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dance210
WGLNA Open Cup Group Stage Standings
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11.01.2015 20:04:35
 
Subject: WGLNA Open Cup Group Stage Standings
Link on message: #8401009

dance210: WGLNA Open Cup 2 of 5 Group Stage Standings Top 50% of teams move on to Week 2 *Note: Standings are not final until after battles Group Stage Rounds 1 + 2 are finished.    Round 1 + 2 Rank Team Games Played Points Earned Points Possible Points Earned: Points Possible 1 The SDD 13 39 39 1.000 2 Belligerent Tankers Union 14 37 42 0.881 3 3CAB 14 36 42 0.857 4 The Giggity's 13 33 39 0.846 5 RED_K 13 32 39 0.821 6 The Devils Brigade 14 34 42 0.810 7 Michael Westen Overdive 13 31 39 0.795 8 Dream Killers 14 33 42 0.786 9 [-SMB-] Compañia 13 30 39 0.769 10 The NADDtastic 7 14 32 42 0.762 11 horse 13 27 39 0.692 11 RGA 13 27 39 0.692 11 Saved by the Shell 13 27 39 0.692 14 MONGOL 14 29 42 0.690 15 Tater salad! 13 26 39 0.667 16 Força Blindada Brasileira(-FBB-) 14 27 42 0.643 16 Washington Battalion, L.Brigade 14 27 42 0.643 18 Crossfire 13 25 39 0.641 18 Death From Men In Turrets 13 25 39 0.641 20 MAS WARRIOR 14 25 42 0.595 20 MIRMIDOES 14 25 42 0.595 22 ATOMS 14 24 42 0.571 23 3Cab Blue Team 14 23 42 0.548 23 MNG 14 23 42 0.548 25 The Unbound Legion 13 21 39 0.538 26 -MN- 14 22 42 0.524 27 DoomDeath 14 21 42 0.500 28 Сruiser Aurora 13 19 39 0.487 29 SATBR 13 18 39 0.462 30 Sinful Delights 13 17 39 0.436 31 BOSS GAMING 13 15 39 0.385 31 GOFD 13 15 39 0.385 31 Hell DoG`s 13 15 39 0.385 34 DEBB 14 16 42 0.381 35 ABEL Cruch!!!!! 13 14 39 0.359 35 Prodigy 13 14 39 0.359 37 Cranberry Maple 14 14 42 0.333 38 O_F_B 14 13 42 0.310 39 Counter Karma Strike 13 12 39 0.308 39 CTEE Compañia Elite 13 12 39 0.308 41 !!!_TICKLE_!!! 13 10 39 0.256 42 FUDEL 14 10 42 0.238 43 RSG 14 9 42 0.214 43 Time to Win 14 9 42 0.214 45 Canadian Tactical 1 13 8 39 0.205 46 CABRA 14 6 42 0.143 47 SOLID army 13 5 39 0.128 48 Ricochet 13 4 39 0.103 49 LOS HIJOS DEL FARAON 13 3 39 0.077 50 ! cbl 14 2 42 0.048 51 CAVALO DE TROYA 14 1 42 0.024 51 MCLOVINS 14 1 42 0.024 51 TIGAS 14 1 42 0.024 54 ARAVT 13 0 39 0.000


Hypnotik
Clan Wars Map Exhibition: Stalingrad
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11.01.2015 07:08:03
 
Subject: Clan Wars Map Exhibition: Stalingrad
Link on message: #8399537

View PostxSemperKillx, on Jan 10 2015 - 20:53, said: GG tonight OTTER, but with you winning all matches, surprised at your view of the map. After our match with you and JIMBO, we were able to tweek a bit of stuff and win out. So i think the Map is a fun map, and would be a nice new addition to CW's

Hypnotik: I'll be adding a poll to this topic, but I'd love to see you guys/others who played elaborate on what was good and what was bad about it? And Allu while that is vivid, what was it about the map that bloodied up your shins, and how does your e-tank get shins?

View PostAllu_o7o7o7, on Jan 10 2015 - 18:47, said: Many of us played this map for the first time tonight.   We would like to provide you feedback that this map is terrible. The explanation would be that my e-tank shins feel bloody and bruised like I've been forced to run laps in a well stocked coffee table shop blindfolded while using my own yelps of pain for echolocation.

Hypnotik:


Hypnotik
Clan Wars Map Exhibition: Stalingrad
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11.01.2015 06:37:34
 
