Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Behind the Lines
Link on message: #2597480
mlaurentiul, on 23 August 2012 - 02:39 PM, said: do TD count as tanks? help please
Link on message: #2597480
mlaurentiul, on 23 August 2012 - 02:39 PM, said: do TD count as tanks? help pleaseMr_Kubrick: Yep, you can play any tank you want 
Subject: EU Questions & Answers
Link on message: #2597417
conradplumbo, on 22 August 2012 - 08:53 PM, said: Hi admins.
Is it possible to change my username now, or am i stuck with my first choice?
Conrad.
Link on message: #2597417
conradplumbo, on 22 August 2012 - 08:53 PM, said: Hi admins.Is it possible to change my username now, or am i stuck with my first choice?
Conrad.
Overlord: Planning to introduce this functionality soon.
Subject: EU Questions & Answers
Link on message: #2597367
black_hawk76, on 21 August 2012 - 09:50 PM, said: overload please in the next patch, go back to MM KV5 as it was
before the patch 7.5 or put stronger gun. Sorry but plays with KV5,
after the 7.5 patch is live shit. Here's a picture, so please tell
me how I was playing with KV5 with these tanks.
KV5 is a premium tank I bought it to play with him and not to be a punching bag.
txn....




Link on message: #2597367
black_hawk76, on 21 August 2012 - 09:50 PM, said: overload please in the next patch, go back to MM KV5 as it was
before the patch 7.5 or put stronger gun. Sorry but plays with KV5,
after the 7.5 patch is live shit. Here's a picture, so please tell
me how I was playing with KV5 with these tanks.KV5 is a premium tank I bought it to play with him and not to be a punching bag.
txn....




Overlord: Tighter spreads. As requested.
Subject: EU Questions & Answers
Link on message: #2597341
QuakeRiley, on 20 August 2012 - 10:10 PM, said: There are no 'devs' on the EU forum, only Overlord.
Link on message: #2597341
QuakeRiley, on 20 August 2012 - 10:10 PM, said: There are no 'devs' on the EU forum, only Overlord.Overlord: Who am I then? 
Subject: EU Questions & Answers
Link on message: #2597332
FredTMK, on 17 August 2012 - 07:53 PM, said: I was skipped Ovi!
Link on message: #2597332
FredTMK, on 17 August 2012 - 07:53 PM, said: I was skipped Ovi!Overlord: Same chassis and same hull are not the same thing. 
Object 268 is going to be bigger (~6%).
Object 268 is going to be bigger (~6%).
Subject: EU Questions & Answers
Link on message: #2597242
Aslain, on 20 August 2012 - 05:24 PM, said: Overlord,
Are we going to have active WG team on EU forums, like on the USA forums? I find it very bizzare, EU community is a few times bigger than USA and they still get it better support that we have here. They have daily posting developers and very active admins like Tanitha. Wish we can have it here too.
Some recent stuff: Tanitha posted very crucial info about dealing with AFK'rs, Botting etc.:
Forum Warning Points / Sanction System http://forum.worldof...69#entry2484869
The in game "Complaints" system http://forum.worldof...28#entry2478028
AFK/Bot Detection & Enforcement http://forum.worldof...04#entry2477904
Friendly Fire & Team Kill Auto System http://forum.worldof...33#entry2477733
These are all new and updated infos, while we have here none of it on EU site.
Link on message: #2597242
Aslain, on 20 August 2012 - 05:24 PM, said: Overlord,Are we going to have active WG team on EU forums, like on the USA forums? I find it very bizzare, EU community is a few times bigger than USA and they still get it better support that we have here. They have daily posting developers and very active admins like Tanitha. Wish we can have it here too.
Some recent stuff: Tanitha posted very crucial info about dealing with AFK'rs, Botting etc.:
Forum Warning Points / Sanction System http://forum.worldof...69#entry2484869
The in game "Complaints" system http://forum.worldof...28#entry2478028
AFK/Bot Detection & Enforcement http://forum.worldof...04#entry2477904
Friendly Fire & Team Kill Auto System http://forum.worldof...33#entry2477733
These are all new and updated infos, while we have here none of it on EU site.
Overlord: Thanks for the info, will take it into account.
Subject: EU Questions & Answers
Link on message: #2597200
Mayor_D, on 20 August 2012 - 04:12 PM, said: guess Overlord is afraid of customers wrath, so he isnt here
anymore. Hiding somewhere in Tundra.
But to be honest, how somebody, who never used E100, can know what e100 needs? I mean, it's a big tank, with a looot HP, damn goood armor and monster gun! Damn 750 av. dmg a hit!! Working as intended, no need to buff.
Same thing with JPE100. Devs were asked about ROF Buff, cause gun is not even half so good like opponents. Devs said: "you got a problem with the gun with almost biggest alpha in game? newb" Thing that the biggest alphas shoots twice a minute, and sometime shells disappear in scout tanks.. that is something they ignore.
The Question again. Whats with Superpershing shells? Almost every second penetration without dmg. I managed to hit ISU-152 in close fight... 5 penetrations in row without dmg. Shells Made in China?
Link on message: #2597200
Mayor_D, on 20 August 2012 - 04:12 PM, said: guess Overlord is afraid of customers wrath, so he isnt here
anymore. Hiding somewhere in Tundra.But to be honest, how somebody, who never used E100, can know what e100 needs? I mean, it's a big tank, with a looot HP, damn goood armor and monster gun! Damn 750 av. dmg a hit!! Working as intended, no need to buff.
Same thing with JPE100. Devs were asked about ROF Buff, cause gun is not even half so good like opponents. Devs said: "you got a problem with the gun with almost biggest alpha in game? newb" Thing that the biggest alphas shoots twice a minute, and sometime shells disappear in scout tanks.. that is something they ignore.
The Question again. Whats with Superpershing shells? Almost every second penetration without dmg. I managed to hit ISU-152 in close fight... 5 penetrations in row without dmg. Shells Made in China?
Overlord: Nothing. Personally haven't had any issues in 20+ battles.
Subject: EU Questions & Answers
Link on message: #2597173
molan1976, on 20 August 2012 - 11:05 AM, said: 
Overlord, what do you PERSONALLY think E-100 needs to properly adjusted, never mind you collages or what will actually be done with it, what is you personal opinion on that you think E-100 needs?
Link on message: #2597173
molan1976, on 20 August 2012 - 11:05 AM, said: Overlord, what do you PERSONALLY think E-100 needs to properly adjusted, never mind you collages or what will actually be done with it, what is you personal opinion on that you think E-100 needs?
Overlord: Truth to tell, I haven't been playing WoT enough lately to assess
it (mostly flying in WoWP these days). Will check it out on public
test when I get a chance.
Subject: EU Questions & Answers
Link on message: #2597154
DenySpark, on 20 August 2012 - 09:46 AM, said: Any ETA for 0.8.0 test servers? I heard it might start this
week...any confirmations?
