Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: WZ-113 II, a new Chinese Heavy goes to the Supertest
Link on message: #18634288
ButterLutter, on 08 July 2021 - 11:16 AM, said: "mediocre gun depression"
-4° is not mediocre, it's terrible.
Name it what it is, you can't play on any single little bump with that gun depression.
Link on message: #18634288

-4° is not mediocre, it's terrible.
Name it what it is, you can't play on any single little bump with that gun depression.
Dwigt: Well you know what they say, Chinese tank don't get depression,
they're always happy
Here are some additional stats
for you:
Dispersion during turret rotation - 0.14
Gun dispersion during hull movement - 0.25
Gun dispersion during hull traverse - 0.25
Dispersion after shot - 4
Shell Velocities - 950/1188/950
Terrain Resistances - 1, 1.2, 2.5

Dispersion during turret rotation - 0.14
Gun dispersion during hull movement - 0.25
Gun dispersion during hull traverse - 0.25
Dispersion after shot - 4
Shell Velocities - 950/1188/950
Terrain Resistances - 1, 1.2, 2.5
Subject: Supertest - WZ-113-II
Link on message: #18634246
Link on message: #18634246
ApocalipticSnowflake: WZ-113-II — chiński czołg ciężki VIII poziomu — wjeżdża dziś do
supertestu.
Ten pojazd jest uzbrojony w działo kal. 100 mm
zdolne zadać 320 pkt. uszkodzeń na strzał. Czas celowania
wynosi 2,3 s przy celności rzędu 0,39. Standardowe pociski PP są w
stanie przebić pancerz grubości 215 mm, a specjalne pociski APCR -
nawet 265 mm. Czas przeładowania wynosi 10 s. WZ-113-II jest
doskonale opancerzony, a grubość jego przednich płyt sięga 240 mm.
W połączeniu z korzystnymi kątami nachylenia płyt pancerza,
żywotność na poziomie 1550 PW zapewnia mu dużą wytrzymałość. Jego
prędkość maksymalna wynosi 40 km/h, a moc na tonę to 14,9
KM/t. WZ-113-II to typowy czołg ciężki, który, dzięki niezłemu
opancerzeniu, pozwala swojemu dowódcy na popełnianie błędów.
Skuteczne połączenie siły ognia i dynamiki daje temu czołgowi
ciężkiemu możliwość gry w roli pojazdu szturmowego. Jedyną rzeczą,
o której trzeba pamiętać to jego przeciętne kąty opuszczenia
działa.

Subject: WZ-113 II, a new Chinese Heavy goes to the Supertest
Link on message: #18634171
Link on message: #18634171
Dwigt: Commanders, The WZ-113-II a Tier VIII Chinese heavy tank is
coming to the Supertest today. 
This vehicle is armed with a 100 mm gun that can deal 320 damage per shot. It has an aiming time of 2.3 s and an accuracy of 0.39. Its standard AP shells are capable of penetrating 215 mm-thick armor, and its special APCR shells can penetrate plating as thick as 265 mm. The reload time is 10 s.
The WZ-113-II boasts excellent all-round protection, It's frontal armor can reach as much as 240 mm. This, in combination with the rational angles of its armor slopes and durability of 1,550 HP, ensures a high degree of survivability. The heavy tank can drive at a top speed of 40 km/h with a specific power to weight ratio of 14.9 h.p./t.
The WZ-113-II is a typical heavy tank that, due to its decent armor, is very forgiving of any mistakes that might be made by its Commander. An effective combination of firepower and dynamics allows this heavy tank to perform the role of an assault vehicle. The only thing that's important to keep in mind is the mediocre gun depression angle.

This vehicle is armed with a 100 mm gun that can deal 320 damage per shot. It has an aiming time of 2.3 s and an accuracy of 0.39. Its standard AP shells are capable of penetrating 215 mm-thick armor, and its special APCR shells can penetrate plating as thick as 265 mm. The reload time is 10 s.
The WZ-113-II boasts excellent all-round protection, It's frontal armor can reach as much as 240 mm. This, in combination with the rational angles of its armor slopes and durability of 1,550 HP, ensures a high degree of survivability. The heavy tank can drive at a top speed of 40 km/h with a specific power to weight ratio of 14.9 h.p./t.
The WZ-113-II is a typical heavy tank that, due to its decent armor, is very forgiving of any mistakes that might be made by its Commander. An effective combination of firepower and dynamics allows this heavy tank to perform the role of an assault vehicle. The only thing that's important to keep in mind is the mediocre gun depression angle.
Subject: Neues vom Supertest: WZ-113-II
Link on message: #18634162
Link on message: #18634162
Dwigt: Der WZ-113-II, ein chinesischer schwerer Panzer der Stufe VIII,
befindet sich ab heute im Supertest. 
Dieses Fahrzeug ist mit einem 100-mm-Geschütz ausgerüstet, das 320 Schaden je Schuss austeilen kann. Seine Zielerfassungszeit beträgt 2,3 s und seine Genauigkeit 0,39. Seine Standard-AP-Granaten können eine 215 mm dicke Panzerung durchschlagen und seine speziellen APCR-Granaten Platten mit einer Stärke von 265 mm. Die Nachladezeit beträgt 10 s.
Der WZ-113-II verfügt über einen guten Rundumschutz und die Dicke des Frontturms erreicht bis zu 240 mm. In Verbindung mit den gut abgeschrägten Panzerplatten und einer Robustheit von 1550 SP habt ihr mit diesem Fahrzeug einen wahren Überlebenskünstler in eurer Garage. Seine Höchstgeschwindigkeit liegt bei 40 km/h und sein Leistungsgewicht bei 14,9 PS/t.
Der WZ-113-II ist ein typischer schwerer Panzer, der dank seines ordentlichen Schutzes einige Fehler seines Kommandanten verzeiht. Eine effektive Kombination aus Feuerkraft und Dynamik erlaubt es diesem schweren Panzer die Rolle eines Angriffsfahrzeugs zu übernehmen. Ihr müsst nur daran denken, dass seine Geschützneigung eher mäßig ist.

