Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Let Redivision Begin!
Link on message: #553671
Nom4d3, on May 19 2011 - 14:01, said: I'm trying to create a new clan, but I'm getting this message:
The operation is prohibited. Clan operations are blocked.
When we will be able to creat new clans?
Whitefish, on May 19 2011 - 14:04, said: "When we will be able to creat new clans?" x2
We are trying to create one clan but registration is blocked.
Link on message: #553671

The operation is prohibited. Clan operations are blocked.
When we will be able to creat new clans?
Vallter:

We are trying to create one clan but registration is blocked.
Vallter:
This is because you are in Translators group. We will try to fix it ASAP
This is because you are in Translators group. We will try to fix it ASAP
Subject: Let Redivision Begin!
Link on message: #553671
Nom4d3, on May 19 2011 - 14:01, said: I'm trying to create a new clan, but I'm getting this message:
The operation is prohibited. Clan operations are blocked.
When we will be able to creat new clans?
Whitefish, on May 19 2011 - 14:04, said: "When we will be able to creat new clans?" x2
We are trying to create one clan but registration is blocked.
Link on message: #553671

The operation is prohibited. Clan operations are blocked.
When we will be able to creat new clans?
Vallter:

We are trying to create one clan but registration is blocked.
Vallter:
This is because you are in Translators group. We will try to fix it ASAP
This is because you are in Translators group. We will try to fix it ASAP
Subject:
News from the Front\Discussion of News Articles\Let Redivision Begin!
Link on message: #553660
blakkmantis, on 19 May 2011 - 03:23 PM, said: Same here, we built a clan outside of the game, and just waiting
for the game to let us make it "official." Some word on when this
will happen would be nice. 

Link on message: #553660


Vallter: Who is trying to create the clan? I need a nickname.
Subject: Let Redivision Begin!
Link on message: #553660
blakkmantis, on May 19 2011 - 14:23, said: Same here, we built a clan outside of the game, and just waiting
for the game to let us make it "official." Some word on
when this will happen would be nice. 
Link on message: #553660


Vallter:
Who is trying to create the clan? I need a nickname.
Who is trying to create the clan? I need a nickname.
Subject: Let Redivision Begin!
Link on message: #553660
blakkmantis, on May 19 2011 - 14:23, said: Same here, we built a clan outside of the game, and just waiting
for the game to let us make it "official." Some word on
when this will happen would be nice. 
Link on message: #553660


Vallter:
Who is trying to create the clan? I need a nickname.
Who is trying to create the clan? I need a nickname.
Subject:
News from the Front\Discussion of News Articles\Let Redivision Begin!
Link on message: #553615

Link on message: #553615
Vallter: Could you please post here screenshots of this error?
Subject: Let Redivision Begin!
Link on message: #553615
Link on message: #553615
Vallter: Could you please post here screenshots of this error?
Subject: Let Redivision Begin!
Link on message: #553615
Link on message: #553615
Vallter: Could you please post here screenshots of this error?
Subject:
News from the Front\Discussion of News Articles\Last-Minute Preparations to Ultimate Conquest
Link on message: #553538
manasi, on 19 May 2011 - 01:33 PM, said: Valter or someone that might know.... I have a few questions about
mechanics, and after reading the entire wiki and looking through
various threads I did not find any answers, so here are my four
questions:
1) What happens to a players tank involved in an CLAN WARS battle if they lose the fight? Is it (their tank) knocked "out of commission", if so, for how long? When the tank is "out of commission" does this mean they will not be able to play even random battles in the out of commission tank for 24 hours ( 24 turns) or how long?
2) Are landing zones going to be implemented on May 19th? I saw one place where any province can be occupied and others that talk about the landing zones.
3) From what I have read, once a force conquers a province, they then can drop an HQ in a given province(after a given time 24 turns), thereby allowing the commanders to deploy reserves... What happens to these reserved forces if the province is lost?
4) the timing of the battles in a given contested province has a time set to start:
Let's say the time shown is (20:00) but battles take place on the 1/2 hour ( 20:30 ) and any subsequent battles take place 30 minutes after... so does this mean that for a given clan that 15 members ( at a minimum) would need to be available till 21:30 ( assuming there are three battles)?
I know the "Devil is in the details" and was curious as to the answers to these questions