Link on message: #2597154
DenySpark, on 20 August 2012 - 09:46 AM, said: Any ETA for 0.8.0 test servers? I heard it might start this
week...any confirmations?Overlord: It has (re)started. Jump in.
Subject: EU Questions & Answers
Link on message: #2597141
DeathsHead187, on 20 August 2012 - 03:22 AM, said: I agree. I truly hope there are gun buffs in the next patch. I can
deal with the lack of mobility, camo, and huge lower front plate if
the gun was buffed.
Link on message: #2597141
DeathsHead187, on 20 August 2012 - 03:22 AM, said: I agree. I truly hope there are gun buffs in the next patch. I can
deal with the lack of mobility, camo, and huge lower front plate if
the gun was buffed.Overlord: Exactly. 8.0 test will get several iterations.
Subject: EU Questions & Answers
Link on message: #2597134
DeathsHead187, on 20 August 2012 - 03:10 AM, said: Overlord,
Is anything planned to correct the massive amounts of penetration hits for no damage on the JPE-100?
I was in a training battle with my brother and forgot I had FRAPS running. Watch the video to see what happens. If this is not a bug then how can it be explained?
(Make sure you watch it in full screen with HD resolution selected!)
Link on message: #2597134
DeathsHead187, on 20 August 2012 - 03:10 AM, said: Overlord,Is anything planned to correct the massive amounts of penetration hits for no damage on the JPE-100?
I was in a training battle with my brother and forgot I had FRAPS running. Watch the video to see what happens. If this is not a bug then how can it be explained?
(Make sure you watch it in full screen with HD resolution selected!)
Overlord: Such issues can be tank-based. Rules and mechanics are common.
Subject: EU Questions & Answers
Link on message: #2597125
CosMoe, on 20 August 2012 - 01:44 AM, said: Hello Overlord,
1) Do you know about the effect of low shell velocity on weird shell behaviour (e.g. only detracking the enemy tank when the shell should have went through the whole tank)?
2) Could you please tell the guys responsible for the JagdPanzer E-100 that the buffs mentioned before in this thread (mostly improving the mobility) will be nice, but they should still look at the gun and its often strange and frustrating shell behaviour?
The last attempt at buffing the E100 was, in your words, "sad".
Please do everything you can to avoid such a thing again.
Edit: Also, when balancing for the next patch, please remember that with the new physics where a lot of new routes open up that also means that all slow tanks that can't defend themselves vs. flanking enemy tanks will have a much, much harder time! Especially the JagdPanzer E-100 will be much worse off in version 0.8 with his low mobility.
Link on message: #2597125
CosMoe, on 20 August 2012 - 01:44 AM, said: Hello Overlord,1) Do you know about the effect of low shell velocity on weird shell behaviour (e.g. only detracking the enemy tank when the shell should have went through the whole tank)?
2) Could you please tell the guys responsible for the JagdPanzer E-100 that the buffs mentioned before in this thread (mostly improving the mobility) will be nice, but they should still look at the gun and its often strange and frustrating shell behaviour?
The last attempt at buffing the E100 was, in your words, "sad".
Please do everything you can to avoid such a thing again.
Edit: Also, when balancing for the next patch, please remember that with the new physics where a lot of new routes open up that also means that all slow tanks that can't defend themselves vs. flanking enemy tanks will have a much, much harder time! Especially the JagdPanzer E-100 will be much worse off in version 0.8 with his low mobility.
Overlord: 1. It can go under the tank as well.
2. Will see how it works out, it's only the first iteration if 8.0 test and the test itself will last LONG.
2. Will see how it works out, it's only the first iteration if 8.0 test and the test itself will last LONG.
Subject: EU Questions & Answers
Link on message: #2597100
Panzergraf_Steiner, on 19 August 2012 - 10:43 PM, said: ..
Overlord,
Please tell your guys not to "buff" E-100,leave it like it is. Either way nobody is going to play it anymore. I know real buffs are not an option because of that "ancestor incident" 70 years ago so remove german tree from the game and introduce another soviet tree from the mirror universe.
Link on message: #2597100
Panzergraf_Steiner, on 19 August 2012 - 10:43 PM, said: ..Overlord,
Please tell your guys not to "buff" E-100,leave it like it is. Either way nobody is going to play it anymore. I know real buffs are not an option because of that "ancestor incident" 70 years ago so remove german tree from the game and introduce another soviet tree from the mirror universe.
Overlord: Don't think it's a viable option, it will continue its suffering.
Subject: EU Questions & Answers
Link on message: #2597067
Jahrain, on 19 August 2012 - 12:22 PM, said: Hi,
I know this question has been asked hundreds, thousands of times, but I deem it so crucial that I will ask again:
Is there gonna be a limit for artillery in games ? Right now, the battles are swarmed with this vermin like a maggot-ridden cheese.
Though I am a arty-hater, I understand that there is a group (apparently quite large group) of players enjoying this strange class of easy-mode satelite-uplink vehicles, so the "No Arty Battle" is not an option. Must be quite fun, raining death from distance while you have the other hand free to eat your sandwich
. But you have made
it a bit too easy as it seems- it almost looks like there is more
orbital cannons than actual tanks. Battles with eight or ten of
these
"I-was-afraid-to-go-into-battle-so-I-grew-an-espionage-satelite"
vehicles are no rarity, sometimes the count grows to more than
twenty.
While in lower counts arty can be funny, and on rare occasions it is even an asset for the team, in high concentrations as we experience now the battle loses much of its sense. There is not much point in advancing - even if the poor tanker is not blown off the map, he could not get the fight done - as there always would be a bunch of profiteers sitting in some bush behind him who get the spoils. Seen it countless times, over and over.
To cut it (sorry for the rant), the arty is overpopulated, just as it was in pre-0.6.6. Something should be done.
Link on message: #2597067
Jahrain, on 19 August 2012 - 12:22 PM, said: Hi,I know this question has been asked hundreds, thousands of times, but I deem it so crucial that I will ask again:
Is there gonna be a limit for artillery in games ? Right now, the battles are swarmed with this vermin like a maggot-ridden cheese.
Though I am a arty-hater, I understand that there is a group (apparently quite large group) of players enjoying this strange class of easy-mode satelite-uplink vehicles, so the "No Arty Battle" is not an option. Must be quite fun, raining death from distance while you have the other hand free to eat your sandwich
While in lower counts arty can be funny, and on rare occasions it is even an asset for the team, in high concentrations as we experience now the battle loses much of its sense. There is not much point in advancing - even if the poor tanker is not blown off the map, he could not get the fight done - as there always would be a bunch of profiteers sitting in some bush behind him who get the spoils. Seen it countless times, over and over.
To cut it (sorry for the rant), the arty is overpopulated, just as it was in pre-0.6.6. Something should be done.
Overlord: Not planning to implement any artificial limits, though there are
some other plans how to improve the situation.
Subject: EU Questions & Answers
Link on message: #2597045
Zarax999, on 18 August 2012 - 10:25 PM, said: Overlord, I beg WG to reconsider german Waffentrager tierx IX and X
as there are not enough historical basis to make those.
