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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Tanitha
Artillery Vertical Inversion of Mouse
arrow
02.06.2012 07:36:44
 
Subject: Artillery Vertical Inversion of Mouse
Link on message: #1991144

View PostLeonardo_Delvecci, on Jun 02 2012 - 00:35, said: Please, please, please do not make the same mistake that you made in the previous update.
Do not AGAIN UNNECESSARILY reverse the mouse controls for your artillery users.
Whenever you make a major change such as inverting mouse controls for the artillery map and the overhead view, you force all of the users to REINVENT THE WHEEL. they have to learn all of the movements again from scratch which takes… Between one and three weeks depending on the frequency with which you play. The movements need to be automatic in order to successfully track moving tanks.
Before version 7 point three you had all of the controls working the way they do in the version 7 point four public test.
When you inverted be artillery view to make it consistent with the tanker view, you forced all of your artillery players to reinvent the wheel and learn how to use the new mouse movements.
AT THIS POINT ALL OF YOUR ARTILLERY PLAYERS HAVE RELEARNED THE NEW MOUSE MOVEMENTS FROM SCRATCH. Anything you do at this point is only going to force them to relearn mouse movements all over again… From scratch.
This is unnecessary, aggravating, and you going to lose additional players in the process who will throw up their hands and say this is not worth it.
I beg of you to SERIOUSLY consider leaving the current (seven point three) mouse movements exactly as they currently are and NOT FORCING ALL OF YOUR ARTILLERY PLAYERS TO RELEARN ALL OF THEIR MOUSE MOVEMENTS AGAIN.
Other than that, please, please keep up the good work!
The new French artillery tree is going to turn the artillery-tanking world on its nose :-).
Sincerely,
Leonardo DelVecci

Tanitha: Based on feedback from the 7.3 public test, its been put back to how it was in the 7.4 public test.
Regards
Tan.


Tanitha
Bug reporting
arrow
02.06.2012 07:34:47
 
Subject: Bug reporting
Link on message: #1991138

View Postflowlanss, on Jun 01 2012 - 02:16, said: 7.4bug reports
I lost 5 VK3002DB clues in ver 7.4PublicTest.
Others, lost premium, having gold and Exp changed(is it specific?)
I play WoT from Japan.
I install and login maybe at 18:30(UTC), and at that time my PanzerIII/IV is in battle.

Tanitha: The public test database is created 1-2-3 weeks before the server goes on-line.
Its not a snap shop of your current 7,3 retail garage, but what it was when it was created.

View PostTupinambis, on Jun 01 2012 - 02:18, said: Oh No, people are reporting actual bugs in my joke thread.

Tanitha: Yes, Will close it : )


Tanitha
Identification error at login
arrow
02.06.2012 07:26:41
 
Subject: Identification error at login
Link on message: #1991111

Tanitha: Several threads on this one already thanks, Looks like trying again later fixes it.


Tanitha
Server W.o.T. common test2 error receiving information about the player
arrow
02.06.2012 07:23:05
 
Subject: Server W.o.T. common test2 error receiving information about the player
Link on message: #1991094

Tanitha: Merged threads on similar topics


Tanitha
Map pinging no longer audible?
arrow
02.06.2012 07:20:28
 
Subject: Map pinging no longer audible?
Link on message: #1991085

Tanitha: For testing purposes it would probably be better if you continued to run a unedited clean installation, instead of copying over files from 7.3.
Tan.


Tanitha
Server W.o.T. common test2 error receiving information about the player
arrow
02.06.2012 07:16:18
 
Subject: Server W.o.T. common test2 error receiving information about the player
Link on message: #1991071

Tanitha: Not at the moment, but thats for the information.
And tickets are for the WOT retail server, your best source of help and feedback for the public tests is here in the public test section of the forums.
Regards
Tan.


Tanitha
logging in then battle ground loading screen stuck.
arrow
02.06.2012 07:14:25
 
Subject: logging in then battle ground loading screen stuck.
Link on message: #1991066

View Postmadeskimo, on Jun 02 2012 - 00:53, said: have restarted computer relaunched game and no longer to get in test server syas my acount name or password incorrect. still log into reg W.oT. and play reinstalled public test game and still can't log into game. keep getting pasword and email name incorrect.

