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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Decept1on
CW New Landing Zones
arrow
30.01.2014 15:28:47
 
Subject: CW New Landing Zones
Link on message: #7139150

Decept1on: New landings are added to improve the dynamic of the map. I'm sorry I could not mention it earlier.


OldFox
Патч 8.11 тестовый сервер.
arrow
30.01.2014 15:22:08
 
Subject: Патч 8.11 тестовый сервер.
Link on message: #7139088

OldFox: Ответ дан, тема закрыта.


Karlie
První veřejný test herní aktualizace 8.11
arrow
30.01.2014 15:18:40
 
Subject: První veřejný test herní aktualizace 8.11
Link on message: #7139053

{lang:macro__view_post}7535g, on 29 January 2014 - 10:16 PM, said: Dnes jsem zde dostal za podobné video napomenutí od "dábla"    

Karlie:   Opravdu chceš tyto dva odkazy srovnávat? :)


MrDonnie
Nuevas zonas de desembarco
arrow
30.01.2014 15:18:17
 
Subject: Nuevas zonas de desembarco
Link on message: #7139046

MrDonnie: Con la próxima actualización podréis disfrutar de nuevas zonas de desembarco. Aquí os dejamos algo de información al respecto:    Región: Europa           Código BY_05 RU_31         Enlace al mapa de CW Link Link         Nombre de la Provincia  Región de Gómel Mordovia                       Región: Mediterraneo           Código LY_13           Enlace al mapa de CW Link           Nombre de la Provincia  Murzuq Central                          Region: West Africa           Código CF_03 DZ_22 LY_13 ML_14 SD_06 SD_17 Enlace al mapa de CW Link Link Link Link Link Link Nombre de la Provincia  Haute-Kotto Tamanrasset Sureste  Murzuq Central  Mopti Oeste  Shamal Darfur Ed Da‘ein


SergeantBaba
Es kann nur einen geben !
arrow
30.01.2014 15:10:50
 
Subject: Es kann nur einen geben !
Link on message: #7138975

SergeantBaba: Dieses Mal ist es bei WoWp soweit, dieses Event ist für heute geplant, jedoch nicht für Tanks.   Also wer den WoWp Klienten besitzt, schaut vorbei und haltet die Augen offen!


Dakiras
Rant/Whine 101
arrow
30.01.2014 14:52:23
 
Subject: Rant/Whine 101
Link on message: #7138787

Dakiras: The title of the thread is now incorrect after reading the OP... because although the post may be a complaint about A Thing, it's offering structure. So A Thing can now be discussed and actual feedback garnered regarding possible changes to A Thing.   Have A Green Thing from me. :great:   (Seriously, though. This is how complaints should be made. It offers more scope for conversation and development of overall community's feelings on certain topics.)


MrDonnie
Concurso: Un año de Efemérides (Enero - Febrero)
arrow
30.01.2014 14:49:30
 
Subject: Concurso: Un año de Efemérides (Enero - Febrero)
Link on message: #7138764

MrDonnie: :ohmy:   ¡Qué afluencia! Me alegro mucho de que os guste y os motive el concurso. A ver si nos descubrís algo que no sepamos. 


Tanatoy
Qui joue avec les tank à barillet.
arrow
30.01.2014 14:49:27
 
Subject: Qui joue avec les tank à barillet.
Link on message: #7138763

Tanatoy: Sujet fermé,    Rien que le titre (bien que changé maintenant) le justifie. Si tu veux discuter des chars à barillet, tu peux participer aux débats dans la section "discussions sur les chars". 


Dakiras
Advice needed. what tier 1 to 10 tanks are the best?
arrow
30.01.2014 14:47:03
 
Subject: Advice needed. what tier 1 to 10 tanks are the best?
Link on message: #7138730

{lang:macro__view_post}The_Boot, on 30 January 2014 - 01:36 PM, said:
yeah your right... I suppose it's all about fun

Dakiras:   Exactly this, man. If you have fun in a tank and enjoy playing it, it's a keeper. It's why I still have the loltraktor. I always giggle like a schoolgirl (sorry for the mental image :tongue:) when driving this tank.