To properly replace them, here is some research based on reliable sources like Spielberger and Jentz: http://forum.worldof...-the-real-deal/
Hope you will pay a visit to the thread, you won't be disappointed.
Link on message: #2597045
Zarax999, on 18 August 2012 - 10:25 PM, said: Overlord, I beg WG to reconsider german Waffentrager tierx IX and X
as there are not enough historical basis to make those.To properly replace them, here is some research based on reliable sources like Spielberger and Jentz: http://forum.worldof...-the-real-deal/
Hope you will pay a visit to the thread, you won't be disappointed.
Overlord: We are considering them. Yes.
Subject: EU Questions & Answers
Link on message: #2597028
Dragokar, on 18 August 2012 - 07:56 PM, said: Hello Overlord,
is there a chance that the T26E4 Superpershing can get at least the VII Ford GAN 560 hp engine? Right now a KV-5 feels more medium like this tank. It dont need a huge speed, but its not funny to be overtaken from a Tiger uphill
It is really slow right now. The
rest of the tank is fine for me, but just a little bit more horse
power. Actually I saw more T26E4 camping than TDs.
Link on message: #2597028
Dragokar, on 18 August 2012 - 07:56 PM, said: Hello Overlord,is there a chance that the T26E4 Superpershing can get at least the VII Ford GAN 560 hp engine? Right now a KV-5 feels more medium like this tank. It dont need a huge speed, but its not funny to be overtaken from a Tiger uphill
Overlord: Hm, I actually enjoy it. SP is very good, doubt, it needs anything
atm.
Subject: EU Questions & Answers
Link on message: #2597019
DIRTYTASK_45, on 18 August 2012 - 11:56 AM, said: Hi OVERLORD
Is WG planning to add any of these:
> Night maps , Sand or Snow Storm maps.
> HC mode.
> More useful equipment which brings visual and physical effects, like Extra armor plates, Sandbags, Bulldozer or Smoke launchers
and bring old equipment visibly example. Camouflage net and periscope.
> Different Scopes to every tank and different type of zooming.
> More Modules.
> New sounds and voices like: Engine, Gun, Turret traversing, commander's commands, Tracks and suspension.
> Fix for 0 dmg penetrations.
> Different sizes and different types of explosions depending on what material shell hits and what is angle where shell comes from
and what gun, and ammo type is used.
> Emblems for players and Nation flags.
> Better voicechat.
> Some kind system which makes teamwork more better and easier in random battle.
> Better holes and different sizes (depending on how big the gun is) into tank than "bird****" marks when you get penetrated by someones cannon
And does WG ever have developed or starting to develop any player suggestion like, maps, features and etc.
Link on message: #2597019
DIRTYTASK_45, on 18 August 2012 - 11:56 AM, said: Hi OVERLORDIs WG planning to add any of these:
> Night maps , Sand or Snow Storm maps.
> HC mode.
> More useful equipment which brings visual and physical effects, like Extra armor plates, Sandbags, Bulldozer or Smoke launchers
and bring old equipment visibly example. Camouflage net and periscope.
> Different Scopes to every tank and different type of zooming.
> More Modules.
> New sounds and voices like: Engine, Gun, Turret traversing, commander's commands, Tracks and suspension.
> Fix for 0 dmg penetrations.
> Different sizes and different types of explosions depending on what material shell hits and what is angle where shell comes from
and what gun, and ammo type is used.
> Emblems for players and Nation flags.
> Better voicechat.
> Some kind system which makes teamwork more better and easier in random battle.
> Better holes and different sizes (depending on how big the gun is) into tank than "bird****" marks when you get penetrated by someones cannon
And does WG ever have developed or starting to develop any player suggestion like, maps, features and etc.
Overlord: 1. Planned, but not in the foreseeable future. It's borderline the
limit of our technology.
2. Planned. Low priroity.
3. Some of the mentioned are planned. Eg additional armour.
4. Not planned in the foreseeable future.
5. See 3.
6. Yes, adding new sounds almost in every update.
7. Explained earlier the nature of them.
8. Not planned in the foreseeable future.
9. Yes in 8.0
10. Yes, working on the common chat system for all WG projects. Guess it will appear it WoWP first.
11. Random is random. Not much cant be done about it, though there are some ideas.
12. Planned. Low priority.
Yes.
2. Planned. Low priroity.
3. Some of the mentioned are planned. Eg additional armour.
4. Not planned in the foreseeable future.
5. See 3.
6. Yes, adding new sounds almost in every update.
7. Explained earlier the nature of them.
8. Not planned in the foreseeable future.
9. Yes in 8.0
10. Yes, working on the common chat system for all WG projects. Guess it will appear it WoWP first.
11. Random is random. Not much cant be done about it, though there are some ideas.
12. Planned. Low priority.
Yes.
Subject: EU Questions & Answers
Link on message: #2596946
Vipez, on 18 August 2012 - 10:17 AM, said: Hi Overlord 
In one of the latest videos SerB said that there wont any bot-modes because players would know how they drive and get easy kills and such stuff.
But what about a training mode with these bots? In traing you dont get any reward and even have to pay for repair
So with this mode (beginners) could
learn where to shoot at tanks and guys with more experience will
just have some fun battles 
It would be like " Open the traing room like normal and then somewhere is a button where you can choose the bots -team side , tank, difficulty, and if it plays def./ attack and such stuff- So we could have much fun
What do you think?
Link on message: #2596946
Vipez, on 18 August 2012 - 10:17 AM, said: Hi Overlord In one of the latest videos SerB said that there wont any bot-modes because players would know how they drive and get easy kills and such stuff.
But what about a training mode with these bots? In traing you dont get any reward and even have to pay for repair
It would be like " Open the traing room like normal and then somewhere is a button where you can choose the bots -team side , tank, difficulty, and if it plays def./ attack and such stuff- So we could have much fun
What do you think?
Overlord: Bots for tutorial are ok, but we haven't really put any significant
work into them yet, which means they are anyway long way ahead.
Subject: EU Questions & Answers
Link on message: #2596924
mr3awsome, on 17 August 2012 - 04:34 PM, said: It will come out in 8.1 but it will be available in 8.0 for super
testers
Link on message: #2596924
mr3awsome, on 17 August 2012 - 04:34 PM, said: It will come out in 8.1 but it will be available in 8.0 for super
testersOverlord: Correct. M10 will be introduced fully in 8.1. Tier 7 most likely.
Subject: EU Questions & Answers
Link on message: #2596917
DerReuter, on 17 August 2012 - 10:57 PM, said: In the latest video regarding the upcoming 0.8.0 patch we could see
some new prices for the camo schemes. But 1500 Gold for painting
just ONE single tank is abysmal! Are these really the final prices
we have to expect for 0.8.0?

Link on message: #2596917
DerReuter, on 17 August 2012 - 10:57 PM, said: In the latest video regarding the upcoming 0.8.0 patch we could see
some new prices for the camo schemes. But 1500 Gold for painting
just ONE single tank is abysmal! Are these really the final prices
we have to expect for 0.8.0?