Subject: Clan Wars Map Exhibition: Stalingrad
Link on message: #8399428

Hypnotik: We had a 5-way tie for the 39th spot, so there are 43 teams moving on to round 2. Based on the feedback we've received on this tournament series, the way that these situations are handled has returned to the original way - a 5th group and a 10-team tournament bracket. This will cut ~40 minutes off of how long it'll take to play the matches as opposed to 11-team groups, it'll add 20k gold to the prize pool, and it'll be slightly easier to make the playoffs, however you still need fight for the higher seed to get the easier road to victory. In case anyone's wondering, the Map Exhibition on Northwest was the last time the play-in bracket was used.   So here are your groups for Round 2: Group 1 Group 2 Group 3 Esprit de Corps
ROXY Gaming
-THM-
Cães de Guerra
Death Krieg [DKAC]
Havok
Tundra
=VX9=
BR4WLERS If We Lose Blame Ryan [OTTER]
Vilin
AFFLICTION
Directive Zero
COMANDO DE TACTICAS BLINDADAS
3MF
THE RAVENS OF ODIN (TROO)
LBM
Karma RELIC Armoured
Brutal Beating
RDDT
ANVIL
Blue Blaze Irregulars (BBICT)
PRAVDA ACADEMY
GOBS
PLSGO
B13TH Group 4 Group 5   !! RGA !!
Legionarios Latinos [-LL-]
BUNEH
W-D
GBEAR
CABRA
Cudas
TF-A Ze Foxey Bads
JIMBO
BOLD (Fearless)
CHAII
Javelin Fire and Forget
AOD
War_Pigs
Bimbo     How do payouts work? - 1st-4th place has no change - 5th-8th place is still 20k Gold, however teams in positions 7-10 based on round 1 and round 2 points will have to fight to take these spots - 9th-10th place will payout an new prize that wasn't in the original listing, 10k Gold. - Each team in the table above still gets the 2k Gold prize, as long as they have a total of 7 points between group stages.   If there is a tie for one (or more) of the 2 spots from each group that moves on, the tiebreaker matches will immediately follow group play. Captains, we will contact you via in-game message if this is the case.   As a reminder, here's how the bracket looks:   #1                                   #9               (Play-in)           #10               #4                                                       #5                           #3         Champion                                             #6                           #2                                       #7               (Play-in)           #8             Number of matches played in Round 2 will be accounted for when seeding the playoffs.   Good luck in your Round 2 battles!


Lert
Is GeForce GT 610 Graphics Card any good?
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10.01.2015 22:53:24
 
Subject: Is GeForce GT 610 Graphics Card any good?
Link on message: #8397793

Lert: It's a completely crap card. It's the cheapest model of two-generation old card. The way Nvidia names their cares is, the first digit is the generation, the second digit is its place in the line up, the last digit is a 0. So the 610 is sixth generation, first (ie, cheapest and slowest) card in the line up.


Hypnotik
Clan Wars Map Exhibition: Stalingrad
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10.01.2015 19:31:58
 
Subject: Clan Wars Map Exhibition: Stalingrad
Link on message: #8396931

Hypnotik: There are 48 teams which met the entry requirements. Since 40 teams move on to round 2, that means that 8 teams will be eliminated tonight (and the other 40 will earn 2,000 if they get at least 7 total points). Tonight's matches will be used in seeding the groups for tomorrow night, when only the top 2 in each division will make it through to the playoffs, so play your best to get the easiest road to success tomorrow night.   Tonight's matches begin at 5:00 PM PST (8:00 PM EST)   Group 1 Group 2 Group 3 !! RGA !!
ANVIL
AOD
B13TH
Cães de Guerra
GBEAR
Havok
PLSGO -THM-
=VX9=
BOLD (Fearless)
CABRA
Directive Zero
MGL-A
RELIC Armoured
THE RAVENS OF ODIN (TROO) Brutal Beating
CHAII
GOFD
LBM
PRAVDA ACADEMY
RDDT
ROXY Gaming
War_Pigs Group 4 Group 5 Group 6 3MF
BR4WLERS
Cudas
Death Krieg [DKAC]
If We Lose Blame Ryan [OTTER]
JIMBO
LOM
W-D AFFLICTION
Bimbo
Blue Blaze Irregulars (BBICT)
Esprit de Corps
GOBS
Ninjas Elite
Tundra
Vilin ARAVT
BUNEH
COMANDO DE TACTICAS BLINDADAS
Javelin Fire and Forget
Karma
Legionarios Latinos [-LL-]
TF-A
Ze Foxey Bads     The following teams had players removed from their rosters because they are not in the clan represented:  BUNEH
slick33
borange01
xXCraftyGamingXx
zapyoug
_Brendan

ARAVT
Inspirer
Jolooch
davaadavaa
UrtnasanMGL
mongol1st

Ze Foxey Bads
GethSniper

Bimbo
Qui_Gon_Razz

Legionarios Latinos [-LL-]
Sonk17
JollyJag
t808DunCan

JIMBO
HoundOfOdin
007Infinitemortal

=VX9=
CharlieTriGuy

AOD
Darkn3ssF4lls

LOM
Pakyerfujj

Javelin Fire and Forget
SteelShank

Karma
Gatorlhd6

GOFD
chicomam
tchelokko

Canadian Tactical (this team does not have 17 after DQ's, so the entire team is DQ'd)
Coysquibbly   Good luck.


ElPozoleOlmeca
BRW recompensa...
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10.01.2015 02:41:18
 
Subject: BRW recompensa...
Link on message: #8394696

ElPozoleOlmeca: Ojo, que en NA no hacemos BRW. Eso es para los de EU y RU. Así si vas a mandar un ticket lo tienes que hacer con los de soporte de EU/RU.        NOTA: Me equivoque. Si lo hacemos en NA pero no se quien se encarga de eso. 


PollotheDestroyer
BRW recompensa...
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10.01.2015 02:41:18
 
Subject: BRW recompensa...
Link on message: #8394696

PollotheDestroyer: Ojo, que en NA no hacemos BRW. Eso es para los de EU y RU. Así si vas a mandar un ticket lo tienes que hacer con los de soporte de EU/RU.        NOTA: Me equivoque. Si lo hacemos en NA pero no se quien se encarga de eso. 


ApolloArtemis
BRW recompensa...
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10.01.2015 02:41:18
 
Subject: BRW recompensa...
Link on message: #8394696

ApolloArtemis: Ojo, que en NA no hacemos BRW. Eso es para los de EU y RU. Así si vas a mandar un ticket lo tienes que hacer con los de soporte de EU/RU.        NOTA: Me equivoque. Si lo hacemos en NA pero no se quien se encarga de eso. 


