Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Working as intended? That Sucks...
Link on message: #3400499
Quintan, on Jan 03 2013 - 20:26, said: What does any of your babble have to do with anything I said?
Learn to READ ****....
Quintan, on Jan 03 2013 - 19:53, said: I recently got my first "Tier X" tank, an M48A1 Patton. I have somehow even managed to get to 53% wins out of about 75 pub games.
**** so what your saying is your doing above average in the tank... whats the complaint? That its harder to do at tier X?
The thing is.......Between; The costs, The broken MM, The Arty party and lately The scout-fests. I have not been able to have "ANY FUN" playing my tier X !! ..
**What your really are doing .....Whine people are better at tanks at tier X and shoot me more then lower tiers...I will go back there so I can feel my ego inflate...
Anyways.......Maybe it's different if you're in a clan and in clan wars but for solo players like myself I find that reaching tier X is not rewarding at all. I wanted to play the heck out of my M48A1 but it's too fracking stressful to play when the matches I get are "anything but Fun" plus you lose credits.
*** What this really says ...... I really enjoying stomping everyone so playing end tier games is hardmode and I want easy mode....
Is this the way WG intended the game to be? Work your arse off to get to tier X so that you can feel frustrated and cheated? I will try to stick to lower tier matches to continue to have fun but Idk about this game anymore..
*** Whats this is saying ... Again I worked my way up to tier X to not play against better competition... I just wanted to easy mode button the games and always play the same and never have to adjust or have any variety.....
Link on message: #3400499
Quintan, on Jan 03 2013 - 20:26, said: What does any of your babble have to do with anything I said?
Learn to READ ****....
Yoott: Lets analyze your post and since your resorting to name calling Id
say I hit the mark pretty close
Quintan, on Jan 03 2013 - 19:53, said: I recently got my first "Tier X" tank, an M48A1 Patton. I have somehow even managed to get to 53% wins out of about 75 pub games.
**** so what your saying is your doing above average in the tank... whats the complaint? That its harder to do at tier X?
The thing is.......Between; The costs, The broken MM, The Arty party and lately The scout-fests. I have not been able to have "ANY FUN" playing my tier X !! ..
**What your really are doing .....Whine people are better at tanks at tier X and shoot me more then lower tiers...I will go back there so I can feel my ego inflate...
Anyways.......Maybe it's different if you're in a clan and in clan wars but for solo players like myself I find that reaching tier X is not rewarding at all. I wanted to play the heck out of my M48A1 but it's too fracking stressful to play when the matches I get are "anything but Fun" plus you lose credits.
*** What this really says ...... I really enjoying stomping everyone so playing end tier games is hardmode and I want easy mode....
Is this the way WG intended the game to be? Work your arse off to get to tier X so that you can feel frustrated and cheated? I will try to stick to lower tier matches to continue to have fun but Idk about this game anymore..
*** Whats this is saying ... Again I worked my way up to tier X to not play against better competition... I just wanted to easy mode button the games and always play the same and never have to adjust or have any variety.....
Yoott: PS nice edit on your name calling why not leave the original
message the one that starts with jack and ends with something more
of your nature ....
Subject: Working as intended? That Sucks...
Link on message: #3400341
Link on message: #3400341
Yoott: Im assuming you wanted the end game to be where you got to run
around pushing the easy mode button and feeling like a god so you
can whip your .....ego around in others faces and then move
on......
Oh wait thats right a player may have to actually know how to play in all situations and understand the maps, team make ups to be good in tier 10...... Working as intended........ go play mid tiers then where you can pick on players who have not learned the game fully, or have full crew skills, or 1000's of games under their belts and pick on them........ or quit whining play the game.. and learn.....
Oh wait thats right a player may have to actually know how to play in all situations and understand the maps, team make ups to be good in tier 10...... Working as intended........ go play mid tiers then where you can pick on players who have not learned the game fully, or have full crew skills, or 1000's of games under their belts and pick on them........ or quit whining play the game.. and learn.....