Tanatoy
Notes de mise à jour du Second test public de la 8.11
arrow
30.01.2014 14:08:10
 
Subject: Notes de mise à jour du Second test public de la 8.11
Link on message: #7138249

Tanatoy: Bonjour à tous,   Voici les changements apportés lors du Second test public de la 8.11, bien qu'ils soient en anglais, ils devraient être publiés sous peu sur le portail en français.   - various errors and defects fixed for the maps below: "Himmelsdorf", "Winter Himmelsdorf", "Ruinberg on Fire", "Windstorm", "Highway", "Northwest", "Fisherman’s Bay", "Hidden village", "Redshire", "Erlenberg", "Serene Cliff ", "Cliff", "Murovanka".
- Improved performance on "Windstorm" map.
- improved performance on "Hidden Village" map.
- fixed inconsistency between visual model and damage model for a number of buildings and objects.
- fixed blinking effects from tank tracks on winter maps. - fixed issues with visual models for the following tanks: Т-54, WZ-120, КV-1S, Type 3 Chi-Nu, Type 59.
- model sizes for Т-54 and Type 59 were finalized.
- fixed issues with WZ-120 camo.
- fixed cannon models for  M48A1 Patton and Conqueror tanks.
- Waffenträger auf E 100 HP was reduced by 200. - Changed FOV settings for different "camera - tank" distances in arcade.
- fixed camera - to - tank saving after battle.
- some replay issues were fixed.
- fixed some errors in "Missions and Events" section
- fixed some issues with rendering that followed switching between applications.
- fixed errors and faults in logic for retraining crew to another tank.
- now you do not need to have  perform a battle on a tank to have its crew returned - they will be stored for the tanks as of the patch release date.
- fixed inability to re-enter training room after you left it.
- reworked ricochet effects.
- Corrected display of text input cursor when opening non - battle chats.
- Reworked sounds of falling trees.
- Naydin medal was added to rewards list for "Courageous Resistance".
- Fixed issues that followed changes in graphic settings presets.
- Corrected bold font in tank damage window.
- Corrected display of contour frame when switching between tanks in tech tree.
- Corrected display of system messages channel during loading.
- Corrected display sequence for context menu sections, when clicking RMB at tanks "carousel" in hangar.
- fixed monitor blinking when mounting complex equipment.
- fixed blocking of button for premium vehicle purchase when player lacks gold for this operation.
- fixed absence of battle chat history after opening/closing chat input field.
- fixed application crashes in hangar interface.
- fixed application "hangs" for "Depot" and "Store" windows
- fixed error with displaying gold camo that was already sold and bought again.
- "Tanker - sniper" achievement now has additional condition "make at least 8 shots". Missing changes in CT#1 patchnote:
- Added new voiceover for British crews. 
- Introduced new team kill / team damage fine / punishing system.  


Karlie
Zprávy ze světa eSportu
arrow
30.01.2014 13:56:10
 
Subject: Zprávy ze světa eSportu
Link on message: #7138109

Karlie: Těch Pand mi bylo líto :(


Dakiras
Advice needed. what tier 1 to 10 tanks are the best?
arrow
30.01.2014 13:54:58
 
Subject: Advice needed. what tier 1 to 10 tanks are the best?
Link on message: #7138094

Dakiras: Everyone says KV-1S is hella op for Tier VI, but regardless it's a fun tank to play. Depends on your play style, really. I prefer fast reload times, so heavies and arty are not really my flavour of choice, but the KV-1S just clicked. Slap the 122mm D-2-5T (had to look that up, couldn't remember the full name :facepalm:) and it's just a beast.   Op? Maybe. Fun? Definitely.