ElPozoleOlmeca
No he recibido mi oro
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10.01.2015 02:24:47
 
Subject: No he recibido mi oro
Link on message: #8394622

ElPozoleOlmeca: Siempre te llego tu oro?


PollotheDestroyer
No he recibido mi oro
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10.01.2015 02:24:47
 
Subject: No he recibido mi oro
Link on message: #8394622

PollotheDestroyer: Siempre te llego tu oro?


ApolloArtemis
No he recibido mi oro
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10.01.2015 02:24:47
 
Subject: No he recibido mi oro
Link on message: #8394622

ApolloArtemis: Siempre te llego tu oro?


ElPozoleOlmeca
¿Cuándo van a arreglar el problema de los trucos?
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10.01.2015 02:22:29
 
Subject: ¿Cuándo van a arreglar el problema de los trucos?
Link on message: #8394609

ElPozoleOlmeca: :sceptic: trucos?


PollotheDestroyer
¿Cuándo van a arreglar el problema de los trucos?
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10.01.2015 02:22:29
 
Subject: ¿Cuándo van a arreglar el problema de los trucos?
Link on message: #8394609

PollotheDestroyer: :sceptic: trucos?


ApolloArtemis
¿Cuándo van a arreglar el problema de los trucos?
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10.01.2015 02:22:29
 
Subject: ¿Cuándo van a arreglar el problema de los trucos?
Link on message: #8394609

ApolloArtemis: :sceptic: trucos?


The_Chieftain
NATO Survey, 1943 Pt 2
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10.01.2015 01:09:16
 