Tanitha: If you have multiple accounts on the same email, it will use the one you last logged into when the database is made.
That account selected might have a different password.
Regards
Tan.


Tanitha
account been lockup
arrow
02.06.2012 06:59:24
 
Subject: account been lockup
Link on message: #1991003

View PostKrad, on Jun 01 2012 - 01:02, said: Posted Image
I can login US server and web normally, but why???

Tanitha: If you have multiple accounts on the same email address, When the database is made it will use the account you last logged into at the time.
Did you log into the EU/RU portals ~2 weeks ago when the database was made?
Regards
Tan.


Tanitha
Log IN
arrow
02.06.2012 06:56:33
 
Subject: Log IN
Link on message: #1990992

Tanitha: Depending on the time of day you try logging in. the first day is often busy.
Try again later in NA's afternoon.
Regards
Tan.


Tanitha
In battle spoken language
arrow
02.06.2012 06:54:43
 
Subject: In battle spoken language
Link on message: #1990981

Tanitha: Thanks for the report.


GeneralDirection
June Gift Shop Offers
arrow
02.06.2012 06:50:04
 
Subject: June Gift Shop Offers
Link on message: #1990954

GeneralDirection: Folks, the gift shop is not intended as a means of purchasing cheap gold--it's there to offer the option of gifting your friends tanks and gold.
We will of course take feedback on the packages into account, and work small discounts into them so that it also makes a first-time purchase of a vehicle for yourself more sensible.


Tanitha
Unable to log in
arrow
02.06.2012 06:49:08
 
Subject: Unable to log in
Link on message: #1990945

View PostQtip, on May 31 2012 - 22:50, said: When attempting to log in I get " Your account has been suspended. Reason: this account has been locked on the non-selected server due to your selection during the split into USA/Europe server"
Looks like the wrong databases got imported again :/

Tanitha: If you have multiple accounts on the same email address, it will use the one you last logged into when its creating the database.
Did you log into the Eu account a few weeks ago when the database was made?
Regards
Tan.


Tanitha
Minimap Size
arrow
02.06.2012 06:44:30
 
Subject: Minimap Size
Link on message: #1990925

View PostBoom_Flame, on Jun 01 2012 - 22:39, said: Any help on the issue, then? I had tried to carry over my mods, but when that didn't work I cleared the folder. It was at that point my minimap sizing became an issue.

Tanitha: Hi, you need to be testing with a clean client, A lot of player mods don't transfer fro one client to another.
Regards
Tan.


Tanitha
Can't Watch Battle Replays
arrow
02.06.2012 06:43:04
 
Subject: Can't Watch Battle Replays
Link on message: #1990921

View PostBones, on Jun 01 2012 - 19:52, said: UPDATE:
After digging into the problem a little more, it seems that the presence of XMV in the res_mods.../gui/flash/ directory causes the following problem, not only in replays but in the game itself!
Original post:
One major problem I'm having:
I can't watch any of my replays from the 7.4 test server.
I right click and "Open With" the 7.4 executable. The typical startup screen pops up, loading the game client, but as soon as it would normally go into the battle loading screen, all I get is a black screen with the mouse arrow centered on it (which does not move when I move the mouse). I do hear the battle loading music in the background, but as soon as the music piece is over, nothing else happens.
Here's a screen cap of what I see:

Posted Image

Tanitha: Hi, you need to be testing with a clean client.
Regards
Tan.


Tanitha
Borked FPS in 7.4
arrow
02.06.2012 06:36:52
 
Subject: Borked FPS in 7.4
Link on message: #1990885

Tanitha: Hi thanks for the feedback, any particular place? map? or any other details?
Thanks
Tan.


Tanitha
Airfield Shadow Bug
arrow
02.06.2012 06:31:54
 
Subject: Airfield Shadow Bug
Link on message: #1990860

Tanitha: Thanks for the report, and thanks for the screenshots.