Overlord: Nope, camo functionality is not yet final. Will be working on it
still.
Subject: EU Questions & Answers
Link on message: #2596869
Commander_Savic, on 17 August 2012 - 09:55 PM, said: When are Japanese tanks coming?
Link on message: #2596869
Commander_Savic, on 17 August 2012 - 09:55 PM, said: When are Japanese tanks coming?Overlord: Definitely not this year. Most likely we will get to them in 2013.
Subject: EU Questions & Answers
Link on message: #2596842
damo74, on 17 August 2012 - 06:38 PM, said: Face it folks the E100 has ceased to be, It is an ex-tank......
Player: 'Ello, I wish to register a complaint.
Dev: We're closin' for lunch.
Player: Never mind that, my lad. I wish to complain about this E100 what I purchased not half an hour ago from this very boutique.
Dev: Oh yes, the, uh, the big German one...What's,uh...What's wrong with it?
Player: I'll tell you what's wrong with it, my lad. 'E's dead, that's what's wrong with it!
Dev: No, no, 'e's uh,...he's resting.
Player: Look, matey, I know a dead tank when I see one, and I'm looking at one right now.
Dev: No no he's not dead, he's, he's restin'! Remarkable tank, the E100, idn'it, ay? Beautiful plumage!
Player: The plumage don't enter into it. It's stone dead.
Dev: Nononono, no, no! 'E's resting!
Player: All right then, if he's restin', I'll wake him up! (shouting at the tank) 'Ello, Mister tanky wanky! I've got a lovely fresh loltractor for you.
Dev: There, he moved!
Player: No, he didn't, that was you hitting it!
Dev: I never!!
Player: Yes, you did!
Dev: I never, never did anything...
Player: (yelling and hitting the tank repeatedly) 'ELLO FRITZ!!!! Testing! Testing! Testing! Testing! This is your nine o'clock alarm call! (Takes tank out of the garage and thumps its turret on the counter. Throws it up in the air and watches it plummet to the floor.)
Player: Now that's what I call a dead tank.
Dev: No, no.....No, 'e's stunned!
Player: STUNNED?!?
Dev: Yeah! You stunned him, just as he was wakin' up! E100s stun easily.
Player: Um...now look...now look, mate, I've definitely 'ad enough of this. That tank is definitely deceased, and when I purchased it not 'alf an hour ago, you assured me that its total lack of usefulness was due to it bein' tired and shagged out following a prolonged nerf.
Dev: Well, he's...he's, ah...probably pining for the rhineland.
Player: PININ' for the RHINELAND?!?!?!? What kind of talk is that?, look, why did he explode the moment I got 'im home?
Dev: The E100 prefers being on fire! Remarkable tank, id'nit, squire? Lovely plumage!
Player: Look, I took the liberty of examining that tank when I got it home, and I discovered the only reason that it had been sitting on its perch in the first place was that it had been NAILED there.
(pause)
Dev: Well, o'course it was nailed there! If I hadn't nailed that tank down, it would have nuzzled up to those bars, bent 'em apart with its 15cm peashooter, and VROOM! Feeweeweewee!
Player: "VOOM"?!? Mate, this tank wouldn't "vroom" if you put four million volts through it! 'E's bleedin' demised!
Dev: No no! 'E's pining!
Player: 'E's not pinin'! 'E's passed on! This E100 is no more! He has ceased to be! 'E's expired and gone to meet 'is maker! 'E's a stiff! Bereft of life, 'e rests in peace! If you hadn't nailed 'im to the perch 'e'd be pushing up the daisies! 'Is metabolic processes are now 'istory! 'E's off the twig! 'E's kicked the bucket, 'e's shuffled off 'is mortal coil, run down the curtain and joined the bleedin' choir invisibile!! THIS IS AN EX-TANK!!
(pause)
Dev: Well, I'd better replace it, then. (he takes a quick peek behind the counter) Sorry squire, I've had a look 'round the back of the shop, and uh, we're right out of decent teir 10 German tanks.
Player: I see. I see, I get the picture.
Dev: I got a stug.
(pause)
Player: Pray, does it have a chance against a T110E5?
Dev: Nnnnot really.
Player: WELL IT'S HARDLY A BLOODY REPLACEMENT, IS IT?!!???!!?
Dev: N-no, I guess not. (gets ashamed, looks at his feet)
Player: Well.
(pause)
Dev: (quietly) D'you.... d'you want to come back to my place?
Player: (looks around) Yeah, all right, sure.
Link on message: #2596842
damo74, on 17 August 2012 - 06:38 PM, said: Face it folks the E100 has ceased to be, It is an ex-tank......Player: 'Ello, I wish to register a complaint.
Dev: We're closin' for lunch.
Player: Never mind that, my lad. I wish to complain about this E100 what I purchased not half an hour ago from this very boutique.
Dev: Oh yes, the, uh, the big German one...What's,uh...What's wrong with it?
Player: I'll tell you what's wrong with it, my lad. 'E's dead, that's what's wrong with it!
Dev: No, no, 'e's uh,...he's resting.
Player: Look, matey, I know a dead tank when I see one, and I'm looking at one right now.
Dev: No no he's not dead, he's, he's restin'! Remarkable tank, the E100, idn'it, ay? Beautiful plumage!
Player: The plumage don't enter into it. It's stone dead.
Dev: Nononono, no, no! 'E's resting!
Player: All right then, if he's restin', I'll wake him up! (shouting at the tank) 'Ello, Mister tanky wanky! I've got a lovely fresh loltractor for you.
Dev: There, he moved!
Player: No, he didn't, that was you hitting it!
Dev: I never!!
Player: Yes, you did!
Dev: I never, never did anything...
Player: (yelling and hitting the tank repeatedly) 'ELLO FRITZ!!!! Testing! Testing! Testing! Testing! This is your nine o'clock alarm call! (Takes tank out of the garage and thumps its turret on the counter. Throws it up in the air and watches it plummet to the floor.)
Player: Now that's what I call a dead tank.
Dev: No, no.....No, 'e's stunned!
Player: STUNNED?!?
Dev: Yeah! You stunned him, just as he was wakin' up! E100s stun easily.
Player: Um...now look...now look, mate, I've definitely 'ad enough of this. That tank is definitely deceased, and when I purchased it not 'alf an hour ago, you assured me that its total lack of usefulness was due to it bein' tired and shagged out following a prolonged nerf.
Dev: Well, he's...he's, ah...probably pining for the rhineland.
Player: PININ' for the RHINELAND?!?!?!? What kind of talk is that?, look, why did he explode the moment I got 'im home?
Dev: The E100 prefers being on fire! Remarkable tank, id'nit, squire? Lovely plumage!
Player: Look, I took the liberty of examining that tank when I got it home, and I discovered the only reason that it had been sitting on its perch in the first place was that it had been NAILED there.
(pause)
Dev: Well, o'course it was nailed there! If I hadn't nailed that tank down, it would have nuzzled up to those bars, bent 'em apart with its 15cm peashooter, and VROOM! Feeweeweewee!