Subject: NATO Survey, 1943 Pt 2
Link on message: #8394349

The_Chieftain: Then we move to Colonel Lambert, of 1st Armored Division’s CCA: 1. The 75 mm Gun in the M4 tank should have its muzzle velocity souped up and the reticules in the direct fire sight graduatedto include 5000 yards. Some vertical reference line must be included in this sight reticule. The engraving should be as fine as possible so as not to obscure the target. 2. The M4 tank telescope sight should have a 3ft. maximum height adjustment and be capable of being withdrawn when not in use. The British periscope installed in top of M3 light tanks is excellent. Bakelite replaceable sight heads fog on the inside. 3. All tank guns, 75mm and up, should be equipped for indirect laying. Some means of boresighting the 37 mm gun in the light tank after changing sights should be provided. The elbow telescope sight on the M7 seems to be satisfactory. 4. We like the M4A2 tanks better than the M4s. The Diesel engines of the former handle better and are less of a fire hazard. 5. The new AT-HE ammunition disintegrates Mk. IV tanks at close ranges. We have no dope on long ranges. 6. Each tank company should have 4 57 mm or 3” towed guns for antitank work. Armored limbers or caissons like those towedby the M7sshould be issued to carry their ammunition. Each gun should have a crew of 6 men and a chief of section.Ammunition should be supplied in the following percentages: HE 50%; AP 40%; WP 10%. 7. The tank battalion needs 105 mm Howitzers instead of 75 mm Howitzers on half-tracks. One platoon of 3 per battalion isenough. 8. The 105mm Howitzer on a light tank chassis should be better than the M7. Our 81mm mortar platoon needs more range. It is satisfactory when stationary but is no good when moving. 9. We need an armored car of the multi- wheeled type, protected from air attack and armored to turn .30cal. armor piercing ammunition, and capable of operating at 20 M.P.H. over rough country. It should be able to carry at least 3men and the driver.   10. Some sort of command vehicle is needed. It should look like other vehicles with enough room for 5 men. It should be equipped with map tables and lighting equipment. 11. We have received no 522 radio sets nor Krypton lights. 12. We are wearing out our primary engines in charging radio storage batteries. We need a small gasoline driven generator outfit. 13. More binoculars are badly needed. 14. The M2 compass is satisfactory but should have a luminous needle and some luminous reference points on the dial. 15. A small cooking outfit should be issued each tank. 16. The cub airplanes were used for route reconnaissance, message service, and surveillance, and are very valuable. They were not used for adjustment of fire due to hostile air activity and the availability of excellent ground observation posts. 17. A combat command needs about 50 miles of·W-110 wire, a 12 drop switchboard, and about 10 telephones. No wire equipment should be issued to lower units. 18. Command tanks should be provided with mountings for either a SCR-193 or SCR- 245 radio set in addition to the mounting for the SCR- 528. 19. The switches used to control the firing mechanism and power traverse in tanks are no good. If thrown quickly, the contacts fuze. 20. The metal used in the oil coolers of the final drive and engine corrodes in spots due to salt spray. The oil pressure thenblows through these corroded spots. 21. The clutches in the M4 tanks almost lock due to the entrance of sand and grit. The M3 tank clutches are much superior inthis respect. These clutches should be sealed. 22. A 24 hour march means 72 hours of maintenance work. Provide tank trailers like the British to reduce engine hours and track mileage. Finally, before I leave this particular survey, a general Q&A from Ground Requirements Section, Headquarters, AGF. As with all the others, the date on this is 15th June 1943 1.      The following replies to specific questions are submitted. These replies embody the consensus of officers interviewed in the North African Theater. 2.       What is the thought regarding the use of self propelled artillery for tank destroyers? The British believe self propelled artillery to be suitable for support of armored units only. Divisional antitank weapons should be towed guns. The divisional antitank defense should be supplemented by larger caliber, harder hitting, highly maneuverable weapons assigned to tank destroyer units. For speed of emplacement and displacement these should be self-propelled. For ease of digging and concealment the silhouette should be as low as possible. 3.       The British state that they can put a towed gun into action as fast as a self-propelled gun but that the self-propelled weapon can displace more rapidly. Is that statement correct? The statement is in general correct. The value of the self propelled gun lies in the fact that it can move rapidly and easily from a defiladed position in readiness to an adjacent firing position, fire and then withdraw to defilade or displace to a new position more quickly than can a towed gun.  4.     What anti-tank or tank destroyer weapons should the armored divisions have in addition to their normal supporting artillery? The armored divisions prefer towed 57mm or 3” guns for this purpose. Two to four of these guns per tank company are desired. One armored limber or caisson per gun should be issued with the guns. Ammunition as follows: HE 50%, AP 40%, and WP 10%. General Gaffey recommends one battalion of self-propelled 155mm howitzers in each armored division for general support missions.  5.      Is there need for an armored car and if so how much protection is desired? A general requirement for such a vehicle does exist. It is to be utilized by reconnaissance units, observing parties and commanders’ parties. It should be armed with a .50 calibre machine gun, low in silhouette and capable of 20mph speed cross country. It should be armored and angled to turn .30 calibre armor piercing ammunition.  6.       Is the use of 8 inch guns and 240mm howitzers contemplated in North African Theater? A study is now being made by the Fifth Army and II Corps regarding this requirement. 8-inch howitzers were repeatedly requested by II Corps.  7.       Which type of weapon is desired by battalion commanders for anti-tank use; high or low muzzle velocity; 75mm or 3 inch caliber? High velocity weapons are universally desired. Neither the 75mm nor 3 inch guns are desired in the battalion due to size and weight of both piece and ammunition. A low silhouette, easily concealed, dug in and man-handled weapon must be provided to the battalion. The present 37mm gun with increased muzzle velocity and free traverse, or the 57mm tube on the 37mm gun carriage with muzzle brake and free traverse is desired.  In the regiment, either the 57mm AT gun or the 76mm or 3 inch gun on a 75mm field howitzer carriage is desired.  8.     How is the 25 pounder AT gun performing? This weapon is the standard 25 pounder field gun equipped with muzzle brake and souped up ammunition giving a muzzle velocity of 2000f/s. It will theoretically pierce 73mm of armor at 1000 yards at 20 degrees to normal impact angle. There are none in service and probably none will be produced – Lt Colonel Dobinson RA Ln O British Eighth Army at Headquarters II Corps. The 17 pounder is the pet anti-tank weapon of the British and is a superior gun.  9.      