Karlie
Debata o CW - aktuálny vývoj situácie na mape
arrow
30.01.2014 13:45:29
 
Subject: Debata o CW - aktuálny vývoj situácie na mape
Link on message: #7138005

skvido, on 30 January 2014 - 11:14 AM, said: Jo to je porad ta predstava ze "skill" z randomu znamena lepsi CW/ESL hrac, cekal bych ze to vetsinu lidi prejde ale porad nic. Vacsina hracov vo FAME ma uz dlhodobe skusenosti s CW, takze sa nejedna len o skill v randomkach jak ty pises. Ide len o to, ze v KAZNE su hraci dlhsie spolu a viac zohrati, jak som uz pisal. Ked bude FAME fungoval dlhsie tak aj vysledky budu lepsie. Ziadny novo zalozeny klan nefungoval od zaciatku dokonale.

Karlie:   Fail většiny týmů kdekoliv - nikoliv tak skill, ale neposlušnost :). Od rot až po ESL.   

nojmi, on 30 January 2014 - 11:16 AM, said:   "Nemůžu" ? .. vy, jako klan WG máte přímo zakázáno jezdit CW? Nebo je nejezdíte z jiných důvodů? (nedostatečná technika, málo lidí, nebo že by to bylo nefér vůči ostatním atd..) 

Karlie:   My můžeme jezdit kampaň a to tak, že musíme v zásadě po mapě putovat - nedržet území. Ale globální mapu ne. Osobně si myslím, že je to hlavně proto, aby prostě WG "nekradlo" území hráčům, pro kterou tu hru děláme (i když to myslím, že nám moc nehrozí, vyhrát se nám povedlo jen jednou nad Teslou) :D Ale abyste si nemysleli, nejeli to TOP hráči, úplně marný nejsme. :)) Navíc čistě za sebe já jsem ráda, že si zahraju s lidma mimo práci, nedovedu si moc představit jak spolu trávíme všechen volný čas na výcvikovce. Jinak...holt jsem nebyla v týmu, jinak by těch výher bylo určitě víc :))) Ale chci začít jezdit ESL, už jen najít čas poskládat tým. Otázka je, jestli mě to bude bavit, nejsem kempící typ a random mě baví tím, jak člověk nikdy neví, do čeho jde :)).  

Ultim_inc, on 30 January 2014 - 11:38 AM, said:
Chces tady porovnavat souboj sehraneho klanu, ktery je CW aktivni proti "klan tagu", kde je skoro kazdy hrac jine narodnosti a nehraji to na "pro" urovni?  To je jako postavit Spartu proti televiznim moderatorum v nejake dobrocine akci. Predem je jasne kdo vyhraje. 

Karlie:   V zásadě jsi to vystihl :). V kampani fungujeme spíš jako oživení... Koneckonců toho -"Wargaming?" o"Yes" -"I will kill you"   nebo   "Wargaming player, focus on him!"   si v randomu užívám až až :D
 


Dakiras
matchmaker... is that working or not?
arrow
30.01.2014 13:39:21
 
Subject: matchmaker... is that working or not?
Link on message: #7137945

Dakiras: I think Slypsy and momo have eloquently described it. Yes, it is "working as intended" as they say. If it wasn't, you'd be getting no battles at all.   I think what most people are hung up on is more that they're dissatisfied with how it is working, or the criteria for a match to be set up. This is a point that can be argued until our faces turn blue, the cows come home, and other wonderful phrases to describe "forever" but I can't see that it will change unless it is affecting the ability to play or the development team feels that it's hugely unbalanced. Before people start jumping up, please understand that I still consider most of the match-ups valid as being playable. You might not enjoy the battle much, or it might be tough as nails to compete, but then that's the nature of it. Not everything will be a cakewalk.