Player: "VOOM"?!? Mate, this tank wouldn't "vroom" if you put four million volts through it! 'E's bleedin' demised!
Dev: No no! 'E's pining!
Player: 'E's not pinin'! 'E's passed on! This E100 is no more! He has ceased to be! 'E's expired and gone to meet 'is maker! 'E's a stiff! Bereft of life, 'e rests in peace! If you hadn't nailed 'im to the perch 'e'd be pushing up the daisies! 'Is metabolic processes are now 'istory! 'E's off the twig! 'E's kicked the bucket, 'e's shuffled off 'is mortal coil, run down the curtain and joined the bleedin' choir invisibile!! THIS IS AN EX-TANK!!
(pause)
Dev: Well, I'd better replace it, then. (he takes a quick peek behind the counter) Sorry squire, I've had a look 'round the back of the shop, and uh, we're right out of decent teir 10 German tanks.
Player: I see. I see, I get the picture.
Dev: I got a stug.
(pause)
Player: Pray, does it have a chance against a T110E5?
Dev: Nnnnot really.
Player: WELL IT'S HARDLY A BLOODY REPLACEMENT, IS IT?!!???!!?
Dev: N-no, I guess not. (gets ashamed, looks at his feet)
Player: Well.
(pause)
Dev: (quietly) D'you.... d'you want to come back to my place?
Player: (looks around) Yeah, all right, sure.
Overlord: That's a sad story.
Subject: EU Questions & Answers
Link on message: #2596783
_Strider_, on 17 August 2012 - 03:15 PM, said: Hello OverlordWill you buff the Amx 50 120 while you buff the 50B?
If so will it happen during 8.0?
The french 120mm guns become quite obsolete now that the tier 10 meds were introduced, the 120mm guns have 10 extra alpha per shot compared to the 105mm of the meds. Any plans on buffing the 120mm alpha damage or reducing the 105mm alpha?
Seeing that Storm wrote that arty will get nerfed, will you balance them with limit per game of just using the classic nerfhammer?
When balancing a tank, do you take into account how many players are using that tank and how good the players are? (global win ratio) That will be all, grateful for answers.
Greetings
Link on message: #2596783
_Strider_, on 17 August 2012 - 03:15 PM, said: Hello OverlordWill you buff the Amx 50 120 while you buff the 50B?
If so will it happen during 8.0?The french 120mm guns become quite obsolete now that the tier 10 meds were introduced, the 120mm guns have 10 extra alpha per shot compared to the 105mm of the meds. Any plans on buffing the 120mm alpha damage or reducing the 105mm alpha?
Seeing that Storm wrote that arty will get nerfed, will you balance them with limit per game of just using the classic nerfhammer?
When balancing a tank, do you take into account how many players are using that tank and how good the players are? (global win ratio) That will be all, grateful for answers.
Greetings
Overlord: 1. Not sure, that will be decided based on stats.
2. No plans as of now.
3. Most likely it is going to be an economy nerf affecting credit gains. Recession is coming.
4. Using various samples, including the entire playerbase and players of particular win ratio groups (eg 48-52%)
2. No plans as of now.
3. Most likely it is going to be an economy nerf affecting credit gains. Recession is coming.
4. Using various samples, including the entire playerbase and players of particular win ratio groups (eg 48-52%)
Subject: EU Questions & Answers
Link on message: #2596735
Listy, on 17 August 2012 - 03:08 PM, said: 
Got ya! Sorry its not often one can point out your wrong on something.
The MK7 and the MK8 Turrets were different. As you can see by this handy article which I wrote and Mr Cutland reviewed. The two turrets do look similar, if you don't know what you're looking for. The biggest difference is the flat roof, and I believe a slightly different shape.
So with that in mind, surely it'd make sense to have the MK7 Turret stock and the MK8 Turret as the upgrade? Maybe the MK8 Turret gives more hit points or other soft facotrs, and can mount a different variety of guns. Over the MK7.
On the MK1 The issue I have is if you stick a MK3 turret on top, with a 6Pdr, its still the MK1 Chassis, which makes it look wrong and historically incorrect. I'd also question the use of the 3" on the MKI tank, as that was only supplied with HE, No AP or any other type of shell.
So in my opinion/Little world:
Tier 4 premium: Uses current MK1 Hull and turret with 2Pdr gun (with some major weak spots for balance. Such as the radiators and the turret front's multiple openings). This also makes WG.net some cash.
Tier 5: MK3 style hull. With MK3 and MK4 turrets. All the main guns are totally interchangeable. I have seen a MK3 with a 75mm gun fitted. Research the 75mm gun to get to the MK7.
Tie6: MK7 turret stock, with MK8 Turret upgrade that can mount the top guns for the chassis.
Sorry, I just love the Churchill, and to use Brits its as Iconic as theT34 is to the Russians, or the colt 45 is to the US. And to see it so horribly bashed together when it appears to fit just fine using historical configurations does get up my nose slightly. ;)
Thanks for listening.
Link on message: #2596735
Listy, on 17 August 2012 - 03:08 PM, said: Got ya! Sorry its not often one can point out your wrong on something.
The MK7 and the MK8 Turrets were different. As you can see by this handy article which I wrote and Mr Cutland reviewed. The two turrets do look similar, if you don't know what you're looking for. The biggest difference is the flat roof, and I believe a slightly different shape.
So with that in mind, surely it'd make sense to have the MK7 Turret stock and the MK8 Turret as the upgrade? Maybe the MK8 Turret gives more hit points or other soft facotrs, and can mount a different variety of guns. Over the MK7.
On the MK1 The issue I have is if you stick a MK3 turret on top, with a 6Pdr, its still the MK1 Chassis, which makes it look wrong and historically incorrect. I'd also question the use of the 3" on the MKI tank, as that was only supplied with HE, No AP or any other type of shell.
So in my opinion/Little world:
Tier 4 premium: Uses current MK1 Hull and turret with 2Pdr gun (with some major weak spots for balance. Such as the radiators and the turret front's multiple openings). This also makes WG.net some cash.
Tier 5: MK3 style hull. With MK3 and MK4 turrets. All the main guns are totally interchangeable. I have seen a MK3 with a 75mm gun fitted. Research the 75mm gun to get to the MK7.
Tie6: MK7 turret stock, with MK8 Turret upgrade that can mount the top guns for the chassis.
Sorry, I just love the Churchill, and to use Brits its as Iconic as theT34 is to the Russians, or the colt 45 is to the US. And to see it so horribly bashed together when it appears to fit just fine using historical configurations does get up my nose slightly. ;)
Thanks for listening.
Overlord: Ok, will discuss it.
Thanks for the detailed feedback.
Thanks for the detailed feedback.
Subject: EU Questions & Answers
Link on message: #2596708
Panzergraf_Steiner, on 17 August 2012 - 01:58 PM, said: ...
Anyone going to Gamescom try to put some sence into WG personel present there!