Have we enough artillery and the proper calibers and types in the theater? There is not enough artillery in the theater. The artillery available is outranged by the hostile artillery with the sole exception of the 15mm M1 gun. The complete absence of the GHQ echelon created a demand by each subordinate unit for the weapons normally assigned by the next higher echelon. General John A. Crane recommended that the Corps Artillery Brigade consist of two 155mm M1 gun regiments and one 8 inch howitzer regiment. Three division artillery commanders recommend divisional artillery consisting of three battalions of 105mm howitzers each containing 4 six gun batteries and two 155mm M1 Howitzer battalions  one battery of 4.5 inch guns to be included in one of these latter battalions.              Additional light, medium and heavy artillery would have been desirable. It is believed that GHQ artillery units of those calibers should have been present to reinforce organic divisional and corps units. Unless additional light and medium artillery is to be available for reinforcing divisional artillery, additional artillery of these types must be included in the organic divisional artillery. The long range character of the Tunisian campaign resulted in demands for increased range in our artillery. The 155m M1 Howitzer and the 4.5 inch M1 gun would have been most valuable. Many missions fired by the 15mm M1 gun were within the capabilities of the 4.5 inch gun but could not be reached by any other artillery weapon in the theater.  In general the towed weapons available were well suited to the terrain and for the mission fired. It is doubtful whether self propelled mounts of the medium or heavy calibers would have been of sufficient value to warrant the additional shipping space required. This is due to their restricted range which is inherent in self propelled weapons.  10.        Do we need more 15mm M1918 howitzers in the theater?  Yes. See preceeding paragraph.  11.        What mounts are being used for firing the .50 caliber machine gun against air and ground targets? M24 truck pedestal mounts and M32 truck cab mounts are issued for this purpose. An insufficient number of both types were available. The field artillery units in particular require a ground mount for this weapon inn order that the guns carried on prime movers may be dismounted and used to protect the firing battery when in position.  Field artillery batteries in position are favorite targets for hostile air attack and hence must be provided with an adequate means of defense against this type of action. General characteristics of a mount suitable for this purpose have been prescribed by the Field Artillery Board.  12.     Is the Field Artillery receiving the benefit of the Air Corps reconnaissance and photography? Only indirectly. Air reconnaissance information is furnished to the higher echelons as are some photographs. The type of photographs are suitable for G-2 purposes only and are not usually furnished the Field Artillery. No photographs for conduct of fire, so called battle strips, pin points or wide angles were furnished. The entire subject of air reconnaissance and photography in connection with the operations of ground forces must be carefully studied with view to obtaining the full benefit of this type of information service for ground forces. The formation of an air unit under control of the corps commander similar to the British Reconnaissance Wing is recommended.  The lack of air photographs suitable for artillery firing has resulted in the demand for a hand held camera and mobile darkroom in the divisional artillery air observation section.  13.       Are diesel engines a hindrance or an asset in this theater? How many are there? What is their life and what are their fuel and maintenance problems? Diesel engines are installed in the remaining TD-18 tractors of the 36th FA and in the seventy two M10s received. These engines are considered satisfactory and are preferred to gasoline engines by the tank destroyer units. The M4A2 tanks with diesel engines arriving in the theater are preferred to M4 tanks with gasoline engines due to the reduced fire hazard, fuel economy, increased speed given the vehicle and easier handling. (General H. J. Gaffey and Colonel F.C. Haiunes, 1st Armd Div). No recurring mechanical difficulties were reported, the average engine life being approximately 250 hours without overhaul. Some means of reducing smoking of diesels should be devised. No difficulty with fuel supply has been encountered as already various oils, lubricants and grades of gasoline must be applied.  14.    Are command posts tents required in the theater? Yes. Two divisions have received a partial issue of these tents. In open country they are dug in and well dispersed hence offer unrenumnerative targets for air attack. The tent as issued is satisfactory and well liked.   And thus brings to an end the documents I've come across in the Archives related to this report.    A couple of observations. Mark2 over on the NA forum has gone over the previous week's article with an assessment as to which of the suggestions put forward were actually implemented. An overall view of the reports from NATO should be a valid reminder that though everyone focuses on the major end items like tanks, one can never forget the details like transports, radios and lights. Obviously, it took until the last decade or so to field mine detectors which could identify a mine quickly: Ground penetrating radar. However, one cannot fault a line commander for identifying a need and sending it up: He has no way of knowing if it is not technically feasible. The levels of emphasis on rear area security for both anti-tank and anti-aircraft capabilities is interesting. Not just the MGMC half-tracks, but the need for .50 cals and mounts to shoot them from. Obviously the emphasis on anti-air became reduced as the Luftwaffe was removed from play, but I did find it interesting that the divisional artillery thought it worthwhile to use a full battalion of TDs , as opposed to letting the manpower loose on other targets. The shortage of long-range artillery was also interesting, I would be curiouis to know if any of it was counter-battery done by sound spotting, and the effectiveness of it. It is a shame that the rationale behind the tanks towing AT guns was not further explained. Especially given that the majority of the ammunition loads was suggested to be HE: What would they want to do that a regular tank gun could not? Some of Patton's comments are valid enough, (And some predictable enough given what he thought important), but I'm not sure the officers on the front lines were incredibly enamoured of the concept that "Anyone with a mark on the helmet is an officer." I can only assume that German and Italian snipers would have loved that idea. On the other hand, it would seem to me that the solution for Irwin's "Carbines don't work when dirty" is "clean them." Overall, it appears that the NATOUSA was happy enough with the front-line equipment and organisation, but it was the supporting assets which needed more work. Also of note, to that point, the TD concept wasn't entirely villified. There seemed to be a general consensus that some tweaking was needed, but not to the extent of getting rid of them, General Patton's opinion notwithstanding.


