Реклама | Adv
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
Сообщения форума
Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

Filter by developers

The last day   In the last 7 days   Over a period from   till     

Developer
Subject
Link
Over a period
Image
Overlord
General Discussion Of v.0.6.2.7
arrow
28.12.2010 11:46:19
 
Subject: Archives\Junkyard\General Discussion Of v.0.6.2.7
Link on message: #321116

View Postkrungol, on 28 December 2010 - 09:15 AM, said: Well i usually dont say much. But if Overlords gona lie so much he should at least try and Hide it some.
Only reason i an see is maybe an Eastern Block Bias or he simply does not like German tanks or Americans.
Funny how the platoon bug is only affecting most US players. Then claims of the Tiger mantlet at 100mm is mostly correct after using "Historical" data to explain IS 4 buff? When you can open any book or google it and see its an Out right Lie?

Overlord: Make bugs and errors in code on purpose. Especially when we are running several (almost) identical versions of game client simultaneously. This is nonsense and will never happen.


Overlord
General Discussion Of v.0.6.2.7
arrow
28.12.2010 11:32:18
 
Subject: Archives\Junkyard\General Discussion Of v.0.6.2.7
Link on message: #321053

View PostWallachia, on 27 December 2010 - 06:52 PM, said: Overlord, I have a question regarding my previous post here.
My gameplay style hasn't changed, but I am getting thrice the amount of credits and half the experience I used to have. Is it just me or the devs changed any of those systems? Note: I play as an arty and as a TDer.
By the way, thank you for the auto-reload and auto-repair option. That was fantastic.

Overlord: With this update nothing has changed that could affect credit / experience gains. Neither directly nor indirectly.


Overlord
[ask] WoT Promo Code
arrow
28.12.2010 11:29:55
 
Subject: Archives\Beta\Questions\[ask] WoT Promo Code
Link on message: #321038

View PostShireknight, on 28 December 2010 - 12:39 AM, said: Box edition of the game, as in for sale in the shops? does that mean we will be able to buy a really expensive standalone version that won't need a monthly fee then? cool :Smile_great:

Overlord: No, it is going to be a sort of collectors's edition which supposedly will include a unique premium tank and a particular amount of gold and/or premium account for a limited period of time.


Overlord
Please improve the Maus
arrow
28.12.2010 11:26:29
 
Subject: In-Game Vehicles\German Vehicles\Heavy Tanks\Please improve the Maus
Link on message: #321025

View Postdanger1988, on 28 December 2010 - 09:37 AM, said: when e-100 come out , it will outperformed the Maus because we can see the front hull armor of its is better than maus a lot(side and rear is quite equal)
Upper glacis plate = 200/60=> 400mm>348mm
Lower glacis plate = 200/50=> 311mm>244mm
If they intend to keep the real historical specification , then no one will go maus instead of e-100 because e-100 won't have any weak spot at front hull like current maus(not talking about gun manlet).

Overlord: Armor values will be historically accurate.


Overlord
Please improve the Maus
arrow
28.12.2010 11:26:29
 
Subject: Please improve the Maus
Link on message: #321025

View Postdanger1988, on Dec 28 2010 - 08:37, said: when e-100 come out , it will outperformed the Maus because we can see the front hull armor of its is better than maus a lot(side and rear is quite equal)
Upper glacis plate = 200/60=> 400mm>348mm
Lower glacis plate = 200/50=> 311mm>244mm

If they intend to keep the real historical specification , then no one will go maus instead of e-100 because e-100 won't have any weak spot at front hull like current maus(not talking about gun manlet).


Overlord:
Armor values will be historically accurate.


