Why many don't push the valley anymore? (Lakeville)
Дата: 09.01.2015 06:15:53
j
badperson, on Jan 09 2015 - 03:29, said: That's a nice platitude and all, but it's just wrong.
The players and resources committed to a narrow, boggy, death
trap have less "yield" than those same resources committed
elsewhere
badperson, on Jan 09 2015 - 03:29, said: That's a nice platitude and all, but it's just wrong.
The players and resources committed to a narrow, boggy, death
trap have less "yield" than those same resources committed
elsewhereThe_Chieftain: I am not a huge fan of Patton, but he did understand some
fundamentals. You may be familiar with his phrase "a good plan
executed violently now is better than the perfect plan next week."
This isn't a platitude, it's a fundamental precept which has been
taught for generations. Other sayings such as "get there
firstest with the mostest" (Forrest), "strike with closed
fist, not open hand" and "It is often possible to decide the issue
of a battle merely by making an unexpected shift of one's main
weight" (Rommel). Fundamentally, strike where he isn't
expecting it, and strike hard. The problem with everyone
going to a mutually agreed upon point of contention, such as the
town in lakevile, the rocks in Steppes, the hill on
Himmelsdorf (I remember when people who went up the hill were
laughed at as incompetent noobs) is that it has completely remove
the concept of "strategy" from the game, if both teams always send
the bulk of their forces to the same place, it becomes a melee with
nothing to distinguish winner from loser except RNG and low level
tactics of individuals.
Why many don't push the valley anymore? (Lakeville)