Tanitha
can't look at other player stats on same cluster
arrow
02.06.2012 06:23:43
 
Subject: can't look at other player stats on same cluster
Link on message: #1990827

Tanitha: Thanks for the report, and screenshot.


Tanitha
OMG where has my thread gone.
arrow
02.06.2012 06:20:02
 
Subject: OMG where has my thread gone.
Link on message: #1990806

Tanitha: Hi Testers.
Again thanks for your valued feedback, bug reports and suggestions for the 7.4 public test.
Its now time for me to start summarizing and gathering your feedback to send directly to the development team.
So as usual, when Ive grabbed your information, suggestions and feedback, I'll transfer the thread to the archive sections so I know what information has already collected and what still needs to be documented.
So if your thread is gone, you will find it in the Archive sections.
http://forum.worldof...c-test-archive/
If its in the archive section, rest assured that your feedback has been heard.
If you have any new or further information on a topic which has previously been archived, feel free to open a new thread for the new information.
But please check the archive section before posting to see if the issue has already been recorded.
Thanks
Tan.


Tanitha
Server-side crosshair doesn't work any more
arrow
02.06.2012 06:15:14
 
Subject: Server-side crosshair doesn't work any more
Link on message: #1990784

Tanitha: Got it, Thanks for the feedback.


Tanitha
Non 7z Archive?
arrow
02.06.2012 06:07:19
 
Subject: Non 7z Archive?
Link on message: #1990730

View PostTripleRX, on Jun 01 2012 - 20:52, said: Ive redownloaded 3 times and every time it gives me "Non 7z archive"
anyone know how to fix it?

Tanitha: Hello TripleRX
This is a common Internet problem when you download using something with no error correction.
Downloading a large file like this requires the downloading of billions of data bits. If any of those end up being corrupted in the download, the file will not be complete, will fail its checksum testing and thus will not install.
If you use a download manager, or download the file with something that has error checking and error correcting then it will test every chunk of data it downloads on the fly, and if it finds any errors during the download, it will re download that little chunk of data again.
Using a download manger is the only real reliable way of downloading a large file like this.
One download manager commonly used is Jdownloader. http://jdownloader.org/
Jdownloader can also download a file 20 chunks at a time as well, so it can maximize your download speed, and depending on your Internet setup, it can speed your download up a lot.
Regards
Tan.


Tanitha
Armored Death Division
arrow
02.06.2012 05:19:43
 
Subject: Armored Death Division
Link on message: #1990496

Tanitha: Closing at OP's request
/Tan


Tanitha
Armored Death Division
arrow
02.06.2012 05:17:41
 
Subject: Armored Death Division
Link on message: #1990484

Tanitha: Closing at the op's request
/Tan


GeneralDirection
American Vehicle Rollout: M10 Wolverine
arrow
02.06.2012 04:32:28
 
Subject: American Vehicle Rollout: M10 Wolverine
Link on message: #1990255

View PostRounin, on Jun 02 2012 - 01:20, said: Will any German tanks get the same treatment sometime in the future?
Just because they were on Axis side, it doesn't mean we can honor their panzer (Wehrmacht). Not all were Nazi fanatics, they were soldier too.
(I just wanted some bonus to some German tanks like this, though... especially when you only playing German tech tree.)

GeneralDirection: Yes, tanks of all nations will receive this treatment over time.

View PostVyzov, on Jun 02 2012 - 01:36, said: So does this mean we aren't getting a weekend special?

GeneralDirection: There is no special this weekend. The Operation Overlord special will start early next week. You can probably guess the day. ;)

View Postdrboot, on Jun 02 2012 - 02:43, said: so i guess a sherman special with OVER double credits? sounds like a good idea since the botched memorial weekend special
btw where do i send my donation to the guy who got fired over that?

