Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Solicitud de modo frontline permanente
Link on message: #12647747
DoogsDay, on Oct 10 2020 - 12:48, said: Si felipe, es evidente que para que se conserven los modos tiene
que haber un buen caudal de personas que los jueguen sino seria
tiempo y dinero mal invertidos en desarrollo. Pero yo por ejemplo,
he jugado cada uno de los modos que han sacado, los primeros dias
por pura diversion (salvo el primer dia que es insufrible),
suponiendo que dure 10 días, cuando llego al 5 día seguro ya
termine el evento (o al menos estoy rogando poder terminarlo
rapido), porque a partir del 5 dia se empieza a tornar aburrido.
A mi en lo particular no me gusta estresarme con los
tiempos, cuando me ponen un modo como las maratones por tanques
directamente ni juego, aprovecho para descansar del juego cada vez
que hay maraton, y esperar o que no haya eventos o que sean eventos
mas lights. Pero esto me pasa porque hay dias que se hace
insufrible jugar, el otro por ejemplo tuve 18% de victorias, antes
de ayer 28% y ayer no recuerdo si llegue a 35%. Me quita las ganas
de jugar eso. Para colmo en el central habia un lag terrible (ni al
foro podia entrar a quejarme). Intentar hacer una maraton en esas
condiciones, no gracias, paso. Pero no se puede negar que el
caudal de personas los primeros dias de los eventos es mayor que
los ultimos (y con lo de waflera, se que no es el lugar, pero ya lo
dije en donde correspondia, 8 waffleras en espera y 0 harriers...
algo hicieron mal). Y eso se da principalmente como ya dije, porque
o bien los creditos ganados no son suficiente como para que rinda
jugarlo en lugar de una estandar (y si tenes que elegir entre el
vento y tier8 premium con cuenta premium se nota mas) o bien porque
es imposible ganar (si el evento es para 5 o 7 tanques, el peloton
deberia ser de 5 o 7 tanques, comerse a alguien que ni siquiera
llego a las 100 batallas y perder todas, no da) o porque luego de
completado el evento, las recomensas no son tan interesantes. Y
esto pasa incluso cuando el evento es entretenido (por muy mal que
este la waflera, cuando me matan y tengo que esperar que el tanque
que estoy grindeando salga, puede que me tire una en la waflera,
pero no dan ganas de darle mucho mas que eso, porque al final 25mil
creditos tranquilamente los hago en tier6 tontenado con el kv2).
Link on message: #12647747
DoogsDay, on Oct 10 2020 - 12:48, said: Si felipe, es evidente que para que se conserven los modos tiene
que haber un buen caudal de personas que los jueguen sino seria
tiempo y dinero mal invertidos en desarrollo. Pero yo por ejemplo,
he jugado cada uno de los modos que han sacado, los primeros dias
por pura diversion (salvo el primer dia que es insufrible),
suponiendo que dure 10 días, cuando llego al 5 día seguro ya
termine el evento (o al menos estoy rogando poder terminarlo
rapido), porque a partir del 5 dia se empieza a tornar aburrido.
A mi en lo particular no me gusta estresarme con los
tiempos, cuando me ponen un modo como las maratones por tanques
directamente ni juego, aprovecho para descansar del juego cada vez
que hay maraton, y esperar o que no haya eventos o que sean eventos
mas lights. Pero esto me pasa porque hay dias que se hace
insufrible jugar, el otro por ejemplo tuve 18% de victorias, antes
de ayer 28% y ayer no recuerdo si llegue a 35%. Me quita las ganas
de jugar eso. Para colmo en el central habia un lag terrible (ni al
foro podia entrar a quejarme). Intentar hacer una maraton en esas
condiciones, no gracias, paso. Pero no se puede negar que el
caudal de personas los primeros dias de los eventos es mayor que
los ultimos (y con lo de waflera, se que no es el lugar, pero ya lo
dije en donde correspondia, 8 waffleras en espera y 0 harriers...
algo hicieron mal). Y eso se da principalmente como ya dije, porque
o bien los creditos ganados no son suficiente como para que rinda
jugarlo en lugar de una estandar (y si tenes que elegir entre el
vento y tier8 premium con cuenta premium se nota mas) o bien porque
es imposible ganar (si el evento es para 5 o 7 tanques, el peloton
deberia ser de 5 o 7 tanques, comerse a alguien que ni siquiera
llego a las 100 batallas y perder todas, no da) o porque luego de
completado el evento, las recomensas no son tan interesantes. Y
esto pasa incluso cuando el evento es entretenido (por muy mal que
este la waflera, cuando me matan y tengo que esperar que el tanque
que estoy grindeando salga, puede que me tire una en la waflera,
pero no dan ganas de darle mucho mas que eso, porque al final 25mil
creditos tranquilamente los hago en tier6 tontenado con el kv2).Felipe6666Original: Ah, pero eso nadie lo pone en duda. Siempre ocurre que apenas
lanza un evento, sea nuevo o repetido, los primeros días está lleno
de gente, y luego la actividad decae por diferentes cuestiones, ya
sea porque una porción logró sacar las recompensas, porque se
aburrió, etc. Y yo concuerdo, por más que trabaje aquí, esto
es un juego, y cada uno es quien decide cómo invertir su tiempo con
él (o dejar de invertirlo). Y, de hecho, creo que ese tiene que ser
el punto, diferenciar entre lo que el grindeo puede darnos y lo
divertido que es el evento en sí. Obviamente que, en general,
uno prioriza las recompensas, porque no hay otra manera de
obtenerlas, pero quizás uno mismo tenga que replantearse eso y
jugar hasta donde quiera/pueda, olvidándose de todo lo
demás. Sobre el evento más reciente, yo he sido muy crítico de
la ejecución. La idea es buena, pero hubo flancos que se
descuidaron bastante, y los resultados están a la vista creo... Yo,
personalmente, creo que se hubiera arreglado con bots, para que
justamente no haya problemas con las colas. También se pueden
debatir otros aspectos, como el balance en sí, pero bueno, creo que
ya nos desviamos bastante del tema original de este
hilo. ¡Saludos!