Link on message: #553538

1) What happens to a players tank involved in an CLAN WARS battle if they lose the fight? Is it (their tank) knocked "out of commission", if so, for how long? When the tank is "out of commission" does this mean they will not be able to play even random battles in the out of commission tank for 24 hours ( 24 turns) or how long?
2) Are landing zones going to be implemented on May 19th? I saw one place where any province can be occupied and others that talk about the landing zones.
3) From what I have read, once a force conquers a province, they then can drop an HQ in a given province(after a given time 24 turns), thereby allowing the commanders to deploy reserves... What happens to these reserved forces if the province is lost?
4) the timing of the battles in a given contested province has a time set to start:
Let's say the time shown is (20:00) but battles take place on the 1/2 hour ( 20:30 ) and any subsequent battles take place 30 minutes after... so does this mean that for a given clan that 15 members ( at a minimum) would need to be available till 21:30 ( assuming there are three battles)?
I know the "Devil is in the details" and was curious as to the answers to these questions
Vallter: 1)They are just not able to play in clan wars till the cool down is
over.
2)Yes, you can start on any province
3)If the province with HQ is lost, the HQ will be moved to another province with reserves, owned by the clan. If the last province is lost, that clan will have to start anew via landing zones.
4)Yes, they are to stay online till the end of the tournament net.
2)Yes, you can start on any province
3)If the province with HQ is lost, the HQ will be moved to another province with reserves, owned by the clan. If the last province is lost, that clan will have to start anew via landing zones.
4)Yes, they are to stay online till the end of the tournament net.
Subject: Last-Minute Preparations to Ultimate Conquest
Link on message: #553538
manasi, on May 19 2011 - 12:33, said: Valter or someone that might know.... I have a few questions about
mechanics, and after reading the entire wiki and looking through
various threads I did not find any answers, so here are
my four questions:
1) What happens to a players tank involved in an CLAN WARS battle if they lose the fight? Is it (their tank) knocked "out of commission", if so, for how long? When the tank is "out of commission" does this mean they will not be able to play even random battles in the out of commission tank for 24 hours ( 24 turns) or how long?
2) Are landing zones going to be implemented on May 19th? I saw one place where any province can be occupied and others that talk about the landing zones.
3) From what I have read, once a force conquers a province, they then can drop an HQ in a given province(after a given time 24 turns), thereby allowing the commanders to deploy reserves... What happens to these reserved forces if the province is lost?
4) the timing of the battles in a given contested province has a time set to start:
Let's say the time shown is (20:00) but battles take place on the 1/2 hour ( 20:30 ) and any subsequent battles take place 30 minutes after... so does this mean that for a given clan that 15 members ( at a minimum) would need to be available till 21:30 ( assuming there are three battles)?
I know the "Devil is in the details" and was curious as to the answers to these questions
Link on message: #553538