Karlie
Patchnotes
arrow
30.01.2014 13:33:58
 
Subject: Patchnotes
Link on message: #7137890

Karlie: Patchnotes k druhému kolu testu (pouze v AJ)   - various errors and defects fixed for the maps below: "Himmelsdorf", "Winter Himmelsdorf", "Ruinberg on Fire", "Windstorm", "Highway", "Northwest", "Fisherman’s Bay", "Hidden village", "Redshire", "Erlenberg", "Serene Cliff ", "Cliff", "Murovanka".
- Improved performance on "Windstorm" map.
- improved performance on "Hidden Village" map.
- fixed inconsistency between visual model and damage model for a number of buildings and objects.
- fixed blinking effects from tank tracks on winter maps. - fixed issues with visual models for the following tanks: Т-54, WZ-120, КV-1S, Type 3 Chi-Nu, Type 59.
- model sizes for Т-54 and Type 59 were finalized.
- fixed issues with WZ-120 camo.
- fixed cannon models for  M48A1 Patton and Conqueror tanks.
- Waffenträger auf E 100 HP was reduced by 200. - Changed FOV settings for different "camera - tank" distances in arcade.
- fixed camera - to - tank saving after battle.
- some replay issues were fixed.
- fixed some errors in "Missions and Events" section
- fixed some issues with rendering that followed switching between applications.
- fixed errors and faults in logic for retraining crew to another tank.
- now you do not need to have  perform a battle on a tank to have its crew returned - they will be stored for the tanks as of the patch release date.
- fixed inability to re-enter training room after you left it.
- reworked ricochet effects.
- Corrected display of text input cursor when opening non - battle chats.
- Reworked sounds of falling trees.
- Naydin medal was added to rewards list for "Decent opposition".
- Fixed issues that followed changes in graphic settings presets.
- Corrected bold font in tank damage window.
Corrected display of contour frame when switching between tanks in tech tree.
- Corrected display of system messages channel during loading.
- Corrected display sequence for context menu sections, when clicking RMB at tanks "carousel" in hangar.
- fixed monitor blinking when mounting complex equipment.
- fixed blocking of button for premium vehicle purchase when player lacks gold for this operation.
- fixed absence of battle chat history after opening/closing chat input field.
- fixed application crashes in hangar interface.
- fixed application "hangs" for "Depot" and "Store" windows
- fixed error with displaying gold camo that was already sold and bought again.
- "Tanker - sniper" achievement now has additional condition "make at least 8 shots". Missing changes in CT#1 patchnote:
- Added new voiceover for British crews. 
- Introduced new team kill / team damage fine / punishing system.


IPaul72
CW New Landing Zones
arrow
30.01.2014 13:33:34
 
Subject: CW New Landing Zones
Link on message: #7137887

IPaul72: Hello all  Just a small update to announce the new landings will be introduced on the clan wars map.    Region: Europe           Code BY_05 RU_31         Link on CW  map Link Link         Province name Gomel Region Mordovia                       Region: Mediterranean           Code LY_13           Link on CW map Link           Province name Central Murzuq                         Region: West Africa           Code CF_03 DZ_22 LY_13 ML_14 SD_06 SD_17 Link on CW map Link Link Link Link Link Link Province name Haute-Kotto Southeastern Tamanrasset Central Murzuq Western Mopti Shamal Darfur Ed Da‘ein   The links are currently not working, but they will be available as soon as maintenance is complete.


Tanatoy
Soucis de connexion / lags
arrow
30.01.2014 13:26:31
 
Subject: Soucis de connexion / lags
Link on message: #7137807

Tanatoy: Bien alors maintenant, on va se calmer un petit peu et reprendre les choses dans l'ordre. Actuellement Azzzzath, je viens de demander pour ton message et la suite de cela se réglera par MP. Ce sujet n'a rien à voir avec toi et tes messages mais avec les soucis de connexion dû à des problèmes serveurs pour lequel à chaque fois que nous recevons des mises à jour à ce sujet, nous les transmettons ici. 


Dakiras
QUESTIONS
arrow
30.01.2014 13:21:48
 
Subject: QUESTIONS
Link on message: #7137746

Dakiras: If we take some of the sharp edges from the cutting remarks, there is actually some good learning points and constructive criticism to take from all of this.   Psychology is a factor in competitive games. Why do you think there's the trash-talking and that jazz in competitive sports like boxing and MMA?    Turn off the win chance, or ignore it. It doesn't actually help!   Secondly, there's the point about self-criticism. It's a good point. If you want to improve you look inward, not outward. As for MM picking on you, don't worry. I'm pretty sure our devs haven't specifically coded a different MM algorithm just for you. Or maybe they have...? See previous image. :trollface: You are perceiving them as 'bad players' because they are colour coded. It doesn't predict how well you and your team will perform on that particular map, in those particular tanks, and against those particular enemies.   Just to reiterate: "Mind games."


