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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Gaea
Wargaming America Tank Company!
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15.03.2012 23:18:21
 
Subject: Wargaming America Tank Company!
Link on message: #1584309

View Postyinwolf, on Mar 15 2012 - 21:57, said: I hope you guys don't try to go for the tie then if you're losing.


Gaea:
No, these events are more for you to enjoy, we want you to get gold either way and enjoy your time chasing us :P


Gaea
Miss World of Tanks NA
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15.03.2012 23:16:13
 
Subject: Miss World of Tanks NA
Link on message: #1584300

View PostThe_Chieftain, on Mar 15 2012 - 23:02, said: Course not. You were too busy stopping me from hitting on you....



Gaea
Miss World of Tanks NA
arrow
15.03.2012 23:16:13
 
Subject: Miss World of Tanks NA
Link on message: #1584300

View PostThe_Chieftain, on Mar 15 2012 - 22:02, said: Course not. You were too busy stopping me from hitting on you....




Gaea
Miss World of Tanks NA
arrow
15.03.2012 23:16:13
 
Subject: Miss World of Tanks NA
Link on message: #1584300

View PostThe_Chieftain, on Mar 15 2012 - 22:02, said: Course not. You were too busy stopping me from hitting on you....




Gaea
Miss World of Tanks NA
arrow
15.03.2012 22:53:44
 
Subject: Miss World of Tanks NA
Link on message: #1584164

View PostBarrooM, on Mar 15 2012 - 19:42, said: Chieftan. I apologize for Nagatron hitting on you in SF. He is under clan evaluation now.

Gaea: http://forum.worldof...e_veryhappy.gif
I didn't notice him hitting on The Chieftain!


Gaea
Miss World of Tanks NA
arrow
15.03.2012 22:53:44
 
Subject: Miss World of Tanks NA
Link on message: #1584164

View PostBarrooM, on Mar 15 2012 - 18:42, said: Chieftan. I apologize for Nagatron hitting on you in SF. He is under clan evaluation now.


Gaea:
http://forum.worldof...e_veryhappy.gif

I didn't notice him hitting on The Chieftain!


Gaea
Miss World of Tanks NA
arrow
15.03.2012 22:53:44
 
Subject: Miss World of Tanks NA
Link on message: #1584164

View PostBarrooM, on Mar 15 2012 - 18:42, said: Chieftan. I apologize for Nagatron hitting on you in SF. He is under clan evaluation now.


Gaea:
http://forum.worldof...e_veryhappy.gif

I didn't notice him hitting on The Chieftain!


Gaea
Wargaming America Tank Company!
arrow
15.03.2012 22:36:07
 
Subject: Wargaming America Tank Company!
Link on message: #1584063

View PostGenPanzer, on Mar 15 2012 - 22:29, said: Can anyone explain why losing gets 200 gold, but a draw gets nothing? I don't care either way, I was just wondering. It seems backwards to me, that's all.

Gaea: We'd rather not encourage a camping match. It's, well, kind of boring, and see we play for only 3 hours, we'd rather have fun!! http://forum.worldof...mile-izmena.gif


Gaea
Wargaming America Tank Company!
arrow
15.03.2012 22:36:07
 
Subject: Wargaming America Tank Company!
Link on message: #1584063

View PostGenPanzer, on Mar 15 2012 - 21:29, said: Can anyone explain why losing gets 200 gold, but a draw gets nothing? I don't care either way, I was just wondering. It seems backwards to me, that's all.


Gaea:
We'd rather not encourage a camping match. It's, well, kind of boring, and see we play for only 3 hours, we'd rather have fun!! http://forum.worldof...mile-izmena.gif


Gaea
Wargaming America Tank Company!
arrow
15.03.2012 22:36:07
 
Subject: Wargaming America Tank Company!
Link on message: #1584063

View PostGenPanzer, on Mar 15 2012 - 21:29, said: Can anyone explain why losing gets 200 gold, but a draw gets nothing? I don't care either way, I was just wondering. It seems backwards to me, that's all.


Gaea:
We'd rather not encourage a camping match. It's, well, kind of boring, and see we play for only 3 hours, we'd rather have fun!! http://forum.worldof...mile-izmena.gif


Gaea
Wargaming America Tank Company!
arrow
15.03.2012 22:16:09
 
Subject: Wargaming America Tank Company!
Link on message: #1583951

Gaea: Check the news here!
[reward increased ;) ]


Gaea
Wargaming America Tank Company!
arrow
15.03.2012 22:16:09
 
Subject: Wargaming America Tank Company!
Link on message: #1583951

Gaea: Check the news here!