1) What happens to a players tank involved in an CLAN WARS battle if they lose the fight? Is it (their tank) knocked "out of commission", if so, for how long? When the tank is "out of commission" does this mean they will not be able to play even random battles in the out of commission tank for 24 hours ( 24 turns) or how long?
2) Are landing zones going to be implemented on May 19th? I saw one place where any province can be occupied and others that talk about the landing zones.
3) From what I have read, once a force conquers a province, they then can drop an HQ in a given province(after a given time 24 turns), thereby allowing the commanders to deploy reserves... What happens to these reserved forces if the province is lost?
4) the timing of the battles in a given contested province has a time set to start:
Let's say the time shown is (20:00) but battles take place on the 1/2 hour ( 20:30 ) and any subsequent battles take place 30 minutes after... so does this mean that for a given clan that 15 members ( at a minimum) would need to be available till 21:30 ( assuming there are three battles)?
I know the "Devil is in the details" and was curious as to the answers to these questions
Vallter: 1)They are just not able to play in clan wars till the cool down is
over.
2)Yes, you can start on any province
3)If the province with HQ is lost, the HQ will be moved to another province with reserves, owned by the clan. If the last province is lost, that clan will have to start anew via landing zones.
4)Yes, they are to stay online till the end of the tournament net.
2)Yes, you can start on any province
3)If the province with HQ is lost, the HQ will be moved to another province with reserves, owned by the clan. If the last province is lost, that clan will have to start anew via landing zones.
4)Yes, they are to stay online till the end of the tournament net.
Subject: Last-Minute Preparations to Ultimate Conquest
Link on message: #553538
manasi, on May 19 2011 - 12:33, said: Valter or someone that might know.... I have a few questions about
mechanics, and after reading the entire wiki and looking through
various threads I did not find any answers, so here are
my four questions:
1) What happens to a players tank involved in an CLAN WARS battle if they lose the fight? Is it (their tank) knocked "out of commission", if so, for how long? When the tank is "out of commission" does this mean they will not be able to play even random battles in the out of commission tank for 24 hours ( 24 turns) or how long?
2) Are landing zones going to be implemented on May 19th? I saw one place where any province can be occupied and others that talk about the landing zones.
3) From what I have read, once a force conquers a province, they then can drop an HQ in a given province(after a given time 24 turns), thereby allowing the commanders to deploy reserves... What happens to these reserved forces if the province is lost?
4) the timing of the battles in a given contested province has a time set to start:
Let's say the time shown is (20:00) but battles take place on the 1/2 hour ( 20:30 ) and any subsequent battles take place 30 minutes after... so does this mean that for a given clan that 15 members ( at a minimum) would need to be available till 21:30 ( assuming there are three battles)?
I know the "Devil is in the details" and was curious as to the answers to these questions
Link on message: #553538

1) What happens to a players tank involved in an CLAN WARS battle if they lose the fight? Is it (their tank) knocked "out of commission", if so, for how long? When the tank is "out of commission" does this mean they will not be able to play even random battles in the out of commission tank for 24 hours ( 24 turns) or how long?
2) Are landing zones going to be implemented on May 19th? I saw one place where any province can be occupied and others that talk about the landing zones.
3) From what I have read, once a force conquers a province, they then can drop an HQ in a given province(after a given time 24 turns), thereby allowing the commanders to deploy reserves... What happens to these reserved forces if the province is lost?
4) the timing of the battles in a given contested province has a time set to start:
Let's say the time shown is (20:00) but battles take place on the 1/2 hour ( 20:30 ) and any subsequent battles take place 30 minutes after... so does this mean that for a given clan that 15 members ( at a minimum) would need to be available till 21:30 ( assuming there are three battles)?
I know the "Devil is in the details" and was curious as to the answers to these questions
Vallter: 1)They are just not able to play in clan wars till the cool down is
over.
2)Yes, you can start on any province
3)If the province with HQ is lost, the HQ will be moved to another province with reserves, owned by the clan. If the last province is lost, that clan will have to start anew via landing zones.
4)Yes, they are to stay online till the end of the tournament net.
2)Yes, you can start on any province
3)If the province with HQ is lost, the HQ will be moved to another province with reserves, owned by the clan. If the last province is lost, that clan will have to start anew via landing zones.
4)Yes, they are to stay online till the end of the tournament net.
Subject:
News from the Front\Developers Break Down Game Mechanics\Match-Making System
Link on message: #553302

Link on message: #553302
Overlord: Match-making chart for v.6.4

How this works:
Match-making system defines type and tier of every single vehicle. E.g. T-29 - tier 7 heavy tank.
See 7-heavy line and find out which battle tier spread it has. In our example, from 7 to 11.
The exact battle tier is chosen on a random basis. E.g. 7.
Then match-making system begins processing the waiting queue, and chooses the tanks that can participate in tier 7 battles (7th column) and makes up 2 teams from them.
How this works:
Match-making system defines type and tier of every single vehicle. E.g. T-29 - tier 7 heavy tank.
See 7-heavy line and find out which battle tier spread it has. In our example, from 7 to 11.
The exact battle tier is chosen on a random basis. E.g. 7.
Then match-making system begins processing the waiting queue, and chooses the tanks that can participate in tier 7 battles (7th column) and makes up 2 teams from them.
Subject:
News from the Front\Discussion of News Articles\Last-Minute Preparations to Ultimate Conquest
Link on message: #553175
Mac_1952, on 19 May 2011 - 04:34 AM, said: All Clan members must have one battle above tier 5, or just 15
members?

