Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
CabbageMechanic
WarGaming is giving a $3,300 laptop to someone who suicides every single...
28.03.2018 19:49:17
Subject: WarGaming is giving a $3,300 laptop to someone who suicides every single...
Link on message: #11574723
Link on message: #11574723
CabbageMechanic: Hey Tankers,
We are aware that players are trying to game the event with a variety of strategies, and we will be taking measure to disqualify players who share their account, utilize "botting" software, or otherwise attempt to inappropriate pad their stamp count. We appreciate the feedback regarding the event design, and I agree that this event has incentivized some undesirable behaviors. We will be sharing that feedback with the event designers with the hopes of rewarding better gameplay habits in the future.
Happy Tanking,
CM
We are aware that players are trying to game the event with a variety of strategies, and we will be taking measure to disqualify players who share their account, utilize "botting" software, or otherwise attempt to inappropriate pad their stamp count. We appreciate the feedback regarding the event design, and I agree that this event has incentivized some undesirable behaviors. We will be sharing that feedback with the event designers with the hopes of rewarding better gameplay habits in the future.
Happy Tanking,
CM
Subject: Alteração no Dano Artilharia GW
Link on message: #11572857
Link on message: #11572857
MA77WoT: Podemos ficar de boa debatendo o assunto sem ofender ao
próximo? 
Subject: Alteração no Dano Artilharia GW
Link on message: #11572857
Link on message: #11572857
MA77: Podemos ficar de boa debatendo o assunto sem ofender ao
próximo? 
Subject: Quando o racismo com os brasileiros será levado a serio?
Link on message: #11572829
Link on message: #11572829
MA77WoT: Sobre o tema do tópico: racismo é crime no Brasil e deve ser
reportado no suporte com o replay da batalha em questão. Em
caso de dúvidas, entrem em contato conosco. 
Subject: Quando o racismo com os brasileiros será levado a serio?
Link on message: #11572829
Link on message: #11572829
MA77: Sobre o tema do tópico: racismo é crime no Brasil e deve ser
reportado no suporte com o replay da batalha em questão. Em
caso de dúvidas, entrem em contato conosco. 
Subject: [Actualización 1.0] Opiniones
Link on message: #11572674
ChapetaSaavedra, on Mar 27 2018 - 09:16, said: Mi opinión es excelente, ha quedado muy bien el juego. No obstante
leo que muchos están teniendo problemas, espero se solucione
pronto.
Link on message: #11572674
ChapetaSaavedra, on Mar 27 2018 - 09:16, said: Mi opinión es excelente, ha quedado muy bien el juego. No obstante
leo que muchos están teniendo problemas, espero se solucione
pronto.Felipe6666Original: Sí, en general, son problemas globales, no solo de esta
región. Es por ello que los desarrolladores ya están trabajando
para intentar solucionar todo lo antes posible.
Subject: TORNEOS
Link on message: #11572665
LewdPrincess, on Mar 26 2018 - 19:46, said: Ese pulir tomara meses xD. Y posiblemente mas tiempo
que la 1.0.
#DanceBacks!!!!!!!!
Link on message: #11572665
LewdPrincess, on Mar 26 2018 - 19:46, said: Ese pulir tomara meses xD. Y posiblemente mas tiempo
que la 1.0.#DanceBacks!!!!!!!!
Felipe6666Original: En verdad, tiene más que ver con autorizaciones de otros
departamentos. De nuestra parte, la organización ya está lista,
solo nos falta el visto bueno 
Subject: Sobre el evento "Grand Extravaganza"
Link on message: #11571762
Link on message: #11571762
Felipe6666Original: Como señaló Pepetruelo, directamente omitimos esa parte de la
información porque no tenía sentido informar sobre un evento en el
que no pueden obtener los premios físicos. ¡Thread cerrado!
¡Saludos!
Subject: No me aparecen misiones " Grand Extravaganza "
Link on message: #11571758
Link on message: #11571758
Felipe6666Original: ¡Hecho! Igualmente, como mencionó Logos, no será posible
entregar premios físicos a todos aquellos que vivan fuera de los
Estados Unidos. Sin embargo, estamos considerando implementar una
compensación para aquellos que ganen alguno de estos premios y no
puedan recibirlos. ¡Thread cerrado! ¡Saludos!
Subject: luser_007 (AIMED) supporting cheaters ?
Link on message: #11570518
Link on message: #11570518
Mezurashi: Topic locked. You're technically calling out the whole clan, please
be careful.
Subject: Evento Update 1.0 Grand Extravaganza
Link on message: #11568417
Link on message: #11568417
MA77WoT: Por questões legais, está promoção (prêmios Intel) só é válida para
residentes nos Estados Unidos e Canadá. Nós estamos
trabalhando para que todos estes eventos sejam legalizados em toda
a América Latina e infelizmente esbarramos em diferentes leia de
cada país da região região (em especial, Brasil e Argentina), o que
nos impediu de trazer o evento "Grand Extravaganza" para cá.
Lamentamos profundamente a não-participação da região nas
premiações da Intel e lembramos que o evento no jogo é válido para
todos os jogadores. Ressalto que continuaremos a trabalhar
para conseguir todas as autorizações necessárias para trazer não só
eventos globais como locais para a região.
Subject: Evento Update 1.0 Grand Extravaganza
Link on message: #11568417
Link on message: #11568417
MA77: Por questões legais, esta promoção (prêmios Intel) só é válida para
residentes nos Estados Unidos e Canadá. Nós estamos
trabalhando para que todos estes eventos sejam legalizados na
América Latina e infelizmente esbarramos em diferentes leia de cada
país da região região (em especial, Brasil e Argentina), o que nos
impediu de trazer o evento "Grand Extravaganza" para cá.