The_Chieftain
Should the 113 get buffed? (simple)
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10.01.2015 00:35:48
 
Subject: Should the 113 get buffed? (simple)
Link on message: #8394214

View Post_Xi, on Jan 09 2015 - 21:09, said:   If YOU get a good game in it? You don't speak for the entire player base sir, you're just 1 person like the rest of us. Play style is one thing but the word meta is another. Most of the tanks tier 8 and above fit into the meta quite nicely. I said most of them. 

The_Chieftain:   I never said I did speak for the playerbase. I just observed that at times, probably by sheer luck, I found the tank in situations in which it excelled. I thus conclude that as a rule, I do not use the tank to the best of its abilities. Other people evidently have figured out how to do it. I see no reason why my, or your, or anyone else's inability to play the vehicle to its strengths should be a reason to consider the tank inferior.


The_Chieftain
NATO Survey, 1943 Pt 2
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10.01.2015 00:27:09
 
Subject: NATO Survey, 1943 Pt 2
Link on message: #8394174

The_Chieftain: In last week's article we saw the overview reports on tank destroyers and armor, together with a summary cover sheet. This week we're going to drill down a little bit, to see the priorities of inidividual unit commanders, and also another Q&A. We start off with the opinion of the senior field commander, General George S Patton: 1. Basic discipline is lacking. Failure to salute is lack of alertness. Close order drill is required to instill confidence in an officer in himself and in the enlisted men in the officers. Precision, unquestioned obedience and responsibility must be stressed. 2. Training in night fighting is necessary. A minimum of two nights per week should be utilized in marching, teaching the approach march, the attack, and the organization and occupation of a position. 3. Physical fitness is an essential. Officers should be able to run a mile in ten minutes with all equipment. They must be enthusiastic fighters. They should carry absolute minimum equipment - a pistol, no carbine or Tommy Gun. 4. Men carry too much clothing. We want killers, not laundry men. Let them carry clothes on their back without barracks bags, trunk lockers, etc. Extra clothing should be carried in Quartermaster trucks for replacement when clothing is soiled. Clothing turned in can be washed, repaired, and reissued. Give them candy but not in the ration. 5. They need real sugar and dextrose for energy. A little rum would not hurt them. 6. Our soldiers are the filthiest, sloppiest, in the country due to the texture and shade of the field jacket material. Men looking like tramps have no pride in themselves nor can they fight. 7. Overseas service should be considered a promotion. 8. Roughnecks and football players, not stenographers and clerks, should be sent to fight. 9. Officers must wear the insignia of their ranks on their helmets. Enlisted men should wear nothing. Hence, any mark on a helmet indicates an officer. 10. Officers in the grade of lieutenant should be sent as replacement to overseas units. 11. Self-propelled tank destroyer weapons are not needed in the Armored Division. Two towed 3” or 57mm anti-tank guns per tank company should suffice. 12. Put tops on the turrets of the M10s and more front armor and issue them as tanks. 13. Never place a cannon where it can see or be seen beyond its lethal range. 14. Sights of at least 4 power with night lighted reticules are necessary. 15. The combination of a 37 mm with twin .50 cal. machine guns is the best anti-aircraft weapon yet issued. The substitution of a 40mm cannon for the 37mm may be an improvement. 16. We need a powerful vehicular mine detector and a more powerful land mine of plastic material containing no metal whatsoever. 17. All troops should be given intensive training in mine laying, detection and removal.  18. A boot about 12 inches in height with raw hide laces should replace the field shoe and canvas legging. 19. Buttons should replace zippers. 20. Sweat bands in helmet liners should be removable for washing. 21. The bottoms of trousers should be reduced to about 17 inches. 22. The Infantry Division needs a reconnaissance battalion. 23. There is no necessity for changing the Armored Division at this time. 24. The 1st Division was in combat 22 days - the 9th Division, 12 days. More personnel is needed by all units for replacement and relief during these long periods of continuous fighting. For a different point of view, the opinions of  MG S. LeRoy Irwin, commanding 9th Division Artillery. 1. We need more range in the division artillery. 4.5” guns will avoid wasting the 155 Gun on minor missions that now only they can reach. 2. We must have some anti-tank protection in divisional artillery. Without such protection, tactical use of the weapons is interfered with. This is particularly true of the medium battalion. One attached battalion of 75mm guns on half-tracks will probably suffice 3. The necessity of observation towers depends upon the theater. The cub airplane should do the job.  (4-12b are on a missing page) 12  c. About 12 binoculars M3 per battery.       d. 1 or 2 high power observation instruments for each battalion.       e. Some additional shielding on the 105 Howitzer - keep the high fire feature on that weapon.       f. An additional officer and three men for battery observation posts since two must be operated 24 hours a day 13. No observation towers are needed in this theater. 14. Keep the 608 radio set in the firing battery and at least 3 in the battalion. 15. Division Artillery needs two and the battalions one RL-26. 16.  The carbine does not work when dirty. One battery was overrun when the carbines failed to function.   For the position of 1st Infantry Division, we move to MG T. Dela M Allen, Commanding General. 1. Division Artillery needs 6 more officers, 2 in Battalion Headquarters and 1 in each Headquarters and Service Battery. 2. We should have a larger division reconnaissance unit. Several reconnaissance companies of armored jeeps with scout car command vehicles in each platoon, and a light tank company should be satisfactory. 3. A platoon of self-propelled 75 mm Guns, equipped for indirect fire and having a low silhouette, should be part of each battalion heavy weaponscompany. 4. We don’t need a separate anti-tank unit. 5. The Field Artillery requires more anti-aircraft protection unless normal anti- aircraft units are to be continually available for attachment. 6. The division needs a Quartermaster Battalion, at least one more truck company. 7. Division engineers must consider themselves combat troops and notprincipally construction troops. 8. Never attach infantry to armored units, make the attachment in the opposite direction. 9. Sound and flash units should be available to divisions when operating away from corps. Another missing page eliminates the remainder of his opinions, while the tail end of another survey is simply “Wire is still the most useful means of communication. We need plenty of it”.  


dance210
WGLNA Open Cup, Winter 2015
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09.01.2015 23:27:58
 
Subject: WGLNA Open Cup, Winter 2015
Link on message: #8393934

View Postzxanth1, on Jan 09 2015 - 13:17, said: My modify team link will not work, it will take me to the form but I cannot submit any changes in my team that I want to make.  I get "Server Error"  I sent an email to tournaments@wargamingamerica.com but the team members have still not been changed, is there anywhere else I need to request this change?   Thanks in advance!

dance210:   Unfortunately, the Cup doesn't work the same way as the Leagues. As they are only 2 weeks, there are no roster changes once the team has been accepted and registration has closed.


dance210
Discussion: WGLNA Bronze League, Winter 2015
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09.01.2015 20:54:29
 
Subject: Discussion: WGLNA Bronze League, Winter 2015
Link on message: #8393336

View Postporkchop39, on Jan 09 2015 - 10:40, said: Hey Dance, will the teams receive the additional rewards as they hit the milestones? Or in a lump sum sort of thing at end of season?  

dance210:   Teams will hit them as they reach the milestones. Premium time will be credited on the Friday after the milestone is reached. Premium tanks could be awarded anytime after it is reached.


ElPozoleOlmeca
Canal De Joak It´s a Trap!
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09.01.2015 20:35:17
 
Subject: Canal De Joak It´s a Trap!
Link on message: #8393274

ElPozoleOlmeca: :popcorn:


PollotheDestroyer
Canal De Joak It´s a Trap!
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09.01.2015 20:35:17
 
Subject: Canal De Joak It´s a Trap!
Link on message: #8393274

PollotheDestroyer: :popcorn:


ApolloArtemis
Canal De Joak It´s a Trap!
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09.01.2015 20:35:17
 
Subject: Canal De Joak It´s a Trap!
Link on message: #8393274

ApolloArtemis: :popcorn:


The_Chieftain
Wargaming helping build the National Armor and Cavalry Museum
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09.01.2015 20:08:30
 
Subject: Wargaming helping build the National Armor and Cavalry Museum
Link on message: #8393174

The_Chieftain: Well, the two major problems are (1) the sheer amount of money that they need for the building, and (2) the legal issues of what the museum, as a government organisation, is allowed to do with a private commercial enterprise for anything else we may happen to want to consider doing. They are far more limited by law than, say, their British counterpart in Bovington with whom we have a good relationship. We're also dealing with two separate organisations: The National Armor and Cavalry Museum, who own the tanks but can't work with private entities very well, and the National Armor and Cavalry Foundation who are trying to raise the money for the museum, but don't own any of the tanks. And, for obvious enough reasons, it seems that first and last priority for NACF is getting the $50m or whatever to build a complete structure.   Believe me, it's not as if it's not on our radar, and I've had a couple of conversations with the lads at Benning, but at this point, we're not seeing a great meshing of opportunity.