Dieses Fahrzeug ist mit einem 100-mm-Geschütz ausgerüstet, das 320 Schaden je Schuss austeilen kann. Seine Zielerfassungszeit beträgt 2,3 s und seine Genauigkeit 0,39. Seine Standard-AP-Granaten können eine 215 mm dicke Panzerung durchschlagen und seine speziellen APCR-Granaten Platten mit einer Stärke von 265 mm. Die Nachladezeit beträgt 10 s.
Der WZ-113-II verfügt über einen guten Rundumschutz und die Dicke des Frontturms erreicht bis zu 240 mm. In Verbindung mit den gut abgeschrägten Panzerplatten und einer Robustheit von 1550 SP habt ihr mit diesem Fahrzeug einen wahren Überlebenskünstler in eurer Garage. Seine Höchstgeschwindigkeit liegt bei 40 km/h und sein Leistungsgewicht bei 14,9 PS/t.
Der WZ-113-II ist ein typischer schwerer Panzer, der dank seines ordentlichen Schutzes einige Fehler seines Kommandanten verzeiht. Eine effektive Kombination aus Feuerkraft und Dynamik erlaubt es diesem schweren Panzer die Rolle eines Angriffsfahrzeugs zu übernehmen. Ihr müsst nur daran denken, dass seine Geschützneigung eher mäßig ist.
Subject: Aktualizacja 1.13 - Zgłaszanie błędów technicznych
Link on message: #18633838
miluft_waffel, on 01 July 2021 - 07:39 PM, said: Ten sam problem ma mój brat. Po wejściu w zakładkę sklep, program
rekrutacyjny, czołgi specjalne... biały ekran i WoT przestaje
odpowiadać.
Link on message: #18633838

ApocalipticSnowflake: https://eu.wargaming...t-issues/34216/ Poproś
aby spróbował tego.
Subject: Aktualizace 1.13 - Hlášení chyb
Link on message: #18633579
David_Hromburac, on 25 June 2021 - 07:46 PM, said:
děkuji Sstyx za pomoc , ale bohužel WG nezklamalo , protože :
- mazání mezipaměti - nepomohlo
- i když nepoužívám módy , tak jsem udělal re-install - nepomohlo
- spuštění v bezpečném režimu - nepomohlo
Co jediný pomohlo tak na 64-bit systému pomohla možnost spustit WOT na x84 neboli 32bit , což v roce 2021 je neuvěřitelné. Takže jednoznačně chyba WG.Předtím tímto patchem nebyl problém se spouštěním
brokor, on 05 July 2021 - 08:53 PM, said: nevim jak ostatním, ale mně pořád nefunguje obchod. Z
modifikací jsem měl akorát xvm, to jsem odinstaloval, nic se
nestalo, obchod pořád nefunguje, tak jsem zkusil to vymazání
mezipaměti, odstranil jsem všechno mimo souboru prefferences, což
by ale dle návodu mělo být pouze nastavení grafiky, ovládání apod.
a i po odstranění všeho obchod prostě nefunguje, prázdná obrazovka
Link on message: #18633579

děkuji Sstyx za pomoc , ale bohužel WG nezklamalo , protože :
- mazání mezipaměti - nepomohlo
- i když nepoužívám módy , tak jsem udělal re-install - nepomohlo
- spuštění v bezpečném režimu - nepomohlo
Co jediný pomohlo tak na 64-bit systému pomohla možnost spustit WOT na x84 neboli 32bit , což v roce 2021 je neuvěřitelné. Takže jednoznačně chyba WG.Předtím tímto patchem nebyl problém se spouštěním
Sstyx: Není na tom nic neuvěřitelného, každý má jiný pc, jiné komponenty,
jiné zátěže na různé systémy. Takže je naprosto normální, že někomu
to běží lépe na 32 a někomu na 64.

Sstyx: ZDE je návod, je
pouze v EN, ale prozatím komu jsem tento návod poslala, tak pomohl,
doporučuji vyzkoušet.
Subject: Bitwy rankingowe sezon X: wypróbujcie nowy format!
Link on message: #18630776
Ataman_, on 04 July 2021 - 11:06 PM, said: Tak się zastanawiam czy WG to debile czy tak pięknie udają?
Podstawowy problem, który nie jest rozwiązany od początku bitw
rankingowych to "koszyk losowań" Mapy praktycznie te same. Dochodzi
do takich sytuacji, że trzy bitwy z rzędu z tego samego spawnu na
tej samej mapie się gra. Ostatnia dywizja - losowanie bitw, około 2
minuty... mamy tych samych graczy ( ja niestety miałem Invil 12k
osobistej po drugiej stronie , trzy raz, ten sam gracz ) Nie chce
być jak retardy 44% i Macierewicz ale pachnie mi tu spiskiem ,
ustawką. Najbardziej frustrujące jest, jak na 12 bitw masz 1
góra 2 wygrane. Mapy źle dobrane do tego trybu, najbardziej chyba
Westfield - każda bitw praktycznie polegała na tym, że wszyscy bili
się na górze, co powoduje, że wolniejszy skład , który z dołu nie
dojedzie przegrywa na starcie. P.S. Może ta dyskusja
to powinien być osobny temat ale chciałbym poruszyć kwestie jakie
informacje od graczy z sekcji polskojęzycznej są przekazywane do
WG. Dlaczego to jest "tajne" xd tego nie rozumiem. Dlaczego przy
tematach nie ma włączonej opcji głosowania przez społeczność? Kilka
prostych pytań, niki głosujących powinny być widoczne.
Link on message: #18630776