Lamentamos profundamente a não-participação da região nas
premiações da Intel e lembramos que o evento no jogo é válido para
todos os jogadores. Ressalto que continuaremos a trabalhar
para conseguir todas as autorizações necessárias para trazer não só
eventos globais como locais para a região.
Subject: World of Tanks AR: App & Contest
Link on message: #11566676
Link on message: #11566676
Gnomon: Hey everyone, I just wanted to touch base and let you know
that I've been working to compile and summarize all of your
feedback from 1.0 (and the recent events) to get to our teams.
Because of this, I haven't been able to talk much with all of you.
Rest assured that I'll be able to have conversations with you in
the very near future. Thanks for your patience!
Subject: Evento Update 1.0 Grand Extravaganza
Link on message: #11566326
Link on message: #11566326
MA77WoT: Estamos verificando certinho esta informação.
Não acredito que teremos ela hoje, pois nosso HQ já está fechado desde de cedo pelo horário.
Recomendo que joguem normalmente o evento.
Não acredito que teremos ela hoje, pois nosso HQ já está fechado desde de cedo pelo horário.
Recomendo que joguem normalmente o evento.
Subject: Evento Update 1.0 Grand Extravaganza
Link on message: #11566326
Link on message: #11566326
MA77: Estamos verificando certinho esta informação.
Não acredito que teremos ela hoje, pois nosso HQ já está fechado desde de cedo pelo horário.
Recomendo que joguem normalmente o evento.
Não acredito que teremos ela hoje, pois nosso HQ já está fechado desde de cedo pelo horário.
Recomendo que joguem normalmente o evento.
Gnomon
Update 1.0 Grand Extravaganza (updated start times: 10:00 PM FET, 2:00 PM CT,...
23.03.2018 19:54:34
Subject: Update 1.0 Grand Extravaganza (updated start times: 10:00 PM FET, 2:00 PM CT,...
Link on message: #11565971
Link on message: #11565971
Gnomon: Hey Tankers! I have updated the title of the post with
the correct starting times for the Extravaganza: 10:00 PM FET,
2:00 PM CT, 12:00 PM PT Thanks for your patience during this
time!
Subject: World of Tanks AR: App & Contest
Link on message: #11565888
AR App & Contest With the WoT 1.0 update and its spectacular new graphics approaching, we have been looking for new ways to drive our tanks into even more beautiful sceneries. The World of Tanks Augmented Reality app allows you to do just that and is now officially available for free via Google Play and the iOS App Store! #WOTAR photo & video contestOnce you have installed the app on your device, share your best photos and videos on Twitter or Instagram with the hashtag #WOTAR to participate in the contest. We will pick the 30 most creative photos and videos, so get crazy and show us the best you've got! Each of the 30 winners will receive a T-44-100, a Soviet Tier VIII Premium medium tank.
Link on message: #11565888
AR App & Contest With the WoT 1.0 update and its spectacular new graphics approaching, we have been looking for new ways to drive our tanks into even more beautiful sceneries. The World of Tanks Augmented Reality app allows you to do just that and is now officially available for free via Google Play and the iOS App Store! #WOTAR photo & video contestOnce you have installed the app on your device, share your best photos and videos on Twitter or Instagram with the hashtag #WOTAR to participate in the contest. We will pick the 30 most creative photos and videos, so get crazy and show us the best you've got! Each of the 30 winners will receive a T-44-100, a Soviet Tier VIII Premium medium tank.
Gnomon:
Subject: x3 XP Weekend and Supply Raid Missions!
Link on message: #11565764
Link on message: #11565764
Gnomon: Hey, Tankers! Do you find yourself in need of
consumables? If so, be sure to check out the Supply Raid Missions
for this weekend (you'll also earn x3 XP for your first
win)! Want more details? Check out our article
here: x3 XP Weekend and Supply Raid
Missions!
KRZYBooP
Update 1.0 Grand Extravaganza (updated start times: 10:00 PM FET, 2:00 PM CT,...
23.03.2018 18:10:26
Subject: Update 1.0 Grand Extravaganza (updated start times: 10:00 PM FET, 2:00 PM CT,...
Link on message: #11565692
dexatrin82, on Mar 23 2018 - 15:57, said: I dunno, they seem to be able to help with mac wrapper support but
I don't think they actually know whats going on other than that
Link on message: #11565692
dexatrin82, on Mar 23 2018 - 15:57, said: I dunno, they seem to be able to help with mac wrapper support but
I don't think they actually know whats going on other than thatKRZYBooP: Thank you for bringing this to our attention and we are
looking into what is going on with the event. Stay tuned for any
additional announcements.
KRZYB00P
Update 1.0 Grand Extravaganza (updated start times: 10:00 PM FET, 2:00 PM CT,...
23.03.2018 18:10:26
Subject: Update 1.0 Grand Extravaganza (updated start times: 10:00 PM FET, 2:00 PM CT,...
Link on message: #11565692
dexatrin82, on Mar 23 2018 - 15:57, said: I dunno, they seem to be able to help with mac wrapper support but
I don't think they actually know whats going on other than that
Link on message: #11565692
dexatrin82, on Mar 23 2018 - 15:57, said: I dunno, they seem to be able to help with mac wrapper support but
I don't think they actually know whats going on other than thatKRZYB00P: Thank you for bringing this to our attention and we are
looking into what is going on with the event. Stay tuned for any
additional announcements.
KRZYBooP
Update 1.0 Grand Extravaganza (updated start times: 10:00 PM FET, 2:00 PM CT,...