Subject: Season's Greetings From Wargaming
Link on message: #3400229
iDestroya, on Dec 25 2012 - 23:26, said: Lord Farquad! love the stash! grow a goatee too!
Link on message: #3400229
iDestroya, on Dec 25 2012 - 23:26, said: Lord Farquad! love the stash! grow a goatee too!
lord_farquad: I have one, you just can never see it because of the lights
Subject: Season's Greetings From Wargaming
Link on message: #3400229
iDestroya, on Dec 25 2012 - 22:26, said: Lord Farquad! love the stash! grow a goatee too!
Link on message: #3400229
iDestroya, on Dec 25 2012 - 22:26, said: Lord Farquad! love the stash! grow a goatee too!
lord_farquad: I have one, you just can never see it because of the lights
Subject: Christmas Greeting suggestion for WG to the community
Link on message: #3400199
jdtherocker, on Dec 31 2012 - 22:49, said: Farquad do you require for me to do a pitch like a used car salesman?
Link on message: #3400199
jdtherocker, on Dec 31 2012 - 22:49, said: Farquad do you require for me to do a pitch like a used car salesman?
lord_farquad: Who said anything about "used"
Subject: Christmas Greeting suggestion for WG to the community
Link on message: #3400199
jdtherocker, on Dec 31 2012 - 21:49, said: Farquad do you require for me to do a pitch like a used car salesman?
Link on message: #3400199
jdtherocker, on Dec 31 2012 - 21:49, said: Farquad do you require for me to do a pitch like a used car salesman?
lord_farquad: Who said anything about "used"
Subject: Skirmish 2
Link on message: #3395627
DHanson865, on Jan 03 2013 - 03:18, said: The listing says minimum of 10 players per team on one spot and team cap raised to 10 in another. Surely a team with 9 players is allowed even if at a disadvantage?
edit: the other page says (maximum 15 players per team).
DHanson865, on Jan 03 2013 - 03:18, said: So the points cap is 14x 3 + 4 = 46 points if no arty and each arty used reduces the effective points by 1 per.
definitely needs some editing on the pages still.
http://worldoftanks....906-skirmish-2/ is the one that needs the most editing
Link on message: #3395627
DHanson865, on Jan 03 2013 - 03:18, said: The listing says minimum of 10 players per team on one spot and team cap raised to 10 in another. Surely a team with 9 players is allowed even if at a disadvantage?
edit: the other page says (maximum 15 players per team).
Captain_Judo: Each team must have a minimum of 10 registered players in order to
apply to Skirmish 2. There is no minimum on the number of players
you bring into battle.
Same goes with the "team cap". The portal announcement is simply pointing out that the maximum number of players per battle has been increased, since Skirmish 1, to 10 players.
The maximum number of players you may register to your team is 15.
Same goes with the "team cap". The portal announcement is simply pointing out that the maximum number of players per battle has been increased, since Skirmish 1, to 10 players.
The maximum number of players you may register to your team is 15.
DHanson865, on Jan 03 2013 - 03:18, said: So the points cap is 14x 3 + 4 = 46 points if no arty and each arty used reduces the effective points by 1 per.
definitely needs some editing on the pages still.
http://worldoftanks....906-skirmish-2/ is the one that needs the most editing
Captain_Judo: There is no points cap for Skirmish 2. However, mindful that each
battle is 10 vs 10, you are limited to 31 total tier points.
Subject: Skirmish 2
Link on message: #3395627
DHanson865, on Jan 03 2013 - 02:18, said: The listing says minimum of 10 players per team on one spot and team cap raised to 10 in another. Surely a team with 9 players is allowed even if at a disadvantage?
edit: the other page says (maximum 15 players per team).
DHanson865, on Jan 03 2013 - 02:18, said: So the points cap is 14x 3 + 4 = 46 points if no arty and each arty used reduces the effective points by 1 per.
definitely needs some editing on the pages still.
http://worldoftanks....906-skirmish-2/ is the one that needs the most editing
Link on message: #3395627
DHanson865, on Jan 03 2013 - 02:18, said: The listing says minimum of 10 players per team on one spot and team cap raised to 10 in another. Surely a team with 9 players is allowed even if at a disadvantage?
edit: the other page says (maximum 15 players per team).
