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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Overlord
EU Questions & Answers
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26.10.2011 10:54:30
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1008779

View PostKolaski, on 25 October 2011 - 05:53 PM, said: But he can have the Australian/Canadian Turret:
Posted Image

Overlord: We are planning "native" American turret as stock and British one as top. So the turret on the image won't be added.


Overlord
EU Questions & Answers
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25.10.2011 15:58:08
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1006811

View PostPzGrenKdr, on 25 October 2011 - 02:28 PM, said: but SU m2 light tank us the .50 cal HMG! so as main weapon less than 20mm possible but not as secondary?

Overlord: That's a sort of exception. It won't be active as secondary armament.


Overlord
EU Questions & Answers
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25.10.2011 15:23:06
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1006694

View PostPzGrenKdr, on 25 October 2011 - 02:16 PM, said: and whats about the US 12.7x99mm akak .50 cal M2 HMG Bowning? It´s ingame.

Overlord: 12.7mm < 20mm.
Also no.


Overlord
EU Questions & Answers
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25.10.2011 15:10:50
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1006648

View PostWriothesley, on 25 October 2011 - 01:53 PM, said: Will IS-7 be able to use the over-turret high calibre machine gun, to for example shoot to MS-1 if someone will be platooned with it as enemy? Should be enough for MS-1.

Overlord: Not planning to enable calibers smaller than 2cm.


Overlord
EU Questions & Answers
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25.10.2011 15:10:03
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1006644

View Postarkhell, on 25 October 2011 - 01:34 PM, said: Overlord:
The 100mm LB-1 gun you are planning to put on the T-44, will it keep the same stats (accuracy + aimtime) as it has now, but reduced RoF. or will it have the same bad stats (accuracy+ aimtime) as current 100mm but with higher Rof, or will it get exactly the same stats as on the T-54 atm.

Overlord: Most likely same specs apart from RoF.


Overlord
EU Questions & Answers
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25.10.2011 15:08:30
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1006637

View PostJamezdin, on 25 October 2011 - 01:21 PM, said: @Overlord:
With regards to the poll posted on your personal blog page:
Currently 40% (1920 players) have voted that they are waiting for the revision of the US and/or russian tech trees.
Will this change any priorities as to which tanks come first or will you still keep the same roadmap you have already published?
Thanks!

Overlord: Basically this coincides with our own plans. We have promised French tanks this year, and have to fulfil it. US and USSR heavy tanks lines will come next.


Overlord
EU Questions & Answers
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25.10.2011 14:12:24
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1006406

View PostKolaski, on 25 October 2011 - 08:21 AM, said: Ops, Sry, my fault, i mean, get the M3 Lee a 2. Upgrade-Tower/Turret with more Hitpoints? (Similarly to the M10 Wolverine and all other Tanks with turret)

Overlord: Will see, the British tree is not ready yet.


Overlord
EU Questions & Answers
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25.10.2011 14:11:27
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1006403

View PostNazarov77, on 25 October 2011 - 08:10 AM, said: Also the Maus and E-100 can use its 75mm gun?

Overlord: Yes.


Overlord
EU Questions & Answers
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25.10.2011 14:11:03
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1006400

View PostHrD, on 25 October 2011 - 03:01 AM, said: Question about WoT/WoWP/WoB gold economy
1) I think I've read somewhere that there will be a "global wallet" between these 3 games and gold can be transferred from one to another, first can you confirm this ?
2) When WoWP will be released for good (not open beta) If one wants to get premium account in both games, will we have to purchase for example 1 month of premium in WoT AND also 1 month of premium in WoWP ? Or will there be a "global premium account" ? (which means you pay 2500 gold and you have your premium account available in both games)
I ask this because theoretically if premium accounts are separated from one game to another, that would mean you have to pay twice as much but you can play each game twice as less (considering you split you free time equally to play each game) and that would be really bad

Overlord: That's just haven't been decided yet, can't give any details. We will definitely introduce certain integration between "World of " games.


Overlord
EU Questions & Answers
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25.10.2011 14:09:18
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1006390

View PostIBLiTZKRiEGI, on 24 October 2011 - 10:13 PM, said: Are you considering replacing existing Tier 10s/adding new Tier 10s? My main concern is the E-100.

Overlord: Planning to replace tier 10 US heavy - T30. The newcomer will be T110.


Overlord
EU Questions & Answers
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25.10.2011 14:08:39
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1006383

View PostNathaniak, on 24 October 2011 - 09:34 PM, said: Are UK tanks still on schedule for Q2 2012?
And will I get a ban if I ask this every month or so? :)

Overlord: To be totally sure we meet the deadline I would say "2012".