Gepard_PH
Jaki procesor do WOT, jaka karta graficzna?
arrow
30.01.2014 13:14:08
 
Subject: Jaki procesor do WOT, jaka karta graficzna?
Link on message: #7137657

{lang:macro__view_post}Dead_or_Alive_, on 29 January 2014 - 02:48 PM, said: Czy ilość FPS w WOT ogranicza raczej mój procesor czy karta graficzna? Czy gdybym przeznaczył około 800-1000zł ( lub w wersji chętniej oszczędnej około 600-700zł )na inną kartę graficzną to czy "chyba" stare złącze na mojej płycie PCI Express x16 2.0 nie ograniczy jej wydajności? ( a gdyby tak było to czy dokupienie drugiej identycznej karty i spięcie jej w crossfire coś zmieni, ta opcja jest też zdecydowanie tańsza używka to 250-350zł. Wiem natomiast ze crossfire rożnie bywa, są mikroprzcięcia i inne problemu. Nie wiem jak działa ta opcja z WOT Czy pamięć którą mam jest wystarczająca do WOT? jaki ewentualnie kości powinienem kupić zamiast moich ocz reaper 12800 7-7 1.9v  2x2GB , które chyba są dość wolne (nie wiem czy mam je dobrze ustawione w biosie bo wyświetla mi w 3dmarku taktowanie tylko 667MHz ale może to kwestia mnożnika i tego że nie kumam tego do końca...Najlepiej jeśli mogę prosić link albo nazwę do stabilnych kości, dobrych jakościowo, w rozsądnej cenie (wiec pewnie 3x2GB) która działają z moim prockiem i płytą i przyspieszył mi obróbkę zdjęć w lightroomie  (zdjęcia rodzinne, nie profesjonalnie ale dość duże pliki raw)

Gepard_PH: 1. Trudno stwierdzić zaocznie. Masz wysoką rozdzielczość, więc może karta. Ale jest bardzo prosty sposób na sprawdzenie tego. Sprawdź obciążenie karty graficznej podczas gry - jeśli jest ciągle w okolicach 95-100% to znaczy, że mogła by być lepsza. Jeśli jest mniejsze, to znaczy że procesor jest zbyt wolny by w pełni wykorzystać potencjał karty i trzeba zacząć od niego. 2. Crossfire nigdy nie używałem, ale z opinii w sieci wynika, że Crossfire/SLI jest polecane głównie w przypadku gdy najmocniejsza dostępna karta nie wyrabia i trzeba dołożyć drugą, bo po prostu inaczej się nie da. W pozostałych przypadkach 1 wydajniejsza karta jest lepszym rozwiązaniem niż 2 słabsze w Crossfire/SLI. 3. 4 GB RAMu to trochę mało. Ale jak masz swapa na SSD to może nawet nie czuć tego tak bardzo. Podkręcanie pamięci daje marginalny wzrost wydajności - o ile w ogóle jakikolwiek. Szkoda zachodu.


SergeantBaba
Neue Landungszonen!
arrow
30.01.2014 13:13:07
 
Subject: Neue Landungszonen!
Link on message: #7137649

SergeantBaba: Hallo Kommandanten,    mit dem letzten Update der GM kamen neue Landungszonen hinzu. Welche hinzu gekommen sind, könnt Ihr aus der unten stehen Liste entnehmen.   Europe :   Gomel Region  Code: BY_05   Mordovia Code : RU_31     Mediterranean :   Central Murzuq Code : LY_13     West Africa:   Haute-Kotto Code : CF_03   Southeastern Tamanrasset Code : DZ_22   Central Murzuq Code : LY_13   Western Mopti Code : ML_14   Shamal Darfur Code : SD_06   Ed Da‘ein Code : SD_17   Die Links funktionieren aufgrund von Wartungsarbeiten noch nicht, dies wird sich jedoch in den nächsten Tagen ändern. Was denkt Ihr darüber ?   Gruß
Baba