Link on message: #2596708
Panzergraf_Steiner, on 17 August 2012 - 01:58 PM, said: ...Anyone going to Gamescom try to put some sence into WG personel present there!
Overlord: So.. Has any sense been put or not?
Subject: EU Questions & Answers
Link on message: #2596694
QuakeRiley, on 17 August 2012 - 01:51 PM, said: Does this mean I would be able to give SerB a 'ruddy good talking
to' with a solid object?
All joking aside do you understand how +++CENSORED FOR FORUM USE+++ that is? "Oh, go drop everything and pay £100 to go to Germany for what will be a single day for a chance to maybe talk to SerB or Kislyi" is basically what you're saying.
Link on message: #2596694
QuakeRiley, on 17 August 2012 - 01:51 PM, said: Does this mean I would be able to give SerB a 'ruddy good talking
to' with a solid object?All joking aside do you understand how +++CENSORED FOR FORUM USE+++ that is? "Oh, go drop everything and pay £100 to go to Germany for what will be a single day for a chance to maybe talk to SerB or Kislyi" is basically what you're saying.
Overlord: That's a suitable option if you wish meet both in person, otherwise
it's more difficult.
Subject: Gamescom Wrap-Up Video
Link on message: #2596677
RageFault, on 23 August 2012 - 12:43 AM, said: Wow! Where do you manage to find all these ladies?
Link on message: #2596677
RageFault, on 23 August 2012 - 12:43 AM, said: Wow! Where do you manage to find all these ladies?supercharge: they all love World of Tanks! 
Subject: Hunt us Down Event
Link on message: #2593204
Link on message: #2593204
vuque: Evet çıktım.Yarın yine oynayabilirim.Eğer girecek olursam buradan
haber veririm 
Subject: Hunt us Down Event
Link on message: #2592797
Link on message: #2592797
vuque: Gececilere bir güzelliğimiz olsun şimdi giriyorum oyuna ve tahmini
olarak 1 saat oynarım herhalde 
Subject: Что вас сподвигло перейти на евро сервер?
Link on message: #2591427
Link on message: #2591427
OldFox: Друзья, держите дискуссию в рамках Правил форума.
Subject: gamescom zaključni video
Link on message: #2590568
Link on message: #2590568
Berbo: 
gamescom 2012 je završen, i želimo se zahvaliti svima koji su navratili i posjetili naš štand lično, a i ostatku naše internacionalne WG zajednice koja je pratila događaj iz cijelog svijeta kroz naš ekskluzivni prenos uživo. Sretni smo što možemo podjeliti ove snimke s vama, i nadamo se da će vam pružiti barem dio uzbuđenja i akcije koju smo vidjeli na gamescomu 2012!

gamescom 2012 je završen, i želimo se zahvaliti svima koji su navratili i posjetili naš štand lično, a i ostatku naše internacionalne WG zajednice koja je pratila događaj iz cijelog svijeta kroz naš ekskluzivni prenos uživo. Sretni smo što možemo podjeliti ove snimke s vama, i nadamo se da će vam pružiti barem dio uzbuđenja i akcije koju smo vidjeli na gamescomu 2012!
Subject: Pregled Lovaca na tenkove nivoa 10
Link on message: #2590446
Link on message: #2590446
Berbo: 
Kao što većina vas zna, nadogradnja 7.5 je nedavno donijela dodatak srednjih tenkova i lovaca na tenkove nivoa 10 u igru. Već smo predstavili nove srednje tenkove u prethodnom videu. Sad je vrijeme na lovce tenkova!
Hoćete li odabrati Njemački JagdPz E-100? Možda više volite Sovjetski Objekt 268 ili Francuski AMX-50 Foch (155)? Američki ljubitelji tenkova će imati na raspolaganju vozila T110E3 i T110E4! Izbor je vaš, ali ako trebate neke savjete, ovaj video prikazuje sve detalje koje trebate. Možete uporediti njihove karakteristike (kao što su brzina, oklop, i vatrena moć) i čuti o prednostima i manama svakog od njih prije nego odete u bitku s lovcem tenkova vašeg izbora,
Naravno jednom kad se odlučite, vrijeme je za bitku... ali kako? Koji je najbolji način da se koriste ovi novi lovci tenkova? Da li su više sposobni za napadanje, odbranu ili samo snajperisanje? Uskoro ćete znati svaku tajnu za izvlačenje maksimuma od ovih novih mašina.
U drugu ruku, da li više volite da lovite i uništavate lovce tenkova nego da ih vozite? Onda je ovaj video za vas također! Objašnjava kako se lako mogu uništiti ova vozila, i koja je najbolja tačka za nišanjenje u cilju uništenja ovih dosada s borbenih polja jednom zauvijek!
Koju stranu ćete izabrati? Vozanje ili uništavanje? Izbor je na vama.
Budite oprezni, jer iza svake sjenke na bojištu može biti lovac tenkova nivoa 10 čekajući da vam upropasti dan...

Kao što većina vas zna, nadogradnja 7.5 je nedavno donijela dodatak srednjih tenkova i lovaca na tenkove nivoa 10 u igru. Već smo predstavili nove srednje tenkove u prethodnom videu. Sad je vrijeme na lovce tenkova!
Hoćete li odabrati Njemački JagdPz E-100? Možda više volite Sovjetski Objekt 268 ili Francuski AMX-50 Foch (155)? Američki ljubitelji tenkova će imati na raspolaganju vozila T110E3 i T110E4! Izbor je vaš, ali ako trebate neke savjete, ovaj video prikazuje sve detalje koje trebate. Možete uporediti njihove karakteristike (kao što su brzina, oklop, i vatrena moć) i čuti o prednostima i manama svakog od njih prije nego odete u bitku s lovcem tenkova vašeg izbora,
Naravno jednom kad se odlučite, vrijeme je za bitku... ali kako? Koji je najbolji način da se koriste ovi novi lovci tenkova? Da li su više sposobni za napadanje, odbranu ili samo snajperisanje? Uskoro ćete znati svaku tajnu za izvlačenje maksimuma od ovih novih mašina.
U drugu ruku, da li više volite da lovite i uništavate lovce tenkova nego da ih vozite? Onda je ovaj video za vas također! Objašnjava kako se lako mogu uništiti ova vozila, i koja je najbolja tačka za nišanjenje u cilju uništenja ovih dosada s borbenih polja jednom zauvijek!
Koju stranu ćete izabrati? Vozanje ili uništavanje? Izbor je na vama.
Budite oprezni, jer iza svake sjenke na bojištu može biti lovac tenkova nivoa 10 čekajući da vam upropasti dan...
Subject: WCG Njemačko državno finale
Link on message: #2590071
Link on message: #2590071
Berbo: 
Državno kvalifikacijsko finale za Svjetske Cyber igre je dugo očekivani događaj za mnogo eSports fanova. Mnogo timova se prijavilo i dalo sve od sebe ali samo dva su ušla u finale. Ovaj događaj se desio u Četvrtak 16og Avgusta na gamescomu u Kelnu, Njemačka. Ove dvije elektrane su OM-White Beard (Odem Mortis) i W4sP (Wild 4 eSports), koji su čekali ovaj okršaj dugo vremena.