Subject: Tank Destroyers
Link on message: #12647539
Link on message: #12647539
Einzelganger7: Just because Sturmgeschütz is "Assault Gun" in German, it
doesn't mean the StuG has to be on the frontline brawling because
the name says it. TDs are seen by people like "arty 2.0" but it
demands a lot more than arty to perform well or at least decently
especially if the maps are 500x500, it is obvious some players will
be on the red line and still get spotted basically from the other
side of the map, in my opinion the main problem of such thing is
because of the bad layout most maps have, typical three lanes
instead of open maps that would enforce a more tactical playstyle.
Subject: Minsk garage
Link on message: #12647526
Link on message: #12647526
Einzelganger7: The default "garage" is so boring for me, I'd personally love this
one being the new default one, it is the one that looks better in
my opinion. Also I love the dog.


Subject: Nueva Línea de Pesados Italianos...
Link on message: #12646826
Link on message: #12646826
Felipe6666Original: Ya solo me quedan los cazatanques italianos, los japoneses, los
vehículos argentinos y puedo retirarme
¡Saludos! 
Subject: Solicitud de modo frontline permanente
Link on message: #12646825
Leviatanelcastigador, on Oct 09 2020 - 23:04, said: Despues de todas las veces que se ha lanzado el modo, me resulta
triste leer que wargaming no tiene la capacidad tecnica para
lanzarlo por solo un fin de semana al mes. Hasta el momento es el
unico modo que el 90% de la gente juega porque le gusta. Los demas
modos de juego, por mejor adornados que esten, solo captan una
mediana atencion. Y la medida del exito de los mismos, va de la
mano a que tan jugoso sea el premio por completar el modo.
De otra manera muchos de ellos nadie los jugaria mas que un par de veces.
Yo he jugado linea varios dias despues de haber completado las etapas. En cambio de otros modos solo escucho, por favor quiero completar el modo para no tener que jugarlo mas.
Cuando linea de frente eran 15 dias, la gente se fastidiaba bastante por la cantidad de dias del evento, y disminuir casi que a la tercera parte el esfuerzo y los dias a la mitad fue un alivio para muchos, y se agradece.
Pero quedarnos durante 5 o 6 meses sin el modo mas divertido de wg, solo para sufrir con modos extraños, con mecanicas diferentes a las normales y mucho mas arcade de lo que ya es el juego, a mi no ne parece la mejor de las ideas.
En vez de sacar un mes si y otro tambien nuevos eventos que no son afines al grueso de los players veteranos, podrian afilar un poco mas la mecanica para incluir linea de frente un fin de semana al mes. Aunque diera trabajo estoy seguro que es menos del que les lleva desarrollar un evento nuevo, de los que se juegan por " obligacion" de ir completando todo evento que salga. Tienen un modo muy bueno, y en vez de potenciarlo, se dedican a invertir en nuevas modalidades de juego que rara vez colman las expectativas.
Si los recursos son finitos, focalincelos en lo que da mejor experiencia de juego a sus clientes.
Link on message: #12646825
Leviatanelcastigador, on Oct 09 2020 - 23:04, said: Despues de todas las veces que se ha lanzado el modo, me resulta
triste leer que wargaming no tiene la capacidad tecnica para
lanzarlo por solo un fin de semana al mes. Hasta el momento es el
unico modo que el 90% de la gente juega porque le gusta. Los demas
modos de juego, por mejor adornados que esten, solo captan una
mediana atencion. Y la medida del exito de los mismos, va de la
mano a que tan jugoso sea el premio por completar el modo.De otra manera muchos de ellos nadie los jugaria mas que un par de veces.
Yo he jugado linea varios dias despues de haber completado las etapas. En cambio de otros modos solo escucho, por favor quiero completar el modo para no tener que jugarlo mas.
Cuando linea de frente eran 15 dias, la gente se fastidiaba bastante por la cantidad de dias del evento, y disminuir casi que a la tercera parte el esfuerzo y los dias a la mitad fue un alivio para muchos, y se agradece.
Pero quedarnos durante 5 o 6 meses sin el modo mas divertido de wg, solo para sufrir con modos extraños, con mecanicas diferentes a las normales y mucho mas arcade de lo que ya es el juego, a mi no ne parece la mejor de las ideas.
En vez de sacar un mes si y otro tambien nuevos eventos que no son afines al grueso de los players veteranos, podrian afilar un poco mas la mecanica para incluir linea de frente un fin de semana al mes. Aunque diera trabajo estoy seguro que es menos del que les lleva desarrollar un evento nuevo, de los que se juegan por " obligacion" de ir completando todo evento que salga. Tienen un modo muy bueno, y en vez de potenciarlo, se dedican a invertir en nuevas modalidades de juego que rara vez colman las expectativas.