Overlord
EU Questions & Answers
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25.10.2011 14:07:36
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1006376

View PostFrankyK, on 24 October 2011 - 08:05 PM, said: Overlord,
Since the player clan place a clan-logo on his tank in 7.x, are these logos stored server-side or client-side? I assume it's stored server-side.
Are the new camo patterns stored server-side too, or client-side?
Will this cause much traffic if one or both features are stored server-side?

Overlord: 1. They are stored on server. You need to upload the logo via web interface first.
2. The camos will be both cached by the server and included into the client. There will be no traffic increase - no worries.


Overlord
EU Questions & Answers
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25.10.2011 14:06:05
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1006367

View PostRaketensegler, on 24 October 2011 - 03:45 PM, said: @Overlord
Could something be done to increase the ahistorically low penetration figures of the 8,8/l56 and 7,5/l70 which would help to balance these guns?
WG equalized Russian test results at 0° obliquity to German ones at 30° (due to the relevant percentages of shells required to penetrate, 50% German, 75% Russian). Source taken for this: http://english.battl...enetration.html
This system is wrong, because the mentioned website gives a completely wrong picture about the German methodology as can be seen when looking at primary sources.
Penetration requirement was 100% for German guns, so the values are incorrect.
Sources are:
Steel AP & Theory of Penetration ADM 213-951
http://www.bismarck-...ration_1946.zip
and
Geheime Kommandosache 100, Unterlagen und Richtlinien zur Bestimmung der Hauptkampfentfernung und der Geschoßwahl, Heft D

Overlord: Tests of captured guns didn't confirm the suggested requirement.
PS: Forwarded the message to our warfare experts, perhaps they have smth to add.


LiannaSilverwind
Ranks in world of tanks.
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25.10.2011 14:01:38
 
Subject: Game Discussion\Player Suggestions\Ranks in world of tanks.
Link on message: #1006344

LiannaSilverwind: It will be interesting to be able to view someone´s amount of battles on the vehicle he/she plays, his/her average experience per battle and win ratio. That can lead to certain ranks like "Tiger Ace" or "T-34 Hero" that will attract attention of the enemy. Imagine special icon above enemy player - "Ace", you press alt and see "Tiger II: 1500 battles, 90% win ratio, 1200 average xp per battle".
Personally I do not consider amount of battles in general and amount of xp in general being important. I have seen many people with 5000+ battles on tier 8 tanks with 300 average xp per battle and 500 damage per battle average.


LiannaSilverwind
Koupit IS-7?
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25.10.2011 13:12:49
 
Subject: International Forums\České a Slovenské Fórum\Tanky\SSSR\Koupit IS-7?
Link on message: #1006164

View Postnexro, on 22 October 2011 - 05:46 PM, said: prototyp T-10 byl v roce 1953
Takže ani prototyp T-10 už tady nemá co dělat a tanky tomu podobný...

LiannaSilverwind: Poznamka na okraj - vyvojari hovori, ze nez zacali delat Francouze, tak si dali rok 1953 jako posledni meznik, tedy 1953 jeste ano, 1954 jiz ne. Jak zacali delat Francouze, tak meznik sel stranou.
Vzpominam si na sve pocatecni zklamani, clovek se tesi na hru o dobe pred druhou svetovou a druhe svetove samotne a narazi na samy prototyp a neexistujici masiny. Ale co uz. Nejvetsi sok byly stejne masiny nepratelskych mocnosti ve stejnem tymu.


LiannaSilverwind
IS-4
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25.10.2011 13:00:00
 
Subject: International Forums\České a Slovenské Fórum\Tanky\SSSR\IS-4
Link on message: #1006116

View Postmings, on 24 October 2011 - 10:11 PM, said: proč nás krmíš takovými nesmysli? KwK 44L/55(Ausf.B, E-75) 4,38-4,8 (Maus, E-100) < S-70 (IS-4) 4,44-5 (IS-7)
teda můžu se plést ale myslím že 4,44 je větší číslo než 4,38

LiannaSilverwind: Jako zkuseny hrac WoT jiste vis, ze vsechny psane udaje jsou ciste orientacni a neodpovidaji skutecnosti, coz nejednou potvrdili i vyvojari na ruskem foru. Tedy ano - nesmysly skutecne jsou, ale jsme jimi krmeni my vsichni.
Po zkusenostech z duelu E-75 vs. muj IS-4 se 100procentni posadkou, ventilaci a rammerem navrhuji opakovane testy v ostrem provozu. V mem duelu vychazelo, ze strili rychleji, nez ja.


