Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Trouble with getting in to Test Server
Link on message: #4133376
sjwalker, on Apr 05 2013 - 21:13, said: Q number 53000 been waiting for 30 minuites
Link on message: #4133376
sjwalker, on Apr 05 2013 - 21:13, said: Q number 53000 been waiting for 30 minuitesYoott: you have a few hours... i was 77k ish and it took almost exactly 4
hours....
Subject: AFKing premium tanks... [Mugsy_!]
Link on message: #4133239
Fattty, on Apr 05 2013 - 20:54, said: I can't imagine how fun it is to go through reports and replays for bots.
Link on message: #4133239
Fattty, on Apr 05 2013 - 20:54, said: I can't imagine how fun it is to go through reports and replays for bots.
Mugsy_: I have been watching a ton of replays, it is awful. And sometimes
it just seems like someone truly awful is playing, not a bot.
Subject: AFKing premium tanks... [Mugsy_!]
Link on message: #4133239
Fattty, on Apr 05 2013 - 19:54, said: I can't imagine how fun it is to go through reports and replays for
bots.
Link on message: #4133239
Fattty, on Apr 05 2013 - 19:54, said: I can't imagine how fun it is to go through reports and replays for
bots.Mugsy_:
I have been watching a ton of replays, it is awful. And sometimes it just seems like someone truly awful is playing, not a bot.
I have been watching a ton of replays, it is awful. And sometimes it just seems like someone truly awful is playing, not a bot.
Subject: AFKing premium tanks... [Mugsy_!]
Link on message: #4133239
Fattty, on Apr 05 2013 - 19:54, said: I can't imagine how fun it is to go through reports and replays for
bots.
Link on message: #4133239
Fattty, on Apr 05 2013 - 19:54, said: I can't imagine how fun it is to go through reports and replays for
bots.Mugsy_:
I have been watching a ton of replays, it is awful. And sometimes it just seems like someone truly awful is playing, not a bot.
I have been watching a ton of replays, it is awful. And sometimes it just seems like someone truly awful is playing, not a bot.
Subject: AFKing premium tanks... [Mugsy_!]
Link on message: #4133231
alf2499, on Apr 04 2013 - 00:32, said: I dunno who WG thinks they're trying to kid by insisting they actually do anything about AFKers/bots
Link on message: #4133231
alf2499, on Apr 04 2013 - 00:32, said: I dunno who WG thinks they're trying to kid by insisting they actually do anything about AFKers/bots
Mugsy_: I think the largest obstacle may be proving that someone is
botting. Think about the excuses you might hear if you confront
someone about botting on their account.
"Oh I let me daughter play a battle" "I broke my hand and have been trying to play with only one"
There are lots of excuses for AFKing as well.
I agree that on the development end there needs to be steps taken to ensure participation in each battle.
Aside from mileage requirements won't help, I have seen replays of arty that gets their 1 kill and then checks out, leaving teammates hanging.
What other things do you think should be done to ensure active team mates?
"Oh I let me daughter play a battle" "I broke my hand and have been trying to play with only one"
There are lots of excuses for AFKing as well.
I agree that on the development end there needs to be steps taken to ensure participation in each battle.
Aside from mileage requirements won't help, I have seen replays of arty that gets their 1 kill and then checks out, leaving teammates hanging.
What other things do you think should be done to ensure active team mates?
Subject: AFKing premium tanks... [Mugsy_!]
Link on message: #4133231
alf2499, on Apr 03 2013 - 23:32, said: I dunno who WG thinks they're trying to kid by insisting they
actually do anything about AFKers/bots
Link on message: #4133231
alf2499, on Apr 03 2013 - 23:32, said: I dunno who WG thinks they're trying to kid by insisting they
actually do anything about AFKers/botsMugsy_:
I think the largest obstacle may be proving that someone is botting. Think about the excuses you might hear if you confront someone about botting on their account.
"Oh I let me daughter play a battle" "I broke my hand and have been trying to play with only one"
There are lots of excuses for AFKing as well.
I agree that on the development end there needs to be steps taken to ensure participation in each battle.
Aside from mileage requirements won't help, I have seen replays of arty that gets their 1 kill and then checks out, leaving teammates hanging.
What other things do you think should be done to ensure active team mates?
I think the largest obstacle may be proving that someone is botting. Think about the excuses you might hear if you confront someone about botting on their account.
"Oh I let me daughter play a battle" "I broke my hand and have been trying to play with only one"
There are lots of excuses for AFKing as well.