ApocalipticSnowflake: Właściwie to wszystko. Sentyment na temat zmian co się graczom
podoba, a co nie. Jakie rzeczy są odbierane pozytywnie, a jakie
negatywnie. Które rzeczy są "fajne ale wymagają poprawek" itp.
itd. Głosowania są czymś nad czym aktywnie się
zastanawiamy.
HeatResistantBFG
Help me get my late friend Melvin, who's real Centurion Mk 5/2 tank was u...
05.07.2021 12:14:25
Subject: Help me get my late friend Melvin, who's real Centurion Mk 5/2 tank was u...
Link on message: #18630587
R0EBUCK, on 04 July 2021 - 06:16 PM, said: Hello all, I'm going to copy and paste my message to the wargaming
support centre here as this is where they advised me to post it. It
explains everything. Id' really love for wargaming to see this!
I't reads as follows; Hello.
I cant find any other contact details but I'd like to get in touch with someone at wargaming regarding the possibility of adding a reward commander into the game. In December 2020 I lost a dear friend called Melvin. Melvin was the Proud owner of a real Mk5/2 Centurion Tank named 'Mistagear'. He had an amazing passion for armoured vehicles owning over 30 of them as well as being a gunner and eventually promoted to a commander in the British Royal Armoured Corp eventually going on to train new tank recruits. What makes Melvin special however, is I do believe it was his Mk 5/2 Centurion named 'Mistagear' who wargaming came and sound recorded for all the in game sounds for the high tier British medium tanks. He told me a gaming company from Russia came and recorded his Centurion doing various things such as driving and stopping/starting. He had no idea who this company was until he met me around 7 years ago and I explained that it was most likely wargaming and that the sound of his tank was in the game. He was thrilled! After having been driven around in 'Mistagear' as well I can confirm the game sounds very alike! I know this is a really long shot but I would love to see him honoured in the game as he was an amazing person loved by a whole community. I understand there are huge logistics behind this so I can only hope. If this is not possible I would at least love to find out whether it was in fact Melvin's tank that was recorded and if there are any records or videos even of wargaming recording Melvin's tank, I miss him a lot. Thank you for reading my message and I hope I'm not causing too many problems by communicating in this way. Adding to this, My friend Melvin was genuinely one of the nicest people I met in my life and his passing was involved in quite a big family tragedy. His passion for armoured vehicles was matched only by his passion to share his knowledge with anyone who asked. He even had a few Chieftains which where a real sight to behold and let me tell you they look even more overpowered in real life! If it was his tank that was used, even though he himself didn't understand his commitment to this game I think it should be recognised in some way. I apricate anyone who takes their time to read this and even if wargaming doesn't see it you have! Which means you've heard of Melvin and his story, and next time you play your high tier British mediums, take a moment to appreciate some of the logistics and people involved in the background of this amazing game. Thanks for you time and happy gamming.
Link on message: #18630587

I cant find any other contact details but I'd like to get in touch with someone at wargaming regarding the possibility of adding a reward commander into the game. In December 2020 I lost a dear friend called Melvin. Melvin was the Proud owner of a real Mk5/2 Centurion Tank named 'Mistagear'. He had an amazing passion for armoured vehicles owning over 30 of them as well as being a gunner and eventually promoted to a commander in the British Royal Armoured Corp eventually going on to train new tank recruits. What makes Melvin special however, is I do believe it was his Mk 5/2 Centurion named 'Mistagear' who wargaming came and sound recorded for all the in game sounds for the high tier British medium tanks. He told me a gaming company from Russia came and recorded his Centurion doing various things such as driving and stopping/starting. He had no idea who this company was until he met me around 7 years ago and I explained that it was most likely wargaming and that the sound of his tank was in the game. He was thrilled! After having been driven around in 'Mistagear' as well I can confirm the game sounds very alike! I know this is a really long shot but I would love to see him honoured in the game as he was an amazing person loved by a whole community. I understand there are huge logistics behind this so I can only hope. If this is not possible I would at least love to find out whether it was in fact Melvin's tank that was recorded and if there are any records or videos even of wargaming recording Melvin's tank, I miss him a lot. Thank you for reading my message and I hope I'm not causing too many problems by communicating in this way. Adding to this, My friend Melvin was genuinely one of the nicest people I met in my life and his passing was involved in quite a big family tragedy. His passion for armoured vehicles was matched only by his passion to share his knowledge with anyone who asked. He even had a few Chieftains which where a real sight to behold and let me tell you they look even more overpowered in real life! If it was his tank that was used, even though he himself didn't understand his commitment to this game I think it should be recognised in some way. I apricate anyone who takes their time to read this and even if wargaming doesn't see it you have! Which means you've heard of Melvin and his story, and next time you play your high tier British mediums, take a moment to appreciate some of the logistics and people involved in the background of this amazing game. Thanks for you time and happy gamming.
HeatResistantBFG: Hey, What a cool story and I'm very sorry to hear
about Melvin.
The office is off at the moment because of Bank holidays in CZ, but once we're back I'll see if I can poke around to confirm or at least give you someone to contact. Did Melvin and Mistagear have any blogs, websites or youtube videos they were on perhaps?
The office is off at the moment because of Bank holidays in CZ, but once we're back I'll see if I can poke around to confirm or at least give you someone to contact. Did Melvin and Mistagear have any blogs, websites or youtube videos they were on perhaps?
Subject: Supertest - Objekt 590
Link on message: #18627356
Kot_04, on 02 July 2021 - 12:11 PM, said: Wydaje się być dość zbalansowanym pojazdem. Może będzie do zdobycia
na FL?
Swoją drogą, dlaczego pociski odłamkowe oznaczone są niebieskim kolorem? To chyba nie będzie jakaś nowa amunicja?
Link on message: #18627356

Swoją drogą, dlaczego pociski odłamkowe oznaczone są niebieskim kolorem? To chyba nie będzie jakaś nowa amunicja?
ApocalipticSnowflake: Tak. APHE. Aktualnie jesteśmy w trakcie uzyskiwania
informacji co do dokładnych różnic od normalnych pocisków HE.
Subject: Spezielles Sommer-Event: Highway Rock!
Link on message: #18627275
witti1300, on 02 July 2021 - 11:58 AM, said: Servus Mal wieder echt super übersetzt im Spiel..... Die
Aufgabe: "Platz 1 in der Erfahrung" zählt nur bei einem Sieg. WG?
Was ist daran so schwer eine anständige Übersetzung zu
schaffen? Auf der Webseite stimmt der Text.
Link on message: #18627275

Zapfhan: Hast du ggf. noch ein Screenshot vom Ergebnis?
Subject: Änderungen an Fahrzeugen und Selbstfahrlafetten in Update 1.13
Link on message: #18627180
Manni26300, on 01 July 2021 - 02:36 PM, said: Sorry, aber bei mir wurde die ganze Munition der Artys nicht
getauscht sondern sie sind weg und nicht im Lager oder meinst du
gegen Credits zurückgetauscht?
Evil_Friedel, on 01 July 2021 - 11:27 PM, said: Und wer Missionen machen muss... der muss jetzt halt Geduld haben.
WG hat irgendwo mal gesagt, dass Metaänderungen so etwa 3-6 Monate
brauchen um sich zu verfestigen. Erst danach würde ich mit
Änderungen an den Missionen rechnen. Wahrscheinlich erst irgendwann
nächstes Jahr. Apropos... Missionen.
Link on message: #18627180

Zapfhan: Bei den SPGs sollte in dem Fenster zur Munitionsauswahl
angezeigt werden, welche auf Lager sind. Bei mir uns bei weiteren
acc. ist dies der Fall.