GeneralDirection: Yes the Sherman will be involved in a double credit event. Careful about suggesting someone get fired, that is a forum violation. :)


lord_farquad
Brody Post meridiem Challenge
arrow
02.06.2012 04:07:56
 
Subject: Brody Post meridiem Challenge
Link on message: #1990134

View PostKPEMEHb, on Jun 02 2012 - 01:13, said: I think it is a nice twist to encourage interesting (non 4 batchat) team composition. I think it also should also be more clearly specified.
For example, would a team lacking a player, and thus lacking one kind of the tank be disqualified based on the rules for this challenge?
It should probably read something like: all tank types on the team should be different, i.e. no more than 1 HT, 1 MT, 1 TD, 1 LT, 1 SPG
Otherwise good idea.
Oh, and let me be the first to predict the winning team setup:
AMX 50 120, Bat Chat, T30, M40/43, T-50-2

lord_farquad: Excellent suggestion.


lord_farquad
Brody Post meridiem Challenge
arrow
02.06.2012 04:07:56
 
Subject: Brody Post meridiem Challenge
Link on message: #1990134

View PostKPEMEHb, on Jun 02 2012 - 00:13, said: I think it is a nice twist to encourage interesting (non 4 batchat) team composition. I think it also should also be more clearly specified.
For example, would a team lacking a player, and thus lacking one kind of the tank be disqualified based on the rules for this challenge?
It should probably read something like: all tank types on the team should be different, i.e. no more than 1 HT, 1 MT, 1 TD, 1 LT, 1 SPG
Otherwise good idea.
Oh, and let me be the first to predict the winning team setup:
AMX 50 120, Bat Chat, T30, M40/43, T-50-2

lord_farquad: Excellent suggestion.


Gaea
Winners of the Otto Carius Twitter Quiz!
arrow
02.06.2012 03:27:11
 
Subject: Winners of the Otto Carius Twitter Quiz!
Link on message: #1989941

Gaea: Here are the winners of the latest Twitter quiz! Congratulations to those that were randomly selected!
Please allow up to 72 hours to receive your gold.

Armored_Cavalry     1400
_Soul_Hunter_ 1200
Mathias_Bras    1000
Rangerrob    1000
shaunyboyyy 1000
Shin_Jeyoo 1000
BilboTankins    800
CreightonPatton   800
F_M_Rommel   800
Franek_Dolas    800
KC81   800
Kevik70     800
Tanksjeff 800
tantanoid     800
Varec    800
Yankee_Zulu   800
FighterAce   600
Jarosh   600
jbloggs  600
Kyune   600
Lemelisk1     600
UncleSak 600
yoojin   600
Ubeatza    500
alfie414     400
Amethel   400
ArchetypeForward   400
clone1833     400
DeMatt     400
DPI_redCyclones 400
husband   400
jazwa    400
Kevik60     400
KOR_RottenBeans   400
LouieLongShot  400
makalu2k6   400
mazdalowandslow   400
mckangster     400
Noch 400
nuclearguy931   400
Portus   400
Pucara  400
SirToes 400
Stabby  400
Sundry  400
tonym3     400
ttt1941  400
wifeofwookiee 400
KC81   200
F_M_Rommel  200
abartolon     200
arsenal313   200
Chuckhardbrick 200
Cobalt_P   200
DPI_blueDevils 200
DrTankenstein  200
Elkie77  200
globoglobito    200
greatpat    200
HCM_FIVE_O     200
hiapple 200
kiwiarse    200
Lausbub    200
liugl0924   200
mr48   200
nimiral  200
Pollenz 200
Qujo   200
RevanDucayne  200
Roadbl0ck    200
selcooper     200
sionus   200
Steiner_    200
Tetrachoron    200
Tsuker  200
V0lcano    200


Gaea
Winners of the Otto Carius Twitter Quiz!
arrow
02.06.2012 03:27:11
 
Subject: Winners of the Otto Carius Twitter Quiz!
Link on message: #1989941

Gaea: Here are the winners of the latest Twitter quiz! Congratulations to those that were randomly selected!
Please allow up to 72 hours to receive your gold.