Si los recursos son finitos, focalincelos en lo que da mejor experiencia de juego a sus clientes.
Felipe6666Original: Ninguna empresa tiene la capacidad técnica de activar y
desactivar un modo de juego o cualquier característica si no fue
parte del plan diseñarlo así (al menos ninguna que tenga un
producto que se actualice constantemente). Línea del Frente se
concibió como parte de Expedición, con el desarrollo asignado que
eso implica. Cada parche incorpora cosas nuevas, desde vehículos
hasta correcciones en el código. Si "activás" el modo sin
actualizar con lo último, simplemente se rompe. Pasa en WoT como en
cualquier juego. Si se hubiera planificado para que esté presente
todo el año (como en la mayor parte de 2019), entonces se podría
activar y desactivar a voluntad (aplica a cualquier modo de juego,
por más viejo que sea). Entiendo que Línea del Frente sea muy
atractivo para una parte de la audiencia, pero todo lo demás es
directamente negar la otra parte de la audiencia que existe y que
ya existía, y tenemos que hacer equilibrio con todo. Porque no
aparecieron jugadores nuevos con Cazador de Acero, son jugadores
que ya estaban que casualmente cuando probaron el modo en 2019
dijeron "Me gusta esto" y lo desarrollamos más también (de la misma
manera que ocurrió con Línea del Frente en 2018). Siempre probamos
cosas clásicas y nuevas. Si no reciben la atención requerida, se lo
deja de desarrollar y ya. ¡Saludos!
Subject: Footlocker Data - better late than never? Very surprising findings
Link on message: #12646578
Link on message: #12646578
TragicLoss: Data is always so interesting to me. I hope people at least find
this informative!
Subject: I'm Getting Old.
Link on message: #12646572
Link on message: #12646572
Einzelganger7: I have 25 and sometimes happen to me as well. lol Mostly when I
haven't rested well for a while so I tend to play during the day or
afternoon instead of the night when I start to feel tired.
Subject: So, Jagdtiger 88? Hello?
Link on message: #12646484
Link on message: #12646484
Einzelganger7: They just introduced the new damage parameters for the Kw.K./Pak 43
L/71 with the E-100 branch buffs so my guess is that they will be
updating such damage on other tanks that use these cannons as main
options like the Nashorn, Jagdpanther, Jagdtiger 88mm, etc I'd also
like that 212mm of AP pen as well but I think only the Jagdtiger
88mm would have it, though.
Subject: Incoming! Vehicle Rebalance time: High tier Mediums are the Target.
Link on message: #12646387
Tahllol, on Oct 09 2020 - 15:02, said: LOL, balance? That would mean a nerf to Russian tanks across the
board but we know they will never actually balance the tanks so the
Russian tanks are META and better than every other tank with few
exceptions.
Link on message: #12646387
Tahllol, on Oct 09 2020 - 15:02, said: LOL, balance? That would mean a nerf to Russian tanks across the
board but we know they will never actually balance the tanks so the
Russian tanks are META and better than every other tank with few
exceptions.Einzelganger7:
Actually, on the article itself it says the obj. 140's buff is going to be done only because it is not popular, just because of that, not because it needed it. lol

Actually, on the article itself it says the obj. 140's buff is going to be done only because it is not popular, just because of that, not because it needed it. lol

Subject: Paper-thin armor mediums (hate)
Link on message: #12646377
Link on message: #12646377
Einzelganger7: Reason why I disabled the chat, I main TDs or sniper tanks so
seeing stuff like that was pretty often.
Subject: E-50 M getting some love is nice, but it needs better
Link on message: #12646356
Queso99, on Oct 03 2020 - 19:48, said: Aaaah, cool, then I guess it is pretty much official, awesome.
Link on message: #12646356
Queso99, on Oct 03 2020 - 19:48, said: Aaaah, cool, then I guess it is pretty much official, awesome.Einzelganger7:
Yes, and finally here is a confirmation about it, also the flat area of the mantlet will get a buff.
E-50 M
E-50
Yes, and finally here is a confirmation about it, also the flat area of the mantlet will get a buff.
E-50 M
E-50
Subject: Solicitud de modo frontline permanente
Link on message: #12646354
Link on message: #12646354
Felipe6666Original: La cantidad de desarrollo que involucra Línea del Frente no se
coincide con un evento de distensión de dos días, tiene que ser
parte de algo más grande (como Expedición). No es una palanca que
se activa y desactiva a voluntad. Al márgen de que, de por sí, cada
vez que está presente, no es necesario seguir la lógica de
progresión, uno puede jugarlo o no simplemente porque le resulta
entretenido o rentable ignorando el objetivo mayor (encima, al
hacerlo, tampoco se afecta el resultado de las batallas, así que
cada uno puede jugarlo a su ritmo). ¡Saludos!
Subject: you can find a better game`
Link on message: #12646352
Link on message: #12646352
Einzelganger7: I haven't spend a single dime and even by using only German tanks
myeself, I've been with an acceptable performance. The problem with
the game is the learning curve being steep from tier 8 to 10, tiers
where the player will face if they get premium tanks to skip the
tech tree research, but in the end it is the player's choice if
they want to learn or not how to play.