I agree that on the development end there needs to be steps taken to ensure participation in each battle.
Aside from mileage requirements won't help, I have seen replays of arty that gets their 1 kill and then checks out, leaving teammates hanging.
What other things do you think should be done to ensure active team mates?
Subject: AFKing premium tanks... [Mugsy_!]
Link on message: #4133231
alf2499, on Apr 03 2013 - 23:32, said: I dunno who WG thinks they're trying to kid by insisting they
actually do anything about AFKers/bots
Link on message: #4133231
alf2499, on Apr 03 2013 - 23:32, said: I dunno who WG thinks they're trying to kid by insisting they
actually do anything about AFKers/botsMugsy_:
I think the largest obstacle may be proving that someone is botting. Think about the excuses you might hear if you confront someone about botting on their account.
"Oh I let me daughter play a battle" "I broke my hand and have been trying to play with only one"
There are lots of excuses for AFKing as well.
I agree that on the development end there needs to be steps taken to ensure participation in each battle.
Aside from mileage requirements won't help, I have seen replays of arty that gets their 1 kill and then checks out, leaving teammates hanging.
What other things do you think should be done to ensure active team mates?
I think the largest obstacle may be proving that someone is botting. Think about the excuses you might hear if you confront someone about botting on their account.
"Oh I let me daughter play a battle" "I broke my hand and have been trying to play with only one"
There are lots of excuses for AFKing as well.
I agree that on the development end there needs to be steps taken to ensure participation in each battle.
Aside from mileage requirements won't help, I have seen replays of arty that gets their 1 kill and then checks out, leaving teammates hanging.
What other things do you think should be done to ensure active team mates?
Subject: World of Tanks Championship Series: Spring Season (Qualifiers)
Link on message: #4133197
dance210, on Apr 05 2013 - 20:49, said: Will teams need to re-register for the Open League if they
participated in the qualifiers, but didn't make they Minor/Major
leagues?
Link on message: #4133197
dance210, on Apr 05 2013 - 20:49, said: Will teams need to re-register for the Open League if they
participated in the qualifiers, but didn't make they Minor/Major
leagues?Captain_Judo: Correct. There are no teams invited to the Open League.
Subject: World of Tanks Championship Series: Spring Season (Qualifiers)
Link on message: #4133197
dance210, on Apr 05 2013 - 19:49, said: Will teams need to re-register for the Open League if they
participated in the qualifiers, but didn't make they Minor/Major
leagues?
Link on message: #4133197
dance210, on Apr 05 2013 - 19:49, said: Will teams need to re-register for the Open League if they
participated in the qualifiers, but didn't make they Minor/Major
leagues?Captain_Judo:
Correct. There are no teams invited to the Open League.
Correct. There are no teams invited to the Open League.
Subject: World of Tanks Classic, Season 2
Link on message: #4133193
Exploit, on Apr 05 2013 - 17:43, said: I pm'ed you for a request for roster change judo .. I will message you now to give you the changes
Link on message: #4133193
Exploit, on Apr 05 2013 - 17:43, said: I pm'ed you for a request for roster change judo .. I will message you now to give you the changes
Captain_Judo: I'm sorry, Exploit
The deadline for submitting a
player change was the bye week, March 31st.
Subject: World of Tanks Classic, Season 2
Link on message: #4133193
Exploit, on Apr 05 2013 - 16:43, said: I pm'ed you for a request for roster change judo .. I
will message you now to give you the changes
Link on message: #4133193
Exploit, on Apr 05 2013 - 16:43, said: I pm'ed you for a request for roster change judo .. I
will message you now to give you the changesCaptain_Judo: I'm sorry, Exploit
The deadline for submitting a
player change was the bye week, March 31st.
Subject: AFKing premium tanks... [Mugsy_!]
Link on message: #4133179
_Goliard, on Apr 03 2013 - 20:10, said: After yet another delightful day of internet tanking, I would like
to ask our most gracious overlords to do something against the
hordes of AFKing premium tanks.
Link on message: #4133179
_Goliard, on Apr 03 2013 - 20:10, said: After yet another delightful day of internet tanking, I would like
to ask our most gracious overlords to do something against the
hordes of AFKing premium tanks.Mugsy_: I know it is tedious, but please continue to submit reports and
replays if possible.
Subject: AFKing premium tanks... [Mugsy_!]
Link on message: #4133179
_Goliard, on Apr 03 2013 - 19:10, said: After yet another delightful day of internet tanking, I would like
to ask our most gracious overlords to do something against the
hordes of AFKing premium tanks.