                    

Armored_Cavalry     1400
_Soul_Hunter_ 1200
Mathias_Bras    1000
Rangerrob    1000
shaunyboyyy 1000
Shin_Jeyoo 1000
BilboTankins    800
CreightonPatton   800
F_M_Rommel   800
Franek_Dolas    800
KC81   800
Kevik70     800
Tanksjeff 800
tantanoid     800
Varec    800
Yankee_Zulu   800
FighterAce   600
Jarosh   600
jbloggs  600
Kyune   600
Lemelisk1     600
UncleSak 600
yoojin   600
Ubeatza    500
alfie414     400
Amethel   400
ArchetypeForward   400
clone1833     400
DeMatt     400
DPI_redCyclones 400
husband   400
jazwa    400
Kevik60     400
KOR_RottenBeans   400
LouieLongShot  400
makalu2k6   400
mazdalowandslow   400
mckangster     400
Noch 400
nuclearguy931   400
Portus   400
Pucara  400
SirToes 400
Stabby  400
Sundry  400
tonym3     400
ttt1941  400
wifeofwookiee 400
KC81   200
F_M_Rommel  200
abartolon     200
arsenal313   200
Chuckhardbrick 200
Cobalt_P   200
DPI_blueDevils 200
DrTankenstein  200
Elkie77  200
globoglobito    200
greatpat    200
HCM_FIVE_O     200
hiapple 200
kiwiarse    200
Lausbub    200
liugl0924   200
mr48   200
nimiral  200
Pollenz 200
Qujo   200
RevanDucayne  200
Roadbl0ck    200
selcooper     200
sionus   200
Steiner_    200
Tetrachoron    200
Tsuker  200
V0lcano    200



Gaea
Winners of the Otto Carius Twitter Quiz!
arrow
02.06.2012 03:27:11
 
Subject: Winners of the Otto Carius Twitter Quiz!
Link on message: #1989941

Gaea: Here are the winners of the latest Twitter quiz! Congratulations to those that were randomly selected!
Please allow up to 72 hours to receive your gold.


                    

Armored_Cavalry     1400
_Soul_Hunter_ 1200
Mathias_Bras    1000
Rangerrob    1000
shaunyboyyy 1000
Shin_Jeyoo 1000
BilboTankins    800
CreightonPatton   800
F_M_Rommel   800
Franek_Dolas    800
KC81   800
Kevik70     800
Tanksjeff 800
tantanoid     800
Varec    800
Yankee_Zulu   800
FighterAce   600
Jarosh   600
jbloggs  600
Kyune   600
Lemelisk1     600
UncleSak 600
yoojin   600
Ubeatza    500
alfie414     400
Amethel   400
ArchetypeForward   400
clone1833     400
DeMatt     400
DPI_redCyclones 400
husband   400
jazwa    400
Kevik60     400
KOR_RottenBeans   400
LouieLongShot  400
makalu2k6   400
mazdalowandslow   400
mckangster     400
Noch 400
nuclearguy931   400
Portus   400
Pucara  400
SirToes 400
Stabby  400
Sundry  400
tonym3     400
ttt1941  400
wifeofwookiee 400
KC81   200
F_M_Rommel  200
abartolon     200
arsenal313   200
Chuckhardbrick 200
Cobalt_P   200
DPI_blueDevils 200
DrTankenstein  200
Elkie77  200
globoglobito    200
greatpat    200
HCM_FIVE_O     200
hiapple 200
kiwiarse    200
Lausbub    200
liugl0924   200
mr48   200
nimiral  200
Pollenz 200
Qujo   200
RevanDucayne  200
Roadbl0ck    200
selcooper     200
sionus   200
Steiner_    200
Tetrachoron    200
Tsuker  200
V0lcano    200



Gaea
Otto Carius Twitter Quiz
arrow
02.06.2012 03:25:14
 
Subject: Otto Carius Twitter Quiz
Link on message: #1989929

Gaea: Posting the winners right now ;)


Gaea
Otto Carius Twitter Quiz
arrow
02.06.2012 03:25:14
 
Subject: Otto Carius Twitter Quiz
Link on message: #1989929

Gaea: Posting the winners right now ;)


Gaea
Otto Carius Twitter Quiz
arrow
02.06.2012 03:25:14
 
Subject: Otto Carius Twitter Quiz
Link on message: #1989929

Gaea: Posting the winners right now ;)


lord_farquad
Brody Post meridiem Challenge
arrow
02.06.2012 01:37:35
 
Subject: Brody Post meridiem Challenge
Link on message: #1989418

lord_farquad: The June Challenge will be based around the Battle of Brody
Registration
A news update will be published on the community portal once the tournament page is live and registration is available.Registration begins: June 1, 2012
Registration ends: June 8, 2012 at 4PM PST Tier & Point Limits
A team must field a selection of tanks based on the below tier limits. Teams are also limited to a maximum total of 39 tier points.
  