Captain_Judo: Each team must have a minimum of 10 registered players in order to
apply to Skirmish 2. There is no minimum on the number of players
you bring into battle.
Same goes with the "team cap". The portal announcement is simply pointing out that the maximum number of players per battle has been increased, since Skirmish 1, to 10 players.
The maximum number of players you may register to your team is 15.
Same goes with the "team cap". The portal announcement is simply pointing out that the maximum number of players per battle has been increased, since Skirmish 1, to 10 players.
The maximum number of players you may register to your team is 15.
DHanson865, on Jan 03 2013 - 02:18, said: So the points cap is 14x 3 + 4 = 46 points if no arty and each arty used reduces the effective points by 1 per.
definitely needs some editing on the pages still.
http://worldoftanks....906-skirmish-2/ is the one that needs the most editing
Captain_Judo: There is no points cap for Skirmish 2. However, mindful that each
battle is 10 vs 10, you are limited to 31 total tier points.
Subject: Looking for female tankers
Link on message: #3395366
Link on message: #3395366
Gaea: Interesting topic... And there are a lot more girls on the
"internet" than you think, sometimes, we just don't feel the need
to advertise it.
Subject: Looking for female tankers
Link on message: #3395366
Link on message: #3395366
Gaea: Interesting topic... And there are a lot more girls on the
"internet" than you think, sometimes, we just don't feel the need
to advertise it.
Subject: Looking for female tankers
Link on message: #3395196
Link on message: #3395196
Yoott: Can I have my wife join? She kindof a pain in my butt during my
clan chats and coms....... :-)
(shes so going to see this and kick my butt)
(shes so going to see this and kick my butt)
Subject: Skirmish 2
Link on message: #3394018
Its_pie, on Jan 03 2013 - 00:26, said: Out of interest is there a team combined max tier limit in this skirmish as there was one last time, just want to make sure.
Link on message: #3394018
Its_pie, on Jan 03 2013 - 00:26, said: Out of interest is there a team combined max tier limit in this skirmish as there was one last time, just want to make sure.
Captain_Judo: There is no point limit for this skirmish.
Subject: Skirmish 2
Link on message: #3394018
Its_pie, on Jan 02 2013 - 23:26, said: Out of interest is there a team combined max tier limit in this skirmish as there was one last time, just want to make sure.
Link on message: #3394018
Its_pie, on Jan 02 2013 - 23:26, said: Out of interest is there a team combined max tier limit in this skirmish as there was one last time, just want to make sure.
Captain_Judo:
There is no point limit for this skirmish.
There is no point limit for this skirmish.
Subject: Skirmish 2
Link on message: #3393984
detangler, on Jan 03 2013 - 00:14, said: also:
"This sample roster meets the eligible criteria according to our Team & Tier Limit Rules (see above). All SPGs are tier II or below. All medium tanks, tank destroyers, and light tanks are tier IV or below, and the team consists of only 10 players."
should be "...all meds, TDs, and lights are Tier III or below..."
Link on message: #3393984
detangler, on Jan 03 2013 - 00:14, said: also:
"This sample roster meets the eligible criteria according to our Team & Tier Limit Rules (see above). All SPGs are tier II or below. All medium tanks, tank destroyers, and light tanks are tier IV or below, and the team consists of only 10 players."
should be "...all meds, TDs, and lights are Tier III or below..."
Captain_Judo: The same rule-set written differently
Does the part you quoted come across as confusing?
Does the part you quoted come across as confusing?
Subject: Skirmish 2
Link on message: #3393984
detangler, on Jan 02 2013 - 23:14, said: also:
"This sample roster meets the eligible criteria according to our Team & Tier Limit Rules (see above). All SPGs are tier II or below. All medium tanks, tank destroyers, and light tanks are tier IV or below, and the team consists of only 10 players."
should be "...all meds, TDs, and lights are Tier III or below..."