Link on message: #4133179
_Goliard, on Apr 03 2013 - 19:10, said: After yet another delightful day of internet tanking, I would like
to ask our most gracious overlords to do something against the
hordes of AFKing premium tanks.Mugsy_:
I know it is tedious, but please continue to submit reports and replays if possible.
I know it is tedious, but please continue to submit reports and replays if possible.
Subject: AFKing premium tanks... [Mugsy_!]
Link on message: #4133179
_Goliard, on Apr 03 2013 - 19:10, said: After yet another delightful day of internet tanking, I would like
to ask our most gracious overlords to do something against the
hordes of AFKing premium tanks.
Link on message: #4133179
_Goliard, on Apr 03 2013 - 19:10, said: After yet another delightful day of internet tanking, I would like
to ask our most gracious overlords to do something against the
hordes of AFKing premium tanks.Mugsy_:
I know it is tedious, but please continue to submit reports and replays if possible.
I know it is tedious, but please continue to submit reports and replays if possible.
Subject: World of Tanks Championship Series: Spring Season (Qualifiers)
Link on message: #4133171
Captain_Judo, on Apr 05 2013 - 20:40, said: The Open League won't begin until April 19th. Registration for the
Open League begins on April 12th.
Link on message: #4133171
Captain_Judo, on Apr 05 2013 - 20:40, said: The Open League won't begin until April 19th. Registration for the
Open League begins on April 12th.dance210: Will teams need to re-register for the Open League if they
participated in the qualifiers, but didn't make they Minor/Major
leagues?
Subject: AFKing premium tanks... [Mugsy_!]
Link on message: #4133166
BanzaiBonsai, on Apr 03 2013 - 20:55, said: Really? Trusting Mugsy_'s empty words? Well good luck with that,
how about trying a PM? Totally worked out for me.
Has not changed yet.
1. on that list has not played again yet, last battle 3. march
2. has played/botted ~100 games, last battle 3. april
3. has also played/botted ~100 games, last battle 11. march
4. has played/botted ~1500 games, last battle 3. april
Not a single one of them had his/her/its account reset yet.
I'd rather not call Mugsy_ out for this stuff, but telling people to send PMs and then not even looking at them even after 2 weeks...
Link on message: #4133166
BanzaiBonsai, on Apr 03 2013 - 20:55, said: Really? Trusting Mugsy_'s empty words? Well good luck with that,
how about trying a PM? Totally worked out for me.Has not changed yet.
1. on that list has not played again yet, last battle 3. march
2. has played/botted ~100 games, last battle 3. april
3. has also played/botted ~100 games, last battle 11. march
4. has played/botted ~1500 games, last battle 3. april
Not a single one of them had his/her/its account reset yet.
I'd rather not call Mugsy_ out for this stuff, but telling people to send PMs and then not even looking at them even after 2 weeks...
Mugsy_: Sorry, I didn't open your PM through the forum - but I actually
receive emailed versions as well and I often work through those. So
I have reviewed your list and began working with that information.
I understand why you would assume I haven't seen your data, so no
hard feelings.
Subject: AFKing premium tanks... [Mugsy_!]
Link on message: #4133166
BanzaiBonsai, on Apr 03 2013 - 19:55, said: Really? Trusting Mugsy_'s empty words? Well good luck with that,
how about trying a PM? Totally worked out for me.
Has not changed yet.
1. on that list has not played again yet, last battle 3. march
2. has played/botted ~100 games, last battle 3. april
3. has also played/botted ~100 games, last battle 11. march
4. has played/botted ~1500 games, last battle 3. april
Not a single one of them had his/her/its account reset yet.
I'd rather not call Mugsy_ out for this stuff, but telling people to send PMs and then not even looking at them even after 2 weeks...
Link on message: #4133166
BanzaiBonsai, on Apr 03 2013 - 19:55, said: Really? Trusting Mugsy_'s empty words? Well good luck with that,
how about trying a PM? Totally worked out for me.Has not changed yet.
1. on that list has not played again yet, last battle 3. march
2. has played/botted ~100 games, last battle 3. april
3. has also played/botted ~100 games, last battle 11. march
4. has played/botted ~1500 games, last battle 3. april
Not a single one of them had his/her/its account reset yet.
I'd rather not call Mugsy_ out for this stuff, but telling people to send PMs and then not even looking at them even after 2 weeks...