  Heavy tank - 9
Medium tank - 9
Tank Destroyer - 9
Light tank - 7
SPG - 7 Note that no tank type may be repeated on a team (1 medium, 1 heavy, etc).
Schedule
The full schedule will be provided at the close of registration, once the final team count has been determined. Rounds will begin at 6PM PST (9PM EST, 01:00 UTC) each scheduled day.
Round 1: June 11, 2012
Full schedule to be announced at the close of registration Prizes
The following prizes will be provided to each member of the respective team, including reserves.First place: 15,000 gold
Second place: 8,000 gold
Third place: 4,000 gold
Fourth place: 2,000 gold
Fifth place: 1,000
Sixth place: 1,000
Seventh place: 1,000
Eighth place: 1,000 If the first place team is able to win the Challenge without losing a single battle, each member will receive an additional 2,000 gold.
Maps
There will only be one map used during the Brody Challenge. The map played on for the Challenge will be Westfield.


lord_farquad
Brody Post meridiem Challenge
arrow
02.06.2012 01:37:35
 
Subject: Brody Post meridiem Challenge
Link on message: #1989418

lord_farquad: The June Challenge will be based around the Battle of Brody
Registration
A news update will be published on the community portal once the tournament page is live and registration is available.Registration begins: June 1, 2012
Registration ends: June 8, 2012 at 4PM PSTTier & Point Limits
A team must field a selection of tanks based on the below tier limits. Teams are also limited to a maximum total of 39 tier points.
  
  Heavy tank - 9
Medium tank - 9
Tank Destroyer - 9
Light tank - 7
SPG - 7Note that no tank type may be repeated on a team (1 medium, 1 heavy, etc).
Schedule
The full schedule will be provided at the close of registration, once the final team count has been determined. Rounds will begin at 6PM PST (9PM EST, 01:00 UTC) each scheduled day.
Round 1: June 11, 2012
Full schedule to be announced at the close of registrationPrizes
The following prizes will be provided to each member of the respective team, including reserves.First place: 15,000 gold
Second place: 8,000 gold
Third place: 4,000 gold
Fourth place: 2,000 gold
Fifth place: 1,000
Sixth place: 1,000
Seventh place: 1,000
Eighth place: 1,000If the first place team is able to win the Challenge without losing a single battle, each member will receive an additional 2,000 gold.
Maps
There will only be one map used during the Brody Challenge. The map played on for the Challenge will be Westfield.


lord_farquad
Brody Ante meridiem Challenge
arrow
02.06.2012 01:33:36
 
Subject: Brody Ante meridiem Challenge
Link on message: #1989395

lord_farquad: The June Challenge will be based around the Battle of Brody
Registration
A news update will be published on the community portal once the tournament page is live and registration is available. Registration begins: June 1, 2012
Registration ends: June 8, 2012 at 4PM PST Tier & Point Limits
A team must field a selection of tanks based on the below tier limits. Teams are also limited to a maximum total of 39 tier points.
  