LiannaSilverwind
Zásoba munice
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25.10.2011 12:50:54
 
Subject: International Forums\České a Slovenské Fórum\Návody, tipy, triky...\Zásoba munice
Link on message: #1006079

LiannaSilverwind: Munice muze bouchnout, pokud neni prazdna. Pocet zbyvajicich strel se nebere v potaz. Sance proste bud je anebo neni.
Jestlize uz zadnou munici nemate, muze byt poskozena, ale bouchnout jiz nemuze. :)


Decept1on
Barres de torsion
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25.10.2011 03:39:50
 
Subject: Barres de torsion
Link on message: #1005332

View PostBloodyDemon, on 24 October 2011 - 08:38 PM, said: Bon explique moi alors mon augmentation de vitesse...

Decept1on: c'est psychologique  :lol:


Overlord
EU Questions & Answers
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24.10.2011 21:01:31
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1004610

 Nathaniak, on 24 October 2011 - 06:11 PM, said: I've seen this where it definatly hit the side... Maybe I need glasses or something :)

Overlord: Inconsistencies can be confirmed only via thorough testing, in 99% of single "weird" cases, there is an explanation based on actual game mechanics.


Overlord
EU Questions & Answers
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24.10.2011 20:52:50
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1004586

 _Blackadder, on 24 October 2011 - 03:11 PM, said: Hello Overlord,
does WG plan to take very good custom-skins (e.g. Top3 downloads for every tank) into the officiall WoT-camo skin pool (given there are no forbidden unit-emblems or something)? I ask this, because for some tanks I have custom skins which are very detailled (Zimmerit, worn parts etc...) and I would like to get them again after 0.7.0 (I think I'm not the only one).
Perhaps this could be a way to interact with the skilled guys who do such camos: every now and then community-produced skins can be voted per poll into the official WoT- camo pool providing the author with gold as "payment". Thus making it a win-win for all: WG-staff can outsource the skinning part, community can vote for what they want and the talented guys get some reward for their awesome work.
Regards,
Blackadder

Overlord: This is definitely a good feature and a reaonable idea. The thing is that to enable it we need a) introduce skin moderation (more manpower required) and (what's more difficult) B ) to have the skins that has gone through moderation cached by server, each one will require 2-5 Mb in game client. Unfortunately the existing technology doesn't allow this.


Overlord
EU Questions & Answers
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24.10.2011 20:47:08
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1004580

 Kolaski, on 24 October 2011 - 03:03 PM, said: Thx for Answer
Get the M3 Lee a second torret when Multiturrets come?
And when multiturrets are coming into the game?

Overlord: Hopefully multi turret support will arrive early next year. Then all tanks thar historically had several turrets will have them enabled.


Decept1on
Journal Hebdomadaire #1
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24.10.2011 20:31:11
 
Subject: Journal Hebdomadaire #1
Link on message: #1004544

Decept1on: pas de problème ;) si tu as d'autres idées je suis ouvert !  :Smile_great:


Overlord
EU Questions & Answers
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24.10.2011 15:30:14
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1003475

View Postarkhell, on 24 October 2011 - 01:57 PM, said: Hi Overlord
It's been a while since i used my pz V/IV but yesterday i took it out for a sping again.
still a solid tank for a premium, except the gun isn't that great, this would however not be to big a problem if you could flank enemy's. the pz V/IV has the speed to do it, except the turn rate is a special sort of bad.
so since the panther is a tier 7 now and this thing is a tier 6 with fair armor fair speed, horrible gun and horrible turnrate could there please be a consideration to buf it's turn speed a bid to make it a tad more usefull. I really love the tank but it cant snipe (gun) and can't brawl (turnrate of a battleship) so since we won't get a new gun (would ruin the concept of the whole tank) can we please have a bid better turn rate :)
ps. tested overlord teh game yet?

Overlord: Not planning to change it in 7.0.


Overlord
EU Questions & Answers
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24.10.2011 15:28:03
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1003468

View PostCpl_Hicks, on 24 October 2011 - 02:01 PM, said: about contests
Q: Do you still want to seperate discussions and submissions of contests in two threads?
I ask, because in the recent contests, the "link to discussion thread" was missing (at least at the start of the contest).
The new "MVP: Top of the Class" is another example of that: at the moment, the news on the community site contains 2 links, both of them linking to the submission thread; in addition, the submission thread does not link to the discussion thread either.

Overlord: I'm not doing contests and such stuff, will forward it to our guys.