The_Chieftain
The Chieftain's Random Musings Thread
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09.01.2015 18:48:45
 
Subject: The Chieftain's Random Musings Thread
Link on message: #8392860

The_Chieftain: As soon as I get into the office this morning: "You're on FTR".   "Oh, God. What was it I did?"


Capitao_Desastre_
Portal - Preferências de Língua?
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09.01.2015 14:34:53
 
Subject: Portal - Preferências de Língua?
Link on message: #8392078

Capitao_Desastre_: Bom dia a todos :harp::honoring:
    Tenho uma pergunta para colocar a quem visita o nosso portal de forma regular: Em que língua usam o portal (Português, Inglês, Espanhol) e porquê?


Peço que mantenham a discussão no tópico.


The_Chieftain
T-34-85 100mm gun
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09.01.2015 08:03:22
 
Subject: T-34-85 100mm gun
Link on message: #8391541

The_Chieftain: Way back in the days of the five-tier-spread, some vehicles were designed by the devs to be "giant-killers', to give a the occasional low-tier tank a chance at being viable. The KV-2 107mm was another case in point. However, it was long known that if/when we went to a three-tier spread, the giant-killers would be ridiculously OP. Thus, these guns were removed, to include the 100mm on the T-34


The_Chieftain
i suck at angling
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09.01.2015 07:57:47
 
Subject: i suck at angling
Link on message: #8391518

The_Chieftain: See http://forum.worldof...-armour-angles/   But, yeah, you don't angle an M41. Angling armor implies you have armor to begin with,


The_Chieftain
Springtime for T110 and the Americas
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09.01.2015 07:43:45
 
Subject: Springtime for T110 and the Americas
Link on message: #8391479

View PostTupinambis, on Jan 09 2015 - 05:11, said: I haz an idea.
The Chieftain should represent WOT or WoWS on Hot Pepper Gaming.

The_Chieftain:   On what!?


The_Chieftain
Why many don't push the valley anymore? (Lakeville)
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09.01.2015 06:15:53
 
Subject: Why many don't push the valley anymore? (Lakeville)
Link on message: #8391175

jView Postbadperson, on Jan 09 2015 - 03:29, said:   That's a nice platitude and all, but it's just wrong.   The players and resources committed to a narrow, boggy, death trap have less "yield" than those same resources committed elsewhere

The_Chieftain:   I am not a huge fan of Patton, but he did understand some fundamentals. You may be familiar with his phrase "a good plan executed violently now is better than the perfect plan next week." This isn't a platitude, it's a fundamental precept which has been taught for generations. Other sayings such as "get there firstest with the mostest" (Forrest), "strike with closed fist, not open hand" and "It is often possible to decide the issue of a battle merely by making an unexpected shift of one's main weight" (Rommel).  Fundamentally, strike where he isn't expecting it, and strike hard.   The problem with everyone going to a mutually agreed upon point of contention, such as the town in lakevile, the rocks in Steppes, the hill on Himmelsdorf (I remember when people who went up the hill were laughed at as incompetent noobs) is that it has completely remove the concept of "strategy" from the game, if both teams always send the bulk of their forces to the same place, it becomes a melee with nothing to distinguish winner from loser except RNG and low level tactics of individuals.  


The_Chieftain
Should the 113 get buffed? (simple)
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09.01.2015 05:34:29
 
Subject: Should the 113 get buffed? (simple)
Link on message: #8390987

The_Chieftain: Statistics say "no."  I must admit, the tank hasn't done wonders for my win rate, but if I get a good game in, it's unstoppable. A number of 113 drivers swear by the tank. Given that, and the overall win rate of the tank, we may just have to conclude that the tank doesn't suit our play styles.


The_Chieftain
Why many don't push the valley anymore? (Lakeville)
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09.01.2015 05:14:17
 
Subject: Why many don't push the valley anymore? (Lakeville)
Link on message: #8390862

Quote requires taking away the combat power from the parts of the map that actually determine the outcome

The_Chieftain:   With respect, if a significant portion of our force has crushed the enemy in front of it and is sitting on the objective for the win, did other parts of the map actually determine the outcome? Or were they simply a part of the overall play of the map?   The team won. The main effort was the valley push, the supporting efforts were the town and central ridge. Whether 'town at all costs' people accept it or not, the valley is always a determining outcome to some extent or another. Don't believe me? Don't leave anyone there at all and send everyone to the town. See what happens. There is pretty much always going to be a main effort and a supporting effort in every game. The location of that main effort is nowhere near as important as the emphasis put behind it.     


The_Chieftain
I finally gave up on trying to get a MOE on a tank.
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09.01.2015 04:52:51
 
Subject: I finally gave up on trying to get a MOE on a tank.
Link on message: #8390726

The_Chieftain: I tend to only play a tank until I get my double, then move to the next. As a result, a lot of my vehicles, even those with high win rates, are mucking around the 10% mark. The last week, I've started a concerted effort to MoE one tank in particular. (and it's one I'm good at, over 60% win rate after 200+ battles). My percentage indicated has been going up nicely, currently in the mid 70s. It does seem that a concentrated effort is necessary.