Karlie
Debata o CW - aktuálny vývoj situácie na mape
arrow
30.01.2014 13:12:17
 
Subject: Debata o CW - aktuálny vývoj situácie na mape
Link on message: #7137646

{lang:macro__view_post}Jera85, on 30 January 2014 - 11:05 AM, said: Karlie to sem zvedav jestli to pojede tak jak ma :)

Karlie:   Snad jo, je mi jasné, že potíže v CW jsou "otravné", ale jak vidíte, dělá se na tom čím dál víc, tak snad se brzo dočkáme normálně a bez potíží fungujících CW a mě pak jen bude mrzet, že je nemůžu jezdit taky... Až bude funkční mapa, hodím tam na každý region odkaz.


Karlie
Debata o CW - aktuálny vývoj situácie na mape
arrow
30.01.2014 12:57:12
 
Subject: Debata o CW - aktuálny vývoj situácie na mape
Link on message: #7137510

Karlie: INFO ohledně území na CW mapě.


Karlie
Globální mapa - info
arrow
30.01.2014 12:54:37
 
Subject: Globální mapa - info
Link on message: #7137486

Karlie: Nová vyloďovací území budou představena na CW mapě! (již tento týden)   EVROPA: Gomel Region Mordovia   STŘEDOZEMÍ Central Murzuq   ZÁPADNÍ AFRIKA Haute-Kotto Southeastern Tamanrasset Central Murzuq Western Mopti Shamal Darfur Ed Da‘ein   Linky budou funkční až po rozmražení mapy.


Hunter1911
Do you know Tanks?
arrow
30.01.2014 12:46:04
 
Subject: Do you know Tanks?
Link on message: #7140819

Hunter1911: I need to use harder to guess tanks.


TheKroo
Do you know Tanks?
arrow
30.01.2014 12:46:04
 
Subject: Do you know Tanks?
Link on message: #7140819

TheKroo: I need to use harder to guess tanks.


Karlie
První veřejný test herní aktualizace 8.11
arrow
30.01.2014 12:44:43
 
Subject: První veřejný test herní aktualizace 8.11
Link on message: #7137385

{lang:macro__view_post}Jaguarek, on 29 January 2014 - 08:40 PM, said: pekny by me zajimalo co si tak rikas kdyz mas po 20ty za sebou 35-38-40% na vyhru a kdyz z 30 her vyhrajes 6. nj vono to prejde ?pak vidis imbecila ze kdyby to byl bot tak by mel aspon neco nastrileny sedet v top 10 tier tanku a neni v vzdy jen jeden vetsinou jich je ted vic tak se nediv ze nekdo hold proste se neudrzi a neco peprneho prohodi at uz v cz  nebo v en.diky tem vsem akcim co se poradaji at na stribrnaky ci na zkusenosti rajcata nemaji cas dozrat a zustavaji rajcatama navzdy.titanik se taky potopil i kdyz nemel

Karlie:   Já si něco peprného prohodím také, je to přirozená ventilace, ale nenadávám tomu konkrétnímu člověku vulgárním nebo urážlivým způsobem, protože je to ve finále jen hra. V neděli jsem měla WR asi 37%, ať jsem jela jakýkoliv tier a udělala cokoliv, prostě to nešlo, vyřešila jsem to tak, že jsem to nakonec vypla, včera jsem měla WR přes 70% a stabilně se poslední dny držím na cca 56%. Rajčata jsou součástí hry a lepší hráč díky nim mnohdy těží.Jsou v úměrnem množství v obou týmech, nejen primárně v tom tvém. A je jen na samotných hráčích jestli se chtějí zlepšovat, hrávala jsem s lidma, co měli poměrně dost hrozné statistiky na jejich cca 15-20tis bitev a řekli mi na to "já si chci prostě jen zahrát a víc to neřešim". To bys chtěl eliminovat hráče, kteří v tom nevidí nic víc jak relax, protože nejsou "soutěživí"? Včera to šlo tak dobře, že jsme kosili statistiky, které ukazovaly šanci na vítězství třeba 30-40%. A těch situací, kdy rajče zabilo fialku nebo že fialka udělala úžasnoui hloupost, je taky dost. Někdy mi přijde, že všichni mají pocit, že zrovna ONI to hrají nejlíp a svoje chyby asi nevidí nebo nevím...