Bina za finale je bila Samsug Arena u sali 10 u kompleksu expa, gdje su se takmičari sreli pred više od 200 gledalaca. Ogroman ekran iza igrača je prenosio akciju s takmičarskih računara uživo u prostornu arenu od 500 m2, na oduševljenje fanova.
Sveukupno, raspoloženje je bilo napeto od početka. Igrači i gledaoci su znali sta je ulog - samo jedan od ova dva tima bi išao da prestavlja Njemačku na najvećem eSports turniru na svijetu - World Cyber Games 2012 u Kunšanu, Kina.
Format finala je bio najbolji od pet bitaka, sa po sedam igrača na obe strane. Koji god tim bi uspio pobjediti prve tri bitke bi bio krunisan državnim prvakom. Kada su igrači uzeli svoja mjesta u njihovim virtuelnim tenk kokpitima oko 3 poslijepodne, svi su bili spremni za usijanu bitku. OM-White Beard su bili očiti favoriti, osvajajući sve najveće WG evropske eSport događaje u nedavnoj prošlosti.

Prva bitka se isticala od samog početka. Sistem je nasumično odabrao otvorenu mapu, i mnogi su znali da na takvom terenu OM blista. Međutim, W4sP se nije obeshrabrio i uzvratio s kontroverznim izborom vozila, uzimajući artiljeriju nivoa 8 - nešto što se normalno ne viđa u ovakvim eSports situacijama. Odluka je dobro radila za njih, sama artiljerija je uspjela uništiti 3 OM tenka veoma brzo. W4sP nije popuštao te je pobjedio prvu bitku, uzimajući vodstvo. Ovo je bilo iznenađenje za publiku koja je očekivala od OM-a da iskoriste svoje iskustvo na otvorenim mapama.
Poslije prve bitke uslijedilo je par jednako napetih bitki gdje je svaka strana uspjela da pobjedi jednu bitku. Ovo je značilo da nakon tri bitke, W4sP je imao jako vodstvo od 2-1 i bili za samo jednu pobjedu do ukupne pobjede. OM momci, osjećajući se nelagodno zbog ovakvog pritiska, su trebali dvije uzastopne pobjede da izbjegnu poraz.
S obzirom kako su smireni te proračunati profesionalci, OM se nije predavao bez borbe. Uspjeli su pobjediti četvrtu bitku, praveći rezultat od 2-2 što je značilo da je peta i posljednja bitka odlučujuća. Atmosfera je postala znatno napetija. Ljudi su stali na svom putu da provjere akciju na glavnom ekranu, nadajući se velikom finalu.
Na kraju su oba tima bila odlična! Posljednja bitka je bila najteža, trajući dugo jer su obe strane igrale pažljivo da ne budu prvi koji će se slomiti. Nakon napetih 15 minuta, OM je igrao bolje i izašao kao pobjednik. Kako su prevagnuli s malim izgledima, publika je navijala i aplaudirala pobjednicima, očito s olakšanjem nakon veoma tijesne bitke.
Pobjednici su ostvarili svoj cilj osvajanja putovanja u Kinu. Međutim, također su bili nagrađeni sa Samsung laptopima, dok su drugoplasirani dobili Samsung Galaxy S3 mobilni telefon, sve od našeg velikodušnog partnera. Niko nije otišao kući praznih ruku.

Bilo je to sjajno finale i sretni smo što smo našli tim koji će predstavljati Njemačku na državnim finalima. Želimo se zahvaliti svim fanovima koji su došli da podrže događaj uživo na gamescomu i nadamo se da ste uživali. Također možete provjeriti raniji intervju s Odem Mortis-om.
Čestitke pobjednicima i do sljedećeg puta, Komandiri!

Državno kvalifikacijsko finale za Svjetske Cyber igre je dugo očekivani događaj za mnogo eSports fanova. Mnogo timova se prijavilo i dalo sve od sebe ali samo dva su ušla u finale. Ovaj događaj se desio u Četvrtak 16og Avgusta na gamescomu u Kelnu, Njemačka. Ove dvije elektrane su OM-White Beard (Odem Mortis) i W4sP (Wild 4 eSports), koji su čekali ovaj okršaj dugo vremena.
Bina za finale je bila Samsug Arena u sali 10 u kompleksu expa, gdje su se takmičari sreli pred više od 200 gledalaca. Ogroman ekran iza igrača je prenosio akciju s takmičarskih računara uživo u prostornu arenu od 500 m2, na oduševljenje fanova.
Sveukupno, raspoloženje je bilo napeto od početka. Igrači i gledaoci su znali sta je ulog - samo jedan od ova dva tima bi išao da prestavlja Njemačku na najvećem eSports turniru na svijetu - World Cyber Games 2012 u Kunšanu, Kina.
Format finala je bio najbolji od pet bitaka, sa po sedam igrača na obe strane. Koji god tim bi uspio pobjediti prve tri bitke bi bio krunisan državnim prvakom. Kada su igrači uzeli svoja mjesta u njihovim virtuelnim tenk kokpitima oko 3 poslijepodne, svi su bili spremni za usijanu bitku. OM-White Beard su bili očiti favoriti, osvajajući sve najveće WG evropske eSport događaje u nedavnoj prošlosti.

Prva bitka se isticala od samog početka. Sistem je nasumično odabrao otvorenu mapu, i mnogi su znali da na takvom terenu OM blista. Međutim, W4sP se nije obeshrabrio i uzvratio s kontroverznim izborom vozila, uzimajući artiljeriju nivoa 8 - nešto što se normalno ne viđa u ovakvim eSports situacijama. Odluka je dobro radila za njih, sama artiljerija je uspjela uništiti 3 OM tenka veoma brzo. W4sP nije popuštao te je pobjedio prvu bitku, uzimajući vodstvo. Ovo je bilo iznenađenje za publiku koja je očekivala od OM-a da iskoriste svoje iskustvo na otvorenim mapama.
Poslije prve bitke uslijedilo je par jednako napetih bitki gdje je svaka strana uspjela da pobjedi jednu bitku. Ovo je značilo da nakon tri bitke, W4sP je imao jako vodstvo od 2-1 i bili za samo jednu pobjedu do ukupne pobjede. OM momci, osjećajući se nelagodno zbog ovakvog pritiska, su trebali dvije uzastopne pobjede da izbjegnu poraz.
S obzirom kako su smireni te proračunati profesionalci, OM se nije predavao bez borbe. Uspjeli su pobjediti četvrtu bitku, praveći rezultat od 2-2 što je značilo da je peta i posljednja bitka odlučujuća. Atmosfera je postala znatno napetija. Ljudi su stali na svom putu da provjere akciju na glavnom ekranu, nadajući se velikom finalu.