Link on message: #3393984
detangler, on Jan 02 2013 - 23:14, said: also:
"This sample roster meets the eligible criteria according to our Team & Tier Limit Rules (see above). All SPGs are tier II or below. All medium tanks, tank destroyers, and light tanks are tier IV or below, and the team consists of only 10 players."
should be "...all meds, TDs, and lights are Tier III or below..."
Captain_Judo:
The same rule-set written differently
Does the part you quoted come across as confusing?
The same rule-set written differently
Does the part you quoted come across as confusing?
Subject: Skirmish 2
Link on message: #3393910
orangyvv, on Jan 02 2013 - 23:58, said: http://worldoftanks....906-skirmish-2/
Example Roster
Cruiser IV
Cruiser IV
T57
Locust
Marder II
Marder II
Marder II
Ren. UE57
BS
T-28 (tier IV Light)
Link on message: #3393910
orangyvv, on Jan 02 2013 - 23:58, said: http://worldoftanks....906-skirmish-2/
Example Roster
Cruiser IV
Cruiser IV
T57
Locust
Marder II
Marder II
Marder II
Ren. UE57
BS
T-28 (tier IV Light)
Captain_Judo: Thanks, orangyw. The appropriate team has been notified. The change
should reflect now
Subject: Skirmish 2
Link on message: #3393910
orangyvv, on Jan 02 2013 - 22:58, said: http://worldoftanks....906-skirmish-2/
Example Roster
Cruiser IV
Cruiser IV
T57
Locust
Marder II
Marder II
Marder II
Ren. UE57
BS
T-28 (tier IV Light)
Link on message: #3393910
orangyvv, on Jan 02 2013 - 22:58, said: http://worldoftanks....906-skirmish-2/
Example Roster
Cruiser IV
Cruiser IV
T57
Locust
Marder II
Marder II
Marder II
Ren. UE57
BS
T-28 (tier IV Light)
Captain_Judo:
Thanks, orangyw. The appropriate team has been notified. The change should reflect now
Thanks, orangyw. The appropriate team has been notified. The change should reflect now
Subject: Skirmish 2
Link on message: #3393654
orangyvv, on Jan 02 2013 - 23:52, said: Still not updated
Link on message: #3393654
orangyvv, on Jan 02 2013 - 23:52, said: Still not updated
Captain_Judo: Balgur was referring to the sample battle roster. It should reflect
the change- try refreshing
Subject: Skirmish 2
Link on message: #3393654
orangyvv, on Jan 02 2013 - 22:52, said: Still not updated
Link on message: #3393654
orangyvv, on Jan 02 2013 - 22:52, said: Still not updated
Captain_Judo:
Balgur was referring to the sample battle roster. It should reflect the change- try refreshing
Balgur was referring to the sample battle roster. It should reflect the change- try refreshing
Subject: Weekend Scrimmages
Link on message: #3393635
Beasts_of_the_East, on Jan 02 2013 - 23:44, said: No more scrimmages in 2013? These are still awesome, as my clan loves these 1 day tourneys in the weekends and we are having a blast.
Still curious what the plans will be to replace them...
Link on message: #3393635
Beasts_of_the_East, on Jan 02 2013 - 23:44, said: No more scrimmages in 2013? These are still awesome, as my clan loves these 1 day tourneys in the weekends and we are having a blast.
Still curious what the plans will be to replace them...
Captain_Judo: My lips remain sealed
But I'm crossing my fingers that we can shed more light on our 2013 plans soon!
But I'm crossing my fingers that we can shed more light on our 2013 plans soon!
Subject: Weekend Scrimmages
Link on message: #3393635
Beasts_of_the_East, on Jan 02 2013 - 22:44, said: No more scrimmages in 2013? These are still awesome, as my clan loves these 1 day tourneys in the weekends and we are having a blast.
Still curious what the plans will be to replace them...
Link on message: #3393635
Beasts_of_the_East, on Jan 02 2013 - 22:44, said: No more scrimmages in 2013? These are still awesome, as my clan loves these 1 day tourneys in the weekends and we are having a blast.
