Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
Archives\Beta\Suggestions\PETITION: removal of closing channel window with X in top righr corner
Link on message: #318934
Largepotato, on 26 December 2010 - 05:57 PM, said: You misunderstood the issue, Overlord.
The problem is that clicking the X on the chat window will exit the channel.
Prior to the patch, clicking on the X would only minimize the chat window and to actually leave the channel you would have to click the X on bottom bar.
Please add an option that allows the leaving of chat channels to be like it was prior to the patch.

Link on message: #318934

The problem is that clicking the X on the chat window will exit the channel.
Prior to the patch, clicking on the X would only minimize the chat window and to actually leave the channel you would have to click the X on bottom bar.
Please add an option that allows the leaving of chat channels to be like it was prior to the patch.
Overlord: I get it now. Use minimize button instead.
Subject:
Archives\Junkyard\General Discussion Of v.0.6.2.7
Link on message: #318910
colonelsanders17, on 27 December 2010 - 03:53 PM, said: It IS sarcastic but not BS lol, most people forget that most of the
devs aren't Russian. Which threads has he locked? Seriously man
grow up, worry about your obviously lacking real life instead of
imaginary video game balance conspiracies 

Link on message: #318910


Overlord: Confirmed. 90% of the development team, including myself, are not
Russians. That's why talking about any bias towards another
country, another nationality, another language, another culture
after all makes us ... makes us smile.
And we have much work to do apart from setting up pseudo "balance conspiracies".
And we have much work to do apart from setting up pseudo "balance conspiracies".
Subject:
Archives\Junkyard\General Discussion Of v.0.6.2.7
Link on message: #318898
colonelsanders17, on 27 December 2010 - 11:14 AM, said: Anyone noticed getting much less xp per round? I feel like I'm
having great rounds compared to last patch but not earning as much
as a mediocre game would last patch. Other than that I'm loving the
patch (except my hummel is garbage now!
)

Link on message: #318898


Overlord: Nothing has been changed here. Neither that can affect exp gains
directly nor indirectly.
Subject:
Archives\Junkyard\General Discussion Of v.0.6.2.7
Link on message: #318894
shashaveli, on 26 December 2010 - 09:36 PM, said: Company battles are broken big time. The usual setup for them, is
4-5 T-10, the rest T-6 artillery. Its ridiculous because you simply
CANNOT win against that

Link on message: #318894

Overlord: They are not broken. They are unfinished. A team with overall tier
of 70 can be easily matched with a team with overall tier of 90.
Subject:
In-Game Vehicles\German Vehicles\Heavy Tanks\Please improve the Maus
Link on message: #318883
WhiteHyena, on 27 December 2010 - 01:05 PM, said: The Maus used to have better armour on the Russian server but they
(Russian tank users) complained that it was too hard to kill so the
devs insta-nerfed it. After that the Maus has always been crap.
Until they buff the armour it'll always be crap, it dosen't need
more hp or more module hp, it needs more armour. Something that
slow needs an armour advantage over the tanks it'll be facing.

Link on message: #318883

Overlord: Since Russian closed beta there have been multiple nerfs and buffs.
Maus isn't the only one that has changed. T-44 and IS-7 used to
perform a lot better.
Subject: Please improve the Maus
Link on message: #318883
WhiteHyena, on Dec 27 2010 - 12:05, said: The Maus used to have better armour on the Russian server but they
(Russian tank users) complained that it was too hard to kill so the
devs insta-nerfed it. After that the Maus has always been crap.
Until they buff the armour it'll always be crap, it dosen't need
more hp or more module hp, it needs more armour. Something that
slow needs an armour advantage over the tanks it'll be facing.
Link on message: #318883