Mugsy_:
Sorry, I didn't open your PM through the forum - but I actually receive emailed versions as well and I often work through those. So I have reviewed your list and began working with that information. I understand why you would assume I haven't seen your data, so no hard feelings.
Sorry, I didn't open your PM through the forum - but I actually receive emailed versions as well and I often work through those. So I have reviewed your list and began working with that information. I understand why you would assume I haven't seen your data, so no hard feelings.
Subject: AFKing premium tanks... [Mugsy_!]
Link on message: #4133166
BanzaiBonsai, on Apr 03 2013 - 19:55, said: Really? Trusting Mugsy_'s empty words? Well good luck with that,
how about trying a PM? Totally worked out for me.
Has not changed yet.
1. on that list has not played again yet, last battle 3. march
2. has played/botted ~100 games, last battle 3. april
3. has also played/botted ~100 games, last battle 11. march
4. has played/botted ~1500 games, last battle 3. april
Not a single one of them had his/her/its account reset yet.
I'd rather not call Mugsy_ out for this stuff, but telling people to send PMs and then not even looking at them even after 2 weeks...
Link on message: #4133166
BanzaiBonsai, on Apr 03 2013 - 19:55, said: Really? Trusting Mugsy_'s empty words? Well good luck with that,
how about trying a PM? Totally worked out for me.Has not changed yet.
1. on that list has not played again yet, last battle 3. march
2. has played/botted ~100 games, last battle 3. april
3. has also played/botted ~100 games, last battle 11. march
4. has played/botted ~1500 games, last battle 3. april
Not a single one of them had his/her/its account reset yet.
I'd rather not call Mugsy_ out for this stuff, but telling people to send PMs and then not even looking at them even after 2 weeks...
Mugsy_:
Sorry, I didn't open your PM through the forum - but I actually receive emailed versions as well and I often work through those. So I have reviewed your list and began working with that information. I understand why you would assume I haven't seen your data, so no hard feelings.
Sorry, I didn't open your PM through the forum - but I actually receive emailed versions as well and I often work through those. So I have reviewed your list and began working with that information. I understand why you would assume I haven't seen your data, so no hard feelings.
Subject: World of Tanks Championship Series: Spring Season (Qualifiers)
Link on message: #4133121
Xav, on Apr 04 2013 - 00:34, said: Captain_Judo, a few question for you on the minor league :
Answers might be obvious for everyone, but they are not for me :-)
How many points is given for a victory ? 2 points ? 3 points ?
When/how is the ranking established ? :
- After the 12 Games being played ?
- After the 12 Games, the 16 best teams are randomly assigned to playoffs, the ranking is then done using a cup format ?
- After the 12 Games, the 16 best teams are assigned to playoffs using their rank (1st meet 16th, 2nd meet 15th....) , the ranking is then done using a cup format ?
- After the 12 Games, the 16 best teams are assigned to playoffs using their rank (1st meet 2nd, 3rd meet 4th...) , the ranking is then done using a cup format ?
- Another way ?
Thanks !
dance210, on Apr 05 2013 - 18:52, said: Captain_Judo, will information be posted anywhere for the Open
League before their battles, presumably, begin tonight as well?
I would hazard a guess that most of the information in terms of scheduling/maps would be the same, but I'm sure the Open League teams would like to know who they are facing this evening.
Thanks!
Link on message: #4133121
Xav, on Apr 04 2013 - 00:34, said: Captain_Judo, a few question for you on the minor league :Answers might be obvious for everyone, but they are not for me :-)
How many points is given for a victory ? 2 points ? 3 points ?
When/how is the ranking established ? :
- After the 12 Games being played ?
- After the 12 Games, the 16 best teams are randomly assigned to playoffs, the ranking is then done using a cup format ?
- After the 12 Games, the 16 best teams are assigned to playoffs using their rank (1st meet 16th, 2nd meet 15th....) , the ranking is then done using a cup format ?
- After the 12 Games, the 16 best teams are assigned to playoffs using their rank (1st meet 2nd, 3rd meet 4th...) , the ranking is then done using a cup format ?
- Another way ?
Thanks !
Captain_Judo: 3 points for a victory, 1 point for a draw. No points for a
loss.
Ranking will be updated once a week after each weekend's battles.
Playoffs will apply traditional seeding based on ranking at the end of regular season play.
Ranking will be updated once a week after each weekend's battles.
Playoffs will apply traditional seeding based on ranking at the end of regular season play.
dance210, on Apr 05 2013 - 18:52, said: Captain_Judo, will information be posted anywhere for the Open
League before their battles, presumably, begin tonight as well?I would hazard a guess that most of the information in terms of scheduling/maps would be the same, but I'm sure the Open League teams would like to know who they are facing this evening.