Subject: Incoming! Vehicle Rebalance time: High tier Mediums are the Target.
Link on message: #12646346
Pownder, on Oct 09 2020 - 13:58, said: Whatever he said...
Link on message: #12646346
Pownder, on Oct 09 2020 - 13:58, said: Whatever he said...Einzelganger7:
Translated (not literally) means. "Hello and good day everyone, honestly the improvements are really good, but they should put a (better) hull plate to the WZ-120 becaurse it needs it"
Translated (not literally) means. "Hello and good day everyone, honestly the improvements are really good, but they should put a (better) hull plate to the WZ-120 becaurse it needs it"
Subject: Incoming! Crew Retraining Discount Weekend!
Link on message: #12646313
Link on message: #12646313
KRZYBooP: Howdy Boom Jockeys! Starting today (9Oct) until 12Oct enjoy a
50% discount on retraining your crews for your tanks. Get them all
able to pop in and out of your Premium Tanks without a penalty for
the best training environment
More information on this can
be found HERE.
Subject: Incoming! Vehicle Rebalance time: High tier Mediums are the Target.
Link on message: #12646307
Link on message: #12646307
KRZYBooP: Howdy Boom Jockeys! Bringing the Armor back to the
E-50's!
Check out more
changes with the next update HERE.
Check out more
changes with the next update HERE.
Subject: [ ST ] Rinoceronte tier X Italian Heavy!
Link on message: #12646294
Link on message: #12646294
KRZYBooP: Howdy Boom Jockeys!
Look at it. Almost as beautiful
as a Meatball sub.
Look at it. Almost as beautiful
as a Meatball sub.
Subject: To all the "REPLAY OR IT DIDN'T HAPPEN" players
Link on message: #12646200
Kliphie, on Oct 07 2020 - 08:09, said: 
Link on message: #12646200
Kliphie, on Oct 07 2020 - 08:09, said: 
KRZYBooP: FALLSSSEEEE! Not at parade rest so that Sergeant would be
doing push ups. 
Subject: 0 Damage, 0 Shots Taken players. Will WoT NA do anything about it?
Link on message: #12646199
redplayermagnet, on Oct 07 2020 - 13:42, said: do you see the trend bad rng broken spoting system and to many op
td's with wots god camo . so if we make rng fair and up the 6
sence time back to were it was pre nerf and lower camo ratings
would this help the game flow better?? or are cod players
taking over wot
Fist_of_Kalinga, on Oct 07 2020 - 14:26, said: I can raise my hand on the OP's problem. Lately, I've had more than
a few games in my S1 where I've set up in the traditional TD spots,
and then had nothing to shoot at. Since the S1 is made of tissue
paper I have to play conservatively, which means not doing a whole
lot of driving around once the match has started, so it can be
difficult to get to a new firing position that is useful, mostly
because there are only so many spots where a TD like mine can
safely fight from, and I don't want to spend the match puttering
around trying to find a good hiding place while trying to avoid
getting spotted or caught out in the open by the enemy lights. In
some cases, this has happened because my team has been able to push
forward far enough that everything is out of range, but sometimes
it's also because all the action has shifted to a new area of the
map that previously hadn't been used. It's going to take a few more
rounds before I can figure out how the meta has changed and work
out new firing points.
Shia_Halud, on Oct 07 2020 - 14:41, said: My 2cents is more towards why do we defend and assault at the same
time, this just adds to the confusion who stays and who attacks
without any command structure to define. No either assault or
defend, NOT both...IMHO.
Grouchy_, on Oct 07 2020 - 15:07, said: Ok I call BS on this answer.............................all my
years using the 106 mm recoilless and 85mm Carl G on the range, if
we had anything close to 25%RNG we would have failed range quals or
the weapons would never have been approved for use So
WOT RNG doesn't reflect anything from real life battlefield.
Real life RNG more like 3-5 % even the chieftain says in his
blogs 1 shot 1 kill was expected Now RMG was higher in 30;s
and 40;s but most of the tanks above tier 7 are 60-70's
.................So real like battlefield RNG is not reflected in
the least
BEASTY_BUCKEYE, on Oct 07 2020 - 15:38, said: I believe they could do something about this. All they would
have to do is implement a system, to where if a player has
say 5 battles for example at tier 8 with 0 damage, they are
ban from running tier 8 tanks for 2 or 3 hours. They can play in
other tiers. Like run tier 7 tanks. But if they do it again
in that tier the same happens. Ban from running their tier 7 tanks
for 2 or 3 hours. This would help cut down on the bots, and
it would not penalize bad players, because even they can at least
put in one shot in 5 battles.
Tao_Te_Hobbit, on Oct 07 2020 - 16:06, said: No. There are others. 
Link on message: #12646199
redplayermagnet, on Oct 07 2020 - 13:42, said: do you see the trend bad rng broken spoting system and to many op
td's with wots god camo . so if we make rng fair and up the 6
sence time back to were it was pre nerf and lower camo ratings
would this help the game flow better?? or are cod players
taking over wot KRZYBooP: I don't think there is much god camo, since playing the
Chi-To my faith in bushes has been shaken greatly. I can write a
novel on the inconsiderate stats given to this tank and my
expectation to pull a high score for showdown Saturday. You're
welcome for the low score and free stuff.