23.03.2018 17:37:53
Subject: Update 1.0 Grand Extravaganza (updated start times: 10:00 PM FET, 2:00 PM CT,...
Link on message: #11565616
mamazur, on Mar 23 2018 - 02:43, said: My World of Tanks didn't work after update. I use macbook
Link on message: #11565616
mamazur, on Mar 23 2018 - 02:43, said: My World of Tanks didn't work after update. I use macbookKRZYBooP: Check out this link for assistance with the Mac Wrapper. It's ran
by Codeweaver's and isn't supported by Wargaming Customer
Support. It also has a feedback thread to report and
troubleshoot issues. http://forum.worldof...rapper-support/
KRZYB00P
Update 1.0 Grand Extravaganza (updated start times: 10:00 PM FET, 2:00 PM CT,...
23.03.2018 17:37:53
Subject: Update 1.0 Grand Extravaganza (updated start times: 10:00 PM FET, 2:00 PM CT,...
Link on message: #11565616
mamazur, on Mar 23 2018 - 02:43, said: My World of Tanks didn't work after update. I use macbook
Link on message: #11565616
mamazur, on Mar 23 2018 - 02:43, said: My World of Tanks didn't work after update. I use macbookKRZYB00P: Check out this link for assistance with the Mac Wrapper. It's ran
by Codeweaver's and isn't supported by Wargaming Customer
Support. It also has a feedback thread to report and
troubleshoot issues. http://forum.worldof...rapper-support/
Subject: they killed the game
Link on message: #11565472
Link on message: #11565472
JayStark02: Closing thread due to non-constructive posts and insults. OP,
please submit a support ticket if you're having issues with the
game. Our support is more than happy to assist.
Subject: stream latino
Link on message: #11565300
Link on message: #11565300
Felipe6666Original: ¡Seguro! Mientras más sean, mejor 
Subject: War with Russia
Link on message: #11564233
Link on message: #11564233
JayStark02: Okay guys, going to go ahead and close this thread before it gets
out of hand.
Subject: Update 1.0 Grand Extravaganza
Link on message: #11564209
Grand Extravaganza! We want to celebrate the Update 1.0 release by offering up a great event that everyone can enjoy. Whether you play several hours a day or twice a week, you can earn some great goodies by rolling out in the Grand Extravaganza, running from March 23 at 03:00 PT | 05:00 CT | 06:00 ET until April 4 at 03:00 PT | 05:00 CT | 06:00 ET. Mark your calendars, you wouldn’t want to miss out on this! The Grand Extravaganza has three in-game elements to it: the Super Regionals, the Intel® Trophy Leaderboard, and the MapOut in-game event. All of these have one key underlying theme: Stamps. Earning them will help you get the MTLS-1G14 in the MapOut event, boost your region’s progress in the Super Regionals, and, more importantly, win physical prizes from Intel®.
Link on message: #11564209
Grand Extravaganza! We want to celebrate the Update 1.0 release by offering up a great event that everyone can enjoy. Whether you play several hours a day or twice a week, you can earn some great goodies by rolling out in the Grand Extravaganza, running from March 23 at 03:00 PT | 05:00 CT | 06:00 ET until April 4 at 03:00 PT | 05:00 CT | 06:00 ET. Mark your calendars, you wouldn’t want to miss out on this! The Grand Extravaganza has three in-game elements to it: the Super Regionals, the Intel® Trophy Leaderboard, and the MapOut in-game event. All of these have one key underlying theme: Stamps. Earning them will help you get the MTLS-1G14 in the MapOut event, boost your region’s progress in the Super Regionals, and, more importantly, win physical prizes from Intel®.
Gnomon:
Subject: The New Somua SM is Here!
Link on message: #11564208
Somua SM Attention fans of the French autoloading heavy tanks: Meet the new Somua SM Tier VIII! The Somua has a playstyle similar to the AMX 50 100 or AMX 50 B and a five-round clip, making it a perfect addition for fans of French autoloaders. The Somua SM is a powerful support vehicle with an opportunistic playstyle. Time your attack perfectly and you can make your entire clip count! Armour: While it can't compete with the most heavily armoured vehicles, it can deflect shots from same-tier vehicles. Turret armour is the strongest frontally; combine this with very good gun depression and you can easily hide the most vulnerable spots. Mobility: The acceleration is decent, allowing you to easily keep up with most heavy tanks. Firepower: As with French autoloaders, main firepower depends on the burst damage, and the Somua has plenty. The five-round clip can cripple or completely obliterate any enemy, and all in the time span of nine seconds. Just make sure you're safe to reload afterward.
Link on message: #11564208
Somua SM Attention fans of the French autoloading heavy tanks: Meet the new Somua SM Tier VIII! The Somua has a playstyle similar to the AMX 50 100 or AMX 50 B and a five-round clip, making it a perfect addition for fans of French autoloaders. The Somua SM is a powerful support vehicle with an opportunistic playstyle. Time your attack perfectly and you can make your entire clip count! Armour: While it can't compete with the most heavily armoured vehicles, it can deflect shots from same-tier vehicles. Turret armour is the strongest frontally; combine this with very good gun depression and you can easily hide the most vulnerable spots. Mobility: The acceleration is decent, allowing you to easily keep up with most heavy tanks. Firepower: As with French autoloaders, main firepower depends on the burst damage, and the Somua has plenty. The five-round clip can cripple or completely obliterate any enemy, and all in the time span of nine seconds. Just make sure you're safe to reload afterward.