Thanks!
Captain_Judo: The Open League won't begin until April 19th. Registration for the
Open League begins on April 12th.
Subject: World of Tanks Championship Series: Spring Season (Qualifiers)
Link on message: #4133121
Xav, on Apr 03 2013 - 23:34, said: Captain_Judo, a few question for you on the minor league :
Answers might be obvious for everyone, but they are not for me :-)
How many points is given for a victory ? 2 points ? 3 points ?
When/how is the ranking established ? :
- After the 12 Games being played ?
- After the 12 Games, the 16 best teams are randomly assigned to playoffs, the ranking is then done using a cup format ?
- After the 12 Games, the 16 best teams are assigned to playoffs using their rank (1st meet 16th, 2nd meet 15th....) , the ranking is then done using a cup format ?
- After the 12 Games, the 16 best teams are assigned to playoffs using their rank (1st meet 2nd, 3rd meet 4th...) , the ranking is then done using a cup format ?
- Another way ?
Thanks !
dance210, on Apr 05 2013 - 17:52, said: Captain_Judo, will information be posted anywhere for the Open
League before their battles, presumably, begin tonight as well?
I would hazard a guess that most of the information in terms of scheduling/maps would be the same, but I'm sure the Open League teams would like to know who they are facing this evening.
Thanks!
Link on message: #4133121
Xav, on Apr 03 2013 - 23:34, said: Captain_Judo, a few question for you on the minor league :Answers might be obvious for everyone, but they are not for me :-)
How many points is given for a victory ? 2 points ? 3 points ?
When/how is the ranking established ? :
- After the 12 Games being played ?
- After the 12 Games, the 16 best teams are randomly assigned to playoffs, the ranking is then done using a cup format ?
- After the 12 Games, the 16 best teams are assigned to playoffs using their rank (1st meet 16th, 2nd meet 15th....) , the ranking is then done using a cup format ?
- After the 12 Games, the 16 best teams are assigned to playoffs using their rank (1st meet 2nd, 3rd meet 4th...) , the ranking is then done using a cup format ?
- Another way ?
Thanks !
Captain_Judo:
3 points for a victory, 1 point for a draw. No points for a loss.
Ranking will be updated once a week after each weekend's battles.
Playoffs will apply traditional seeding based on ranking at the end of regular season play.
3 points for a victory, 1 point for a draw. No points for a loss.
Ranking will be updated once a week after each weekend's battles.
Playoffs will apply traditional seeding based on ranking at the end of regular season play.
dance210, on Apr 05 2013 - 17:52, said: Captain_Judo, will information be posted anywhere for the Open
League before their battles, presumably, begin tonight as well?I would hazard a guess that most of the information in terms of scheduling/maps would be the same, but I'm sure the Open League teams would like to know who they are facing this evening.
Thanks!
Captain_Judo:
The Open League won't begin until April 19th. Registration for the Open League begins on April 12th.
The Open League won't begin until April 19th. Registration for the Open League begins on April 12th.
Subject: 8.5 New Map - Pearl River Feedback
Link on message: #4133092
isaacalmeida, on Apr 05 2013 - 20:27, said: what tiers are required to play in Pearl River,because i couldnt
get it with Tier 10s
Link on message: #4133092
isaacalmeida, on Apr 05 2013 - 20:27, said: what tiers are required to play in Pearl River,because i couldnt
get it with Tier 10sYoott: I got in after 4 hour Q time .. played 1 battle tier 10 got pearl
river so all tiers.. I also got fjords liek 6 times in a row after
so map rotation machine may need a kick .......
back on topic
map is nice graphics, terrain, elevation change wise.. however... smart teams can cover the whole map with minimal tanks... my guess is a s few as 6 could cover pretty easily most of the east spawn and 50% of the map for sure.... I need to do more testing on it but thats my initial observation
back on topic
map is nice graphics, terrain, elevation change wise.. however... smart teams can cover the whole map with minimal tanks... my guess is a s few as 6 could cover pretty easily most of the east spawn and 50% of the map for sure.... I need to do more testing on it but thats my initial observation
Subject: Make small amounts of team damage not count for fine
Link on message: #4133047
cap3127, on Apr 05 2013 - 20:23, said: +1. Excellent idea, Lert. Got any more?
Link on message: #4133047
cap3127, on Apr 05 2013 - 20:23, said: +1. Excellent idea, Lert. Got any more?Mugsy_: haha Yea, what else is in your mind box?