  Heavy tank - 9
Medium tank - 9
Tank Destroyer - 9
Light tank - 7
SPG - 7 Note that no tank type may be repeated on a team (1 medium, 1 heavy, etc).
Schedule
The full schedule will be provided at the close of registration, once the final team count has been determined. Round start times 10PM UTC (3AM PST, 6AM EST) each scheduled day.
Round 1: June 11, 2012
Full schedule to be announced at the close of registration Prizes
The following prizes will be provided to each member of the respective team, including reserves.First place: 9,000 gold
Second place: 5,000 gold
Third place: 2,000 gold
Fourth place: 1,000 gold
Fifth place: 500
Sixth place: 500
Seventh place: 500
Eighth place: 500 If the first place team is able to win the Challenge without losing a single battle, each member will receive an additional 2,000 gold.
Maps
There will only be one map used during the Brody Challenge. The map played on for the Challenge will be Westfield.


lord_farquad
Brody Ante meridiem Challenge
arrow
02.06.2012 01:33:36
 
Subject: Brody Ante meridiem Challenge
Link on message: #1989395

lord_farquad: The June Challenge will be based around the Battle of Brody

Registration

A news update will be published on the community portal once the tournament page is live and registration is available. Registration begins: June 1, 2012
Registration ends: June 8, 2012 at 4PM PST Tier & Point Limits

A team must field a selection of tanks based on the below tier limits. Teams are also limited to a maximum total of 39 tier points.
  

   Heavy tank - 9
Medium tank - 9
Tank Destroyer - 9
Light tank - 7
SPG - 7 Note that no tank type may be repeated on a team (1 medium, 1 heavy, etc).

Schedule

The full schedule will be provided at the close of registration, once the final team count has been determined. Round start times 10PM UTC (3AM PST, 6AM EST) each scheduled day.
Round 1: June 11, 2012
Full schedule to be announced at the close of registration Prizes

The following prizes will be provided to each member of the respective team, including reserves. First place: 9,000 gold
Second place: 5,000 gold
Third place: 2,000 gold
Fourth place: 1,000 gold
Fifth place: 500
Sixth place: 500
Seventh place: 500
Eighth place: 500 If the first place team is able to win the Challenge without losing a single battle, each member will receive an additional 2,000 gold.

Maps

There will only be one map used during the Brody Challenge. The map played on for the Challenge will be Westfield.


GeneralDirection
American Vehicle Rollout: M10 Wolverine
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02.06.2012 00:59:56
 
Subject: American Vehicle Rollout: M10 Wolverine
Link on message: #1989181

View PostOkeano, on Jun 01 2012 - 22:14, said: ^ This. If we are only getting two weeks instead of their month, at least give us double and on a just equally popular American tank, like E8 or Hellcat.

GeneralDirection: You assume this is the only thing we're doing for June. :)


GeneralDirection
World of Tanks friendly software
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01.06.2012 21:46:49
 
Subject: World of Tanks friendly software
Link on message: #1987984

View Postdrboot, on Jun 01 2012 - 11:46, said: how about instead of wasting resources on this, you guys release a hotfix for your patches?
there are already plenty of sources to find this info...

GeneralDirection: Rest assured, there were exactly zero development resources spent on creating the page on the portal.


lord_farquad
Classic, Season I Tiebreaker Rounds
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01.06.2012 21:07:44
 
Subject: Classic, Season I Tiebreaker Rounds
Link on message: #1987722

View Posted_anger, on Jun 01 2012 - 19:57, said: how you will sort out 17 teams into 4-5 slots with one match?

lord_farquad: It will likely be more of a mini-tournament style set, not just a single battle as I don't believe there's a fair way to do it with only one battle.


lord_farquad
Classic, Season I Tiebreaker Rounds
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01.06.2012 21:07:44
 
Subject: Classic, Season I Tiebreaker Rounds
Link on message: #1987722

View Posted_anger, on Jun 01 2012 - 18:57, said: how you will sort out 17 teams into 4-5 slots with one match?

lord_farquad: It will likely be more of a mini-tournament style set, not just a single battle as I don't believe there's a fair way to do it with only one battle.


lord_farquad
Classic, Season I Tiebreaker Rounds
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01.06.2012 20:53:27
 
Subject: Classic, Season I Tiebreaker Rounds
Link on message: #1987628

View Posted_anger, on Jun 01 2012 - 19:40, said: any idea yet how you are dealing with the 17 21-point teams contending for the last 4-5 wildcard slots?

lord_farquad: There will be another tiebreaker round next weekend as well for those, and for those with more than 2 teams tied for 1st place in their division (fortunately the two did not overlap).


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