Gnomon:
Subject: Evento Update 1.0 Grand Extravaganza
Link on message: #11564186
Megaminero, on Mar 21 2018 - 19:44, said: alguém da moderação poderia informar se quem é do Brasil esta
elegível para esse evento? https://worldoftanks...n-announcement/
Link on message: #11564186
Megaminero, on Mar 21 2018 - 19:44, said: alguém da moderação poderia informar se quem é do Brasil esta
elegível para esse evento? https://worldoftanks...n-announcement/
MA77WoT: As premiações da Intel estarão disponíveis apenas
para os jogadores Canadenses e Americanos.
Subject: Evento Update 1.0 Grand Extravaganza
Link on message: #11564186
Megaminero, on Mar 21 2018 - 19:44, said: alguém da moderação poderia informar se quem é do Brasil esta
elegível para esse evento? https://worldoftanks...n-announcement/
Link on message: #11564186
Megaminero, on Mar 21 2018 - 19:44, said: alguém da moderação poderia informar se quem é do Brasil esta
elegível para esse evento? https://worldoftanks...n-announcement/
MA77: As premiações da Intel estarão disponíveis apenas
para os jogadores Canadenses e Americanos.
Subject: Sobre el "Parchecito" de 5GB...
Link on message: #11563038
Link on message: #11563038
Felipe6666Original: También puedes revisar los requisitos mínimos y recomendados
aquí. ¡Saludos!
Subject: ¿Español America Latina ?
Link on message: #11563031
Pollenz, on Mar 21 2018 - 16:45, said: Al fin!!! Varios años de cagarme los oídos en esas breves batallas
antes de acordarme de cambiar de carpeta mi mod de los simpsons.
¡Enhorabuena!
Link on message: #11563031
Pollenz, on Mar 21 2018 - 16:45, said: Al fin!!! Varios años de cagarme los oídos en esas breves batallas
antes de acordarme de cambiar de carpeta mi mod de los simpsons.
¡Enhorabuena!Felipe6666Original: Amo que lo promociones en cada oportunidad 
Subject: [FAQ] World of Tanks 1.0
Link on message: #11563021
FriedrichBadariel, on Mar 21 2018 - 14:48, said: Estoy reinstalando por que me aparece un mensaje de que hay una
falla en el controlador de video... Eso que está actualizado. Mandé
ticket también a ver qué solución me daban. Dudo que no la tenga
pero hasta ahora no he podido ver nada, apenas si entra al garage y
cuando quiero cambiar la configuración gráfica se cierra con el
mencionado mensaje. 


SGT_MAYO, on Mar 21 2018 - 15:41, said: ya se puede descargar la version 1.0? porque en la pagina en la
seccion de descargas sigue en 9.22
Nupetiet, on Mar 21 2018 - 19:26, said: ¿Cuando van a arreglar el problema del Chat?
Se come 1 de cada 3 mensajes y eso hace tremendamente dificil
reclutar, sobre todo para clanes pequeños.
Arg73, on Mar 21 2018 - 21:18, said: Una pregunta Felipe, por que pide para jugar a Ultra SSD?.
Gaucho 16 lamentablemente vas a tener que actualizar la PC o buscar juegos menos demandantes y este no es de los peores.
ROD_1960, on Mar 22 2018 - 00:04, said: Hola, acabo de cargar el juego en MAC OSX como lo he hecho desde
julio del 2017, y sorpresa, el juego carga un 60% y queda allí,
congelado. Acabo de leer arriba a Felipe y realmente me parece
increible que a estas alturas de modernidad y globalización quiten
el soporte para el sistema operativo que ustedes mismo promovieron
como es el WOT para MAC. O sea, todos los que hemos jugado todo
este tiempo en MAC quedamos fuera del tema sin aviso y sin mediar
explicación y nada. Ahora, esto raya en la estafa, que pasa con
todas las compras que he efectuado, dias premium, tanques premium,
oros y demás que están cargados en mi cuenta. Creo que lo
mínimo de parte de los creadores y/o administradores de WOT es
explicar las razones y devolver el dinero, aunque en mi caso me
gustaría seguir jugando.... creo que es un canallada de parte de
WOT. yo estoy desde julio de 2017, que será de los que llevan
años en esto. Espero una explicación decente y creo que
muchos mas como yo.
Link on message: #11563021
FriedrichBadariel, on Mar 21 2018 - 14:48, said: Estoy reinstalando por que me aparece un mensaje de que hay una
falla en el controlador de video... Eso que está actualizado. Mandé
ticket también a ver qué solución me daban. Dudo que no la tenga
pero hasta ahora no he podido ver nada, apenas si entra al garage y
cuando quiero cambiar la configuración gráfica se cierra con el
mencionado mensaje. Felipe6666Original: Extraño... Sí, Soporte debería ser capaz de ayudarte con ese
tipo de problemas.
SGT_MAYO, on Mar 21 2018 - 15:41, said: ya se puede descargar la version 1.0? porque en la pagina en la
seccion de descargas sigue en 9.22Felipe6666Original: Ya fue corregido. ¡Gracias! 
Nupetiet, on Mar 21 2018 - 19:26, said: ¿Cuando van a arreglar el problema del Chat?
Se come 1 de cada 3 mensajes y eso hace tremendamente dificil
reclutar, sobre todo para clanes pequeños.Felipe6666Original:
Es un problema del que estamos al tanto desde hace tiempo y sabemos que es muy molesto para todos los jugadores. Nuestros desarrolladores siguen trabajando en ello para encontrar una solución definitiva.
Es un problema del que estamos al tanto desde hace tiempo y sabemos que es muy molesto para todos los jugadores. Nuestros desarrolladores siguen trabajando en ello para encontrar una solución definitiva.