Link on message: #553175

Vallter: At least 15.
All mixed EU-US clans will have an advantage, when the servers will have one big map.
All mixed EU-US clans will have an advantage, when the servers will have one big map.
Subject: Last-Minute Preparations to Ultimate Conquest
Link on message: #553175
Mac_1952, on May 19 2011 - 03:34, said: All Clan members must have one battle above tier 5, or just 15
members?
Link on message: #553175

Vallter: At least 15.
All mixed EU-US clans will have an advantage, when the servers will have one big map.
All mixed EU-US clans will have an advantage, when the servers will have one big map.
Subject: Last-Minute Preparations to Ultimate Conquest
Link on message: #553175
Mac_1952, on May 19 2011 - 03:34, said: All Clan members must have one battle above tier 5, or just 15
members?
Link on message: #553175

Vallter: At least 15.
All mixed EU-US clans will have an advantage, when the servers will have one big map.
All mixed EU-US clans will have an advantage, when the servers will have one big map.
Subject:
International Forums\Oceania Timezone\Oceania Clan Discussion & Diplomacy\Clanwars Released 19th May 2011
Link on message: #552194
Senutyenool, on 19 May 2011 - 12:59 AM, said: Can you confirm that when you post the 19th, that that is UTC and
not AEST?
Cheers

Link on message: #552194

Cheers
Tanitha: No sorry, I cant confirm times atm. They are switching things on
now, so. Hopefully nothing goes wrong and delays it.
Also. If it is on time, I'm not sure of the time it opens. Or the time of the battles, or the day the first battle is after the move, etc..
Sorry, I'm trying to work this stuff out myself atm. I'll let you know as I find things out.
Also. If it is on time, I'm not sure of the time it opens. Or the time of the battles, or the day the first battle is after the move, etc..
Sorry, I'm trying to work this stuff out myself atm. I'll let you know as I find things out.
Subject:
International Forums\Oceania Timezone\Oceania Clan Discussion & Diplomacy\Oceania Server & Clanwars Availability
Link on message: #552104
Mowie, on 19 May 2011 - 03:12 AM, said: @Tanitha. It would be nice if you could also stick with one time
zone naming convention. You have stated both GMT and UTC. Some
people may get confused even though both are the same. One is just
the old term and the other the new term.

Link on message: #552104

Tanitha: Yeah it was GMT, until wot taught me its now called UTC. So.. its
been GMT for decades, its hard to get used to typing UTC
instead.
As for your post. Everything you posted was correct.
However.. I dont know whats best to call the section.
I didn't want it to be for a region or country. But for a timezone.
IE.. +7 GMT (Indonesia) -> +12 UTC (New Zealand)
A lot of "Asia" falls outside of that timezone.
And a lot of other countries like china and Russian falls within that timezone.
We have at least one major clan, based from china. Japan also falls in that timezone. Hawaii..
Etc..
In that timezone, the majority of players are from Oceania, Thus i called it the Oceania "timezone"
Nothing about regions.. It is Oceania's timezone..
A title of Asian and Oceania and japan and Russia and Hawaii and etc etc etc Timezone. Doesn't fit.. Nothing personal, there isn't a word to describe that timezone, So, this seems to fit best.
For simplicity, Oceania Timezone, is what the section is called.
As for your post. Everything you posted was correct.
However.. I dont know whats best to call the section.
I didn't want it to be for a region or country. But for a timezone.
IE.. +7 GMT (Indonesia) -> +12 UTC (New Zealand)
A lot of "Asia" falls outside of that timezone.
And a lot of other countries like china and Russian falls within that timezone.
We have at least one major clan, based from china. Japan also falls in that timezone. Hawaii..
Etc..
In that timezone, the majority of players are from Oceania, Thus i called it the Oceania "timezone"
Nothing about regions.. It is Oceania's timezone..
A title of Asian and Oceania and japan and Russia and Hawaii and etc etc etc Timezone. Doesn't fit.. Nothing personal, there isn't a word to describe that timezone, So, this seems to fit best.
For simplicity, Oceania Timezone, is what the section is called.
Subject:
News from the Front\Discussion of News Articles\Last-Minute Preparations to Ultimate Conquest
Link on message: #551286
virtusx, on 18 May 2011 - 11:42 PM, said: Thanks, will wait around for that to test. Also is the prime time a
two or three hour window? so from 8-10 PM (2 hours) or from 8-11
(three hours)?