Overlord
Please improve the Maus
arrow
28.12.2010 11:26:29
 
Subject: Please improve the Maus
Link on message: #321025

View Postdanger1988, on Dec 28 2010 - 08:37, said: when e-100 come out , it will outperformed the Maus because we can see the front hull armor of its is better than maus a lot(side and rear is quite equal)
Upper glacis plate = 200/60=> 400mm>348mm
Lower glacis plate = 200/50=> 311mm>244mm

If they intend to keep the real historical specification , then no one will go maus instead of e-100 because e-100 won't have any weak spot at front hull like current maus(not talking about gun manlet).


Overlord:
Armor values will be historically accurate.


Overlord
Please improve the Maus
arrow
28.12.2010 11:25:43
 
Subject: In-Game Vehicles\German Vehicles\Heavy Tanks\Please improve the Maus
Link on message: #321023

View PostZiltoid, on 27 December 2010 - 07:35 PM, said: as Overlord said its 244 mm -> with the 88mm 203+20%= 243,8 (remeber Gausian) -> you shouldnt be able to penetrate that piece of metal
there is another point you are not on a level with the plate so the angle is even bigger (the angle is getting smaller if you go further away )

Overlord: Not exactly that way.
Take normalization effect of the shell into account (about -10deg to armor slope):
200/(cos(35-10))=220.7mm against KwK 43 L/71 8.8cm AP shells
KwK 43 L/71 8.8cm penetration: 152-254 (25% random).
Use Gausian (normal) distribution to calculate the exact probability.

View PostCondemned, on 28 December 2010 - 12:31 AM, said: penetration of the 88mm is 152-254, if the effective armor is 244 then 9-10 should bounce no? Not that I really care though, if they fix the mud/track-guards then I guess itd be ok to have some sort of weak spot in mid. Although in close I always aim for the turret.

Overlord:


Overlord
Please improve the Maus
arrow
28.12.2010 11:25:43
 
Subject: Please improve the Maus
Link on message: #321023

View PostZiltoid, on Dec 27 2010 - 18:35, said: as Overlord said its 244 mm -> with the 88mm 203+20%= 243,8 (remeber Gausian) -> you shouldnt be able to penetrate that piece of metal
there is another point you are not on a level with the plate so the angle is even bigger (the angle is getting smaller if you go further away )


Overlord:

View PostCondemned, on Dec 27 2010 - 23:31, said: penetration of the 88mm is 152-254, if the effective armor is 244 then 9-10 should bounce no? Not that I really care though, if they fix the mud/track-guards then I guess itd be ok to have some sort of weak spot in mid. Although in close I always aim for the turret.


Overlord:
Not exactly that way.

Take normalization effect of the shell into account (about -10deg to armor slope):

200/(cos(35-10))=220.7mm against KwK 43 L/71 8.8cm AP shells
KwK 43 L/71 8.8cm penetration: 152-254 (25% random).

Use Gausian (normal) distribution to calculate the exact probability.


Overlord
Please improve the Maus
arrow
28.12.2010 11:25:43
 
Subject: Please improve the Maus
Link on message: #321023

View PostZiltoid, on Dec 27 2010 - 18:35, said: as Overlord said its 244 mm -> with the 88mm 203+20%= 243,8 (remeber Gausian) -> you shouldnt be able to penetrate that piece of metal
there is another point you are not on a level with the plate so the angle is even bigger (the angle is getting smaller if you go further away )


Overlord:

View PostCondemned, on Dec 27 2010 - 23:31, said: penetration of the 88mm is 152-254, if the effective armor is 244 then 9-10 should bounce no? Not that I really care though, if they fix the mud/track-guards then I guess itd be ok to have some sort of weak spot in mid. Although in close I always aim for the turret.


Overlord:
Not exactly that way.

Take normalization effect of the shell into account (about -10deg to armor slope):

200/(cos(35-10))=220.7mm against KwK 43 L/71 8.8cm AP shells
KwK 43 L/71 8.8cm penetration: 152-254 (25% random).

Use Gausian (normal) distribution to calculate the exact probability.