Arg73, on Mar 21 2018 - 21:18, said: Una pregunta Felipe, por que pide para jugar a Ultra SSD?.Gaucho 16 lamentablemente vas a tener que actualizar la PC o buscar juegos menos demandantes y este no es de los peores.
Felipe6666Original:
Es por una cuestión de velocidad de carga. Para la configuración Ultra, se recomienda una SSD para que no haya problemas de ese tipo.
Es por una cuestión de velocidad de carga. Para la configuración Ultra, se recomienda una SSD para que no haya problemas de ese tipo.
ROD_1960, on Mar 22 2018 - 00:04, said: Hola, acabo de cargar el juego en MAC OSX como lo he hecho desde
julio del 2017, y sorpresa, el juego carga un 60% y queda allí,
congelado. Acabo de leer arriba a Felipe y realmente me parece
increible que a estas alturas de modernidad y globalización quiten
el soporte para el sistema operativo que ustedes mismo promovieron
como es el WOT para MAC. O sea, todos los que hemos jugado todo
este tiempo en MAC quedamos fuera del tema sin aviso y sin mediar
explicación y nada. Ahora, esto raya en la estafa, que pasa con
todas las compras que he efectuado, dias premium, tanques premium,
oros y demás que están cargados en mi cuenta. Creo que lo
mínimo de parte de los creadores y/o administradores de WOT es
explicar las razones y devolver el dinero, aunque en mi caso me
gustaría seguir jugando.... creo que es un canallada de parte de
WOT. yo estoy desde julio de 2017, que será de los que llevan
años en esto. Espero una explicación decente y creo que
muchos mas como yo.Felipe6666Original:
Sí, estoy al tanto de la situación y es por ello que intentaré pedir información al respecto. ¡Saludos!
Sí, estoy al tanto de la situación y es por ello que intentaré pedir información al respecto. ¡Saludos!
Subject: [1.0] World of Tanks FAQ
Link on message: #11562992
Link on message: #11562992
Gnomon: Hey Tankers, With the release of 1.0, we put together
a quick FAQ! I'd also like to give a shout-out to
Duke_Nuke_Em_Cammando for helping out with the translation! As you know,
today is the big day. The long-awaited World of Tanks Update
1.0 is here! Leaving aside such an announcement, it is so
important that the patch itself addresses the issues of our
players. That is why we have prepared a small FAQ that
includes, above all, possible doubts with the technical aspects of
the game. So go there!
Can I play World of Tanks with the old graphics?
- Unfortunately not. Starting today, we will no longer support the two graphics variants (SD and HD).
My PC can barely process the current graphics, does that mean I cannot play World of Tanks anymore?
- During the development of the new graphics engine (Core), we take special precautions for those players who have equipment a bit outdated. That's why we've optimized everything so they can continue playing with their current equipment without the need to invest money in new configurations and still see the improvement in the gaming experience.
In fact, the minimum requirements for playing World of Tanks will remain the same as ever, nothing has changed with Update 1.0. Here's a reminder of what these requirements are: Operating System: Windows XP / Vista / 7/10/10 Processor (CPU): At least two CPUs that support SSE2 Memory (RAM): 1.5 GB for Windows XP; 2 GB for Windows Vista / 7/10/10 Video card: GeForce 6800 / ATI HD X2400 XT with 256 MB of RAM and compatible with DirectX 9.0c Soundcard: DirectX 9.0c compatible Free hard disk space (HDD): 16 GB
And what are the recommended requirements? What if I want to play with the Ultra setting? What equipment do I need?
- The recommended requirements for playing World of Tanks as of now are: Operating System: Windows 7 (64-bit) Processor (CPU): Intel Core i3 Memory (RAM): 4 GB Video Card: GeForce GTX 660 Disc type: HDD (SSD) Resolution: 1920 * 1080
- And the requirements to play World of Tanks on Ultra are: Operating System:: Windows 7/10 (64-bit) Processor (CPU): Intel Core i5 Memory (RAM): 8GB / 16GB Video Card: GeForce GTX 1050ti (4GB) Disc type: HDD (SSD) Resolution: 1920 * 1080
Can I run the game on Linux or MacOS?
- No, the game will not support these operating systems.
What will happen to maps that were not included in Update 1.0?
- We will work on them for the rest of the year so they gradually reintroduce the game into HD quality.
Keep in mind that this refers only to the maps that were available until yesterday in the game. Maps that have been removed in previous updates will be reevaluated. Will there be support for DirectX 12? - No Why is the premium garage almost equal to the standard? - We're still working on the premium version of Garage. And that is all! If you have more questions, feel free to leave your questions below in the comments. Hope you all have a great day/night!
Can I play World of Tanks with the old graphics?
- Unfortunately not. Starting today, we will no longer support the two graphics variants (SD and HD).
My PC can barely process the current graphics, does that mean I cannot play World of Tanks anymore?
- During the development of the new graphics engine (Core), we take special precautions for those players who have equipment a bit outdated. That's why we've optimized everything so they can continue playing with their current equipment without the need to invest money in new configurations and still see the improvement in the gaming experience.
In fact, the minimum requirements for playing World of Tanks will remain the same as ever, nothing has changed with Update 1.0. Here's a reminder of what these requirements are: Operating System: Windows XP / Vista / 7/10/10 Processor (CPU): At least two CPUs that support SSE2 Memory (RAM): 1.5 GB for Windows XP; 2 GB for Windows Vista / 7/10/10 Video card: GeForce 6800 / ATI HD X2400 XT with 256 MB of RAM and compatible with DirectX 9.0c Soundcard: DirectX 9.0c compatible Free hard disk space (HDD): 16 GB
And what are the recommended requirements? What if I want to play with the Ultra setting? What equipment do I need?