LiannaSilverwind
patching one thing = bugging 10 things ?
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24.10.2011 14:41:57
 
Subject: Archives\Junkyard\patching one thing = bugging 10 things ?
Link on message: #1003297

LiannaSilverwind: I find black spots on the garage pics being most interesting. Especially those covering middle of that very peculiar flag...
Nobody expects...


Overlord
EU Questions & Answers
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24.10.2011 13:44:41
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1003117

 loco_chico, on 24 October 2011 - 12:17 PM, said: 2 quick questions:
1. will the T34 (US HT) become premium this year?
2. what revenue can we expect from driving the premium T34? same as now, or it will be more like KW-5/Type59/Loewe level?

Overlord: 1. Most likely this year in 7.x update.
2. Approx the same level of profitability as other tier 8 premiums.


Mr_Kubrick
MVP: Top of Class
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24.10.2011 12:56:58
 
Subject: MVP: Top of Class
Link on message: #1002983

Mr_Kubrick: Posted Image
Le but du concours est semple – gagner le nombre de points maximale. Il en a 5 nominations pour chaque catégorie de véhicules. Les joueurs postent les résultats eux-mêmes. Pour voir vos résultats, nous avons besoin de 2 screenshots : celui de l’après-bataille et celui-la du garage. La système pour calculer vos points est ici.
Les prix:
1) compte premium pour 6 mois
2) compte premium pour 3 mois
3) compte premium pour 1 mois
Le concours commence aujourd'hui et se termine le 30 Octobre.


Overlord
EU Questions & Answers
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24.10.2011 12:30:34
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1002914

View PostZoijar, on 22 October 2011 - 01:02 PM, said: Question on the scout achievement. It says:
Detect more enemy tanks and self-propelled guns than anyone else on your team (at least nine).
• The achievement is granted to the winning team only.
• If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium Account users.
How exactly do two or more players detect an equal number of enemy vehicles, in excess of 9, with teams of 15 tanks? I always thought 2x 9 is 18 :)

Overlord: This is for future when we bring team of 30 into the game. :)


Overlord
Dear Wargaming
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24.10.2011 12:08:32
 
Subject: Off-Topic Discussion\Off-Topic\Dear Wargaming
Link on message: #1002845

View PostBullitt, on 22 October 2011 - 10:43 AM, said: So this can be considered proof that someone from the Development team reads these posts.
Now I have your attention I would like to ask if you have ever considered the introduction of a map editor? This was something my Clan mates & I were discussing the other night we thought it would be a great way to involve the community & add a diversity of maps.
We were not even sure if it could be implemented, but if it could you could run competitions with the best maps winning prizes & being introduced on to the servers! I myself would love to design some maps based on some old C&C maps I used to love to play.
It is just an idea but we all thought it would be a good one.

Overlord: Unfortunately we can't introduce map editor, since all maps are to be cached by the server. Player created maps won't be of any use.


Decept1on
Jour de remerciement! UPDATE!
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24.10.2011 11:53:29
 
Subject: Jour de remerciement! UPDATE!
Link on message: #1002797

View PostKuroNyra, on 24 October 2011 - 09:50 AM, said: Et merde. -_-'

Pile au moment ou je suis en Bretagne. -_-'

On pourrait pas plutôt mettre ça le W-E? :s


Decept1on:
hmmm, alors : ça se passe le 29 octobre, un samedi, mais il faudrait dépalcer ça au week-end, hmmm... j'ai trouvé !!! samedi 29 octobre ! yes !
:Smile_harp:


Overlord
EU Questions & Answers
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24.10.2011 11:21:56
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1002721

View PostGigaton, on 23 October 2011 - 08:31 PM, said: Couple of questions about the Chinese Type 62.
When can we expect this tank, roughly speaking? Obviously 2012, but Q1 or Q2?
What tier, and what kind of concept? I have speculated tier 6 medium-light (like M7). Is this roughly correct?

Overlord: My personal estimation would be tier 6-7 medium. Q1 2012.


Overlord
EU Questions & Answers
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24.10.2011 11:20:06
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1002717

View PostTrent, on 23 October 2011 - 05:06 AM, said: I can think of at least 2 very useful ones:
- ability to know when your tank has been spotted (eavesdropping enemy's radio messages); when at 50%, you know when spotted by enemies that are within half your radio range etc.
- ability to see on your minimap not only enemies spotted by allies within your radio range, but also enemies whose position were relayed to them by other allies; right now there's no relaying like that (this weekend I witnessed a situation in company battle where our scouting T-50 spotted enemy arty, but only had stock radio, so our arty players on the other end of the map simply didn't see them).
Q1: Will we get the skills above (or similar)?
Q2: You use the terms "skills" and "perks" - any difference between them in the way they work? For example, skills being the "percentage-based" abilities (like the 3 skills we have now) and perks being on/off abilities (either you have that ability or you don't).
Q3: Will we get the option to suspend developing one skill (before reaching 100%) and start developing another without losing the previous one? Let's say I have my commander trained in camo at 50%, but I decide 50% is enough and start training him in something else, without resetting or deleting his 50% camo skill - it's still in effect and working, and you can later re-start developing it. "Paused" skill could even take some penalty, like -10% (so the commander in my example has camo skill developed at 50%, but it operates at 45% as long as it's paused).