Tanitha
game starting issues xp home
arrow
28.12.2010 08:25:37
 
Subject: Archives\Beta\game starting issues xp home
Link on message: #320706

View Post95s10razorblazer, on 28 December 2010 - 08:15 AM, said: hi i just downloaded the game today and after install everytime i click to connect to the server it kicks me to my desktopi might the game screen for a second

Tanitha: How old in the comp? if its running XP it sounds pretty old.
Do you have the specs like ram? processor? graphics card?


Tanitha
Clan pages
arrow
28.12.2010 08:23:28
 
Subject: Fan Zone\World of Tanks Wiki\Clan pages
Link on message: #320703

View PostPschilly, on 27 December 2010 - 05:14 PM, said: I would say having clans in the Wiki is a bad idea... The purpose of a Wiki is for information about a particular topic... IE Tank stats, or tech trees, ect... This is no place for recruiting advertisements... Clan's can have their own websites for that purpose.

Tanitha: I dont like the idea of clans on the wiki personally.
There will be 100's of clans. And they will be going inactive, folding, merging, and new ones cropping up, all the time.
Its a big job, and imo, it isn't WOT related directly.


Tanitha
Less or more camping? You ''decide''!
arrow
28.12.2010 03:52:45
 
Subject: Archives\Beta\Less or more camping? You ''decide''!
Link on message: #320413

View PostShireknight, on 28 December 2010 - 01:32 AM, said: There's been a lot more camping lately but it started before the patch, in fact I think it started just after the patch before this one.

Tanitha: Agreed. I think it mainly started more when warping was fixed.


MrVic
Killed by invisable tanks
arrow
28.12.2010 02:02:49
 
Subject: Archives\Junkyard\Killed by invisable tanks
Link on message: #320223

MrVic: Closing, There is a main thread for this topic and useful comments are always preferred!


MrVic
Company Battle Suggestion
arrow
28.12.2010 01:14:50
 
Subject: Archives\Beta\Suggestions\Company Battle Suggestion
Link on message: #320149

MrVic: Merged more Company topics. Hoping to keep the information combined for easier access by the Devs. MrVic
Please continue to add more suggestions to this here :)


MrVic
Tankbusters goes clan
arrow
27.12.2010 23:55:15
 
Subject: Clans\Clan Recruitment\Tankbusters goes clan
Link on message: #319932

View PostIncomingrt, on 26 December 2010 - 08:25 AM, said: Hey Tankbusters, still recruiting? If so I'd like to join your ranks and blow some tanks together.
Been playing WoT for about a month now and decided it's time to find a nice group to get the teamwork play rolling :Smile-izmena:

MrVic: Aye we are the admissions guy should be around shortly to say hi :)


MrVic
Edited
arrow
27.12.2010 23:44:53
 
Subject: Archives\Junkyard\Edited
Link on message: #319912

View PostTroika, on 27 December 2010 - 11:42 PM, said: Seriously every goddamn German heavy has a giant bullseye right in the middle of their turret that anything at all can penetrate. This is well known to everybody who plays a German heavy, and no other side has similar problems. Even after the patch I'm getting the gun on my Ausf B destroyed by zero damage hits to the turret front and it's getting real, real old. I had the same problem in my KT, and in my Tiger. Why do we even have turrets if they can't protect the contents?

MrVic: Not the best way to offer feedback. 3 day Ro and closing. Please do not use all caps for posts and or the word usage you chose. Thanks MrVic


Tanitha
Is there a place to report players for spam?
arrow
27.12.2010 21:53:54
 
Subject: Archives\Junkyard\Is there a place to report players for spam?
Link on message: #319692

View PostLurtzimus, on 27 December 2010 - 09:52 PM, said: around 7:45p UTC XXXXXXXXXXXXX was spamming LOLOLOLOLOL over and over again. I didn't know where to report this. However, there it is.

Tanitha: Yes mate, screenshots, and to support.
Which is support@worldoftanks.com or their website. support.worldoftanks.com
Pmed reply and locking.
Edit. I'll see if i can see anything on the logs to act on without screenshots anyway..
Logs found and confirmed, all done, topic finished..
Thanks..