Zapfhan: Das mag bei Änderungen an der Meta der Fall sein, muss
allerdings nicht auch für die Missionen gelten.
Subject: Évènement de l'été : Highway Rock !
Link on message: #18626986
Link on message: #18626986
Actinid: Merci pour vos premier retours ! Je les ai partagé. Bon
courage à tous ceux participant à l'évènement et que les meilleurs
gagnent !
Subject: The Obj. 590 a Russian Medium rolls on to the Supertest
Link on message: #18626943
Link on message: #18626943
Dwigt: Greetings tankers, The Object 590, a Soviet Tier IX medium
tank, is going to the Supertest.
In terms of maneuverability and armor, this
vehicle is similar to other Soviet medium tanks that feature good
dynamics and frontal armor. For the front of the turret, the armor
plates can reach up to 200 mm, which, combined with the low
profile, increases survivability. The vehicle's total durability is
1,650 HP, while the specific power is 20 h.p./t. and the top speed
is 52 km/h. The main feature of this vehicle is its gun. The
100 mm cannon features an inverse 3-shell autoreloader that works
the same way as the one on the IS-3A. The third shell loads in 16
s, the second in 13 s, and the first in 10 s. The time between
shots is 3.5 s. One shot causes 320 HP of damage. Standard AP
shells penetrate 225 mm, while the special HEAT shells go through
299 mm. Gun accuracy is 0.42 and aiming time is 3 s. Thanks to
the inverse autoreloader, the Object 590 is ready to fire at almost
any time. During moments of calm, it has the opportunity to load
the whole magazine so it can have an advantage by the time it
encounters the next enemy. The combination of firepower and
dynamic characteristics, in addition to the armor and the
autoreloader's peculiarities, allows this tank to cause a lot of
damage to the enemy and play aggressively on the battlefield.

Subject: Do Supertestu vstupuje Objekt 590
Link on message: #18626884
Link on message: #18626884
Actinid: Do Supertestu vstupuje Objekt 590, sovětský střední tank IX.
úrovně.
Z hlediska obratnosti a pancíře se toto vozidlo podobá
ostatním sovětským středním tankům s dobrou dynamikou a čelním
pancířem. Pláty pancíře na přední části věže dosahují až 200 mm,
což v kombinaci s nízkým profilem zvyšuje odolnost tanku. Celková
výdrž vozidla činí 1 650 HP. Měrný výkon je 20 hp/t a maximální
rychlost dosahuje 52 km/h. Hlavním prvkem tohoto vozidla je
jeho dělo. Tento 100mm kanón disponuje inverzním automatickým
nabíjením na 3 granáty, které funguje stejně jako v případě stroje
IS-3A. První granát se nabije za 16 s, druhý za 13 s a třetí za 10
s. Čas mezi jednotlivými ranami činí 3,5 s. Jeden výstřel uděluje
320 bodů poškození. Standardní AP granáty probijí 225 mm pancíře,
zatímco speciální střely typu HEAT prostřelí 299 mm. Přesnost děla
je 0,42 a čas zaměření činí 3 s. Díky inverznímu automatickému
nabíjení dokáže Objekt 590 vypálit téměř kdykoliv. V klidných
momentech má možnost dobít celý zásobník, aby měl při příštím
střetu se soupeřem výhodu. Kombinace palebné síly a dynamiky spolu
s pancířem a mechanismem automatického nabíjení tomuto tanků
umožňují způsobit nepřátelům hodně poškození a počínat si na
bojišti agresivně.

Subject: Nouveau char moyen sovietique de rang IX : l'Object 590
Link on message: #18626880
Link on message: #18626880
Actinid: L'Object 590, un char moyen soviétique de rang IX, arrive dans le
Supertest.
En termes de maniabilité et de blindage, le
véhicule est semblable aux autres chars moyens soviétiques
possédant un bon dynamisme et un blindage frontal correct. Les
plaques de blindage à l'avant de la tourelle peuvent atteindre
jusqu'à 200 mm, ce qui, allié à profil bas, renforce sa capacité de
survie. La durabilité totale du véhicule est de 1 650 PS, sa
puissance massique de 20 ch/t et sa vitesse maximale de 52
km/h. La caractéristique principale de ce véhicule est son
canon. Le canon de 100 mm comprend un barillet inversé à trois
coups qui fonctionne de la même façon que celui de l'IS-3A. Le
premier obus charge en 16 s, le deuxième en 13 s et le troisième en
10 s. La durée entre chaque tir est de 3,5 s. Un tir inflige 320 PS
de dégâts. Les obus AP standards peuvent pénétrer 225 mm, tandis
que les obus spéciaux HEAT peuvent percer 299 mm de blindage. La
précision du canon est de 0,42 et le temps de visée de 3
s. Grâce à son barillet inversé, l'Object 590 est paré à faire
feu à tout moment ou presque. Lors des accalmies, il a la
possibilité de charger l'intégralité du chargeur afin de disposer
d'un avantage lors du prochain affrontement. La combinaison entre
puissance de feu et dynamisme, en plus des particularités du
blindage et du barillet, permettent à ce char d'infliger des dégâts
conséquents et de jouer de façon agressive sur le champ de
bataille.

Subject: Supertest - Objekt 590
Link on message: #18626848
Link on message: #18626848
ApocalipticSnowflake: Object 590, radziecki czołg średni IX poziomu, przechodzi do
supertestu.
W kwestii zwrotności i opancerzenia pojazd ten przypomina inne radzieckie czołgi średnie, które charakteryzują się dobrą dynamiką i niezłym pancerzem przednim. Przednie płyty pancerne wieży mogą sięgać nawet 200 mm grubości, co w połączeniu z niskim profilem zwiększa szanse na przetrwanie pojazdu. Całkowita wytrzymałość pojazdu wynosi 1650 PW, natomiast moc na tonę to 20 KM, przy maksymalnej prędkości rzędu 52 km/h.
Zasadniczym elementem tego pojazdu jest jego działo. Działo kalibru 100 mm jest wyposażone w odwrócony 3-pociskowy automat ładujący, który działa tak samo jak w IS-3A. Załadowanie trzeciego pocisku trwa 16 s, drugiego 13 s, a pierwszego 10 s. Czas pomiędzy wystrzałami wynosi 3,5 s. Każdy z nich powoduje 320 PW uszkodzeń. Standardowe pociski przeciwpancerne przebijają 225 mm, a specjalne pociski kumulacyjne 299 mm. Jego czas celowania to 3 s, przy celności rzędu 0,42.
Dzięki odwróconemu automatowi ładującemu, nie ma chwili w której Object 590 nie byłby gotów do oddania strzału. W chwilach wytchnienia ma możliwość załadowania całego magazynku, a to zapewni mu przewagę w momencie spotkania z kolejnym przeciwnikiem. Połączenie siły ognia i dynamiki z dobrym opancerzeniem i właściwościami typowymi dla mechanizmu ładującego, pozwala temu czołgowi na zadawanie wielu uszkodzeń i agresywną rozgrywkę na polu bitwy.