Overlord:
Since Russian closed beta there have been multiple nerfs and buffs. Maus isn't the only one that has changed. T-44 and IS-7 used to perform a lot better.
Since Russian closed beta there have been multiple nerfs and buffs. Maus isn't the only one that has changed. T-44 and IS-7 used to perform a lot better.
Subject: Please improve the Maus
Link on message: #318883
WhiteHyena, on Dec 27 2010 - 12:05, said: The Maus used to have better armour on the Russian server but they
(Russian tank users) complained that it was too hard to kill so the
devs insta-nerfed it. After that the Maus has always been crap.
Until they buff the armour it'll always be crap, it dosen't need
more hp or more module hp, it needs more armour. Something that
slow needs an armour advantage over the tanks it'll be facing.
Link on message: #318883

Overlord:
Since Russian closed beta there have been multiple nerfs and buffs. Maus isn't the only one that has changed. T-44 and IS-7 used to perform a lot better.
Since Russian closed beta there have been multiple nerfs and buffs. Maus isn't the only one that has changed. T-44 and IS-7 used to perform a lot better.
Subject:
Technical Support & Bug Reporting\Localization & Translation\WoT in English
Link on message: #318792
Conkker, on 26 December 2010 - 12:35 AM, said: spelling error on the Profile page of the WOT website:
pic
edit: irony i spelt spelling wrong?

Link on message: #318792

pic
edit: irony i spelt spelling wrong?
Overlord: Thanks. Will be fixed.
Subject: WoT in English
Link on message: #318792
Conkker, on Dec 25 2010 - 23:35, said: spelling error on the Profile page of the WOT website:
pic
edit: irony i spelt spelling wrong?
Link on message: #318792

pic
edit: irony i spelt spelling wrong?
Overlord:
Thanks. Will be fixed.
Thanks. Will be fixed.
Subject: WoT in English
Link on message: #318792
Conkker, on Dec 25 2010 - 23:35, said: spelling error on the Profile page of the WOT website:
pic
edit: irony i spelt spelling wrong?
Link on message: #318792

pic
edit: irony i spelt spelling wrong?
Overlord:
Thanks. Will be fixed.
Thanks. Will be fixed.
Subject:
Technical Support & Bug Reporting\Localization & Translation\Defeat message.
Link on message: #318764

Link on message: #318764
Overlord: Confirmed.
Subject:
Archives\Beta\spelling error on account pages
Link on message: #318733

Link on message: #318733
Overlord: Error indeed. Thanks.
Subject:
Archives\Beta\Broken WoT application for G19?
Link on message: #318727

Link on message: #318727
Overlord: Can somebody give a more detailed description of the problem? Did
you have it before the update?
Subject:
Archives\Beta\Premium Account
Link on message: #318716
dalek1, on 25 December 2010 - 09:37 AM, said: It definately does not seem to be giving us all the experience we
deserve after the last patch.
I have premium and am only getting 99 points after a loss and 300 after a win with a VK3601.

Link on message: #318716

I have premium and am only getting 99 points after a loss and 300 after a win with a VK3601.
Overlord: dalek1, your premium account is working.
Subject:
Archives\Beta\Premium Account Bugged.
Link on message: #318684

Link on message: #318684
Overlord: Braddock and GEO_GIO. Your premium accounts are working properly.
Subject:
Archives\Beta\experiance gain lowered?
Link on message: #318653

Link on message: #318653
Overlord: These are speculations. There were no changes. Moreover this time
nothing affected exp gains even indirectly.
Subject:
Archives\Junkyard\What exactly do you get in a softwipe?
Link on message: #318058

Link on message: #318058
MrVic: Closed, Posted in the open section not beta section. Also the main
thread and even petition style threads on this have been done and
are currently running.
Just a warning this time. Also what is entailed in a soft wipe is explained pretty well in newsletter #3? I think it was in the closed beta section Thanks MrVic
Just a warning this time. Also what is entailed in a soft wipe is explained pretty well in newsletter #3? I think it was in the closed beta section Thanks MrVic
Subject:
Archives\Junkyard\TheSoviet (Clanleaders read please)
Link on message: #317998