Link on message: #551286

Overlord: The clock at the top displays your local (system) time, and
province prime time is converted according to the standard you are
using.
E.g. the battle for Central England according to my local time would happen at 5:00 am, which is 2:00 am UTC, which is 10:00 pm EDT.
E.g. the battle for Central England according to my local time would happen at 5:00 am, which is 2:00 am UTC, which is 10:00 pm EDT.
Subject:
News from the Front\Discussion of News Articles\Last-Minute Preparations to Ultimate Conquest
Link on message: #551247
virtusx, on 18 May 2011 - 09:21 PM, said: Are mercenaries implemented with this?

Link on message: #551247

Overlord: No, this feature is still in development.
Subject:
International Forums\Oceania Timezone\Oceania Clan Recruiting\=Stomp= Australian Gaming Clan
Link on message: #551091
MadMaxOz, on 18 May 2011 - 02:03 PM, said: Still looking for more ppl , clan wars starting soon


Link on message: #551091


Tanitha: Very soon. 

Subject:
International Forums\Oceania Timezone\Oceania Clan Discussion & Diplomacy\Clanwars Released 19th May 2011
Link on message: #550893
bigredgiant, on 18 May 2011 - 09:58 PM, said: when do clan wars officially start, i heard it was not until
sometime in june, july. after the launch of the american td line

Link on message: #550893

Tanitha: Its in the topic title. I'm not sure how you could miss it : ) Its
also in the 6 links in the opening post.
Releasing 19th May 2011
Releasing 19th May 2011
Subject:
International Forums\Oceania Timezone\Oceania General\Advertising WOT into the Oceania Timezone.
Link on message: #550734

Link on message: #550734
Tanitha: Ive referred this to WOT's PR department to try and start arranging
something.
Subject:
International Forums\Oceania Timezone\Oceania Clan Discussion & Diplomacy\Oceania Server & Clanwars Availability
Link on message: #550718

Link on message: #550718
Tanitha: Clanwars released / update here.
http://forum.worldof...-19th-may-2011/
Edited my OP to correspond to the new info.
http://forum.worldof...-19th-may-2011/
Edited my OP to correspond to the new info.
Subject:
International Forums\Oceania Timezone\Oceania Clan Discussion & Diplomacy\Clanwars Released 19th May 2011
Link on message: #550662

Link on message: #550662
Tanitha: Well.. Hey presto... things change quickly ...
Clanwars twitter Announcement. Link
Clanwars announcement on a German MMO website Link
Clanwars player originated thread Link
Official Clanwars announcement onto the WOT website. Link
Clanwar's itself!. Link
Official Clanwars Announcement onto the forums.Link
And about a hour from start to finish... Presto. clanwars is here..
Additional timezones? Like a +8 UTC timezone for Oceania? Not known yet. But I'm working on it.
2 land-maps are being released currently. 7 land-maps are completed, so land can be added fairly quickly as/if needed.
Clanwars twitter Announcement. Link
Clanwars announcement on a German MMO website Link
Clanwars player originated thread Link
Official Clanwars announcement onto the WOT website. Link
Clanwar's itself!. Link
Official Clanwars Announcement onto the forums.Link
And about a hour from start to finish... Presto. clanwars is here..