Na kraju su oba tima bila odlična! Posljednja bitka je bila najteža, trajući dugo jer su obe strane igrale pažljivo da ne budu prvi koji će se slomiti. Nakon napetih 15 minuta, OM je igrao bolje i izašao kao pobjednik. Kako su prevagnuli s malim izgledima, publika je navijala i aplaudirala pobjednicima, očito s olakšanjem nakon veoma tijesne bitke.
Pobjednici su ostvarili svoj cilj osvajanja putovanja u Kinu. Međutim, također su bili nagrađeni sa Samsung laptopima, dok su drugoplasirani dobili Samsung Galaxy S3 mobilni telefon, sve od našeg velikodušnog partnera. Niko nije otišao kući praznih ruku.

Bilo je to sjajno finale i sretni smo što smo našli tim koji će predstavljati Njemačku na državnim finalima. Želimo se zahvaliti svim fanovima koji su došli da podrže događaj uživo na gamescomu i nadamo se da ste uživali. Također možete provjeriti raniji intervju s Odem Mortis-om.
Čestitke pobjednicima i do sljedećeg puta, Komandiri!
Subject: Hunt Us Down
Link on message: #2589011
no_name_cro, on 22 August 2012 - 03:48 PM, said: What do you get when you take candy from baby?
Link on message: #2589011
no_name_cro, on 22 August 2012 - 03:48 PM, said: What do you get when you take candy from baby?Berbo:
Nobody took any candy from any baby... other events are still there
Nobody took any candy from any baby... other events are still there
Subject: Hunt Us Down
Link on message: #2588600
Link on message: #2588600
Mr_Kubrick: Hello everyone.
Unfortunately, I don't really understand why there are so many complaints and negative feedback. Is it really such a bad event?
If you don't feel that it's worthwhile to hunt us specifically, then think of it this way: you can just play your usual battles, and occasionally you might get some extra credits for free.
We never intended to ask you to do anything out of the ordinary or unfair, and we haven't stopped giving you gold rewards. We're merely looking to diversify our events a little more.
In any case, every time my vehicle is destroyed (it can be any tier) I see only happy players, and I would be very surprised if they said: "I don't need these 250 k credits, thx".
Finally, I can say for sure that there will be many other gold events in the future, but that you can still participate in this one if you're interested. After all, the main idea is to play and have fun!
Unfortunately, I don't really understand why there are so many complaints and negative feedback. Is it really such a bad event?
If you don't feel that it's worthwhile to hunt us specifically, then think of it this way: you can just play your usual battles, and occasionally you might get some extra credits for free.
We never intended to ask you to do anything out of the ordinary or unfair, and we haven't stopped giving you gold rewards. We're merely looking to diversify our events a little more.
In any case, every time my vehicle is destroyed (it can be any tier) I see only happy players, and I would be very surprised if they said: "I don't need these 250 k credits, thx".
Finally, I can say for sure that there will be many other gold events in the future, but that you can still participate in this one if you're interested. After all, the main idea is to play and have fun!
Subject: Conspiracy Theory - 0.8 physics reducing credits/xp
Link on message: #2586094
Quote Q: Вопрос такой. Когда-то Вы, Михаил, сказали что сбрасывание танка и уничтожение его утоплением, падением и т.п. будет вознагражаться. Сейчас на тесте такого нет. Т.е. любой может подъехать, тебя столкнуть и всё. Ему ничего не будет, а ты в минусе. Решать данный вопрос планируете?
A: В 0.8.0 нет. Решение будет в следующем за 0.8.0 патче.
Quote Q: Если статистика уничтоженных таким образом танков начнёт проседать (т.е. увеличится), то планируете ли вы выпустить в скором времени патч, который наладит этот момент.
A: Не планируем.
Link on message: #2586094
Quote Q: Вопрос такой. Когда-то Вы, Михаил, сказали что сбрасывание танка и уничтожение его утоплением, падением и т.п. будет вознагражаться. Сейчас на тесте такого нет. Т.е. любой может подъехать, тебя столкнуть и всё. Ему ничего не будет, а ты в минусе. Решать данный вопрос планируете?
A: В 0.8.0 нет. Решение будет в следующем за 0.8.0 патче.
LiannaSilverwind: Translation
Q: I have the following question. Michail [Storm], once you have mentioned that pushing tank down leading to its destruction via sinking, falling etc. will be rewarded. There is no such thing on current test. Therefore everyone can drive to you, push you down and that's all. Guy won't get anything, while I will lose money. Do you plan to solve such a problem?
A: Not in 0.8.0. Solution will be made in the patch following 0.8.0.
Reading further - Source
Q: I have the following question. Michail [Storm], once you have mentioned that pushing tank down leading to its destruction via sinking, falling etc. will be rewarded. There is no such thing on current test. Therefore everyone can drive to you, push you down and that's all. Guy won't get anything, while I will lose money. Do you plan to solve such a problem?
A: Not in 0.8.0. Solution will be made in the patch following 0.8.0.
Reading further - Source
Quote Q: Если статистика уничтоженных таким образом танков начнёт проседать (т.е. увеличится), то планируете ли вы выпустить в скором времени патч, который наладит этот момент.
A: Не планируем.
LiannaSilverwind: Translation
Q: If statistics of tanks destroyed by physics will drop down (ie. amount of tanks destroyed by physics will arise), do you plan to implement hotfix to solve the problem?
A: No, we do not.
Conspiracy part
What may happen in 0.8.0?
People may destroy their enemies via physics while not getting experience and credits for it. - Average grind time will rise due to higher cost of repairs, lower income, lower experience gain.
People may destroy their friends via phycics while not getting punished for it. - I hope that part will be solved with 0.8.0 otherwise every second battle we'll get teamkillers playing "for fun".
Q: If statistics of tanks destroyed by physics will drop down (ie. amount of tanks destroyed by physics will arise), do you plan to implement hotfix to solve the problem?
A: No, we do not.
Conspiracy part
What may happen in 0.8.0?
People may destroy their enemies via physics while not getting experience and credits for it. - Average grind time will rise due to higher cost of repairs, lower income, lower experience gain.
People may destroy their friends via phycics while not getting punished for it. - I hope that part will be solved with 0.8.0 otherwise every second battle we'll get teamkillers playing "for fun".
Subject: invite codes
Link on message: #2585632
Link on message: #2585632
Berbo: Please check this tip in the opening post:
"Please contact each other via PM to swap the codes to avoid someone else claiming the code."
So if you have any codes use PM function to send those.
Regards.
"Please contact each other via PM to swap the codes to avoid someone else claiming the code."
So if you have any codes use PM function to send those.
Regards.
Subject: Newcomers FAQ
Link on message: #2585607
Plauze666, on 18 August 2012 - 02:13 PM, said: How can I change my E-Mail-Address?
Link on message: #2585607
Plauze666, on 18 August 2012 - 02:13 PM, said: How can I change my E-Mail-Address?Berbo:
If you wish to change your e-mail address submit a ticket to support at http://support.worldoftanks.eu/
and follow their instructions.
Cheers
If you wish to change your e-mail address submit a ticket to support at http://support.worldoftanks.eu/
and follow their instructions.
Cheers
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