W kwestii zwrotności i opancerzenia pojazd ten przypomina inne radzieckie czołgi średnie, które charakteryzują się dobrą dynamiką i niezłym pancerzem przednim. Przednie płyty pancerne wieży mogą sięgać nawet 200 mm grubości, co w połączeniu z niskim profilem zwiększa szanse na przetrwanie pojazdu. Całkowita wytrzymałość pojazdu wynosi 1650 PW, natomiast moc na tonę to 20 KM, przy maksymalnej prędkości rzędu 52 km/h.
Zasadniczym elementem tego pojazdu jest jego działo. Działo kalibru 100 mm jest wyposażone w odwrócony 3-pociskowy automat ładujący, który działa tak samo jak w IS-3A. Załadowanie trzeciego pocisku trwa 16 s, drugiego 13 s, a pierwszego 10 s. Czas pomiędzy wystrzałami wynosi 3,5 s. Każdy z nich powoduje 320 PW uszkodzeń. Standardowe pociski przeciwpancerne przebijają 225 mm, a specjalne pociski kumulacyjne 299 mm. Jego czas celowania to 3 s, przy celności rzędu 0,42.
Dzięki odwróconemu automatowi ładującemu, nie ma chwili w której Object 590 nie byłby gotów do oddania strzału. W chwilach wytchnienia ma możliwość załadowania całego magazynku, a to zapewni mu przewagę w momencie spotkania z kolejnym przeciwnikiem. Połączenie siły ognia i dynamiki z dobrym opancerzeniem i właściwościami typowymi dla mechanizmu ładującego, pozwala temu czołgowi na zadawanie wielu uszkodzeń i agresywną rozgrywkę na polu bitwy.
Subject: Neues vom Supertest: Objekt 590
Link on message: #18626790
Link on message: #18626790
Zapfhan: Das Objekt 590, ein sowjetischer mittlerer Panzer der Stufe IX
kommt auf den Supertest. In Sachen Manövrierfähigkeit und
Panzerung ähnelt dieses Fahrzeug anderen sowjetischen mittleren
Panzern, die über eine gute Dynamik und Frontpanzerung verfügen. An
der Turmfront erreichen die Panzerplatten bis zu 200 mm, was
zusammen mit der niedrigen Silhouette die Überlebensfähigkeit
erhöht. Die Robustheit des Fahrzeugs beträgt insgesamt 1650 HP, das
Leistungsgewicht 20 PS/t und die Höchstgeschwindigkeit 52
km/h. Das Hauptmerkmal dieses Fahrzeugs ist sein Geschütz. Die
100-mm-Kanone verfügt über einen umgekehrten 3-schüssigen
Selbstlader, der wie das Geschütz auf dem IS-3A funktioniert. Die
dritte Granate lädt in 16 Sekunden, die zweite in 13 Sekunden und
die erste in 10 Sekunden. Die Zeit zwischen den Schüssen beträgt
3,5 Sekunden. Ein Schuss verursacht 320 Schadenspunkte.
Standard-AP-Granaten durchschlagen 225 mm und die speziellen
HEAT-Granaten 299 mm. Die Genauigkeit des Geschützes beträgt 0,42
und die Zielerfassungszeit 3 Sekunden. Dank des umgekehrten
Selbstladers ist das Objekt 590 fast jederzeit schussbereit. In
Momenten der Ruhe könnt ihr das gesamte Magazin nachladen und habt
so einen Zeitvorteil, wenn ihr auf den nächsten Gegner trefft.
Durch die Kombination aus Feuerkraft und dynamischen Merkmalen
sowie der Panzerung und den Besonderheiten des Selbstladers kann
dieser Panzer dem Gegner hohen Schaden zufügen und eignet sich für
eine aggressive Spielweise. 

Subject: Special Summer Event: Highway Rock!
Link on message: #18626332
saxsan4, on 01 July 2021 - 03:25 PM, said: Hello??? How do I get that Fv217 Badger style please I want that
style
Miepie, on 01 July 2021 - 03:30 PM, said: Go Ahead Eagles? Ew, no. Doggy style all the way! 
Denton_0451, on 01 July 2021 - 03:34 PM, said: Sheesh, some of the extra missions are really tough, nearing the
279e missions in difficulty.
#TeamFuturisticDragons
Masinmees, on 01 July 2021 - 03:43 PM, said: Interesting, web page says that you get 20 gasoline for daily
mission but in the game it is only 10.
Kicky92, on 01 July 2021 - 04:23 PM, said: But why tho???
Link on message: #18626332

Dwigt: You play saxsan!
You can do it!



Dwigt: Oh boy! Didn't see that coming


#TeamFuturisticDragons
Dwigt:


Dwigt: The in-game mission was fixed afaik. Sorry for the
inconvenience.