Fist_of_Kalinga, on Oct 07 2020 - 14:26, said: I can raise my hand on the OP's problem. Lately, I've had more than
a few games in my S1 where I've set up in the traditional TD spots,
and then had nothing to shoot at. Since the S1 is made of tissue
paper I have to play conservatively, which means not doing a whole
lot of driving around once the match has started, so it can be
difficult to get to a new firing position that is useful, mostly
because there are only so many spots where a TD like mine can
safely fight from, and I don't want to spend the match puttering
around trying to find a good hiding place while trying to avoid
getting spotted or caught out in the open by the enemy lights. In
some cases, this has happened because my team has been able to push
forward far enough that everything is out of range, but sometimes
it's also because all the action has shifted to a new area of the
map that previously hadn't been used. It's going to take a few more
rounds before I can figure out how the meta has changed and work
out new firing points.KRZYBooP: Traditional TD spots can get you into those situations since
they are well-known TD spots. The only way people are going to
"forget" is if they are dueling with someone or distracted. Yes you
have to play conservatively, but you are also blessed with
Hydraulics and a killer auto bounce wedge which makes playing
against super annoying.
Shia_Halud, on Oct 07 2020 - 14:41, said: My 2cents is more towards why do we defend and assault at the same
time, this just adds to the confusion who stays and who attacks
without any command structure to define. No either assault or
defend, NOT both...IMHO.KRZYBooP: That's part of the game. Mini-map awareness, team awareness,
to know when you may have to pick up the spotting mantle since all
other tanks with decent spotting is dead. That's why there are
Medium tanks that are fast and some that are just always in the
back.
Grouchy_, on Oct 07 2020 - 15:07, said: Ok I call BS on this answer.............................all my
years using the 106 mm recoilless and 85mm Carl G on the range, if
we had anything close to 25%RNG we would have failed range quals or
the weapons would never have been approved for use So
WOT RNG doesn't reflect anything from real life battlefield.
Real life RNG more like 3-5 % even the chieftain says in his
blogs 1 shot 1 kill was expected Now RMG was higher in 30;s
and 40;s but most of the tanks above tier 7 are 60-70's
.................So real like battlefield RNG is not reflected in
the least KRZYBooP: Is this on a tank that was pre cold war? I am not very
familiar with many tanks.
As someone pointed out the 25% is due to the tiered system of battles. Wouldn't much point in playing a match bottom tier if there wasn't a chance for a top tier tank to bounce off an Arty. Some physics are brought into the game like ricochets, diminishing returns on the distance traveled of a tank round, the way a tank round arcs, and how spaced armor works for tanks. However, they are also balanced around an arcade shooter that simplifies things to a mathematical extent. Just like some loaders in the military put our crews to shame. The dev team just took an average number from a loader doing there job non-stop for a set amount of time and implemented that into the game. Then balanced it further against other factors for the tank. Just like how I feel a LT shouldn't ever pen a heavy tank from the front ever, but then there wouldn't be much reason to not play a Heavy tank every match.
As someone pointed out the 25% is due to the tiered system of battles. Wouldn't much point in playing a match bottom tier if there wasn't a chance for a top tier tank to bounce off an Arty. Some physics are brought into the game like ricochets, diminishing returns on the distance traveled of a tank round, the way a tank round arcs, and how spaced armor works for tanks. However, they are also balanced around an arcade shooter that simplifies things to a mathematical extent. Just like some loaders in the military put our crews to shame. The dev team just took an average number from a loader doing there job non-stop for a set amount of time and implemented that into the game. Then balanced it further against other factors for the tank. Just like how I feel a LT shouldn't ever pen a heavy tank from the front ever, but then there wouldn't be much reason to not play a Heavy tank every match.
BEASTY_BUCKEYE, on Oct 07 2020 - 15:38, said: I believe they could do something about this. All they would
have to do is implement a system, to where if a player has
say 5 battles for example at tier 8 with 0 damage, they are
ban from running tier 8 tanks for 2 or 3 hours. They can play in
other tiers. Like run tier 7 tanks. But if they do it again
in that tier the same happens. Ban from running their tier 7 tanks
for 2 or 3 hours. This would help cut down on the bots, and
it would not penalize bad players, because even they can at least
put in one shot in 5 battles.KRZYBooP: In this example, if a player has had a bad day of tanking
(this happens a lot for players learning to play). They are locked
out of a Premium tank they pay for? Remember, Tier 8 is probably
the most forgiving tier of Tanks to play where you don't explode
after 1-2 hits. Hard to learn lessons if you keep going back to the
garage while trying to learn good/bad places on maps you have never
been on.
Tao_Te_Hobbit, on Oct 07 2020 - 16:06, said: No. There are others. KRZYBooP: I was talking about per match me being the lone guy to defend
a flank and just be an XP pinata for the enemy team.
Subject: Ordinance already landed: CT 3 is now live....BTW....
Link on message: #12646171
Link on message: #12646171
KRZYBooP: Howdy Boom Jockeys! The 3rd iteration of the CT is here. Did
you notice?! DID YOU?! Cause that one landed while I was
looking away yesterday. For more information on this please
click HERE.
Subject: [Superteste] Rinoceronte
Link on message: #12646130
Link on message: #12646130
MA77: Saudações, O novo tanque pesado italiano de Nível X entrou no
Superteste.
Você pode saber mais
detalhes do novo ramo em nosso vídeo. Qual a sua opinião sobre este
veículo, tanqueiros?