Subject: Make small amounts of team damage not count for fine
Link on message: #4133047
cap3127, on Apr 05 2013 - 19:23, said: +1. Excellent idea, Lert. Got any more?
Link on message: #4133047
cap3127, on Apr 05 2013 - 19:23, said: +1. Excellent idea, Lert. Got any more?Mugsy_:
haha Yea, what else is in your mind box?
haha Yea, what else is in your mind box?
Subject: Make small amounts of team damage not count for fine
Link on message: #4133047
cap3127, on Apr 05 2013 - 19:23, said: +1. Excellent idea, Lert. Got any more?
Link on message: #4133047
cap3127, on Apr 05 2013 - 19:23, said: +1. Excellent idea, Lert. Got any more?Mugsy_:
haha Yea, what else is in your mind box?
haha Yea, what else is in your mind box?
Subject: 8.5 New Map - Pearl River Feedback
Link on message: #4132995
Link on message: #4132995
CatStalker: Hello Testers!
Please leave your feedback concerning the new map Pearl River here.
Please leave your feedback concerning the new map Pearl River here.
Subject: 8.5 Updated Maps Feedback
Link on message: #4132979
Link on message: #4132979
CatStalker: Hello Testers!
Please leave your feedback concerning the updated maps Siegfried Line, South Coast, and Malinovka here.
Please leave your feedback concerning the updated maps Siegfried Line, South Coast, and Malinovka here.
Subject: 8.5 British Premium - Sexton (SPG Tier 3) Feedback
Link on message: #4132902
Link on message: #4132902
CatStalker: Hello Testers!
Please leave your feedback concerning the new British Premium Sexton here.
Please leave your feedback concerning the new British Premium Sexton here.
Subject: Make small amounts of team damage not count for fine
Link on message: #4132850
Link on message: #4132850
Mugsy_: Hey Lert,
I think this is a very solid suggestion. I will make sure it reaches the development team. Thanks everyone for your input and feedback on this idea.
I think this is a very solid suggestion. I will make sure it reaches the development team. Thanks everyone for your input and feedback on this idea.
Subject: Make small amounts of team damage not count for fine
Link on message: #4132850
Link on message: #4132850
Mugsy_: Hey Lert,
I think this is a very solid suggestion. I will make sure it reaches the development team. Thanks everyone for your input and feedback on this idea.
I think this is a very solid suggestion. I will make sure it reaches the development team. Thanks everyone for your input and feedback on this idea.
Subject: Make small amounts of team damage not count for fine
Link on message: #4132850
Link on message: #4132850
Mugsy_: Hey Lert,
I think this is a very solid suggestion. I will make sure it reaches the development team. Thanks everyone for your input and feedback on this idea.
I think this is a very solid suggestion. I will make sure it reaches the development team. Thanks everyone for your input and feedback on this idea.
Subject: Statement on Clan Wars Downtime - March 9, 2013
Link on message: #4132439
NordicRose, on Apr 04 2013 - 17:33, said: *Warning irrelevant small clan posting *
I just figured i would say that while my clam can bring a team, it's still only 1 team. And tank locking would make it impossible for us to take a landing. As if we lose five tanks in the first landing zone battle, we will not be able to replace them for the second round.
Theoretically, a team of 15 players, every night, can hold a landing until the map is cleared. Even if that team does not have the activity levels to expand. They can theoretically hold the landing zone and make gold off of that. ( Granted it would not be much ) Tank locking will make that impossible.
So if you ( WGNA ) do decide to engage it. Please implement some other way for the smaller clans to reliably ( Reliably = doable each night) make gold, or at least try to make gold...Like a daily landing zone style tournament, for a one time prize that gets re-set each night.
*EDIT* look at that unnecessary neg....Endpoint there needs to be some form of end game for players and teams who dont have the time to grind out 5 different top tier vehicles.
Link on message: #4132439
NordicRose, on Apr 04 2013 - 17:33, said: *Warning irrelevant small clan posting *I just figured i would say that while my clam can bring a team, it's still only 1 team. And tank locking would make it impossible for us to take a landing. As if we lose five tanks in the first landing zone battle, we will not be able to replace them for the second round.
Theoretically, a team of 15 players, every night, can hold a landing until the map is cleared. Even if that team does not have the activity levels to expand. They can theoretically hold the landing zone and make gold off of that. ( Granted it would not be much ) Tank locking will make that impossible.
