Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Classic Season I Shoutcasts
Link on message: #1714995
Link on message: #1714995
lord_farquad: Player-based tournament shoutcasts!
Read more!
Read more!
Subject: Classic Season I Shoutcasts
Link on message: #1714995
Link on message: #1714995
lord_farquad: Player-based tournament shoutcasts!
Read more!
Read more!
Subject: Classic Season I Shoutcasts
Link on message: #1714995
Link on message: #1714995
lord_farquad: Player-based tournament shoutcasts!
Read more!
Read more!
Subject: Halbe Ante meridiem Challenge
Link on message: #1714780
dead_man_walking, on Apr 10 2012 - 12:29, said: LF/GD,
Please put up a news item announcing the change or send a PM through the forums to each of the team captains so that ALL know about the changes, not just those who read the forums.
Dead
Link on message: #1714780
dead_man_walking, on Apr 10 2012 - 12:29, said: LF/GD,Please put up a news item announcing the change or send a PM through the forums to each of the team captains so that ALL know about the changes, not just those who read the forums.
Dead
lord_farquad: Please check the portal, as this was done immediately after my last
post.
Subject: Halbe Ante meridiem Challenge
Link on message: #1714780
dead_man_walking, on Apr 10 2012 - 11:29, said: LF/GD,
Please put up a news item announcing the change or send a PM through the forums to each of the team captains so that ALL know about the changes, not just those who read the forums.
Dead
Link on message: #1714780
dead_man_walking, on Apr 10 2012 - 11:29, said: LF/GD,Please put up a news item announcing the change or send a PM through the forums to each of the team captains so that ALL know about the changes, not just those who read the forums.
Dead
lord_farquad: Please check the portal, as this was done immediately after my last
post.
Subject: Halbe Ante meridiem Challenge
Link on message: #1714780
dead_man_walking, on Apr 10 2012 - 11:29, said: LF/GD,
Please put up a news item announcing the change or send a PM through the forums to each of the team captains so that ALL know about the changes, not just those who read the forums.
Dead
Link on message: #1714780
dead_man_walking, on Apr 10 2012 - 11:29, said: LF/GD,Please put up a news item announcing the change or send a PM through the forums to each of the team captains so that ALL know about the changes, not just those who read the forums.
Dead
lord_farquad: Please check the portal, as this was done immediately after my last
post.
Subject: Halbe Ante meridiem Challenge Updates
Link on message: #1714248
Link on message: #1714248
lord_farquad: Updates to the Halbe Ante meridiem Challenge,
Read more!
Read more!
Subject: Halbe Ante meridiem Challenge Updates
Link on message: #1714248
Link on message: #1714248
lord_farquad: Updates to the Halbe Ante meridiem Challenge,
Read more!
Read more!
Subject: Halbe Ante meridiem Challenge Updates
Link on message: #1714248
Link on message: #1714248
lord_farquad: Updates to the Halbe Ante meridiem Challenge,
Read more!
Read more!
Subject: Halbe Ante meridiem Challenge
Link on message: #1714193
Link on message: #1714193
lord_farquad: After discussing it with GD we have decided to begin future Ante
meridiem tournaments at 10:00 AM UTC. We will also avoid Mondays as
tournament days. We hope with these two changes we can avoid the
issues that arose during this tournament.
We do apologize for the somewhat delayed response, unfortunately both GD and I have been traveling and not had internet access. Keep your eyes on the forums and portal as we will be posting some updates to try and keep everyone informed. http://forum.worldof...le_honoring.gif
We do apologize for the somewhat delayed response, unfortunately both GD and I have been traveling and not had internet access. Keep your eyes on the forums and portal as we will be posting some updates to try and keep everyone informed. http://forum.worldof...le_honoring.gif
Subject: Halbe Ante meridiem Challenge
Link on message: #1714193
Link on message: #1714193
lord_farquad: After discussing it with GD we have decided to begin future Ante
meridiem tournaments at 10:00 AM UTC. We will also avoid Mondays as
tournament days. We hope with these two changes we can avoid the
issues that arose during this tournament.
We do apologize for the somewhat delayed response, unfortunately both GD and I have been traveling and not had internet access. Keep your eyes on the forums and portal as we will be posting some updates to try and keep everyone informed. http://forum.worldof...le_honoring.gif
We do apologize for the somewhat delayed response, unfortunately both GD and I have been traveling and not had internet access. Keep your eyes on the forums and portal as we will be posting some updates to try and keep everyone informed. http://forum.worldof...le_honoring.gif
Subject: Halbe Ante meridiem Challenge
Link on message: #1714193
Link on message: #1714193
lord_farquad: After discussing it with GD we have decided to begin future Ante
meridiem tournaments at 10:00 AM UTC. We will also avoid Mondays as
tournament days. We hope with these two changes we can avoid the
issues that arose during this tournament.