Grande abraço.
Você pode saber mais
detalhes do novo ramo em nosso vídeo. Qual a sua opinião sobre este
veículo, tanqueiros?
Subject: Stunning Guitar Playing!
Link on message: #12646125
Link on message: #12646125
Einzelganger7: I personally like the peculiar way to play of the guys from Avatar
(Jonas and Tim).
But when it comes to performance in general, Jorn Viggo Lofstad and Pagan's Mind in general are the ones. The times I've almost (and sometimes actually) cried for how amazing they sound, heh...
But when it comes to performance in general, Jorn Viggo Lofstad and Pagan's Mind in general are the ones. The times I've almost (and sometimes actually) cried for how amazing they sound, heh...
Subject: [Supertest] Rinoceronte
Link on message: #12646080
Link on message: #12646080
Felipe6666Original: ¡Saludos, Comandantes! En el día de hoy, el Rinocerento, el
tanque pesado italiano de nivel X de la nueva línea que anunciamos
recientemente, ingresa al Supertest.
Si quieren más información sobre
este y otros vehículos de esta nueva línea, no olviden mirar
nuestro video dedicado: Como siempre, recuerden que
todos los valores están sujetos a cambios de acuerdo a los
resultados de las pruebas. ¡Dejen sus opiniones y recuerden
que participar del debate les da una chance de ganarse
un estilo especial (más información aquí)! ¡Mucha suerte en el campo
de batalla!
Si quieren más información sobre
este y otros vehículos de esta nueva línea, no olviden mirar
nuestro video dedicado: Como siempre, recuerden que
todos los valores están sujetos a cambios de acuerdo a los
resultados de las pruebas. ¡Dejen sus opiniones y recuerden
que participar del debate les da una chance de ganarse
un estilo especial (más información aquí)! ¡Mucha suerte en el campo
de batalla!
Subject: [Opiniones] El Último Waffenträger
Link on message: #12646061
Lo_Perdimos_Mosh, on Oct 08 2020 - 22:24, said: Y estoy es para el admintardor Felipe6666Original
se vas a hacer mi post entonce manda a cerar todos los post de todo
mundo para que nadie publique lo que uno quiere y lo peor del juego
miren esto y el final como este admintrado me manda a cerrar mi
posto porque no le gusto http://forum.worldof...ntraeger-e100/
siempre digo la verdad en la cara a todo mundo los premios
inventados de WG De record mundial y me medi a la pagina guines
record y no encuentro el record que ellos menciona https://www.guinness...cords.com/ aqui
esta en link y no sale. el juego esta muy bueno pero ni lo
servidores aguanta 21,000 jugadores todo es lag y dice que es mi
internet y tengo 600 mega de bajada 250mega de subida apeans llega
escantidad de jugador que lag. soy de centro america jugando
jugando el servidor de USA ping 99. Juego SA ping 350 a 400. juego
world of tank de asi y tengo ping 200 a 240. si uno publica algo
porque lo desea, si no le gusta la publicacion entonce WG tiene que
cerrar todos los Post solo quieren ver los post bonito pero lo malo
lo cierra tiene que tomar una decision todo
empresa tiene que aceptar la verdad si tiene error repara eso
error.
Link on message: #12646061
Lo_Perdimos_Mosh, on Oct 08 2020 - 22:24, said: Y estoy es para el admintardor Felipe6666Original
se vas a hacer mi post entonce manda a cerar todos los post de todo
mundo para que nadie publique lo que uno quiere y lo peor del juego
miren esto y el final como este admintrado me manda a cerrar mi
posto porque no le gusto http://forum.worldof...ntraeger-e100/
siempre digo la verdad en la cara a todo mundo los premios
inventados de WG De record mundial y me medi a la pagina guines
record y no encuentro el record que ellos menciona https://www.guinness...cords.com/ aqui
esta en link y no sale. el juego esta muy bueno pero ni lo
servidores aguanta 21,000 jugadores todo es lag y dice que es mi
internet y tengo 600 mega de bajada 250mega de subida apeans llega
escantidad de jugador que lag. soy de centro america jugando
jugando el servidor de USA ping 99. Juego SA ping 350 a 400. juego
world of tank de asi y tengo ping 200 a 240. si uno publica algo
porque lo desea, si no le gusta la publicacion entonce WG tiene que
cerrar todos los Post solo quieren ver los post bonito pero lo malo
lo cierra tiene que tomar una decision todo
empresa tiene que aceptar la verdad si tiene error repara eso
error. Felipe6666Original: No te mandé a cerrar tu hilo, lo cerré yo mismo. No lo cerré
porque no me gustó, dejé la razón en el mismo hilo que estás
citando. Si no cierro los demás hilos, no es porque me gusten, sino
porque no cuadran dentro de uno de los espacios designados
para determinadas opiniones para que la compilación de informes
sobre eventos y/o características sea no solamente más sencilla,
sino para que la mayor cantidad posible de opiniones esté atomizada
en un mismo lugar y sea más relevante
Prueba de ello son tanto los hilos
negativos no cerrados como las respuestas negativas de este mismo
hilo (incluida la tuya, que nada de malo tiene).