Additional timezones? Like a +8 UTC timezone for Oceania? Not known yet. But I'm working on it.
2 land-maps are being released currently. 7 land-maps are completed, so land can be added fairly quickly as/if needed.
Subject:
Game Discussion\Gameplay Discussion\Clan Wars Being Released Tomorrow (May 19th 2011)
Link on message: #550378
amazingronaldo, on 18 May 2011 - 07:06 PM, said: Keep looking/waiting for that announcement as the tweet was only
like 20 mins ago.

Link on message: #550378

Tanitha: ^ 

Subject:
News from the Front\Discussion of News Articles\A Quiz during 0.6.4 update
Link on message: #550091
TRUBLE, on 18 May 2011 - 05:34 PM, said: I was curious as to why the winners for question #3 , #6 and #12
were not listed. And thx alot for the contest can't believe I won
one. Sweeeeet! 

Link on message: #550091


Vallter: There are none
Subject: A Quiz during 0.6.4 update
Link on message: #550091
TRUBLE, on May 18 2011 - 16:34, said: I was curious as to why the winners for question #3 , #6 and #12
were not listed. And thx alot for the contest can't believe I won
one. Sweeeeet! 
Link on message: #550091


Vallter:
There are none
There are none
Subject: A Quiz during 0.6.4 update
Link on message: #550091
TRUBLE, on May 18 2011 - 16:34, said: I was curious as to why the winners for question #3 , #6 and #12
were not listed. And thx alot for the contest can't believe I won
one. Sweeeeet! 
Link on message: #550091


Vallter:
There are none
There are none
Subject:
News from the Front\Discussion of News Articles\A Quiz during 0.6.4 update
Link on message: #549757
Chewie, on 18 May 2011 - 03:49 PM, said: Just curious (and I hope to not appear ungrateful)... why would
this take so long? Do you guys have a backup of gold to hand out as
prizes for other contests?

Link on message: #549757

Vallter: This is because of Kill the Mod 3 event. We are still enrolling
gold to the winners of this event.
Subject: A Quiz during 0.6.4 update
Link on message: #549757
Chewie, on May 18 2011 - 14:49, said: Just curious (and I hope to not appear ungrateful)... why would
this take so long? Do you guys have a backup of gold to
hand out as prizes for other contests?
Link on message: #549757

Vallter:
This is because of Kill the Mod 3 event. We are still enrolling gold to the winners of this event.
This is because of Kill the Mod 3 event. We are still enrolling gold to the winners of this event.
Subject: A Quiz during 0.6.4 update
Link on message: #549757
Chewie, on May 18 2011 - 14:49, said: Just curious (and I hope to not appear ungrateful)... why would
this take so long? Do you guys have a backup of gold to
hand out as prizes for other contests?
Link on message: #549757

Vallter:
This is because of Kill the Mod 3 event. We are still enrolling gold to the winners of this event.
This is because of Kill the Mod 3 event. We are still enrolling gold to the winners of this event.
Subject:
International Forums\Oceania Timezone\Oceania Clan Discussion & Diplomacy\Oceania Server & Clanwars Availability
Link on message: #549754
JacquesEQMS, on 18 May 2011 - 02:16 PM, said: I don't think you seem to realise that the "Oceanic" timezone
extends beyond the equator, we Koreans are only half an hour behind
Adelaide and an hour ahead of Perth

Link on message: #549754

Tanitha: I believe most countries this section is targeting is from.
+7 GMT (Indonesia) -> +12 UTC (New Zealand)
Australia is +8 -> +10
China is +8
Philippines is +8
Korea is +9
Etc,, as per the maps on the opening post.
+7 GMT (Indonesia) -> +12 UTC (New Zealand)
Australia is +8 -> +10
China is +8
Philippines is +8
Korea is +9
Etc,, as per the maps on the opening post.
Subject:
News from the Front\Discussion of News Articles\A Quiz during 0.6.4 update
Link on message: #549567