We do apologize for the somewhat delayed response, unfortunately both GD and I have been traveling and not had internet access. Keep your eyes on the forums and portal as we will be posting some updates to try and keep everyone informed. http://forum.worldof...le_honoring.gif
We do apologize for the somewhat delayed response, unfortunately both GD and I have been traveling and not had internet access. Keep your eyes on the forums and portal as we will be posting some updates to try and keep everyone informed. http://forum.worldof...le_honoring.gif
Subject:
Tournaments & E-Sports\Classic Leagues\World of Tanks Classic, Season I
Link on message: #1714161
On3Sh0T, on Apr 09 2012 - 18:49, said: The original post about the league said it would be based the total
participants in the league. if I remember correctly.
Tournaments & E-Sports\Classic Leagues\World of Tanks Classic, Season ILink on message: #1714161
On3Sh0T, on Apr 09 2012 - 18:49, said: The original post about the league said it would be based the total
participants in the league. if I remember correctly.GeneralDirection: Yep, the number of teams could have increased the prize pool.
However, we created the prize pool estimating roughly this number
of teams participating based on the Absolute Power tournament.
Subject: D-O-S *Embassy* Sort of.......
Link on message: #1712405
tankanspank, on Apr 10 2012 - 00:16, said: Dear Player.
Friendly fire and team killing is automatically taken care of by the friendly fire automated system which assigns sanctions as needed.
As such, disputes on the Friendly fire and team killing system are not accepted or looked into.
Additional information on the automated friendly fire and team kill system can be located on this page:
http://forum.worldof...ill-autosystem/
Thank you for contacting World of Tanks support, and please do not hesitate to contact us again.
Best Regards,
David Jones
World of Tanks Management
To reply, please log in at: https://support.worldoftanks.com
Use your registered account email and password.
SUCH B.S.
Link on message: #1712405
tankanspank, on Apr 10 2012 - 00:16, said: Dear Player.Friendly fire and team killing is automatically taken care of by the friendly fire automated system which assigns sanctions as needed.
As such, disputes on the Friendly fire and team killing system are not accepted or looked into.
Additional information on the automated friendly fire and team kill system can be located on this page:
http://forum.worldof...ill-autosystem/
Thank you for contacting World of Tanks support, and please do not hesitate to contact us again.
Best Regards,
David Jones
World of Tanks Management
To reply, please log in at: https://support.worldoftanks.com
Use your registered account email and password.
SUCH B.S.
Hypnotik: Working as intended, comrade.
Subject: Clan Wars in 45 seconds (or less!)
Link on message: #1711780
ChairInABasket, on Apr 09 2012 - 20:51, said: Oh jeez Relics. I am not 'out' to my folks yet. My dad subs to your
channel and he is going to disown me when he hears I have BF

Link on message: #1711780
ChairInABasket, on Apr 09 2012 - 20:51, said: Oh jeez Relics. I am not 'out' to my folks yet. My dad subs to your
channel and he is going to disown me when he hears I have BF
Hypnotik: You and Gates will make it through. You still have each other.
Subject:
Tournaments & E-Sports\Challenges\Halbe Ante meridiem Challenge
Link on message: #1710057
Tournaments & E-Sports\Challenges\Halbe Ante meridiem ChallengeLink on message: #1710057
GeneralDirection: Schedule is fixed. Will let farquad know about the issue when I see
him.
We just arrived in Minsk after traveling for 14 hours or this would have been fixed a long time ago.
We just arrived in Minsk after traveling for 14 hours or this would have been fixed a long time ago.
Subject:
Tournaments & E-Sports\Challenges\Halbe Ante meridiem Challenge
Link on message: #1710043
RedWolfz0r, on Apr 09 2012 - 17:48, said: It's not just a typo, the battles have been SCHEDULED for the wrong
time. Currently the tournament page is telling me we have a battle
at 04.10.2012 10:00 (AM) Melbourne time.
Tournaments & E-Sports\Challenges\Halbe Ante meridiem ChallengeLink on message: #1710043
RedWolfz0r, on Apr 09 2012 - 17:48, said: It's not just a typo, the battles have been SCHEDULED for the wrong
time. Currently the tournament page is telling me we have a battle
at 04.10.2012 10:00 (AM) Melbourne time.GeneralDirection: Thanks, will get that fixed ASAP.