¡Saludos! P.D.: Con tipear el récord, sale en el propio
buscador: https://www.guinness...-one-mog-server
Subject: [Concurso] De la fragua al foro: Tema libre 2
Link on message: #12645709
rayann, on Oct 08 2020 - 17:07, said: Quiero el E75 TS
Gracias, no puedo creer que gane :3
Link on message: #12645709
rayann, on Oct 08 2020 - 17:07, said: Quiero el E75 TS Gracias, no puedo creer que gane :3
Felipe6666Original: ¡Acreditado!
¡Gracias a todos por
participar!
Subject: Did someone else notice?
Link on message: #12645559
Kani_Bist, on Oct 08 2020 - 10:52, said: Ahhhh Thanks. I did one battle the first day and never got back to
it lol.
Link on message: #12645559
Kani_Bist, on Oct 08 2020 - 10:52, said: Ahhhh Thanks. I did one battle the first day and never got back to
it lol.Einzelganger7:
I didn't even bothered to play a single one, not my kind of game mode.
I didn't even bothered to play a single one, not my kind of game mode.
Subject: Did someone else notice?
Link on message: #12645551
Link on message: #12645551
Einzelganger7: He is the same commander of the Walküre tank of the steel hunter
mode, so maybe it just means you will keep seeing him on Steel
Hunter.


Subject: Lo Peor de Waffenträger E100
Link on message: #12645483
Link on message: #12645483
Felipe6666Original: Chicos, por favor, centren las discusiones sobre este evento en el
lugar designado para ello: http://forum.worldof...waffentraeger/ ¡Saludos!
Subject: [Concurso] De la fragua al foro: Tema libre 2
Link on message: #12645135
Mathaian, on Oct 07 2020 - 15:38, said: Gracias. Elijo el T-34-85 RUDY
Saludos.Muchas gracias elijo al excelsior. Muchas Gracias, Me gustaria el E 25 Muchas Gracias, Me gustaria el E 25
axwheels, on Oct 07 2020 - 17:23, said:
MacaGamer_YT, on Oct 07 2020 - 18:06, said:
Link on message: #12645135
Mathaian, on Oct 07 2020 - 15:38, said: Gracias. Elijo el T-34-85 RUDYSaludos.Muchas gracias elijo al excelsior. Muchas Gracias, Me gustaria el E 25 Muchas Gracias, Me gustaria el E 25
Felipe6666Original: ¡Acreditados!
¡Saludos!
axwheels, on Oct 07 2020 - 17:23, said: Felipe6666Original:
MacaGamer_YT, on Oct 07 2020 - 18:06, said: Felipe6666Original:
Subject: 0 Damage, 0 Shots Taken players. Will WoT NA do anything about it?
Link on message: #12645004
Zerfall2142, on Oct 07 2020 - 08:35, said: Just an open inquiry to any of the staff at WoT NA that may read
this. Do you or head office have any plans to deal with players
that drive to a location and never once shoot their gun? over the
last few weeks I've noticed an increase of players that have a very
low win% that simply don't shoot their guns. This isn't a problem
with light tanks that spot and never shoot, that's passive
scouting. The players I've noticed recently are medium tanks, heavy
tanks & tank destroyers. Now it's not abnormal for one or two
players to have a bad game or make a mistake and die before firing
a shot, but when it's multiple diffrent players over multiple
battles it becomes a concerning pattern (personally I've seen a
battle with 8 players out of the 30 that haven't fired one shot)
I'm sure that other players are noticing this as well and I
encourage those of you to share your opinions in a positive way.
there's enough toxic posts on here let's try to keep this one
clean. (yeah i know it's the internet, I may as well be asking for
a gold plated unicorn) Thanks & good luck on the RNGfield!
P.S. No naming and shaming (they don't like it here)
Link on message: #12645004
Zerfall2142, on Oct 07 2020 - 08:35, said: Just an open inquiry to any of the staff at WoT NA that may read
this. Do you or head office have any plans to deal with players
that drive to a location and never once shoot their gun? over the
last few weeks I've noticed an increase of players that have a very
low win% that simply don't shoot their guns. This isn't a problem
with light tanks that spot and never shoot, that's passive
scouting. The players I've noticed recently are medium tanks, heavy
tanks & tank destroyers. Now it's not abnormal for one or two
players to have a bad game or make a mistake and die before firing
a shot, but when it's multiple diffrent players over multiple
battles it becomes a concerning pattern (personally I've seen a
battle with 8 players out of the 30 that haven't fired one shot)
I'm sure that other players are noticing this as well and I
encourage those of you to share your opinions in a positive way.
there's enough toxic posts on here let's try to keep this one
clean. (yeah i know it's the internet, I may as well be asking for
a gold plated unicorn) Thanks & good luck on the RNGfield!
P.S. No naming and shaming (they don't like it here)KRZYBooP: No WG won't and shouldn't do anything about 0 dmg 0xp games.
I have been the one guy that goes to a flank by myself. Miss all
the shots and die in the first 1:00 of the match. Bad RNG, out
spotted and exploded by everyone all at once is a common trend for
me on our streams. Also, Lag happens, life happens, wife happens,
kid happens, and sometimes my cat happens. For those reasons of
uncertainty WG probably won't pursue unless a player makes a habit
out of it. Other games implemented a countdown timer for all
players to help reduce afk's but that means implementing an extra
loading screen for a possible 1/15 players that in the 30 sec
countdown could get their issue resolved and press the
gas. No I don't wanna be banned for learning a harsh
lesson in the earliest part of the match.