Link on message: #549567
Vallter: The Quiz prizers:
Question 1:
Maxanov
Question 2:
Maxanov
opspearhead
KoopaKrab
Question 4:
SiberianExpress
opspearhead
Question 5:
aRmoreD_eX
Question 7:
Holyfire
SiberianExpress
Maxanov
Question 8:
Holyfire
aiien
Maxanov
Question 9:
TheUprising
Holyfire
Dayshadow
Question 10:
Maxanov
aiien
Nom4d3
Question 11:
Deathskyz
aiien
Nom4d3
Question 13:
aiien
Nom4d3
Chewie
Question 14:
dr_fruitloop
Kalis
Th13teen
Question 15:
Chewie
Bulcsu
TankSinatra
Question 16:
Chewie
claycsmith
Bulcsu
Question 17:
holyfire
TELEFORCE
TRUBLE
Question 18:
Chewie
holyfire
Nom4d3
Gold will be enrolled to their account within 2 weeks. (We beg our pardon for prolonging this term)
Question 1:
Maxanov
Question 2:
Maxanov
opspearhead
KoopaKrab
Question 4:
SiberianExpress
opspearhead
Question 5:
aRmoreD_eX
Question 7:
Holyfire
SiberianExpress
Maxanov
Question 8:
Holyfire
aiien
Maxanov
Question 9:
TheUprising
Holyfire
Dayshadow
Question 10:
Maxanov
aiien
Nom4d3
Question 11:
Deathskyz
aiien
Nom4d3
Question 13:
aiien
Nom4d3
Chewie
Question 14:
dr_fruitloop
Kalis
Th13teen
Question 15:
Chewie
Bulcsu
TankSinatra
Question 16:
Chewie
claycsmith
Bulcsu
Question 17:
holyfire
TELEFORCE
TRUBLE
Question 18:
Chewie
holyfire
Nom4d3
Gold will be enrolled to their account within 2 weeks. (We beg our pardon for prolonging this term)
Subject: A Quiz during 0.6.4 update
Link on message: #549567
Link on message: #549567
Vallter: The Quiz prizers:
Question 1:
Maxanov
Question 2:
Maxanov
opspearhead
KoopaKrab
Question 4:
SiberianExpress
opspearhead
Question 5:
aRmoreD_eX
Question 7:
Holyfire
SiberianExpress
Maxanov
Question 8:
Holyfire
aiien
Maxanov
Question 9:
TheUprising
Holyfire
Dayshadow
Question 10:
Maxanov
aiien
Nom4d3
Question 11:
Deathskyz
aiien
Nom4d3
Question 13:
aiien
Nom4d3
Chewie
Question 14:
dr_fruitloop
Kalis
Th13teen
Question 15:
Chewie
Bulcsu
TankSinatra
Question 16:
Chewie
claycsmith
Bulcsu
Question 17:
holyfire
TELEFORCE
TRUBLE
Question 18:
Chewie
holyfire
Nom4d3
Gold will be enrolled to their account within 2 weeks. (We beg our pardon for prolonging this term)
Question 1:
Maxanov
Question 2:
Maxanov
opspearhead
KoopaKrab
Question 4:
SiberianExpress
opspearhead
Question 5:
aRmoreD_eX
Question 7:
Holyfire
SiberianExpress
Maxanov
Question 8:
Holyfire
aiien
Maxanov
Question 9:
TheUprising
Holyfire
Dayshadow
Question 10:
Maxanov
aiien
Nom4d3
Question 11:
Deathskyz
aiien
Nom4d3
Question 13:
aiien
Nom4d3
Chewie
Question 14:
dr_fruitloop
Kalis
Th13teen
Question 15:
Chewie
Bulcsu
TankSinatra
Question 16:
Chewie
claycsmith
Bulcsu
Question 17:
holyfire
TELEFORCE
TRUBLE
Question 18:
Chewie
holyfire
Nom4d3
Gold will be enrolled to their account within 2 weeks. (We beg our pardon for prolonging this term)
Subject: A Quiz during 0.6.4 update
Link on message: #549567
Link on message: #549567
Vallter: The Quiz prizers:
Question 1:
Maxanov
Question 2:
Maxanov
opspearhead
KoopaKrab
Question 4:
SiberianExpress
opspearhead
Question 5:
aRmoreD_eX
Question 7:
Holyfire
SiberianExpress
Maxanov
Question 8:
Holyfire
aiien
Maxanov
Question 9:
TheUprising
Holyfire
Dayshadow
Question 10:
Maxanov
aiien
Nom4d3
Question 11:
Deathskyz
aiien
Nom4d3
Question 13:
aiien
Nom4d3
Chewie
Question 14:
dr_fruitloop
Kalis
Th13teen
Question 15:
Chewie
Bulcsu
TankSinatra
Question 16:
Chewie
claycsmith
Bulcsu
Question 17:
holyfire
TELEFORCE
TRUBLE
Question 18:
Chewie
holyfire
Nom4d3
Gold will be enrolled to their account within 2 weeks. (We beg our pardon for prolonging this term)
Question 1:
Maxanov
Question 2:
Maxanov
opspearhead
KoopaKrab
Question 4:
SiberianExpress
opspearhead
Question 5:
aRmoreD_eX
Question 7:
Holyfire
SiberianExpress
Maxanov
Question 8:
Holyfire
aiien
Maxanov
Question 9:
TheUprising
Holyfire
Dayshadow
Question 10:
Maxanov
aiien
Nom4d3
Question 11:
Deathskyz
aiien
Nom4d3
Question 13:
aiien
Nom4d3
Chewie
Question 14:
dr_fruitloop
Kalis
Th13teen
Question 15:
Chewie
Bulcsu
TankSinatra
Question 16:
Chewie
claycsmith
Bulcsu
Question 17:
holyfire
TELEFORCE
TRUBLE
Question 18:
Chewie
holyfire
Nom4d3
Gold will be enrolled to their account within 2 weeks. (We beg our pardon for prolonging this term)
Subject:
Clans\Looking for a Clan!\Aussie US/German tanker looking for a clan.
Link on message: #549249