Still curious what the plans will be to replace them...
Captain_Judo:
My lips remain sealed
But I'm crossing my fingers that we can shed more light on our 2013 plans soon!
My lips remain sealed
But I'm crossing my fingers that we can shed more light on our 2013 plans soon!
Subject: Skirmish 2
Link on message: #3393582
Balgur, on Jan 02 2013 - 23:39, said: The T-28 is a medium not a light. I'm guessing you did indeed mean only 1 tier four heavy or light and tier 4 mediums are not allowed.
Link on message: #3393582
Balgur, on Jan 02 2013 - 23:39, said: The T-28 is a medium not a light. I'm guessing you did indeed mean only 1 tier four heavy or light and tier 4 mediums are not allowed.
Captain_Judo: Thanks for catching that, Balgur. The sample roster has been
edited,
Subject: Skirmish 2
Link on message: #3393582
Balgur, on Jan 02 2013 - 22:39, said: The T-28 is a medium not a light. I'm guessing you did indeed mean only 1 tier four heavy or light and tier 4 mediums are not allowed.
Link on message: #3393582
Balgur, on Jan 02 2013 - 22:39, said: The T-28 is a medium not a light. I'm guessing you did indeed mean only 1 tier four heavy or light and tier 4 mediums are not allowed.
Captain_Judo:
Thanks for catching that, Balgur. The sample roster has been edited,
Thanks for catching that, Balgur. The sample roster has been edited,
Subject: World of Tanks running TV ads in Canada
Link on message: #3392657
iDestroya, on Jan 02 2013 - 17:50, said: ROTFLMAO. We all watch re-runs of slapshot when we're not playing online games or hockey. Slapshot's still the best sports movie, EVER!
Link on message: #3392657
iDestroya, on Jan 02 2013 - 17:50, said: ROTFLMAO. We all watch re-runs of slapshot when we're not playing online games or hockey. Slapshot's still the best sports movie, EVER!
Hypnotik: So does that mean you put on the foil when you play tanks?
Subject: Skirmish 2
Link on message: #3392360
Link on message: #3392360
Captain_Judo: RegistrationRegistration begins: January 2, 2013
Registration ends: January 4, 2013 at 9:00AM PDT (12:00PM EDT) Victory ConditionsThe winner of each round will be determined as the first to 3 victories on a given map.
Each battle will last 10 minutes.
The Standard battle mode will be used for this tournament. Tier & Point Limits
With a maximum of 10 players per battle, a team (maximum 15 players per team) must field a selection of tanks based on the below tier limits.Heavy: (see below)
Medium: 3
Light: 3
TD: 3
SPG: 2
One tier 4 heavy or one tier 4 light allowed per team Schedule
Rounds will begin at 7:30PM PDT (10:30PM EST, 02:30 UTC) each scheduled day. Curious what time this is in your region? Use this handy Time Zone Converter to help you out!Round 1: January 7th
Round 2: January 8th
Round 3: January 9th
Round 4: January 10th
Round 5: January 11th
Round 6: January 12th There will be a 2 minute break in between rounds.
Prizes
The following prizes will be provided to each member of the respective team, including reserves.First place: 5,000
Second place: 2,000
Third place: 1,000
Fourth place: 1,000 Maps
There will only be one map used during Skirmish 2. The map played on will be Airfield.
**Note: Wargaming America's eSports wants your tournament replays for feedback analysis. We request one replay from each round's winning captain. Please submit your replay to tournaments@worldoftanks.com as an attachment.
Registration ends: January 4, 2013 at 9:00AM PDT (12:00PM EDT) Victory ConditionsThe winner of each round will be determined as the first to 3 victories on a given map.
Each battle will last 10 minutes.