Subject:
Tournaments & E-Sports\Challenges\Halbe Ante meridiem Challenge
Link on message: #1709893
wilso2276, on Apr 09 2012 - 10:37, said: This is another joke against Oceanic timezone players. 12am UTC
rules out 99% of Oceanic players, and lets it fall straight into
the lap of the US based players. So not only do they have the Post
Meridiem challenge but they also now have the Ante Meridiem
challenge and us Oceanic players have been screwed over.
12am UTC equals
12pm - Auckland in New Zealand
10am - Brisbane, Sydney and Melbourne in Australia
09:30am - Adelaide, Darwin in Australia
8am - Korea/Japan and Perth in Australia
But yeah, this tournament is for Oceanic based players. What a rort
What is even worse, is when we try to question it, no one from the WargamingAmerica clan (Diplomats, and Moderators of the Game and forums) are on to listen.
Tournaments & E-Sports\Challenges\Halbe Ante meridiem ChallengeLink on message: #1709893
wilso2276, on Apr 09 2012 - 10:37, said: This is another joke against Oceanic timezone players. 12am UTC
rules out 99% of Oceanic players, and lets it fall straight into
the lap of the US based players. So not only do they have the Post
Meridiem challenge but they also now have the Ante Meridiem
challenge and us Oceanic players have been screwed over.12am UTC equals
12pm - Auckland in New Zealand
10am - Brisbane, Sydney and Melbourne in Australia
09:30am - Adelaide, Darwin in Australia
8am - Korea/Japan and Perth in Australia
But yeah, this tournament is for Oceanic based players. What a rort
What is even worse, is when we try to question it, no one from the WargamingAmerica clan (Diplomats, and Moderators of the Game and forums) are on to listen.
GeneralDirection: It is very clearly a typo. Why would the Ante meridiem tournament
start an hour before the Post meridiem?
Subject:
World of Tanks Game Discussion\Gameplay Discussion\maus or e-100
Link on message: #1707156
World of Tanks Game Discussion\Gameplay Discussion\maus or e-100Link on message: #1707156
Vallter: Only Patton, Only hardcore!-)
Subject:
All About Armoured Vehicles\"In Game" Vehicle Comparison\what prem tank for me
Link on message: #1707078
All About Armoured Vehicles\"In Game" Vehicle Comparison\what prem tank for meLink on message: #1707078
Vallter: I personally prefer Lowe, but I think that Common Test is a good
advise. There you will be able to make some kind of 'Test drive'
prior to purchase something.
Subject: what prem tank for me
Link on message: #1707078
Link on message: #1707078
Vallter: I personally prefer Lowe, but I think that Common Test is a good
advise. There you will be able to make some kind of 'Test drive'
prior to purchase something.
Subject: what prem tank for me
Link on message: #1707078
Link on message: #1707078
Vallter: I personally prefer Lowe, but I think that Common Test is a good
advise. There you will be able to make some kind of 'Test drive'
prior to purchase something.
Subject:
Fan Zone\World of Tanks Mods & Addons\In need of xvm help.
Link on message: #1707064
Fan Zone\World of Tanks Mods & Addons\In need of xvm help.Link on message: #1707064
Vallter: Just look in the game settings-) It's all there
Subject: In need of xvm help.
Link on message: #1707064
Link on message: #1707064
Vallter: Just look in the game settings-) It's all there
Subject: In need of xvm help.
Link on message: #1707064
Link on message: #1707064
Vallter: Just look in the game settings-) It's all there
Subject:
World of Tanks Game Discussion\Gameplay Discussion\How many games without a draw?
Link on message: #1707059
World of Tanks Game Discussion\Gameplay Discussion\How many games without a draw?Link on message: #1707059
Vallter: I just do not want to upload my cache to a strange web page, sorry.
But I would like to remind players that they do that on their own
risk.
But I had a draw some days ago
But I had a draw some days ago
Subject: How many games without a draw?
Link on message: #1707059
Link on message: #1707059
Vallter: I just do not want to upload my cache to a strange web page, sorry.
But I would like to remind players that they do that on their own
risk.
But I had a draw some days ago
But I had a draw some days ago
Subject: How many games without a draw?
Link on message: #1707059
Link on message: #1707059
Vallter: I just do not want to upload my cache to a strange web page, sorry.
But I would like to remind players that they do that on their own
risk.
But I had a draw some days ago
But I had a draw some days ago
Subject:
World of Tanks Game Discussion\Suggestions\How about fixing your auto-ban TK script? Bugged or idiotic coding?