Dwigt: Why not?
weather is good for a ride

Subject: Überarbeitete HE-Granaten: Wie ihr deren Stärken ausspielt
Link on message: #18625850
StuffzRoedl, on 01 July 2021 - 08:06 AM, said: Wo man früher schnell mal einen 20 Rest HP Hulldown IS oder Chief
geeinigt hat mit HE und Skill steht ma heute da und darf mit der
zwei zwei Methode arbeiten... Leute, der taktische Wert und
die Sonderstellung der HE geht verloren. Ausser wenn man pennt...
tolle Wurst..
Link on message: #18625850

Keyhand: Ich glaube, du hast die neuen Mechanik nicht ganz
verstanden.
Nicht nur hierbei ist die "neue" HE inzwischen viel verlässlicher.
Nicht nur hierbei ist die "neue" HE inzwischen viel verlässlicher.
Subject: Spezielles Sommer-Event: Highway Rock!
Link on message: #18625820
Pletschi01, on 01 July 2021 - 02:13 PM, said: Beim Tagesauftrag "Fahren sie los" ist ein kleiner Fehler. Auf der
Webseite steht das es 20 Benzin gibt aber Ingame sind es nur 10
Link on message: #18625820

Zapfhan: Wurde schon weitergegeben, danke fürs melden.
Subject: Update 1.13 - HE Shell Rework
Link on message: #18625814
Lt_Pfaffenbach, on 25 June 2021 - 07:20 PM, said: i found this on my Udes 16 today:
so do they have burst radius or not? i thought one of the
outputs of this patch was removal for HE hit radius?
Elleriel, on 28 June 2021 - 07:36 PM, said: WG is not interested to know that low tiers vehicles aren't now
playable and that unicums can't farm their stats on those tanks any
more. On high tiers this modification is just a "flop",
unusefull and players still shoot for enomous amount of damage
(seems more than before...) with their HE. So asking to WG : WHAT'S
THE USE OF THIS MODIFICATION ????
BoGustavus, on 01 July 2021 - 12:04 PM, said: Some Someone on WG economics showcased how WG will make more
money this way. Thats the only believable explanations, because it
cannot have been a game-play-driven idea.
Would be nice with some honest feedback from WG about this, not just "statistics show".
Link on message: #18625814


Dwigt: The burst radius which defined the splash damage in the previous
system before 1.13 is still relevant for the spall radius when
penetrating the enemy tank.


Dwigt: We are well aware that those changes well affect low tier tanks
with derp guns but as we said during the Common Tests, we did not
have enough data to act on it.Now that more players are playing
them and providing feedback it will be much easier for us to take
the right decision.

Would be nice with some honest feedback from WG about this, not just "statistics show".
Dwigt: If that is the explanation you want to believe then yes, but it is
still yours and not the reality.The honest explanation was provided
when we first spoke about the HE and SPG changes during the first
sandbox and then the feedback was shared by the players on the
forums, channels and ofc the in-game survey that came with positive
results.
We wouldn't have spent resources and time on sandbox, testings, articles, feedback gathering if that was our only explanation.
We wouldn't have spent resources and time on sandbox, testings, articles, feedback gathering if that was our only explanation.
Subject: Änderungen an Fahrzeugen und Selbstfahrlafetten in Update 1.13
Link on message: #18625762
Koreon, on 01 July 2021 - 11:58 AM, said: Besonders nice finde ich, dass die einem nicht nur die Arty
verhunzen, sondern auch noch die Muni wegnehmen und man nicht nur
ein fast unspielbares Gerät lässt auch noch die Muni NOCHMAL extra
kaufen muss. Im Klartext... die schwer und sauer verdienten Kredits
ausgeben muss, um überhaupt ins Gefecht zu gehen.
Link on message: #18625762

Zapfhan: Die Munition wurde 1 zu 1 getauscht und beinhaltete auch die
Granaten im Lager.
Subject: Recon Mission: Explore New Maps and Earn Rewards!
Link on message: #18625723
reesku, on 01 July 2021 - 02:24 PM, said: Event starting on 5th of July gets its own article with detailed
description on 1st of July. Event that started today in the morning
still no info... and in order to participate you have to activate
it via the external website. 
Zoxyn, on 01 July 2021 - 02:08 PM, said: The rewards are nice
hennyjr, on 01 July 2021 - 02:25 PM, said: it seems a nice mode to test out some new maps, will do it for
sure. I only have one question regarding the survey. on the
last sandbox test server survey the next things were really
annoying in my opinion A very small window to type
feedback while the majority of the surveypage wasnt even used. it
was only possible to see 3 sentences. why not make it so you see a
lot more sentences. 10 for example, that makes it a lot easier to
type a decent amount of feedback instead of having to scroll
through all your feedback with only 3 sentences visible. make it so
we can also give feedback if we like a change instead of only when
we dislike something. make it so we can go back an forth in the
questions and that we can see what kind of question is going to be
asked at a later moment. now you never know what kind of question
comes so if you want to be sure as a player that you can leave your
feedback about something you dont like, you put everything in
the first moment you can give your feedback. these things
should actually already be mandatory for any decent survey. the
fact that it isn't done in the survey currently suggest already
some things to me about the quality of the survey.
arjun69, on 01 July 2021 - 02:25 PM, said: quality of the customer relations department of wg is realy subpar
to non existing. yes, i am talking to you there snoring in a
corner, oh, you crapped your pants while "working" while full of
wodka. congratulations to AGAIN posting a link to
nowhere......Error 404.... IT woke up....
Link on message: #18625723


Dwigt: The Highway Rock event will get its dedicated article very soon.
The process was and is still the same, those events are usually
tracked and run on external pages. Now, are you excited about
the new recon mode and trying new maps?

Dwigt: Happy to hear that, but remember this mode is more about the
feedback and picking your next map


Dwigt: Thank you for those suggestion hennyjr, will forward them to the
right persons but you should keep in mind that those surveys are
sent to thousands of players. Our team behind the survey will still
need to go through them and sort them, maybe that's why you feel
limited in your answers.

Dwigt: Links on the forums are most of the times automatically generated
and would require to be changed manually sometimes. We fixed
it but the article was already published on our article.
Subject: Průzkumná mise: Objevujte nové mapy a získávejte odměny!
Link on message: #18625701
acid23, on 01 July 2021 - 02:24 PM, said: Stránka nenalezena
Link on message: #18625701

Sstyx: Opraveno, děkuji
Subject: Panther Ausf. D 1:100
Link on message: #54973647
Link on message: #54973647
TariboW: Запредельный уровень для бумаги, конкурентов не видел в мировом
бумажном моделизме. Супер. 