Link on message: #317998
MrVic: Closing this out before it goes down hill 

Subject:
Archives\Junkyard\Odd lighting effect on skinned Grille
Link on message: #317804

Link on message: #317804
Tanitha: The thread has been reported for racism.
I'm not too sure if it is, but either way its trolling,` IE baiting for replies..
Locking and deleting link..
No warnings or bans placed.
I'm not too sure if it is, but either way its trolling,` IE baiting for replies..
Locking and deleting link..
No warnings or bans placed.
Subject:
In-Game Vehicles\German Vehicles\Medium Tanks\Panther II
Link on message: #316834
Bubbalicious, on 25 December 2010 - 11:56 PM, said: What i would like to know is what kind of crazy christmas "gift"
did the russians get?
~7.6k xp and ~354k cash for that in a T9 tank.
Al i got from doing 100% dammage to a T-54 with my Jagdpanther was ~44k cash.
Did we just get the short end of the stick with 500 gold daily or have i missed something?

Link on message: #316834

~7.6k xp and ~354k cash for that in a T9 tank.
Al i got from doing 100% dammage to a T-54 with my Jagdpanther was ~44k cash.
Did we just get the short end of the stick with 500 gold daily or have i missed something?
Overlord: Those who are playing RU server will get various discounts for
purchasing gold (when exceeding particular amount), buying
additional slots, consumables etc.
All the rest is for open test server solely for testing purposese and don't apply to the main one.
All the rest is for open test server solely for testing purposese and don't apply to the main one.
Subject: Panther II
Link on message: #316834
Bubbalicious, on Dec 25 2010 - 22:56, said: What i would like to know is what kind of crazy christmas "gift"
did the russians get?
~7.6k xp and ~354k cash for that in a T9 tank.
Al i got from doing 100% dammage to a T-54 with my Jagdpanther was ~44k cash.
Did we just get the short end of the stick with 500 gold daily or have i missed something?
Link on message: #316834

~7.6k xp and ~354k cash for that in a T9 tank.
Al i got from doing 100% dammage to a T-54 with my Jagdpanther was ~44k cash.
Did we just get the short end of the stick with 500 gold daily or have i missed something?
Overlord:
Those who are playing RU server will get various discounts for purchasing gold (when exceeding particular amount), buying additional slots, consumables etc.
All the rest is for open test server solely for testing purposese and don't apply to the main one.
Those who are playing RU server will get various discounts for purchasing gold (when exceeding particular amount), buying additional slots, consumables etc.
All the rest is for open test server solely for testing purposese and don't apply to the main one.
Subject: Panther II
Link on message: #316834
Bubbalicious, on Dec 25 2010 - 22:56, said: What i would like to know is what kind of crazy christmas "gift"
did the russians get?
~7.6k xp and ~354k cash for that in a T9 tank.
Al i got from doing 100% dammage to a T-54 with my Jagdpanther was ~44k cash.
Did we just get the short end of the stick with 500 gold daily or have i missed something?
Link on message: #316834

~7.6k xp and ~354k cash for that in a T9 tank.
Al i got from doing 100% dammage to a T-54 with my Jagdpanther was ~44k cash.
Did we just get the short end of the stick with 500 gold daily or have i missed something?
Overlord:
Those who are playing RU server will get various discounts for purchasing gold (when exceeding particular amount), buying additional slots, consumables etc.
All the rest is for open test server solely for testing purposese and don't apply to the main one.
Those who are playing RU server will get various discounts for purchasing gold (when exceeding particular amount), buying additional slots, consumables etc.
All the rest is for open test server solely for testing purposese and don't apply to the main one.
Subject:
In-Game Vehicles\German Vehicles\Medium Tanks\Panther II
Link on message: #316823
WesJanson316, on 26 December 2010 - 04:42 PM, said: Well hey if Overlord is in here I'd like to ask him about the
Panther 2, and in fact all the new Tier 9 medium tanks
There has been an awful lot of whining by heavy tank drivers on the forums in the days since the patch about how mediums are so powerful now that heavy tanks are useless. I think this is all a lot of knee jerk nonsense, and personally think the mediums are balanced next to perfectly against heavy tanks right now, however my question is thusly:
Has the whining of such a vocal minority gotten to the ears of wargaming? Can we expect a nerf to any class that is able to challenge a heavy again or will the game remain fun and getting closer to perfection in balance with the way it is now?