Berbo
WGL EU Season 3 Live Stream Giveaway
arrow
30.01.2014 12:37:33
 
Subject: WGL EU Season 3 Live Stream Giveaway
Link on message: #7137317

View Postsrki76, on 29 January 2014 - 09:12 PM, said: I got bonus code in direct message on twitter and i got American Tier II light tank - "T2 Light Tank". I just wondering how that is possible because that tank was not on list of giveaway tanks for this event :)

Berbo:   Bonus codes are mentioned in the news... we just didn't mention their content  

View PostSheolite, on 29 January 2014 - 09:23 PM, said: You got that code as a part of "Code carpet bombing", not as a part of premium tank giveaway - you also received week of premium and 1k gold with that code.

Berbo:   Yes, thank you...  

View PostBelizarius, on 30 January 2014 - 10:46 AM, said: The only cathegory I had a glimmer of hope in winning, was match prediction. I predicted 1 correct score (Virtus vs. Denova), and I'm wondering if I should keep waiting for a prize, or have they already choosen the winners...

Berbo:   Winners for predictions are picked but there are quite a few other contests to be finalized before we can publish the names   Regards


Berbo
The eSports Show
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30.01.2014 12:34:43
 
Subject: The eSports Show
Link on message: #7137286

Berbo: Lemming train OP :great:


Berbo
General Tournament Ideas and Suggestions
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30.01.2014 12:19:52
 
Subject: General Tournament Ideas and Suggestions
Link on message: #7137116

View PostDachadan, on 30 January 2014 - 12:06 AM, said: Tournaments can be used for experimentation with Team Battle mode.   In my opinion current Team Battle is generally OK, but it could use some tweaking. You can organize tournament with Team Battle rules with some small modification, and after tournament you can ask players what they think about introduced modification.   My main complain about current Team Battle rules is that they do not stimulate diversity. WOT is game with HUNDREDS OF VEHICLES but in Team Battle you can mostly see about TEN DIFFERENT tanks being used. Five tier 8 tanks (mostly heavy IS-3, AMX 50 100, T32 and AMX 13 90 or T69) and two T1's. Very rarely one TD and almost never ARTY. I think that WG should at least try to stimulate use more different tanks.   My suggestion is to do small adjustment, JUST INCREASE TOTAL AMOUNT OF TIER POINT FROM 42 TO 45. Adding just 3 tier point to the maximum would options to replace one of teams T1's with:   1. TIER 4 SCOUT. In tier 4 there is best selection of true scouts: A-20, T-50, Pz. II Luchs, Pz 38 (t) n.A., M5A1 Stuart, and they all have good camo bonus, are really FAST, have much better view range than T1, and some of them have guns with 130 mm pen which would give them chance to do some damage to tier 8.   2. TIER 4 ARTY. Tier 4 artys like M37, Pz.Sfl. IVb and AMX 105 AM mle.47 do not hit hard, but they have good RoF, aim time, range and traverse arc. This would give chance to arty experts to show their skill, and would discourage camping at one spot. I think that introduction of tier 4 arty would make games more dynamic, especially on maps like Abbey.   This modification would not be hard to implement in current Team Battle interface. WG can test couple of modification, like this one, through tournaments, to see reaction of players and their influence on game dynamics.  

Berbo:   What would prevent players from taking T5 and having 6 players?