Zapfhan
Monatlicher Überblick: Die Specials im Juli bringen sommerliche Hitze mit sich
01.07.2021 14:45:18
Subject: Monatlicher Überblick: Die Specials im Juli bringen sommerliche Hitze mit sich
Link on message: #18625540
Dexatroph, on 01 July 2021 - 08:46 AM, said: Ich warte auf die offizielle Ankündigung. Momentan blicke ich das
mit den auszuwählenden Motorrädern (Mission) und den Bikons noch
nicht ganz. Ich dachte ich wähle jeweils ein Motorrad mit
einer Mission, schließe sie ab und gehe dann zur nächsten.
Auch weiß ich nicht was es mit der Club Rivalität auf sich hat und
welche Preise dort auf einen warten. EDIT: Ok, jetzt
durfte ich das Motorrad wechseln und die nächste Mission annehmen.
Also das funktioniert nun wie erwartet. 
stereoType64, on 01 July 2021 - 09:58 AM, said: Okay bin jetzt in irgendeiner Motorrad-Gang. Muss ich
den Artikel zwingend lesen oder reicht einfach daddeln und
irgendwas automatisch abgreifen?
Link on message: #18625540


Zapfhan: Artikel kommt noch im Laufe des Tages


Zapfhan: Prinzipiell erklärt der Artikel natürlich die Mechaniken und
die Abläufe. Die verschiedenen Preise musst du aber über die
Seite einlösen, da das nicht Automatisch abläuft afaik.
Subject: Měsíční přehled: Červenec vám pořádně zatopí
Link on message: #18625492
slovaqia, on 01 July 2021 - 12:21 PM, said: Sstyx na nejakom poľskom streame som zachytil že Frontline bude
teraz pre 8 a 9 tier, a Chieftain bude možné zýskať aj iným
spôsobom ako z klanových vojen. Môžeš to potvrdiť?
Link on message: #18625492

Sstyx: Žádné oficiální ( detaily ) informace o FL či o tanku
nebyly prozatím vydány pokud vím.Kdo ví něco může být fáma nebo
také nemusí...
Subject: Měsíční přehled: Červenec vám pořádně zatopí
Link on message: #18625447
svejk2019, on 01 July 2021 - 11:47 AM, said: Co je GM o tanky? A ještě bych poprosil, jestli by jsi tu
nedala odkaz na stránky akce co dnes začíná. Nebo je to jedno, když
se zaloguji přes poláka? Díky za odpověď Sstyx.
Link on message: #18625447

Sstyx: Globální mapa - GM. Jde o akci kteří někteří také označují jako
klanové války např. V roce jsou 2 sezóny (zima a léto ) kdy probíhá
boj o umístění a získání odměnových tanků.
Subject: Sstyxina informuje o novinkách
Link on message: #18625424
Link on message: #18625424
Sstyx: Mnoho z vás se ptá, kdy začne další Globální mapa o tanky, rozhodli
jsme se vám tyto informace poskytnout s předstihem, jelikož mnoho z
vás si plánuje směny, dovolené etc.Datum zahájení akce (první den
bitev): Pondělí, 26.07.2021
Datum ukončení akce (poslední den bitev): Neděle, 08.08.2021Přeji úspěšný lov!
Datum ukončení akce (poslední den bitev): Neděle, 08.08.2021Přeji úspěšný lov!
Subject: Měsíční přehled: Červenec vám pořádně zatopí
Link on message: #18625381
unhappy360, on 01 July 2021 - 11:24 AM, said: Sstyx prečo na konzolu BLITZ dostanú nadupaný event s
botmi (aspoň podľa upútavky to tak vypadá
) a na PC nič
zaujímavé?
Link on message: #18625381

Sstyx: Blitz je samostatna jednotka v tomto. Mají jiné akce a jiná data
pro to, my to máme zase jinak. Navíc, jak jistě víš, nás čeká GM o
tanky.
Subject: Retours concernant le rééquilibrages de véhicules.
Link on message: #18625335
Capitaine_Flamme_, on 30 June 2021 - 09:06 PM, said: l'EBR105, c'est pour quand ?
Link on message: #18625335

Actinid:
Les véhicules à roues ont été rééquilibré lors de la dernière mise à jour !
Les véhicules à roues ont été rééquilibré lors de la dernière mise à jour !
Subject: Retours concernant le rééquilibrage de la carte Minsk.
Link on message: #18625309
Link on message: #18625309
Actinid: Merci pour vos retours.
Subject: Monthly Rundown: July Specials Will Bring the Heat
Link on message: #18624539
StahanoW, on 30 June 2021 - 04:11 PM, said: Mate, what are you talking about? I said "Good to see Eekee again!
" because it was quite a while when I see him in any
kind of stream or YT (I don't have too much free time nowadays),
not because I wanted to insult you (or Eekee or anybody else). I
said this because as I can see, he's featured in the Monthly
Rundown video. Please point me out where did I put my "hidden"
insult?
eagle_xl, on 30 June 2021 - 04:14 PM, said: Leave it easier,brother! I just asked where FL is! you should think
that people like me invest time and money in this game and keep it
alive.Caps lock is not the big problem of this game. "it'll return
when it returns". Cool answer from a wg staff member...
Link on message: #18624539


HeatResistantBFG: Ah, bad timing
The comment literally 2 above
yours was referring to eek in a negative way, it seemed like your
comment was adding in on top
My mistake and sorry about that!
No hidden insult there
Just my
misunderstanding





HeatResistantBFG: The joke was a real swing and a miss, I had said it with a
smile and laughing to myself a little, I'd said it with this in
mind
We appreciate all our players and unfortunately, that really
is all we can say on when it'll be back. I was trying to make a
joke about it, apologies I missed the mark.

Subject: Tank Wars: How to Play the Cromwell and Strv 74
Link on message: #18624505
__Eric__, on 29 June 2021 - 02:48 PM, said: I don't know who picked the crewskills of those tanks, but you
better fire him/her...... Repair as first
skill.....
Eroe_dell_Iride, on 29 June 2021 - 03:08 PM, said: Repair as 1st skill on paper tanks like Cromwell is useless,
everybody can penetrate everywhere and if you are tracked in the
middle of the battlefield, means that you are in the wrong
place. With Cromwell it's better don't take hits than repair
faster. I would prefer go with a specific skill set
for light armored medium tanks 6th sense - camo - bia Snap
shot - camo - bia Smooth ride - camo - bia Sit. Awa - camo - bia
Safe stow - camo - bia About equipment I use Optics, Imp.
Rotation and Vents, it fires enought fast even without rammer (3.7
sec). My 2 cents
gunslingerXXX, on 29 June 2021 - 05:22 PM, said: You should get it, fun tank. But of course not with
repairs as first skill...
Link on message: #18624505


HeatResistantBFG:

HeatResistantBFG:


HeatResistantBFG: Not played the Udes 15/16, but if you used it as
a crew trainer for that would think taking repair is all that bad?
Genuinely asking as it would have been the sorta thing I do, take
the hit now for the gain later sorta thing.
Subject: Supertest: Vz. 44-1
Link on message: #18624461
ochrancecz, on 30 June 2021 - 03:00 PM, said: A datum kdy ty tanky výjdou? Bude to další patch do konce srpna?
Link on message: #18624461

Sstyx: Příjdou, jakmile budou připraveni.
Subject: Monthly Rundown: July Specials Will Bring the Heat
Link on message: #18624460
Lt_Pfaffenbach, on 30 June 2021 - 02:48 PM, said: seriously, next time just don't write anything, don't reply
at all - the effect will be the same, you ignorant, arrogant WG
staff member. you are quite new here still, but already reached the
level of Dwigt and Eekeboooooooo in insulting community.
StahanoW, on 30 June 2021 - 02:56 PM, said: Good to see Eekee again! 
Geno1isme, on 30 June 2021 - 02:59 PM, said: Calm down. Blame the management, not the messenger. Plus I'm not
seeing any insults in his statement, except from you.
Lt_Pfaffenbach, on 30 June 2021 - 03:02 PM, said: the fact you don't see him spitting in your face, it's actual your
problem, not mine. my interpretation of his statement is
clear, you/we mean nothing to them - they will say something when
they will, when it will convenient to them, and a situation that
people have been asking about FL since months doesn't make any
difference to them. if you are ok with this, they keep it
up. but don't tell me how i should feel about it.
grasho, on 30 June 2021 - 03:08 PM, said:
A bit harsh. I have plenty of disagreements with the Community Team and I feel they could do better, but their job isn’t to provide solutions or clarifications for us (which I feel is the role of good customer service) but to release and manage whatever information WG want to push out. They are not useful to us because WG does not want them to be useful to us. That can sometimes be perceived as insulting / patronising / arrogant etc. but that is the result of the way WG works, not the fault of the people in the community team.
Link on message: #18624460

HeatResistantBFG: Not really sure what you took an issue with here, apologies
if you didn't like the joke. But my point remains that even if we
wanted to tell you something until we can, it won't be said. My
point was more of that to save you time and effort. We know players
want it back, and there are plans in place but as always they are
subject to change. I didn't treat you with any
hostility, I don't feel your reply was overly validated.


HeatResistantBFG: I feel like it was meant to be a little insulting, but as he
is now a senior staff and widely known through the community (that
is his job) it's kinda a compliment i really don't think I've
earned at this point. As pointed out, I'm still quite new and
walking in the footsteps of names like Ectar and Eek is always
gonna be a big shadow.

HeatResistantBFG: Neither did I, but perhaps they took my joke in a way
unintended. So it's better to give the benefit of the doubt and
give a chance for an explanation before we all start casting stones
and what not.

HeatResistantBFG: That's a hell of an interpretation and absolutely nowhere
near reality. We will say something when we can, you know... NDA's,
Job contract? Until we know Frontlines is ready to go back out it
would be foolish of us to say "yup, it's coming X" only for it to
be cancelled due to something we didn't foresee. So I'm going
"Ronseal" (google it, British joke) on this, I meant exactly what I
said and nothing more. You are entitled to feel how you
like, but don't attribute words and actions to me I did not say or
do. This is you looking for a reason to be angry because you want
the mode you like back, I get it. But if it's stressing you out
this much, perhaps a break from the game is what you need. I'd
rather you didn't play for X and then came back all happy for
Frontlines than spent X all stressed and what not just waiting.
I've been a player a lot longer than staff, and I often look
forward to when I can share news with players they will like
because I know I was looking forward to it too.

A bit harsh. I have plenty of disagreements with the Community Team and I feel they could do better, but their job isn’t to provide solutions or clarifications for us (which I feel is the role of good customer service) but to release and manage whatever information WG want to push out. They are not useful to us because WG does not want them to be useful to us. That can sometimes be perceived as insulting / patronising / arrogant etc. but that is the result of the way WG works, not the fault of the people in the community team.
HeatResistantBFG: Agree with we could do better, I want to talk more on the
forums. But nothing I said was meant to be any of the 3 terms you
used, I can promise you that
And in terms of usefulness,
I'd like to think the many hours we spend reading everyone's
feedback and sending off up the chain is at least somewhat useful,
no matter how many times we read that we don't read it lol.

Zapfhan
Monatlicher Überblick: Die Specials im Juli bringen sommerliche Hitze mit sich
30.06.2021 18:24:02
Subject: Monatlicher Überblick: Die Specials im Juli bringen sommerliche Hitze mit sich
Link on message: #18624413
GumpyOM, on 30 June 2021 - 01:17 PM, said: Gelten beim "alten" Oben-an-der-Spitze auch wieder die alten
Rabatte? Also 30% für Tier 8-10?
Link on message: #18624413

Zapfhan: Soweit mir bekannt sind auch wieder die alten Rabatte
aktiv. 

Subject: Monthly Rundown: July Specials Will Bring the Heat
Link on message: #18624397
undutchable80, on 30 June 2021 - 02:51 PM, said: Glad this TotT Trial has been reverted to the previous version!!
Now, if only you would choose lines that havent been TotT
already in the last 18months, that would be great! 60tp already was
TotT in october 2018 and April 2020 T-100 LT already was TotT in
April 2018 and May 2020 Czech TVP line was last TotT in
2016! T110E5 line was last TotT in 2015!
wolfsrain, on 30 June 2021 - 02:49 PM, said: Highway Rock starts tomorrow and no details: kewl The 100
Tanks Giveaway gives a classic 404: nice.
Link on message: #18624397

Dwigt: Happy to hear that and thank you for your feedback again. Maybe
soon we will get different TotT.

Dwigt: We should have a dedicated article coming soon around Highway Rock
and how it will work.
Subject: Matchday 2021: Predict Football Results and Get Rewards!
Link on message: #18624387
Sir_Captain_Death, on 29 June 2021 - 11:59 PM, said: The styles will be super rare. This Euro is full of surprises

Zmago5000, on 30 June 2021 - 01:41 PM, said: What to do with surplus unused tickets? Will we get some kind of
compensation?
Link on message: #18624387


Dwigt: Right?
Zmago is doing good I see, got
himself 2 nice styles.


Dwigt: The extra ticket will be removed at the end of the event and there
will be no compensation since it was given for free, as Sir Captain
said
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