Link on message: #316823

There has been an awful lot of whining by heavy tank drivers on the forums in the days since the patch about how mediums are so powerful now that heavy tanks are useless. I think this is all a lot of knee jerk nonsense, and personally think the mediums are balanced next to perfectly against heavy tanks right now, however my question is thusly:
Has the whining of such a vocal minority gotten to the ears of wargaming? Can we expect a nerf to any class that is able to challenge a heavy again or will the game remain fun and getting closer to perfection in balance with the way it is now?
Overlord: Only few days after the update (both international beta and RU)
passed, too early to give judgements. That was one of our goals to
boost mediums, now we are going to assess the results of it.
Subject: Panther II
Link on message: #316823
WesJanson316, on Dec 26 2010 - 15:42, said: Well hey if Overlord is in here I'd like to ask him about the
Panther 2, and in fact all the new Tier 9 medium tanks
There has been an awful lot of whining by heavy tank drivers on the forums in the days since the patch about how mediums are so powerful now that heavy tanks are useless. I think this is all a lot of knee jerk nonsense, and personally think the mediums are balanced next to perfectly against heavy tanks right now, however my question is thusly:
Has the whining of such a vocal minority gotten to the ears of wargaming? Can we expect a nerf to any class that is able to challenge a heavy again or will the game remain fun and getting closer to perfection in balance with the way it is now?
Link on message: #316823

There has been an awful lot of whining by heavy tank drivers on the forums in the days since the patch about how mediums are so powerful now that heavy tanks are useless. I think this is all a lot of knee jerk nonsense, and personally think the mediums are balanced next to perfectly against heavy tanks right now, however my question is thusly:
Has the whining of such a vocal minority gotten to the ears of wargaming? Can we expect a nerf to any class that is able to challenge a heavy again or will the game remain fun and getting closer to perfection in balance with the way it is now?
Overlord:
Only few days after the update (both international beta and RU) passed, too early to give judgements. That was one of our goals to boost mediums, now we are going to assess the results of it.
Only few days after the update (both international beta and RU) passed, too early to give judgements. That was one of our goals to boost mediums, now we are going to assess the results of it.
Subject: Panther II
Link on message: #316823
WesJanson316, on Dec 26 2010 - 15:42, said: Well hey if Overlord is in here I'd like to ask him about the
Panther 2, and in fact all the new Tier 9 medium tanks
There has been an awful lot of whining by heavy tank drivers on the forums in the days since the patch about how mediums are so powerful now that heavy tanks are useless. I think this is all a lot of knee jerk nonsense, and personally think the mediums are balanced next to perfectly against heavy tanks right now, however my question is thusly:
Has the whining of such a vocal minority gotten to the ears of wargaming? Can we expect a nerf to any class that is able to challenge a heavy again or will the game remain fun and getting closer to perfection in balance with the way it is now?
Link on message: #316823

There has been an awful lot of whining by heavy tank drivers on the forums in the days since the patch about how mediums are so powerful now that heavy tanks are useless. I think this is all a lot of knee jerk nonsense, and personally think the mediums are balanced next to perfectly against heavy tanks right now, however my question is thusly:
Has the whining of such a vocal minority gotten to the ears of wargaming? Can we expect a nerf to any class that is able to challenge a heavy again or will the game remain fun and getting closer to perfection in balance with the way it is now?
Overlord:
Only few days after the update (both international beta and RU) passed, too early to give judgements. That was one of our goals to boost mediums, now we are going to assess the results of it.
Only few days after the update (both international beta and RU) passed, too early to give judgements. That was one of our goals to boost mediums, now we are going to assess the results of it.
Subject:
Archives\Beta\Suggestions\PETITION: removal of closing channel window with X in top righr corner
Link on message: #316814
exoriou, on 24 December 2010 - 02:46 PM, said: I've lost count how many times i did closed my clan's or friend's
channels by missclick, accidental or being used to X that wasn't
closing window. (it's even more annoying if you have to type in
password every time you join channel)
If you want to keep - X signs close to each other, at least add some alternative options to minimize window. Because now, it really easy to missclick...
Best option would be to jsut get things as they were in matter of channel windows closing.