Tanitha
Maus, why so angree at it?
arrow
27.12.2010 21:07:18
 
Subject: In-Game Vehicles\German Vehicles\Heavy Tanks\Maus, why so angree at it?
Link on message: #319601

Tanitha: Who won?
Nice pic by the way : )


ARGO
Elite vehicles, incorrect
arrow
27.12.2010 20:43:59
 
Subject: Archives\Beta\Elite vehicles, incorrect
Link on message: #319556

View PostPurdune, on 27 December 2010 - 07:34 PM, said: Howdy,
My Panther and Hummel were Elite vehicles before the patch. With the addition of new vehicles they are no longer Elite however they are marked as such. Not sure if this was done on purpose but it could really screw up someone not paying attention. For instance if you go to the new XP to free XP converter those vehicles will show up and you could mistakingly convert XP from them. Also if you have the box checked to convert XP to crew training you won't get research XP. I haven't checked the box on my two so don't know 100% this is true but makes game sense.
BTW, love the XP converter and the Auto resupply!

ARGO: If you have "Speed up crew training" highlighted, you will NOT get any exp to convert because it's going all into your crew. That may be your dilema.


Overlord
Hit ratio
arrow
27.12.2010 17:51:14
 
Subject: Archives\Beta\Questions\Hit ratio
Link on message: #319162

View Postlammaer, on 27 December 2010 - 05:46 PM, said: Thank you for the quick response.
One more: are the bounces (hit, but no damage) counted in this stat?

Overlord: Yes, they are counted.


Overlord
Please improve the Maus
arrow
27.12.2010 17:48:24
 
Subject: In-Game Vehicles\German Vehicles\Heavy Tanks\Please improve the Maus
Link on message: #319156

View PostWhiteHyena, on 27 December 2010 - 05:35 PM, said: Quoted again because this issue also needs to be looked at. I refuse to believe that lower area has the 200mm sloped armour that it should. It should be exactly like the front plate and yet in-game it's very very easy to penetrate.

Overlord: It has 200@35deg = aprox 244 mm effective armor.


Overlord
Please improve the Maus
arrow
27.12.2010 17:48:24
 
Subject: Please improve the Maus
Link on message: #319156

View PostWhiteHyena, on Dec 27 2010 - 16:35, said: Quoted again because this issue also needs to be looked at. I refuse to believe that lower area has the 200mm sloped armour that it should. It should be exactly like the front plate and yet in-game it's very very easy to penetrate.


Overlord:
It has 200@35deg = aprox 244 mm effective armor.


Overlord
Please improve the Maus
arrow
27.12.2010 17:48:24
 
Subject: Please improve the Maus
Link on message: #319156

View PostWhiteHyena, on Dec 27 2010 - 16:35, said: Quoted again because this issue also needs to be looked at. I refuse to believe that lower area has the 200mm sloped armour that it should. It should be exactly like the front plate and yet in-game it's very very easy to penetrate.


Overlord:
It has 200@35deg = aprox 244 mm effective armor.


ARGO
Tricking the Enemie; Bannable Offense?
arrow
27.12.2010 17:38:28
 
Subject: Archives\Beta\Tricking the Enemie; Bannable Offense?
Link on message: #319136

ARGO: In my opinion as a player:
If you intentionaly are giving away your teamates position YES, Banned. But if your feeding false info to the enemy leading them to a trap or to where no friendlys are then I would say NO. Simply put, If they want to listen to the enemy and walk into a trap. They did it to themselves.
Just remember to make sure your team mates are NOT where your sending them UNLESS you ALL agree to it.
Misinformation have always been war tactics and it's a heck of a lot better than being a PUTTS and flaming.