- The recommended requirements for playing World of Tanks as of now are: Operating System: Windows 7 (64-bit) Processor (CPU): Intel Core i3 Memory (RAM): 4 GB Video Card: GeForce GTX 660 Disc type: HDD (SSD) Resolution: 1920 * 1080
- And the requirements to play World of Tanks on Ultra are: Operating System:: Windows 7/10 (64-bit) Processor (CPU): Intel Core i5 Memory (RAM): 8GB / 16GB Video Card: GeForce GTX 1050ti (4GB) Disc type: HDD (SSD) Resolution: 1920 * 1080
Can I run the game on Linux or MacOS?
- No, the game will not support these operating systems.
What will happen to maps that were not included in Update 1.0?
- We will work on them for the rest of the year so they gradually reintroduce the game into HD quality.
Keep in mind that this refers only to the maps that were available until yesterday in the game. Maps that have been removed in previous updates will be reevaluated. Will there be support for DirectX 12? - No Why is the premium garage almost equal to the standard? - We're still working on the premium version of Garage. And that is all! If you have more questions, feel free to leave your questions below in the comments. Hope you all have a great day/night!
Subject: How has 1.0 effected your game for FPS and those with potato computers?
Link on message: #11560975
Link on message: #11560975
Lert: i5 4590 with GTX960 here, went from ~90 fps on absolute maximum
@1080p to ~30 fps at absolute maximum @1080p. Stil playable. I can
easily squeeze more FPS out if I drop quality.
Subject: [Actualización 1.0] Opiniones
Link on message: #11560845
Link on message: #11560845
Felipe6666Original: ¡Hola a todos! Por favor, utilicen este thread para publicar
sus opiniones sobre la Actualización 1.0. Si tienen dudas de algún
tipo sobre el parche, por favor, no olviden revisar nuestro FAQ. Para más información, no
olviden leer nuestro artículo en el portal. ¡Saludos!
Subject: [1.0] Patch Feedback
Link on message: #11560730
Patch Notes Update 1.0 After years of internal work, over a month of public testing — and then even more internal iteration — the biggest update in the history of World of Tanks is nearly upon us! It elevates the game to 2018 standards in graphics and sound with the switch to a completely new graphics engine, Core, and introduces a new authentic soundtrack. The result? The world has been totally reskinned. It has all the bones of the original but a radically different face: crisper graphics, more detailed textures, higher-resolution images, and tunes that are timed and matched perfectly with what’s happening in the game. Better still, we worked a lot on performance optimization, reducing the overall memory footprint of graphics so that everyone can enjoy new visuals. The sheer number of improvements and the level of effort that went into making Update 1.0 is comparable to the release of a completely new game. And today, we're bringing you a deeper look into what you can expect to find when you launch the game tomorrow. Features: - New Graphics Engine- Performance Optimization- Refreshed Maps- New Map Glacier- New Music Score- Graphics Settings
Link on message: #11560730
Patch Notes Update 1.0 After years of internal work, over a month of public testing — and then even more internal iteration — the biggest update in the history of World of Tanks is nearly upon us! It elevates the game to 2018 standards in graphics and sound with the switch to a completely new graphics engine, Core, and introduces a new authentic soundtrack. The result? The world has been totally reskinned. It has all the bones of the original but a radically different face: crisper graphics, more detailed textures, higher-resolution images, and tunes that are timed and matched perfectly with what’s happening in the game. Better still, we worked a lot on performance optimization, reducing the overall memory footprint of graphics so that everyone can enjoy new visuals. The sheer number of improvements and the level of effort that went into making Update 1.0 is comparable to the release of a completely new game. And today, we're bringing you a deeper look into what you can expect to find when you launch the game tomorrow. Features: - New Graphics Engine- Performance Optimization- Refreshed Maps- New Map Glacier- New Music Score- Graphics Settings
Gnomon:
The full patch notes are just a click away: Update 1.0 Is Here Let us know what you think!
The full patch notes are just a click away: Update 1.0 Is Here Let us know what you think!
Subject: [1.0] Patch Notes
Link on message: #11560726
Link on message: #11560726
Gnomon: Hey Tankers, Update 1.0 is now live! Here is a link
to the complete article: Update 1.0 Is Here! Main Changes:The Core
graphics engine includes the following features:Total improvement
of the image quality at any graphics settings. Complete rework and
optimization of the lighting. Added the system of Global
Illumination. All structures have been reworked to the new graphics
quality. Terrain, water, and foliage have been reworked into the
new graphics quality. High-resolution textures have been applied to
all objects. Object destruction has been reworked using the Havok®
Destruction technology (displayed only at the following graphics
settings: High, Maximum, and Ultra). Added the vehicle wetting
effects when driving in water (and the drying effect), as well as
dirtying and dusting effects. Improved display of the vehicle
suspension when driving over various obstacles. Reworked the map
outland (area beyond the map border): now game locations visually
feel vast and unlimited. At the same time, the map borders remain
unchanged. Enabled the terrain tessellation function (partially at
the maximum graphics settings and to the full extent at the Ultra
graphics settings). Reworked the track effects on various surfaces.
Added realistic effects of drifting. Added the procedural
generation of grass and bushes, which decreases the load on the PC.