The Standard battle mode will be used for this tournament. Tier & Point Limits
With a maximum of 10 players per battle, a team (maximum 15 players per team) must field a selection of tanks based on the below tier limits.Heavy: (see below)
Medium: 3
Light: 3
TD: 3
SPG: 2
One tier 4 heavy or one tier 4 light allowed per team Schedule
Rounds will begin at 7:30PM PDT (10:30PM EST, 02:30 UTC) each scheduled day. Curious what time this is in your region? Use this handy Time Zone Converter to help you out!Round 1: January 7th
Round 2: January 8th
Round 3: January 9th
Round 4: January 10th
Round 5: January 11th
Round 6: January 12th There will be a 2 minute break in between rounds.
Prizes
The following prizes will be provided to each member of the respective team, including reserves.First place: 5,000
Second place: 2,000
Third place: 1,000
Fourth place: 1,000 Maps
There will only be one map used during Skirmish 2. The map played on will be Airfield.
**Note: Wargaming America's eSports wants your tournament replays for feedback analysis. We request one replay from each round's winning captain. Please submit your replay to tournaments@worldoftanks.com as an attachment.
Subject: Skirmish 2
Link on message: #3392360
Link on message: #3392360
Captain_Judo: Registration Registration begins: January 2, 2013
Registration ends: January 4, 2013 at 9:00AM PDT (12:00PM EDT) Victory Conditions The winner of each round will be determined as the first to 3 victories on a given map.
Each battle will last 10 minutes.
The Standard battle mode will be used for this tournament. Tier & Point Limits
With a maximum of 10 players per battle, a team (maximum 15 players per team) must field a selection of tanks based on the below tier limits. Heavy: (see below)
Medium: 3
Light: 3
TD: 3
SPG: 2
One tier 4 heavy or one tier 4 light allowed per team Schedule
Rounds will begin at 7:30PM PDT (10:30PM EST, 02:30 UTC) each scheduled day. Curious what time this is in your region? Use this handy Time Zone Converter to help you out! Round 1: January 7th
Round 2: January 8th
Round 3: January 9th
Round 4: January 10th
Round 5: January 11th
Round 6: January 12th There will be a 2 minute break in between rounds.
Prizes
The following prizes will be provided to each member of the respective team, including reserves. First place: 5,000
Second place: 2,000
Third place: 1,000
Fourth place: 1,000 Maps
There will only be one map used during Skirmish 2. The map played on will be Airfield.
**Note: Wargaming America's eSports wants your tournament replays for feedback analysis. We request one replay from each round's winning captain. Please submit your replay to tournaments@worldoftanks.com as an attachment.
Registration ends: January 4, 2013 at 9:00AM PDT (12:00PM EDT) Victory Conditions The winner of each round will be determined as the first to 3 victories on a given map.
Each battle will last 10 minutes.
The Standard battle mode will be used for this tournament. Tier & Point Limits
With a maximum of 10 players per battle, a team (maximum 15 players per team) must field a selection of tanks based on the below tier limits. Heavy: (see below)
Medium: 3
Light: 3
TD: 3
SPG: 2
One tier 4 heavy or one tier 4 light allowed per team Schedule
Rounds will begin at 7:30PM PDT (10:30PM EST, 02:30 UTC) each scheduled day. Curious what time this is in your region? Use this handy Time Zone Converter to help you out! Round 1: January 7th
Round 2: January 8th
Round 3: January 9th
Round 4: January 10th
Round 5: January 11th
Round 6: January 12th There will be a 2 minute break in between rounds.
Prizes
The following prizes will be provided to each member of the respective team, including reserves. First place: 5,000
Second place: 2,000
Third place: 1,000
Fourth place: 1,000 Maps
There will only be one map used during Skirmish 2. The map played on will be Airfield.
**Note: Wargaming America's eSports wants your tournament replays for feedback analysis. We request one replay from each round's winning captain. Please submit your replay to tournaments@worldoftanks.com as an attachment.
Subject: World of Tanks running TV ads in Canada
Link on message: #3390715
Underdarkhunter, on Jan 02 2013 - 17:26, said: Canada has TV?
Link on message: #3390715
Underdarkhunter, on Jan 02 2013 - 17:26, said: Canada has TV?