Link on message: #549249
Tanitha: Hi you will find one in the Oceania section.
http://forum.worldof...lan-recruiting/
http://forum.worldof...lan-recruiting/
Subject:
Off-Topic Discussion\Off-Topic\WoT Forum First Post Template
Link on message: #549230

Link on message: #549230
Tanitha: Moved to offtopic.
Subject:
Fan Zone\Tank Skins\After 6.4
Link on message: #548763
COL_TIKER, on 18 May 2011 - 05:22 AM, said: so the old skin databases are obsolete now? atleast for some
tanks?
some I've noticed so far:
Fredi
IS4
Ausf B
and Ashock just mentioned the T20 and T23
anything else?

Link on message: #548763

some I've noticed so far:
Fredi
IS4
Ausf B
and Ashock just mentioned the T20 and T23
anything else?
Tanitha: USA T2 premium light tank.
Subject:
Fan Zone\General Creativity\Pogs V3.2 Working on WOT V6.4 altered by Grepa
Link on message: #548720
nut123456789, on 18 May 2011 - 06:15 AM, said: Question, can you SS the "tab" view in game? I'm having problems
with that.

Link on message: #548720

Tanitha: Sure.

Looks normal, except one line is in russian.

Looks normal, except one line is in russian.
Subject:
Fan Zone\General Creativity\Pogs V3.2 Working on WOT V6.4 altered by Grepa
Link on message: #548564
Quote Hi
I would like to give a notice: Icon Mods created by P_o_g_S. I was just modify it for my own reasons and now I share it with you.
Small modification. + ( 0.6.4 update )


http://www.mediafire...tquwxiej8a9fpy1

Link on message: #548564
Quote Hi
I would like to give a notice: Icon Mods created by P_o_g_S. I was just modify it for my own reasons and now I share it with you.
Small modification. + ( 0.6.4 update )


http://www.mediafire...tquwxiej8a9fpy1
Tanitha: 





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