Link on message: #316814

If you want to keep - X signs close to each other, at least add some alternative options to minimize window. Because now, it really easy to missclick...
Best option would be to jsut get things as they were in matter of channel windows closing.
Overlord: Clan channels will be non-closable (permanent) and availalbe only
for clan members. They have already been implemented, once the
first stage of clan registration is completed, clan channels will
be enabled.
Other channels will be closable.
Other channels will be closable.
Subject:
In-Game Vehicles\German Vehicles\Medium Tanks\Panther II
Link on message: #316771
winghun, on 26 December 2010 - 02:37 PM, said: I just don't understand the developers. Why can't an almost
fictional tank's purely fictional turret have more armor? Why can't
the traverse speed be a little faster? Why is it 'balanced' if the
Panther II is far weaker than its Soviet counterpart? I'm not
whining, I just don't see the point.

Link on message: #316771

Overlord: The answer is above.
Subject: Panther II
Link on message: #316771
winghun, on Dec 26 2010 - 13:37, said: I just don't understand the developers. Why can't an almost
fictional tank's purely fictional turret have more armor? Why can't
the traverse speed be a little faster? Why is it 'balanced' if the
Panther II is far weaker than its Soviet counterpart? I'm not
whining, I just don't see the point.
Link on message: #316771

Overlord:
The answer is above.
The answer is above.
Subject: Panther II
Link on message: #316771
winghun, on Dec 26 2010 - 13:37, said: I just don't understand the developers. Why can't an almost
fictional tank's purely fictional turret have more armor? Why can't
the traverse speed be a little faster? Why is it 'balanced' if the
Panther II is far weaker than its Soviet counterpart? I'm not
whining, I just don't see the point.
Link on message: #316771

Overlord:
The answer is above.
The answer is above.
Subject:
In-Game Vehicles\German Vehicles\Medium Tanks\Panther II
Link on message: #316767
Houkka, on 26 December 2010 - 01:05 PM, said: This is a beta. Nothing needs to be "accepted as such" in a beta.
If you ask me, even when a game is finished, the players have a
right to point out what they think is wrong with the game and even
not accept it as such.
Also, it's a very bad justification for imbalance in a game that it's "a game design decision". It's true, making a game imbalanced is a game design decision, but its not a very good one, is it?
P.S. I'm only as far as tier 5, but the stats for those two tanks seem to confirm that the T-54 is not only cheaper, but better in every aspect than the Panther II. Except you get a better gun once you've played a cardboard box armed with a peashooter for long enough. Then you get a cardboard box armed with an 88mm or a 105mm tank gun.
I liked your post up to that point, but I don't think imbalance can be justified with any excuse that'll leave the players happy.