Link on message: #1707035
World of Tanks Game Discussion\Suggestions\How about fixing your auto-ban TK script? Bugged or idiotic coding?Link on message: #1707035
Vallter: We are constantly working on the TK system. We admit, that it's
still not perfect. But it works in 95% of case. And we will get
this number to 99.9999% in 7.4.
Subject:
World of Tanks Game Discussion\Suggestions\AFK
Link on message: #1707027
World of Tanks Game Discussion\Suggestions\AFKLink on message: #1707027
Vallter: We have a semi-automatic Anti-Bot system, which allows us to
separate accidental disconnect/rare personal issues on user side
from deliberate AFK or any other passive participation in gameplay,
including use of bot programs etc. Specially trained people look
through each case personally, to make sure that innocent won't
receive any punishment. If player wants to get advantage playing
AFK, do not worry, we will catch him soon.
Also, please, understand that player can face different situation and not intended AFK may happen. For example, I personally 'made' such thing just a week ago - because of disconnect (ISP side problems).
And taking advantage of the situation, I want to remind all players that your team relies on you. Please, do not let them down.
Also, please, understand that player can face different situation and not intended AFK may happen. For example, I personally 'made' such thing just a week ago - because of disconnect (ISP side problems).
And taking advantage of the situation, I want to remind all players that your team relies on you. Please, do not let them down.
Subject: AFK
Link on message: #1707027
Link on message: #1707027
Vallter: We have a semi-automatic Anti-Bot system, which allows us to
separate accidental disconnect/rare personal issues on user side
from deliberate AFK or any other passive participation in gameplay,
including use of bot programs etc. Specially trained people look
through each case personally, to make sure that innocent won't
receive any punishment. If player wants to get advantage playing
AFK, do not worry, we will catch him soon.
Also, please, understand that player can face different situation and not intended AFK may happen. For example, I personally 'made' such thing just a week ago - because of disconnect (ISP side problems).
And taking advantage of the situation, I want to remind all players that your team relies on you. Please, do not let them down.
Also, please, understand that player can face different situation and not intended AFK may happen. For example, I personally 'made' such thing just a week ago - because of disconnect (ISP side problems).
And taking advantage of the situation, I want to remind all players that your team relies on you. Please, do not let them down.
Subject: AFK
Link on message: #1707027
Link on message: #1707027
Vallter: We have a semi-automatic Anti-Bot system, which allows us to
separate accidental disconnect/rare personal issues on user side
from deliberate AFK or any other passive participation in gameplay,
including use of bot programs etc. Specially trained people look
through each case personally, to make sure that innocent won't
receive any punishment. If player wants to get advantage playing
AFK, do not worry, we will catch him soon.
Also, please, understand that player can face different situation and not intended AFK may happen. For example, I personally 'made' such thing just a week ago - because of disconnect (ISP side problems).
And taking advantage of the situation, I want to remind all players that your team relies on you. Please, do not let them down.
Also, please, understand that player can face different situation and not intended AFK may happen. For example, I personally 'made' such thing just a week ago - because of disconnect (ISP side problems).
And taking advantage of the situation, I want to remind all players that your team relies on you. Please, do not let them down.
Subject:
Fan Zone\World of Tanks Mods & Addons\Is someone making new hit skins for 7.2?
Link on message: #1707005
Fan Zone\World of Tanks Mods & Addons\Is someone making new hit skins for 7.2?Link on message: #1707005
Vallter: My personal opinion, hitbox skins can help only the new players.
The rest should know obvious weak points. But they are not
prohibited, so it's your choice totally, whether to use them or
not.
Subject: Is someone making new hit skins for 7.2?
Link on message: #1707005
Link on message: #1707005
Vallter: My personal opinion, hitbox skins can help only the new players.
The rest should know obvious weak points. But they are not
prohibited, so it's your choice totally, whether to use them or
not.
Subject: Is someone making new hit skins for 7.2?
Link on message: #1707005
Link on message: #1707005
Vallter: My personal opinion, hitbox skins can help only the new players.
The rest should know obvious weak points. But they are not
prohibited, so it's your choice totally, whether to use them or
not.
Subject:
World of Tanks Game Discussion\Gameplay Discussion\Crew Killed But Tank Intact. Glitch or something else?
Link on message: #1706994
mizaralcor, on Apr 09 2012 - 00:50, said: It is not a glitch and intended by design. When ALL crews inside
your tank are killed, your tank will be considered "destroyed",
even though you still have some HP left. You basically won't be
able to move or do anything with the tank anymore.