So if you ( WGNA ) do decide to engage it. Please implement some other way for the smaller clans to reliably ( Reliably = doable each night) make gold, or at least try to make gold...Like a daily landing zone style tournament, for a one time prize that gets re-set each night.
*EDIT* look at that unnecessary neg....Endpoint there needs to be some form of end game for players and teams who dont have the time to grind out 5 different top tier vehicles.
GeneralDirection: Tanks are not locked when destroyed in landing tournaments.
Subject: Statement on Clan Wars Downtime - March 9, 2013
Link on message: #4132439
NordicRose, on Apr 04 2013 - 16:33, said: *Warning irrelevant small clan posting *
I just figured i would say that while my clam can bring a team, it's still only 1 team. And tank locking would make it impossible for us to take a landing. As if we lose five tanks in the first landing zone battle, we will not be able to replace them for the second round.
Theoretically, a team of 15 players, every night, can hold a landing until the map is cleared. Even if that team does not have the activity levels to expand. They can theoretically hold the landing zone and make gold off of that. ( Granted it would not be much ) Tank locking will make that impossible.
So if you ( WGNA ) do decide to engage it. Please implement some other way for the smaller clans to reliably ( Reliably = doable each night) make gold, or at least try to make gold...Like a daily landing zone style tournament, for a one time prize that gets re-set each night.
*EDIT* look at that unnecessary neg....Endpoint there needs to be some form of end game for players and teams who dont have the time to grind out 5 different top tier vehicles.
Link on message: #4132439
NordicRose, on Apr 04 2013 - 16:33, said: *Warning irrelevant small clan posting *I just figured i would say that while my clam can bring a team, it's still only 1 team. And tank locking would make it impossible for us to take a landing. As if we lose five tanks in the first landing zone battle, we will not be able to replace them for the second round.
Theoretically, a team of 15 players, every night, can hold a landing until the map is cleared. Even if that team does not have the activity levels to expand. They can theoretically hold the landing zone and make gold off of that. ( Granted it would not be much ) Tank locking will make that impossible.
So if you ( WGNA ) do decide to engage it. Please implement some other way for the smaller clans to reliably ( Reliably = doable each night) make gold, or at least try to make gold...Like a daily landing zone style tournament, for a one time prize that gets re-set each night.
*EDIT* look at that unnecessary neg....Endpoint there needs to be some form of end game for players and teams who dont have the time to grind out 5 different top tier vehicles.
GeneralDirection:
Tanks are not locked when destroyed in landing tournaments.
Tanks are not locked when destroyed in landing tournaments.
Subject: Statement on Clan Wars Downtime - March 9, 2013
Link on message: #4132439
NordicRose, on Apr 04 2013 - 16:33, said: *Warning irrelevant small clan posting *
I just figured i would say that while my clam can bring a team, it's still only 1 team. And tank locking would make it impossible for us to take a landing. As if we lose five tanks in the first landing zone battle, we will not be able to replace them for the second round.
Theoretically, a team of 15 players, every night, can hold a landing until the map is cleared. Even if that team does not have the activity levels to expand. They can theoretically hold the landing zone and make gold off of that. ( Granted it would not be much ) Tank locking will make that impossible.
So if you ( WGNA ) do decide to engage it. Please implement some other way for the smaller clans to reliably ( Reliably = doable each night) make gold, or at least try to make gold...Like a daily landing zone style tournament, for a one time prize that gets re-set each night.
*EDIT* look at that unnecessary neg....Endpoint there needs to be some form of end game for players and teams who dont have the time to grind out 5 different top tier vehicles.
Link on message: #4132439
NordicRose, on Apr 04 2013 - 16:33, said: *Warning irrelevant small clan posting *I just figured i would say that while my clam can bring a team, it's still only 1 team. And tank locking would make it impossible for us to take a landing. As if we lose five tanks in the first landing zone battle, we will not be able to replace them for the second round.
Theoretically, a team of 15 players, every night, can hold a landing until the map is cleared. Even if that team does not have the activity levels to expand. They can theoretically hold the landing zone and make gold off of that. ( Granted it would not be much ) Tank locking will make that impossible.
So if you ( WGNA ) do decide to engage it. Please implement some other way for the smaller clans to reliably ( Reliably = doable each night) make gold, or at least try to make gold...Like a daily landing zone style tournament, for a one time prize that gets re-set each night.
*EDIT* look at that unnecessary neg....Endpoint there needs to be some form of end game for players and teams who dont have the time to grind out 5 different top tier vehicles.