The_Chieftain
Why many don't push the valley anymore? (Lakeville)
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09.01.2015 04:43:34
 
Subject: Why many don't push the valley anymore? (Lakeville)
Link on message: #8390660

The_Chieftain: Oddly, I led a valley push today. It worked.       There are basically three requirements for a successful valley push.   1). Must contain a significant portion of your combat power. If you don't get buy-in from one or two of your top tanks, (I was top tank in my M103 and two IS3s came with me) you will fail. You have to bring enough to overwhelm the defenses.   2). Must have aggressive execution. This should be a no-brainer, aggressive execution of significant combat power is a winner on basically every location of every map. The most dangerous thing in the game is a Wolfpack of aggressively played tanks. Get out of the killing zone (I.e. Don't stop at the crest, for the love of all that's holy), get under the guns. Deal with the close defenders, and keep moving before the enemy repositions. I would wager that most valley pushes which fail do so due to timidity.   3) Frankly, a bit of luck. You never know just how much force the enemy brought to hold the valley until you cross over. However, as common wisdom says "don't push valley", it is pretty unusual for the opposition to put more than two or three vehicles on the valley themselves. I'll try to dig up the replay file.


KMaus
#Wargaming Cares - Packages for the Troops
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09.01.2015 02:25:05
 
Subject: #Wargaming Cares - Packages for the Troops
Link on message: #8389929

KMaus: Did you or someone you know, receive a Wargaming Cares package for the troops? We would love to hear from you!!

What secret loot was the favorite? How did platoon mates react? Send us your photos and videos!

Feel free to leave content here, or post it on your own social channels using the Hashtag #WargamingCares

Don't remember what I'm even talking about? Not sure what Wargaming Cares is? Here's more info on it: http://tinyurl.com/WG-cares

Thanks tankers, and Happy Thursday!


KMaus
#Wargaming Cares - Packages for the Troops
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09.01.2015 02:25:05
 
Subject: #Wargaming Cares - Packages for the Troops
Link on message: #8389929

KMaus: Did you or someone you know, receive a Wargaming Cares package for the troops? We would love to hear from you!!

What secret loot was the favorite? How did platoon mates react? Send us your photos and videos!

Feel free to leave content here, or post it on your own social channels using the Hashtag #WargamingCares

Don't remember what I'm even talking about? Not sure what Wargaming Cares is? Here's more info on it: http://tinyurl.com/WG-cares

Thanks tankers, and Happy Thursday!


Lert
Help Lert decide on a camouflage pattern for a 1/16th scale KT
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09.01.2015 01:26:28
 
Subject: Help Lert decide on a camouflage pattern for a 1/16th scale KT
Link on message: #8389579

View PostX32Wright, on Jan 08 2015 - 23:24, said: I would first check if the Wehrmacht  had an official color scheme just like the RLM (Reichsluftfahrtministerium) had official color schemes for their airplanes.

Lert:   No. I'm not trying to make X vehicle of Y division on Z date on - .... A location. I'm looking to build a goodlooking KT, and I've decided it's going to be either one of those two schemes.


ElPozoleOlmeca
Oferta Especial: OXXO
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09.01.2015 01:10:30
 
Subject: Oferta Especial: OXXO
Link on message: #8389504

View Postsasuke97, on Jan 07 2015 - 18:45, said: Hola, hice una compra por Oxxo este lunes y ya pasaron más de dos días y aun no recibo mi oro. Ya envie dos tickets a soporte y aun no me los responden. Me podrían ayudar?

ElPozoleOlmeca:   Pido disculpas, los de soporte están un poco atrasados sobre las épocas navideñas, sigues sin recibir una respuesta o recibir tu compra?


PollotheDestroyer
Oferta Especial: OXXO
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09.01.2015 01:10:30
 
Subject: Oferta Especial: OXXO
Link on message: #8389504

View Postsasuke97, on Jan 07 2015 - 18:45, said: Hola, hice una compra por Oxxo este lunes y ya pasaron más de dos días y aun no recibo mi oro. Ya envie dos tickets a soporte y aun no me los responden. Me podrían ayudar?

PollotheDestroyer:   Pido disculpas, los de soporte están un poco atrasados sobre las épocas navideñas, sigues sin recibir una respuesta o recibir tu compra?


ApolloArtemis
Oferta Especial: OXXO
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09.01.2015 01:10:30
 
Subject: Oferta Especial: OXXO
Link on message: #8389504

View Postsasuke97, on Jan 07 2015 - 18:45, said: Hola, hice una compra por Oxxo este lunes y ya pasaron más de dos días y aun no recibo mi oro. Ya envie dos tickets a soporte y aun no me los responden. Me podrían ayudar?

ApolloArtemis:   Pido disculpas, los de soporte están un poco atrasados sobre las épocas navideñas, sigues sin recibir una respuesta o recibir tu compra?


ElPozoleOlmeca
Hemos desplegado la actualización 9.5
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09.01.2015 01:09:05
 
Subject: Hemos desplegado la actualización 9.5
Link on message: #8389494

View PostAvenger2040, on Dec 29 2014 - 22:18, said:   Ya lo hice y no responden.

ElPozoleOlmeca:   Te pudiste poner en contacto con los de soporte? Están un pocos atrasados con lo de navidad y las vacaciones. 


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