Subject: [Concurso] De la fragua al foro: Tema libre 2
Link on message: #12644952
Link on message: #12644952
Felipe6666Original: Sé que digo esto cada mes, pero las votaciones definitivamente se
hacen cada vez más complejas, pero, finalmente, he aquí a los
ganadores de esta edición: rayann MacaGamer_YT Mathaian axwheels
Háganme saber su selección y les acreditaré los vehículos cuanto antes
¡Pero eso no es todo! Algunos tanquistas lograron
ser premiados más allá de su participación con un Pz.Kpfw. B2 740
(f) (algo que, por lo general, no se nos permite utilizar), y ellos
son: sergio_46, ARGENTINO518, Von_Rundstet, TITAN_JUNIOR, Cmdte_Gaucho, SystemRename561721, Xenomorf231, Carvas, pabadapremiun, nenelechon27, cheel43, Prensa_de_Guerra. Todos los demás
participantes que hayan cumplido con las reglas del concurso ya
fueron acreditados con el premio por participación. ¡Saludos!
Háganme saber su selección y les acreditaré los vehículos cuanto antes
Subject: No funciona el codigo de tankrewards
Link on message: #12644915
Link on message: #12644915
Felipe6666Original: Cerrado por tema resuelto. ¡Saludos!
Subject: Solicitud de modo frontline permanente
Link on message: #12644914
Link on message: #12644914
Felipe6666Original: El año pasado, las estadísticas demostraron el agotamiento que hubo
a medida que pasaban las etapas, con cada vez menos arenas (así
denominamos a cada partida) generadas. Este año pasó lo mismo.
Línea del Frente no puede ser permanente si las mismas estadísticas
muestran que el hype por el evento se agota
rápidamente. ¡Saludos!
Subject: Racismo en el juego ?
Link on message: #12644751
Link on message: #12644751
HeadlockMvnky: Hey guys, closing this topic since it's getting out of
hand. Please remember to treat others as you wish to be
treated, be polite, and keep it classy! Help us make the forums a
good experience for everyone!
Subject: problema com Notificações
Link on message: #12644387
Link on message: #12644387
MA77: Salve, TTravellerS!
Você alterou o DNS do seu computador para algum público, por exemplo? Grande abraço!
Você alterou o DNS do seu computador para algum público, por exemplo? Grande abraço!
Subject: Two Questions
Link on message: #12644254
Enderclaw8, on Oct 06 2020 - 00:18, said: First Question: When are we getting crew skins with voice overs?
They were first announced in 1.4.1 but we haven't seen any. Give
von Kreiger's skin his voice lines, also add the Swedish Chef
please. Second Question: Can someone please extract the
Waffentrager E 110's gun sound? I know its similar to the
Skorpion's but with extra effects, but I can't find it when I look
through files.
Link on message: #12644254
Enderclaw8, on Oct 06 2020 - 00:18, said: First Question: When are we getting crew skins with voice overs?
They were first announced in 1.4.1 but we haven't seen any. Give
von Kreiger's skin his voice lines, also add the Swedish Chef
please. Second Question: Can someone please extract the
Waffentrager E 110's gun sound? I know its similar to the
Skorpion's but with extra effects, but I can't find it when I look
through files.KRZYBooP: There have been a few, though
rare. SabatonOffspringThat Soccer player dude who's name
escapes me.More to come probably.
Subject: What the heck is going on with the WOT Wiki?
Link on message: #12644243
Link on message: #12644243
KRZYBooP: While I do love the Kudo's, I wasn't given an ETA on when this
issue with the wiki page will be addressed. Just giving
y'all a heads up to probably enjoy some tanks.gg in the mean time.
Subject: Incoming! Steel Series Community League Challenge!
Link on message: #12644230
Goat_Rager, on Oct 05 2020 - 15:51, said: Well, I'm good friends with the guy who won the Steel Series and
he's been jerked around for over a month to get his code. Once he
finally received the code, when he and the other winners went to
claim their prizes, they were told the prizes were out of stock
and/or they had to pay the difference because the items cost more
than what the code value/Steel Series indicated. Basically,
when they did apply the code at checkout, they have been asked to
pay the difference. Somewhere in the 100 buck range. Quite
honestly, this mess is still going on as of the writing of this
post. Not impressed at all!!!
Link on message: #12644230
Goat_Rager, on Oct 05 2020 - 15:51, said: Well, I'm good friends with the guy who won the Steel Series and
he's been jerked around for over a month to get his code. Once he
finally received the code, when he and the other winners went to
claim their prizes, they were told the prizes were out of stock
and/or they had to pay the difference because the items cost more
than what the code value/Steel Series indicated. Basically,
when they did apply the code at checkout, they have been asked to
pay the difference. Somewhere in the 100 buck range. Quite
honestly, this mess is still going on as of the writing of this
post. Not impressed at all!!!KRZYBooP: They have all reached out and we are currently handling the
concerns that were brought to our attention.
Subject: SteelSeries Community League - General Discussion
Link on message: #12643734
Link on message: #12643734
LargeForeignObject: Tankers, The SteelSeries Community League is about to start,
you can register for the qualifier stage here: https://worldoftanks...AwMDAwMTc3Ng==/ Players
looking for a team: http://forum.worldof...ing-for-a-team/Team looking for
players: http://forum.worldof...ng-for-players/ This post will
be used for general discussion and questions about the event.
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