Hypnotik: At the community center. They all have to huddle around it.
Luckily, Canadians don't know how to be mean, so there are never
any arguments over the channel.
Subject: Returning Player Missing Tanks
Link on message: #3389888
oldcrankyman, on Jan 02 2013 - 16:21, said: Did the Wolverine even exist a year ago?
Link on message: #3389888
oldcrankyman, on Jan 02 2013 - 16:21, said: Did the Wolverine even exist a year ago?
Yoott: Yes it did
Subject: Returning Player Missing Tanks
Link on message: #3389340
Link on message: #3389340
Yoott: OP has 770 battles and none of the tanks he has in the garage are
ones that were swapped out or changed..... so my guess is the sort
button on the bottom is clicked to show only primary
Subject: Returning Player Missing Tanks
Link on message: #3389313
Link on message: #3389313
Yoott: Ok well when you leave a game for a year,,,,,,, Things change ....
some tanks were removed, switched, changed... and replacements
given for some....... as for missing tanks... click the sort bar on
the right to all and they should appear..... you also probably
received the gift tank for the new year US tier 2.....
what ones are you MISSING exactly...
what ones are you MISSING exactly...
Subject: Rampage's Ruckus
Link on message: #3389253
Link on message: #3389253
dance210: So many cool movies coming out this year, but I'm really looking
forward to this one
Subject: Why cant we get something like this?!
Link on message: #3389206
Link on message: #3389206
dance210: Does look pretty cool.
You could always suggest something like this, or whatever other ideas you have, hereor try PMing Major_Rampage your ideas for different contests.
You could always suggest something like this, or whatever other ideas you have, hereor try PMing Major_Rampage your ideas for different contests.
Subject: Unable to talk in chat
Link on message: #3388381
Link on message: #3388381
CatStalker: Check the mods you might have installed, I've heard of some mods
causing this type of issue.
Subject: I still do not understand crew training.
Link on message: #3387444
Steel_chaos, on Jan 02 2013 - 06:20, said: I have read and read and read the posts on this topic and I still do not understand how crew training works.
Let me start by explaining that I am grinding all nations and all branches of all trees, so I have a lot of work ahead of me.
I have in general worked my way from tier 1 to tier 2, sold the tier 1 and then worked on the tier 3. At which point I sell the tier 2 and buy the tier 3.
There have been a few exceptions, but that's generally how I proceed.
I do not have unlimited garages or barracks but I have bought some extras of both.
It seemed to me that to save space and cost, I would train my crews close to 100%, then move my crew from, for example, the BT-2 to the BT-7.
I understand that there will be a drop in skill when you move up, so I am OK with all this so far.
Here's where I am getting confused.
I was able to turn my Hellcat elite and the crew was 100% plus.
I bought a T26/2 and to save space in barracks I bought it without the crew.
I figured I'd just move my Hellcat crew into it and train them up.
I liked the Hellcat so I decided to keep it. I thought i'd just move the crew back and forth from the T25/2 to the Hellcat.
However when I put them back into the Hellcat, they no longer appear to be qualified to run the Hellcat.
I don't see any place that shows that a crew is qualified for multiple tanks (Yes I know must be same country and same type I.e mediums).
So what am I doing wrong? What am I missing?
I am so confused. Where did my 100% trained Hellcat crew go?
Link on message: #3387444
Steel_chaos, on Jan 02 2013 - 06:20, said: I have read and read and read the posts on this topic and I still do not understand how crew training works.
Let me start by explaining that I am grinding all nations and all branches of all trees, so I have a lot of work ahead of me.
I have in general worked my way from tier 1 to tier 2, sold the tier 1 and then worked on the tier 3. At which point I sell the tier 2 and buy the tier 3.
There have been a few exceptions, but that's generally how I proceed.
I do not have unlimited garages or barracks but I have bought some extras of both.
It seemed to me that to save space and cost, I would train my crews close to 100%, then move my crew from, for example, the BT-2 to the BT-7.
I understand that there will be a drop in skill when you move up, so I am OK with all this so far.