Tanatoy
Nouvelles zones de débarquement sur la carte globale !
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30.01.2014 12:19:26
 
Subject: Nouvelles zones de débarquement sur la carte globale !
Link on message: #7137110

Tanatoy: Bonjour à tous,   Avec la nouvelle version de la carte des guerres des clans, nous avons rajouté 8 provinces de débarquement pour simplifier la capture de provinces placés au centre de la carte pour de nouveaux clans et rendre un peu plus dure la vie aux alliances de clans.   Région européenne :   Voblast de Gomel code : BY_05   Mordovie code : RU_31   Région méditerranéenne  :   Mourzouk Central code : LY_13   Région Afrique de l'Ouest :    Haute Kotto code : CF_03   Tamanrasset Sud-Oriental code : DZ_22   Mopti Occidental code : ML_14   Darfour du Nord code : SD_06   Ed Da'ein code : SD_17   N'hésitez pas à nous dire ce que vous en pensez ici-même !  


Hunter1911
Do you know Tanks?
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30.01.2014 12:18:12
 
Subject: Do you know Tanks?
Link on message: #7137093

Hunter1911: Name me! :)  


TheKroo
Do you know Tanks?
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30.01.2014 12:18:12
 
Subject: Do you know Tanks?
Link on message: #7137394

TheKroo: Name me! :)  


MrDonnie
WoT en portatil
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30.01.2014 12:17:18
 
Subject: WoT en portatil
Link on message: #7137085

MrDonnie: Aquí os dejo algo de información que puede veniros bien.    Requisitos del sistema: enlace   Preguntas frecuentes: enlace


MrDonnie
DelhRoh se va de vacaciones este viernes
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30.01.2014 11:55:09
 
Subject: DelhRoh se va de vacaciones este viernes
Link on message: #7136897

MrDonnie: :tongue:


MrDonnie
Encuesta: ¿Dónde os gustaría comprar las tarjetas pre-pago?
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30.01.2014 11:46:46
 
Subject: Encuesta: ¿Dónde os gustaría comprar las tarjetas pre-pago?
Link on message: #7136819

MrDonnie: Ya os iremos comentando cuando nos lleguen noticias al respecto. No os preocupéis. 


MrDonnie
¿DÓNDE QUIERES QUE SEA LA SIGUIENTE QUEDADA DE WOT?
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30.01.2014 11:42:04
 
Subject: ¿DÓNDE QUIERES QUE SEA LA SIGUIENTE QUEDADA DE WOT?
Link on message: #7136782

MrDonnie: Por lo que veo en León nos salen tanquistas de debajo de las piedras. jajaja. A mi no me importa volver a Castilla, la verdad. :P   :popcorn:


PanzerGert
Status der momentanen Serverprobleme !
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29.01.2014 22:50:31
 
Subject: Status der momentanen Serverprobleme !
Link on message: #7133739

{lang:macro__view_post}Kage_no_Akki_13, on 29 January 2014 - 07:37 PM, said: Kein Problem.   Gibt es News von der Chefetage bezüglich einer Entschädigung?

PanzerGert: Leider nein, wüsste da langsam auch gerne was Sache ist.   Und nochmals danke für die Files! :honoring:


iScending
test server
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29.01.2014 22:37:06
 
Subject: test server
Link on message: #7133624

iScending: It is currently not up and running, we will update the portal when we get more news about round 2 of testing.


Rhaya
Ticket non répondu
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29.01.2014 22:29:15
 
Subject: Ticket non répondu
Link on message: #7133558

Rhaya: Bonjour,   Afin d'éviter les règlements de compte, le sujet est fermé et une réponse a été apportée par Tanatoy.   Rhaya


iScending
Prenium acc/acc suspension?
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29.01.2014 22:29:10
 
Subject: Prenium acc/acc suspension?
Link on message: #7133555

{lang:macro__view_post}PhonixKnight, on 29 January 2014 - 09:11 PM, said: AS i remember, when i was banned for an unknows reason, i got back my prem days, while was banned. Can i get any official answer too?

iScending: Depends if the ban was due to our mistake. If you get banned for team killing, breaking in-game rules etc then no, you will not get them back.   To answer you OP:
- No you cannot pause Premium Time - We are aware of the server issue and it is being worked on. Compensation? Perhaps, it remains to be seen.   If you have further issues in regards to the server please post in this thread:   http://forum.worldof...-stuck-servers/


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