Now all foliage reacts to the actions of the player's vehicle:
grass and foliage are shaken by shots and made flat by vehicle
tracks, etc. This feature will not affect vehicle concealment,
since the animation is displayed only on your computer. Implemented
a new water processing system with geometrical waves (tessellation)
and SSR (Screen Space Reflection) for modelling reflections on
water. Implemented a realistic model of water behavior: when
passing water obstacles, the vehicle pushes water forward thus
creating a wave; when a shell hits water surface, it creates
realistic circles on the water, etc. Each map has received a
completely reworked skybox with cloud animation. Full support of
the DirectX® 11 functionality (tessellation, etc.). Significant
optimization of performance and memory consumption. Improved
display of the hit decals. Smokes and various effects now cast
shadows. MapsList of maps that have been reworked to HD after
transferring to the Core graphics engine:Abbey Paris Mines Cliff
Murovanka Malinovka Prokhorovka Steppes Sand River Himmelsdorf
Lakeville Ruinberg Ensk Live Oaks Siegfried Line Mannerheim Line
(former Arctic Region) El Halluf Airfield Mountain Pass Karelia
Redshire Fjords Tundra Overlord Serene Coast Erlenberg Westfield
Fisherman's Bay Nebelburg Added the new winter map,
"Glacier". Changes to the Graphics and EffectsThe new water
has been added to all maps; now it varies: calm lakes, swift
rivers, sea surf, etc. Added new effects on all maps: fires,
waterfalls, burning grass, sand blown by wind, artillery strike,
bees, butterflies, etc. Added realistic shell tracers. Reworked all
vehicle effects: moving, exhaust gas, vehicles set on fire, ammo
rack detonation. Completely reworked the effect of shells hitting
various terrain types: added more details, scattered sparkles, and
shards. The track effects became more realistic; added realistic
effects of drifting. Reworked and added realistic decals (on
vehicles) of shell hits. Now, the decals look more realistic with
the Physically Based Shading (PBS) technology. Thus, the metal
material and pattern look properly. Added the "effect of hot air"
to all exhaust gases, explosions, shots, and fires. The effect will
also be displayed on the hot desert maps along the horizon. Now,
vehicles realistically interact with water: all water effects
(driving across water, hits, etc.) now have water deformation,
foam, and shock waves. Deformation of grass and bushes: vehicle
tracks flatten the grass, and the shock wave of shots and
explosions realistically interact with grass and bushes. The smoke
and dust cast shadows. Reworked all shards of the destruction
effects: they look more realistic and detailed thanks to proper
lighting and normal maps. New GarageThe new Garage features
the new graphics technologies of Core. Added animated characters to
the Garage. New camera in the Garage: The distance of zooming in
and out depends on the selected vehicle. Changed the distance the
camera passes when zooming in/out (when scrolling). Added the
parallax effect upon camera rotation. The effect can be disabled in
the General tab of the Game Settings. If the player performs no
actions in the Garage, the camera starts rotating around the
selected vehicle. The option can be configured or disabled in the
General tab of the Game Settings. A promotion vehicle (displayed on
the background behind the selected vehicle) will be displayed in
the Garage. Players can hover the mouse over the vehicle and click
it to move the camera to this vehicle. The vehicle technical
characteristics and crew members are displayed in the vehicle
preview window. Besides, players will be able to click the Purchase
button to go to the vehicle purchase page in the Premium
Shop. OptimizationsOptimized game performance, memory
consumption, GPU and CPU load. Performed a considerable amount of
work to eliminate freezing in battle. Removed the speed indicator
(that was quite resource consuming) from the damage
panel. Color AdjustmentAdded the Color Adjustment option
(Graphics -> Color Adjustment section). The option allows
setting saturation, brightness, and contrast, or you can use the
preset filters. Color Adjustment can be performed both in the
Garage and in battle. All changes will be applied immediately. For
convenience, the Color Adjustment hint will be displayed to players
in several first battles. MusicEach map will receive its own
soundtrack that will include the following: Main theme for the
loading screen that is played while loading a battle and during
countdown 2 interactive battle-related tracks based on the main
theme that can be played almost infinitely without repeating 3
ending themes for the battle results: victories, draws, and
defeats. These soundtrack sets are unique for each map in the game.
The new Garage sounds including the music theme played at the
battle queue screen have been added. The music and visuals of the
login screen have been reworked. Ambient SoundsCompletely
reworked the ambient sounds of each map. The ambient sounds are
rich and natural depending on the map region. Sounds of the
player's vehicle (shots, explosions, sound of tracks, etc.) now
change and depend on the sub-location of the combat action. The
same sound will sound differently in mountains, forest, village,
urban area, open field, etc. The entire sound environment has also
been designed for the 5.1 and 7.1 multichannel systems. Reworked
almost all sounds of destructible objects after the release of the
new destruction physics. Reworked the shell sounds. Each of the
four shell types will differ both visually and in sound, which will
provide more information to players. Notification in
BattleAdded new notifications (displayed when shooting at enemy
vehicles) for Random Battles and Bootcamp. They
include:notifications about causing damage to an enemy vehicle
notifications about ricochets and damage blocked by armor
notifications about critical hits Proving Ground and
BootcampThe Proving Ground mode will be disabled. Bootcamp remains
available to players. Bootcamp mission 2 and 5 have been made
easier. Bootcamp has been completely reworked into HD. The previous
Bootcamp Garage has been replaced with a new one. Battle loading
screens have been reworked. Made minor changes to the Bootcamp
difficulty. Improved behavior of AI-driven vehicles. Changes
to the technical characteristics of the following vehiclesObject
257 (U.S.S.R): added the following equipment: Enhanced Torsion Bars
5+ t Class. Added the attributes of the new nation (Italy). Added
the following vehicle for testing by Supertest players: Progetto
M35 mod 46 ImprovementsIn case of insufficient amount of
Bonds, the cost of the Improved equipment is not red, if similar
standard equipment has already been mounted. Fixed the rare issue
when allied/enemy vehicles were not displayed within the range of
direct view. Fixed the issue that prevented players from retraining
the crew between Premium vehicles. Now players can view the crew
member's Personal File, when the vehicle is in battle. Fixed the
issue when the self-destruction timer disappeared after overturning
in battle. Fixed the issue when filters applied in the Depot were
removed after going to the Garage. Fixed the issue when the Battle
Results music theme was played during the loading screen. Fixed the
issue when the base capture points were not displayed in the Battle
Results. Fixed the issue when the concealment bonus of the WG Fest
and New Year style and camouflage was not displayed in the Exterior
interface. Fixed the issue when the notification about active
discounts on equipment demounting was not displayed in the
equipment description tooltip. Fixed the automatic transformation
of link parts to emotion icons in the Chat. Fixed the issue when
information about added days of Premium Account time was displayed
with the icon of gold. Fixed the issue when the team list in the
Stronghold mode was not updated upon clicking the Update button.
