on message: #229388
MrVic: EU server will be online soon. Also NA server has some hardware
upgrades coming 
Either way closing this one out. We just have to wait a bit longer

Either way closing this one out. We just have to wait a bit longer

Subject:
Archives\Beta\New Player Questions
Link on message: #227890
lacko75, on 14 November 2010 - 11:42 AM, said: Hi Guys!
Please someone give me Invite code.Please!!!
Thx so muck!!!

Link on message: #227890

Please someone give me Invite code.Please!!!
Thx so muck!!!
Subject:
Archives\Beta\What type of legs will this game have?
Link on message: #227731
Warcrime, on 14 November 2010 - 10:13 AM, said: But once you've maxed the tanks then what?
Warcrime, on 14 November 2010 - 10:13 AM, said: You clan claims a country or whatever and you get what for it?
Credits? Exp? But if your maxed those things arent worth anything
anymore.

Link on message: #227731

Tanitha: Clan Wars.

Tanitha: Then you have bragging rights, and preventing other's from getting
the credits/gold/resources/land..
With every MMORPG, maxing a character is fairly easy. And then the "end content" is things like the clan war's system..
The clan wars will make me pump cash into the game to get ahead. IE get a T10 tank very quickly.
Without clan war's id not spend much/any on the game, because there would be no hurry, and I could play casually and grind the higher earning T5 tanks in random battles.
With every MMORPG, maxing a character is fairly easy. And then the "end content" is things like the clan war's system..
The clan wars will make me pump cash into the game to get ahead. IE get a T10 tank very quickly.
Without clan war's id not spend much/any on the game, because there would be no hurry, and I could play casually and grind the higher earning T5 tanks in random battles.
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