Here's where I am getting confused.
I was able to turn my Hellcat elite and the crew was 100% plus.
I bought a T26/2 and to save space in barracks I bought it without the crew.
I figured I'd just move my Hellcat crew into it and train them up.
I liked the Hellcat so I decided to keep it. I thought i'd just move the crew back and forth from the T25/2 to the Hellcat.
However when I put them back into the Hellcat, they no longer appear to be qualified to run the Hellcat.
I don't see any place that shows that a crew is qualified for multiple tanks (Yes I know must be same country and same type I.e mediums).
So what am I doing wrong? What am I missing?
I am so confused. Where did my 100% trained Hellcat crew go?
Yoott: You retrained your crew for the t25/2..... and basically they
removed the part of their brains that knew how to drive the
hellcat.... in order to reuse them in the hellcat you have to
retrain them in hellcat again....
its annoying but its how it works....
its annoying but its how it works....
Subject: An Open Letter to Wargaming Developers - Our Lacking Social System
Link on message: #3387270
Link on message: #3387270
CatStalker:
Subject: Caption Contest Week 6 Winners!
Link on message: #3383236
Link on message: #3383236
dance210: Congrats y'all, those were good
Subject: Caption Contest #7
Link on message: #3383177
Link on message: #3383177
Yoott: My entry
Father...."You see son one day this can all be yours, everywhere the light touches"
Son .... Everywhere the light touches.... wow.....what about that shadowy area over there
Father ... dont go there son the patchnotes say it will be released Soon tm.
Father...."You see son one day this can all be yours, everywhere the light touches"
Son .... Everywhere the light touches.... wow.....what about that shadowy area over there
Father ... dont go there son the patchnotes say it will be released Soon tm.
Yoott
Who Shot the Sheriff Rules (For those driving the Sheriff Accounts) [UPDATED...
01.01.2013 20:47:02
Subject: Who Shot the Sheriff Rules (For those driving the Sheriff Accounts) [UPDATED...
Link on message: #3382183
Darkbowser3, on Jan 01 2013 - 20:42, said: well out of all the sheriff events that have taken place, I have never EVER seen a sheriff at night. In fact the first time I ever saw a sheriff was a few weeks ago when I was super lucky to play during the day time (around noon). If there is a sheriff on at night then they either must only play 10's or idk...
Link on message: #3382183
Darkbowser3, on Jan 01 2013 - 20:42, said: well out of all the sheriff events that have taken place, I have never EVER seen a sheriff at night. In fact the first time I ever saw a sheriff was a few weeks ago when I was super lucky to play during the day time (around noon). If there is a sheriff on at night then they either must only play 10's or idk...
Yoott: Played all day all tiers ..... 14 - 15000 people on even during off
hours ... your chances are still small to see one so........
Yoott
Who Shot the Sheriff Rules (For those driving the Sheriff Accounts) [UPDATED...
01.01.2013 20:38:00
Subject: Who Shot the Sheriff Rules (For those driving the Sheriff Accounts) [UPDATED...
Link on message: #3382087
Darkbowser3, on Jan 01 2013 - 20:36, said: Also, I wish there was a sheriff around when I always play. I can only get on at night (12-5am EST) and whenever there is an event like this, there is no sheriff around. I would even be willing to be that person just because I know how it feels when nothing is around when you get a chance to play.
Link on message: #3382087
Darkbowser3, on Jan 01 2013 - 20:36, said: Also, I wish there was a sheriff around when I always play. I can only get on at night (12-5am EST) and whenever there is an event like this, there is no sheriff around. I would even be willing to be that person just because I know how it feels when nothing is around when you get a chance to play.
Yoott: Sheriff accounts are played all hours and all tiers .......yes
there are going to be times when there will be more on then others
just like the server in general .... but I have yet to log on and
be the only one on even at 2 , 3 4 am so... just unlucky to not get
the same battles
Subject: Caption Contest #7
Link on message: #3381957
Link on message: #3381957
dance210: Eat all your veggies to grow up big and strong like me.
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