It happens rarely because for most mid-high tier tanks, it is much less likely to have all your crews killed before the tank's health is depleted. On lower-tier tanks with only 2-3 crews though, the chance of this happening is higher obviously. One particular low-tier tank that may have high chance of this happening is the low-tier premium Pz38H735 (aka Mini-Maus), because it only has 2 crews and it is very tanky for its tier, meaning that it can potentially take a lot of crew-killing hits before the HP of the tank is destroyed.
World of Tanks Game Discussion\Gameplay Discussion\Crew Killed But Tank Intact. Glitch or something else?Link on message: #1706994
mizaralcor, on Apr 09 2012 - 00:50, said: It is not a glitch and intended by design. When ALL crews inside
your tank are killed, your tank will be considered "destroyed",
even though you still have some HP left. You basically won't be
able to move or do anything with the tank anymore.It happens rarely because for most mid-high tier tanks, it is much less likely to have all your crews killed before the tank's health is depleted. On lower-tier tanks with only 2-3 crews though, the chance of this happening is higher obviously. One particular low-tier tank that may have high chance of this happening is the low-tier premium Pz38H735 (aka Mini-Maus), because it only has 2 crews and it is very tanky for its tier, meaning that it can potentially take a lot of crew-killing hits before the HP of the tank is destroyed.
Vallter: I can confirm this
Subject: Crew Killed But Tank Intact. Glitch or something else?
Link on message: #1706994
mizaralcor, on Apr 08 2012 - 23:50, said: It is not a glitch and intended by design. When ALL crews inside
your tank are killed, your tank will be considered "destroyed",
even though you still have some HP left. You basically won't be
able to move or do anything with the tank anymore.
It happens rarely because for most mid-high tier tanks, it is much less likely to have all your crews killed before the tank's health is depleted. On lower-tier tanks with only 2-3 crews though, the chance of this happening is higher obviously. One particular low-tier tank that may have high chance of this happening is the low-tier premium Pz38H735 (aka Mini-Maus), because it only has 2 crews and it is very tanky for its tier, meaning that it can potentially take a lot of crew-killing hits before the HP of the tank is destroyed.
Link on message: #1706994
mizaralcor, on Apr 08 2012 - 23:50, said: It is not a glitch and intended by design. When ALL crews inside
your tank are killed, your tank will be considered "destroyed",
even though you still have some HP left. You basically won't be
able to move or do anything with the tank anymore.It happens rarely because for most mid-high tier tanks, it is much less likely to have all your crews killed before the tank's health is depleted. On lower-tier tanks with only 2-3 crews though, the chance of this happening is higher obviously. One particular low-tier tank that may have high chance of this happening is the low-tier premium Pz38H735 (aka Mini-Maus), because it only has 2 crews and it is very tanky for its tier, meaning that it can potentially take a lot of crew-killing hits before the HP of the tank is destroyed.
Vallter:
I can confirm this
I can confirm this
Subject: Crew Killed But Tank Intact. Glitch or something else?
Link on message: #1706994
mizaralcor, on Apr 08 2012 - 23:50, said: It is not a glitch and intended by design. When ALL crews inside
your tank are killed, your tank will be considered "destroyed",
even though you still have some HP left. You basically won't be
able to move or do anything with the tank anymore.
It happens rarely because for most mid-high tier tanks, it is much less likely to have all your crews killed before the tank's health is depleted. On lower-tier tanks with only 2-3 crews though, the chance of this happening is higher obviously. One particular low-tier tank that may have high chance of this happening is the low-tier premium Pz38H735 (aka Mini-Maus), because it only has 2 crews and it is very tanky for its tier, meaning that it can potentially take a lot of crew-killing hits before the HP of the tank is destroyed.
Link on message: #1706994
mizaralcor, on Apr 08 2012 - 23:50, said: It is not a glitch and intended by design. When ALL crews inside
your tank are killed, your tank will be considered "destroyed",
even though you still have some HP left. You basically won't be
able to move or do anything with the tank anymore.It happens rarely because for most mid-high tier tanks, it is much less likely to have all your crews killed before the tank's health is depleted. On lower-tier tanks with only 2-3 crews though, the chance of this happening is higher obviously. One particular low-tier tank that may have high chance of this happening is the low-tier premium Pz38H735 (aka Mini-Maus), because it only has 2 crews and it is very tanky for its tier, meaning that it can potentially take a lot of crew-killing hits before the HP of the tank is destroyed.
Vallter:
I can confirm this
I can confirm this
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