Link on message: #316767

Also, it's a very bad justification for imbalance in a game that it's "a game design decision". It's true, making a game imbalanced is a game design decision, but its not a very good one, is it?
P.S. I'm only as far as tier 5, but the stats for those two tanks seem to confirm that the T-54 is not only cheaper, but better in every aspect than the Panther II. Except you get a better gun once you've played a cardboard box armed with a peashooter for long enough. Then you get a cardboard box armed with an 88mm or a 105mm tank gun.
I liked your post up to that point, but I don't think imbalance can be justified with any excuse that'll leave the players happy.
Overlord: Even after the game is released, there will be changes and
adjustments of vehicle specs. Rebalancing goes non-stop. "One game
design decision" can be substituted for another.
Especially this applies to newly added tanks, since they have been balanced rougly before roll-out.
Especially this applies to newly added tanks, since they have been balanced rougly before roll-out.
Subject: Panther II
Link on message: #316767
Houkka, on Dec 26 2010 - 12:05, said: This is a beta. Nothing needs to be "accepted as such" in a beta.
If you ask me, even when a game is finished, the players have a
right to point out what they think is wrong with the game and even
not accept it as such.
Also, it's a very bad justification for imbalance in a game that it's "a game design decision". It's true, making a game imbalanced is a game design decision, but its not a very good one, is it?
P.S. I'm only as far as tier 5, but the stats for those two tanks seem to confirm that the T-54 is not only cheaper, but better in every aspect than the Panther II. Except you get a better gun once you've played a cardboard box armed with a peashooter for long enough. Then you get a cardboard box armed with an 88mm or a 105mm tank gun.
I liked your post up to that point, but I don't think imbalance can be justified with any excuse that'll leave the players happy.
Link on message: #316767

Also, it's a very bad justification for imbalance in a game that it's "a game design decision". It's true, making a game imbalanced is a game design decision, but its not a very good one, is it?
P.S. I'm only as far as tier 5, but the stats for those two tanks seem to confirm that the T-54 is not only cheaper, but better in every aspect than the Panther II. Except you get a better gun once you've played a cardboard box armed with a peashooter for long enough. Then you get a cardboard box armed with an 88mm or a 105mm tank gun.
I liked your post up to that point, but I don't think imbalance can be justified with any excuse that'll leave the players happy.
Overlord:
Even after the game is released, there will be changes and adjustments of vehicle specs. Rebalancing goes non-stop. "One game design decision" can be substituted for another.
Especially this applies to newly added tanks, since they have been balanced rougly before roll-out.
Even after the game is released, there will be changes and adjustments of vehicle specs. Rebalancing goes non-stop. "One game design decision" can be substituted for another.
Especially this applies to newly added tanks, since they have been balanced rougly before roll-out.
Subject: Panther II
Link on message: #316767
Houkka, on Dec 26 2010 - 12:05, said: This is a beta. Nothing needs to be "accepted as such" in a beta.
If you ask me, even when a game is finished, the players have a
right to point out what they think is wrong with the game and even
not accept it as such.
Also, it's a very bad justification for imbalance in a game that it's "a game design decision". It's true, making a game imbalanced is a game design decision, but its not a very good one, is it?
P.S. I'm only as far as tier 5, but the stats for those two tanks seem to confirm that the T-54 is not only cheaper, but better in every aspect than the Panther II. Except you get a better gun once you've played a cardboard box armed with a peashooter for long enough. Then you get a cardboard box armed with an 88mm or a 105mm tank gun.
I liked your post up to that point, but I don't think imbalance can be justified with any excuse that'll leave the players happy.
Link on message: #316767

Also, it's a very bad justification for imbalance in a game that it's "a game design decision". It's true, making a game imbalanced is a game design decision, but its not a very good one, is it?
P.S. I'm only as far as tier 5, but the stats for those two tanks seem to confirm that the T-54 is not only cheaper, but better in every aspect than the Panther II. Except you get a better gun once you've played a cardboard box armed with a peashooter for long enough. Then you get a cardboard box armed with an 88mm or a 105mm tank gun.
I liked your post up to that point, but I don't think imbalance can be justified with any excuse that'll leave the players happy.
Overlord:
Even after the game is released, there will be changes and adjustments of vehicle specs. Rebalancing goes non-stop. "One game design decision" can be substituted for another.
Especially this applies to newly added tanks, since they have been balanced rougly before roll-out.
Even after the game is released, there will be changes and adjustments of vehicle specs. Rebalancing goes non-stop. "One game design decision" can be substituted for another.
Especially this applies to newly added tanks, since they have been balanced rougly before roll-out.
Subject:
Archives\Beta\Big nasty armor-related bug, affects pretty much all tanks
Link on message: #316752
Troika, on 26 December 2010 - 06:19 AM, said: How about instead y'all inspect your models, since that's obviously
what's causing the problem? Some videos have been posted above
showing examples of this.