Overlord
Please improve the Maus
arrow
27.12.2010 17:16:23
 
Subject: In-Game Vehicles\German Vehicles\Heavy Tanks\Please improve the Maus
Link on message: #319087

View PostZiltoid, on 27 December 2010 - 04:56 PM, said: How can that be if its used correct, why it has to be reworked.

Overlord: Armor values and slopes are correct, there will be changes in hit box model.


Overlord
Please improve the Maus
arrow
27.12.2010 17:16:23
 
Subject: Please improve the Maus
Link on message: #319087

View PostZiltoid, on Dec 27 2010 - 15:56, said: How can that be if its used correct, why it has to be reworked.


Overlord:
Armor values and slopes are correct, there will be changes in hit box model.


Overlord
Please improve the Maus
arrow
27.12.2010 17:16:23
 
Subject: Please improve the Maus
Link on message: #319087

View PostZiltoid, on Dec 27 2010 - 15:56, said: How can that be if its used correct, why it has to be reworked.


Overlord:
Armor values and slopes are correct, there will be changes in hit box model.


Overlord
G19 app
arrow
27.12.2010 17:13:29
 
Subject: Archives\Beta\Questions\G19 app
Link on message: #319081

View PostTrIpMo, on 27 December 2010 - 04:52 PM, said: Overlord I think he means after the latest patch. All G19 keyboard users get a black screen on the G19. Before we didn't had anything working with the LCD screen of the G19.
It seems like you guys are working on getting supportive software for the G19. Only that it ain't finished yet. Can you update us with some information about this

Overlord: Yes, there were some changes in the latest patch. Full support of LCD display (G19 and similar) will be added.


Overlord
Maintenance works, December 28
arrow
27.12.2010 17:11:20
 
Subject: Archives\Junkyard\Maintenance works, December 28
Link on message: #319078

Overlord: The maintenance works are scheduled for December 28, 4.00 am EST / 9.00 am UTC. The game will be temporary unavailable.
Reason: datacenter planned maintenance.
Estimated downtime: up to 5 hours.


Overlord
Elite tanks after patch
arrow
27.12.2010 17:00:13
 
Subject: Archives\Beta\Elite tanks after patch
Link on message: #319049

View Postlongarm12, on 24 December 2010 - 11:14 PM, said: No, its not the transfer of the exp I am talking about, It is the fact that the panther doesn't recieve gold bonus exp to move up to teh panther 2. I am not wanting to take the exp from the panther and move it. I want to get normal exp gain in my panther so that I can get the panther II.

Overlord: It does recieve this "bonus", you just don't have enough exp (both Panther exp + free exp) to unlock Panther II.


Overlord
Hit ratio
arrow
27.12.2010 16:55:46
 
Subject: Archives\Beta\Questions\Hit ratio
Link on message: #319034

View Postlammaer, on 27 December 2010 - 01:39 PM, said: Just a quick question:
In the HIT RATIO statistics, do only direct hits count, or hits which damage the target?
Eg: in case of arties, shots which don't hit the darget directly but damages it because the splash damage - counted in the rate or not?

Overlord: Only direct hits are counted.


Overlord
[ask] WoT Promo Code
arrow
27.12.2010 16:53:39
 
Subject: Archives\Beta\Questions\[ask] WoT Promo Code
Link on message: #319025

Overlord: This form will be used to activate different bonuses (additional gold, new content). Promo codes will be distributed over box edition of the game, various actions and contests when the game goes live.
It has no use in beta.


Overlord
G19 app
arrow
27.12.2010 16:49:18
 
Subject: Archives\Beta\Questions\G19 app
Link on message: #319009

View PostTzorion, on 24 December 2010 - 04:14 PM, said: Bringing this question to the right board.
I also have a G19 where I got a black screen, would be awesome if theres a fix to get it working.

Overlord: How was it working prior to the update? Did you have any issues then?