GeneralDirection:
Tanks are not locked when destroyed in landing tournaments.
Tanks are not locked when destroyed in landing tournaments.
Subject: Statement on Clan Wars Downtime - March 9, 2013
Link on message: #4132439
NordicRose, on Apr 04 2013 - 16:33, said: *Warning irrelevant small clan posting *
I just figured i would say that while my clam can bring a team, it's still only 1 team. And tank locking would make it impossible for us to take a landing. As if we lose five tanks in the first landing zone battle, we will not be able to replace them for the second round.
Theoretically, a team of 15 players, every night, can hold a landing until the map is cleared. Even if that team does not have the activity levels to expand. They can theoretically hold the landing zone and make gold off of that. ( Granted it would not be much ) Tank locking will make that impossible.
So if you ( WGNA ) do decide to engage it. Please implement some other way for the smaller clans to reliably ( Reliably = doable each night) make gold, or at least try to make gold...Like a daily landing zone style tournament, for a one time prize that gets re-set each night.
*EDIT* look at that unnecessary neg....Endpoint there needs to be some form of end game for players and teams who dont have the time to grind out 5 different top tier vehicles.
Link on message: #4132439
NordicRose, on Apr 04 2013 - 16:33, said: *Warning irrelevant small clan posting *I just figured i would say that while my clam can bring a team, it's still only 1 team. And tank locking would make it impossible for us to take a landing. As if we lose five tanks in the first landing zone battle, we will not be able to replace them for the second round.
Theoretically, a team of 15 players, every night, can hold a landing until the map is cleared. Even if that team does not have the activity levels to expand. They can theoretically hold the landing zone and make gold off of that. ( Granted it would not be much ) Tank locking will make that impossible.
So if you ( WGNA ) do decide to engage it. Please implement some other way for the smaller clans to reliably ( Reliably = doable each night) make gold, or at least try to make gold...Like a daily landing zone style tournament, for a one time prize that gets re-set each night.
*EDIT* look at that unnecessary neg....Endpoint there needs to be some form of end game for players and teams who dont have the time to grind out 5 different top tier vehicles.
GeneralDirection:
Tanks are not locked when destroyed in landing tournaments.
Tanks are not locked when destroyed in landing tournaments.
Subject: World of Tanks Championship Series: Spring Season (Qualifiers)
Link on message: #4132226
Link on message: #4132226
dance210: Captain_Judo, will information be posted anywhere for the Open
League before their battles, presumably, begin tonight as well?
I would hazard a guess that most of the information in terms of scheduling/maps would be the same, but I'm sure the Open League teams would like to know who they are facing this evening.
Thanks!
I would hazard a guess that most of the information in terms of scheduling/maps would be the same, but I'm sure the Open League teams would like to know who they are facing this evening.
Thanks!
Subject: Trouble with getting in to Test Server
Link on message: #4131894
Link on message: #4131894
Yoott: 4 hours and IM IN....... time to log....
Subject: Trouble with getting in to Test Server
Link on message: #4131751
Hotdoged9, on Apr 05 2013 - 17:55, said: Watch you get the unable to validate name crap when you try to
join.
Link on message: #4131751
Hotdoged9, on Apr 05 2013 - 17:55, said: Watch you get the unable to validate name crap when you try to
join.Yoott: yeah well... if that happens...... rage wont be the word to desribe
my actions... lol but not her I dont want an RO lol
3 1/2 hours in still 2700 to go
3 1/2 hours in still 2700 to go
Subject: Trouble with getting in to Test Server
Link on message: #4131670
Link on message: #4131670
Yoott: 3500 to go... must have tanks.... you know all this waiting... I
really am not interested much anymore.. now that kids are up
running around... wife is here..... hmmm not really feeling testing
much anymore...
at least I got a few hours of other games in while I waited.......
at least I got a few hours of other games in while I waited.......
Subject: Trouble with getting in to Test Server
Link on message: #4131566
sjwalker, on Apr 05 2013 - 17:26, said: Why must there be sooooooooooo many people on the servers I want to
try the new tanks
Link on message: #4131566
sjwalker, on Apr 05 2013 - 17:26, said: Why must there be sooooooooooo many people on the servers I want to
try the new tanksYoott: its prime play time in RU... and there servers are 10000s of times
bigger then our so imagine how many players are cramming to get
into the test server
Subject: Trouble with getting in to Test Server
Link on message: #4131498
Link on message: #4131498
Yoott: 6500 woohoo.... server taken down for maintenance LOl that would
suck haha
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