Fixed the issue that allowed switching the nations in the Tech
Tree, when completing the Bootcamp. Fixed the issue of the missing
discount tooltip when purchasing Premium Account time. Removed
camouflage (from some tank destroyers) that cannot be removed by
players upon selecting another camouflage pattern. Fixed the timer
of crew recovery for gold. Fixed the issue when all crew-related
interactions in the Barracks and in vehicles were locked, if at
least one vehicle was in battle. Added the % symbol (that informs
about discounts) to the minimalistic vehicle panel (vehicle panel).
Fixed the issue of double discount indication, if the sold item has
a double cost (in gold and credits). Fixed the issue that kept
Platoon members from selecting a vehicle, if the Platoon commander
had confirmed readiness. Improved the description of the Personal
Mission, SPG-6. Fixed the brightness of camouflage on some
vehicles.
Subject: Convoy Dispatch From WGNA
Link on message: #11560724
Link on message: #11560724
Gnomon: Just thought I'd stop by and say hi from Texas! I'm Gnomon, one of
your Community Coordinators! I'm looking forward to
getting to know all of you here
Also, Cabbage's hat is pretty amazing
and I'm a bit jealous of it.
Subject: Update 1.0 Bugs and Issues
Link on message: #11560560
Link on message: #11560560
Saffr0n: Welcome to Update 1.0! Let us know if you're encountering
bugs or any other issues that haven't been mentioned
below. Patch details and update notes can be found here. Take some time and read
our in-depth guide to Adjusting Graphics Manually to maximize
your experience. Remove the auto-detect tooltip by going
through each highlighted graphic preset or by playing a defined
number of battles (tl:dr - about 10). Let's Battle!
Known Issues Hit decals are displayed improperly sometimes.
Loading of some maps takes longer than expected. Some visual issues
when "rewinding" a replay. Vehicle loading before the battle
countdown may take much time. Issues related to object details
occur at the Minimum and Low graphics quality when rotating the
camera. Some large structures may disappear on the Ruinberg map at
the Minimum graphics quality. Some issues related to displaying of
shadows that large objects cast. Gamma Settings do not work
properly on some computers at the Standard graphics. Jerking tracks
when driving over obstacles. The camera can get inside some objects
in the postmortem mode. When setting FoV to 120°, vehicle LoDs are
switched in the Garage. The volume of the Airstrike sounds does not
depend on the actual distance to the player's vehicle. Half-dynamic
shadows keep being displayed after disabling grass. A black screen
is displayed when loading to a battle if the player's vehicle is
not completely loaded in the Garage after leaving a training room.
Some objects do not get destroyed properly according to the Havok
technology when hit with an armor-piercing shell. When watching a
battle replay, some shell tracers are displayed improperly.
Improper display of the terrain under vehicle tracks. Strong
flickering of the terrain and sun reflection in puddles at the High
and Maximum graphics quality. Tracks feature poor details at the
Medium graphics quality. The colors of the penetration indicator
are sometimes wrong. The red (green) outline is displayed when
aiming at a point beyond the vehicle silhouette. The camera can get
inside some vehicles. The music of the Battle Results is played
louder when switching to the Research window. After repairing a
track in battle, the stun indicator is reset and the countdown
starts anew. Concealment of a vehicle with unique Camouflage is
displayed without the bonus to Camouflage in the Garage; however,
the effect of Camouflage is actually active. An enemy vehicle
overturned by the player will not count towards the total number of
vehicles destroyed by the player. A vehicle with mounted standard
and Improved equipment cannot be sold. The recruiter's Recruiting
Office does not display the recruits and reservists that they
invited if the recruiter's account is restored to a state,
preceding the moment when recruits accepted the invitation.
Mismatch in the descriptions of the Personal Missions (for
Platoons) in battle (upon pressing TAB), Battle Results, and
congratulation window. The Recruit button is displayed in the
congratulation window, provided that the female crew member has
already been recruited. The notification about base capture is
displayed before the required number of capture points is
accumulated. The order of events for received damage is sometimes
mixed up in the damage log. The text of Mission conditions is not
displayed in the congratulation window, provided that the required
vehicle type is specified in the Mission conditions. The client
cannot be maximized in the full-screen mode, provided that the
player is having a Skype call. Applying exterior elements results
in removing a Preset Style. In some cases, when moving the mouse
cursor fast around a vehicle, the camera can suddenly change its
location (when in the Trajectory Aim).
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