Overlord: 1. Will consider the suggested options. Thanks.
2. Right. Skills are "percentage-based" abilities (work the way current specializations do), while perks need to be simply chosen to give their effect (on/off situation).
3. No, the existing mechanics won't allow this.


Overlord
EU Questions & Answers
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24.10.2011 11:14:37
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1002706

View PostSheolite, on 22 October 2011 - 09:27 PM, said: Hello Overlord, I have 2 questions:
1) I just compared Tier IX guns of heavy tanks,
German Tier IX gun: 10,5 cm KwK 46 L/68 has: 5,45-7,5 RoF, 225 avg penetration, 320 avg damage, 0,3 accuracy and 2s aiming time
USSR Tier IX gun: 122mm BL 9 has: 5,17 RoF, 225 avg penetration, 390 avg damage, 0,35 accuracy and 3s aiming time
US Tier IX gun: 105mm T5E1 has: 5 - 7,5 RoF, 198 avg penetration, 320 avg damage, 0,35 -0,37 accuracy and 2s aiming time
My question is - why is 105mm T5E1 gun so weak in comparison with other nations' Tier IX guns? It has no advantages, neither rate of fire nor penetration or damage. German gun has good rate of fire and accuracy, USSR gun has great damage, while US gun has weakest penetration and worst accuracy.
2) My second question is - considering this huge weakness of US 105mm T5E1 gun, are there any plans to change its statistics or is it supposed to be so weak?

Overlord: 1) It might be reasonable to shift this gun to tier 8 to reduce the level of controversy due to the specs difference.
2) Not planning to change the gun, since performance wise T32 looks very solid. The gun is his only (relative) weakness.


Overlord
EU Questions & Answers
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24.10.2011 11:09:34
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1002691

View Postprzemoli, on 22 October 2011 - 09:59 AM, said: Q1: OL can you add mini-FAQ to the first post? (and when 7.0 will come out, should be number 1 on it!).

Overlord: I would like mods to consider this.
Thanks.


Overlord
EU Questions & Answers
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24.10.2011 11:08:51
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1002687

View PostHaineko, on 22 October 2011 - 02:08 AM, said: When is the planned release date for patch 7.0?

Overlord: It is planned for release in November. Can't be more precise at the moment, hopefully public test will be launched by the end of the next week.


Overlord
EU Questions & Answers
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24.10.2011 11:07:05
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1002682

View PosttheMuhaha, on 21 October 2011 - 10:01 PM, said: Hey Overlord, do you have some details about the T10 IS4 already?
Armor? New Gun? Other Stuff?
Thanks in advance :Smile_honoring:

Overlord: Nothing to reveal really. We are fully focused on French tanks, introduction of M103, premium JT and IS-6.


Decept1on
Jour de remerciement! UPDATE!
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24.10.2011 11:05:33
 
Subject: Jour de remerciement! UPDATE!
Link on message: #1002675

Decept1on: Oui on change d'heure ce jour là


Overlord
EU Questions & Answers
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24.10.2011 11:05:04
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1002674

View PostKolaski, on 21 October 2011 - 07:19 PM, said: Comes the M3 Grant into the game?
(And pls answer at one from my Question :()

Overlord: Planning to include Grant to British tech tree.


Decept1on
Journal Hebdomadaire #1
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24.10.2011 10:25:50
 
Subject: Journal Hebdomadaire #1
Link on message: #1002594

Decept1on: je n'ai rien contre toi hein, bien au contraire, les idées sont bienvenues, mais comme dit les têtes de ponts exécutées par les clan français sont exceptionnels, rares et éphémères...


Decept1on
Journal Hebdomadaire #1
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24.10.2011 10:17:38
 
Subject: Journal Hebdomadaire #1
Link on message: #1002574

Decept1on: je suis les clanwar depuis le début puisque j'y suis, et il n'y a jamais aucun clan français qui a su faire sa place, la GA fait juste partie du NAP fest bleu donc rien d'intéressant


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