Overlord
Maus Mud Guards
arrow
27.12.2010 16:42:20
 
Subject: In-Game Vehicles\German Vehicles\Heavy Tanks\Maus Mud Guards
Link on message: #318979

View PostTiny, on 26 December 2010 - 06:57 PM, said: Hello.
I'm sick of having the enemy aiming at my damn mudguards even when my side is the more exposed side.
Makes no sence that the tank and not the track takes damage. It's the surfaces that is closest to you when you stand infront of it.
Need fix.
http://img145.images.../i/mausbug.jpg/
Link so you can study how it's impossible to knock out the tank by shooting the mudguards, which shouln't need an explanation. http://strangevehicl...VIII%20MAUS.htm

Overlord: Answered here.


Overlord
Maus Mud Guards
arrow
27.12.2010 16:42:20
 
Subject: Maus Mud Guards
Link on message: #318979

View PostTiny, on Dec 26 2010 - 17:57, said: Hello.

I'm sick of having the enemy aiming at my damn mudguards even when my side is the more exposed side.

Makes no sence that the tank and not the track takes damage. It's the surfaces that is closest to you when you stand infront of it.

Need fix.

http://img145.images.../i/mausbug.jpg/

Link so you can study how it's impossible to knock out the tank by shooting the mudguards, which shouln't need an explanation. http://strangevehicl...N VIII MAUS.htm


Overlord:
Answered here.


Overlord
Maus Mud Guards
arrow
27.12.2010 16:42:20
 
Subject: Maus Mud Guards
Link on message: #318979

View PostTiny, on Dec 26 2010 - 17:57, said: Hello.

I'm sick of having the enemy aiming at my damn mudguards even when my side is the more exposed side.

Makes no sence that the tank and not the track takes damage. It's the surfaces that is closest to you when you stand infront of it.

Need fix.

http://img145.images.../i/mausbug.jpg/

Link so you can study how it's impossible to knock out the tank by shooting the mudguards, which shouln't need an explanation. http://strangevehicl...N VIII MAUS.htm


Overlord:
Answered here.


Overlord
Please improve the Maus
arrow
27.12.2010 16:41:09
 
Subject: In-Game Vehicles\German Vehicles\Heavy Tanks\Please improve the Maus
Link on message: #318978

Overlord: Armor schemes are correct and they are in use currently.
Regarding mudguards, they will be reworked. Penetration of this part of Maus armor won't lead to HP decrease.


Overlord
Please improve the Maus
arrow
27.12.2010 16:41:09
 
Subject: Please improve the Maus
Link on message: #318978

Overlord: Armor schemes are correct and they are in use currently.

Regarding mudguards, they will be reworked. Penetration of this part of Maus armor won't lead to HP decrease.


Overlord
Please improve the Maus
arrow
27.12.2010 16:41:09
 
Subject: Please improve the Maus
Link on message: #318978

Overlord: Armor schemes are correct and they are in use currently.

Regarding mudguards, they will be reworked. Penetration of this part of Maus armor won't lead to HP decrease.


Overlord
Minor Suggestion Regarding Daily Double Xp
arrow
27.12.2010 16:18:41
 
Subject: Archives\Beta\Suggestions\Minor Suggestion Regarding Daily Double Xp
Link on message: #318935

View Postbubbs, on 15 December 2010 - 11:55 AM, said: Given the upcoming change from double xp for first battle to double xp for first win I would like to propose an interface feature.
I am one of those players with a lot of different tanks and I try to run them through at least once every day for the double xp. Now that the bonus is given for the first win, I'd like a way to see wether I've gotten the double xp or not. Sure, I could browse through the notification history but if I run through 3 tanks fast without either of them coming out of battle in between switches, I suddenly have 3-4 notifications for different tanks. It's hard to see which ones have won and which ones still need their double xp (I'm good, but guaranteed win on first match isn't something I can do ;))
So basically, a small box or ticker somewhere on every tank that lets me know wether it's been given its double xp or not.

Overlord: For sure this will be added.


Реклама | Adv