Link on message: #316752

Overlord: The posted videos are out-of-date. Current version is 0.6.2.7. Tank
models have nothing to do with so-called "disappearing shells".
Subject:
Archives\Beta\windows seven
Link on message: #315891

Link on message: #315891
ARGO: This topic really belongs in Off-Topic, not here. Please re-read
forum posting rules....
Topic moved to Off-Topic
Argo66
Topic moved to Off-Topic
Argo66
Subject:
In-Game Vehicles\Soviet Vehicles\Tank Destroyers\Object 704
Link on message: #315816
ZZBB, on 23 December 2010 - 06:49 PM, said: 120mm at 50-60 degrees? If that's 190mm effective then that's
already better than 2/3rds of what the front of the JT's armor is
not mention a HUGE(area-wise gun mantle of 320mm) and way better
side armor on the Object 704...
TrIpMo, on 24 December 2010 - 10:45 AM, said: ...
So I am wondering. Because the have a BIG GUN MANTLE of 320mm. And the JT has a small part being 250mm. And the Object704 has the BL-10.
...

Link on message: #315816

Overlord: Object/Mod. 704 has 300 mm mantlet armor.

So I am wondering. Because the have a BIG GUN MANTLE of 320mm. And the JT has a small part being 250mm. And the Object704 has the BL-10.
...
Overlord:
Subject: Object 704
Link on message: #315816
ZZBB, on Dec 23 2010 - 17:49, said: 120mm at 50-60 degrees? If that's 190mm effective then that's
already better than 2/3rds of what the front of the JT's armor is
not mention a HUGE(area-wise gun mantle of 320mm) and way better
side armor on the Object 704...
TrIpMo, on Dec 24 2010 - 09:45, said: ...
So I am wondering. Because the have a BIG GUN MANTLE of 320mm. And the JT has a small part being 250mm. And the Object704 has the BL-10.
...
Link on message: #315816

Overlord:

So I am wondering. Because the have a BIG GUN MANTLE of 320mm. And the JT has a small part being 250mm. And the Object704 has the BL-10.
...
Overlord:
Object/Mod. 704 has 300 mm mantlet armor.
Object/Mod. 704 has 300 mm mantlet armor.
Subject: Object 704
Link on message: #315816
ZZBB, on Dec 23 2010 - 17:49, said: 120mm at 50-60 degrees? If that's 190mm effective then that's
already better than 2/3rds of what the front of the JT's armor is
not mention a HUGE(area-wise gun mantle of 320mm) and way better
side armor on the Object 704...
TrIpMo, on Dec 24 2010 - 09:45, said: ...
So I am wondering. Because the have a BIG GUN MANTLE of 320mm. And the JT has a small part being 250mm. And the Object704 has the BL-10.
...
Link on message: #315816

Overlord:

So I am wondering. Because the have a BIG GUN MANTLE of 320mm. And the JT has a small part being 250mm. And the Object704 has the BL-10.
...
Overlord:
Object/Mod. 704 has 300 mm mantlet armor.
Object/Mod. 704 has 300 mm mantlet armor.
Subject:
Archives\Junkyard\General Discussion Of v.0.6.2.7
Link on message: #315725
Orkel2, on 25 December 2010 - 08:51 PM, said: Could you please do something about heavy amounts? I was expecting
fixed matchmaking, but I've been constantly being put in matches
where 9 out of 15 enemies are heavies in the new patch, and it's
impossible to do anything in my medium tank. Cap the amounts.

Link on message: #315725

Overlord: The actual number of heavies in a particular battle depends on the
number of heavies in waiting queue. Match-making system doesn't
have any such restrictions.
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