[reward increased ;) ]


Gaea
Wargaming America Tank Company!
arrow
15.03.2012 22:16:09
 
Subject: Wargaming America Tank Company!
Link on message: #1583951

Gaea: Check the news here!

[reward increased ;) ]


Vallter
Interface changes in 7.2
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15.03.2012 21:31:49
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Interface changes in 7.2
Link on message: #1583700

View PostFlashram, on Mar 15 2012 - 18:42, said: WG took out the drum-load indicator from the shell counter/selection at the bottom of the screen. Instead they just included it in their crosshair.
This destroys all your custom crosshairs. You would have to ask the creators of the mod to include the counter, and update the mod.
What if you have a mod which you enjoy but unfortunately the creator has stoped updating it?
There is no reason why WG should remove the drum indicator from the shell counter at the bottom of the screen.
Please WG, put it back.
Hope the Dev's will notice my post, and have the drum indicator back.

Vallter: User modification should not be a reason to remove an improvement of the client


Gaea
Winners of the M3 and M4 MVP!
arrow
15.03.2012 20:44:24
 
Subject: Winners of the M3 and M4 MVP!
Link on message: #1583446

View PostSlick_Rick, on Mar 15 2012 - 20:32, said: Clearly, we suck.  That or we didn't spend enough time waiting for us both to get 3 600+ xp games ;).  Ohwell, still had fun and I unlocked my M4 in the process WAAAAY sooner than I would have done just playing my daily doubles :)
-Slick
P.S. Can you tell us how many entries there were, gaea?

Gaea: There were about 30 entries. Happy you were able to unlock your M4 :)


Gaea
Winners of the M3 and M4 MVP!
arrow
15.03.2012 20:44:24
 
Subject: Winners of the M3 and M4 MVP!
Link on message: #1583446

View PostSlick_Rick, on Mar 15 2012 - 19:32, said: Clearly, we suck.  That or we didn't spend enough time waiting for us both to get 3 600+ xp games ;).  Ohwell, still had fun and I unlocked my M4 in the process WAAAAY sooner than I would have done just playing my daily doubles :)

-Slick

P.S. Can you tell us how many entries there were, gaea?


Gaea:
There were about 30 entries. Happy you were able to unlock your M4 :)


Gaea
Winners of the M3 and M4 MVP!
arrow
15.03.2012 20:44:24
 
Subject: Winners of the M3 and M4 MVP!
Link on message: #1583446

View PostSlick_Rick, on Mar 15 2012 - 19:32, said: Clearly, we suck.  That or we didn't spend enough time waiting for us both to get 3 600+ xp games ;).  Ohwell, still had fun and I unlocked my M4 in the process WAAAAY sooner than I would have done just playing my daily doubles :)

-Slick

P.S. Can you tell us how many entries there were, gaea?


Gaea:
There were about 30 entries. Happy you were able to unlock your M4 :)


Gaea
Winners of the M3 and M4 MVP!
arrow
15.03.2012 20:28:55
 
Subject: Winners of the M3 and M4 MVP!
Link on message: #1583366

Gaea: Check the news here!


Gaea
Winners of the M3 and M4 MVP!
arrow
15.03.2012 20:28:55
 
Subject: Winners of the M3 and M4 MVP!
Link on message: #1583366

Gaea: Check the news here!


Gaea
Winners of the M3 and M4 MVP!
arrow
15.03.2012 20:28:55
 
Subject: Winners of the M3 and M4 MVP!
Link on message: #1583366

Gaea: Check the news here!


lord_farquad
Clan Wars Maintenance
arrow
15.03.2012 19:25:59
 
Subject: Clan Wars Maintenance
Link on message: #1583062

View PostYankee, on Mar 15 2012 - 19:20, said: Gaea,
Can you please confirm if the starting time of the Season 1 Leagues will be adjusted back as well?  
There would have been few conflicts with the 8PM EST Tourney games, and 8PM primetime territories, but if those all roll back to 7PM, the eastern third of the map will be conflicted if they wish to participate in both clan wars and the tournaments.

lord_farquad: The Classic league does not start for some time, so this will not affect it.
The Challenge times cannot be adjusted, as it would simply conflict for someone else.


lord_farquad
Clan Wars Maintenance
arrow
15.03.2012 19:25:59
 
Subject: Clan Wars Maintenance
Link on message: #1583062

View PostYankee, on Mar 15 2012 - 18:20, said: Gaea,

Can you please confirm if the starting time of the Season 1 Leagues will be adjusted back as well?  

There would have been few conflicts with the 8PM EST Tourney games, and 8PM primetime territories, but if those all roll back to 7PM, the eastern third of the map will be conflicted if they wish to participate in both clan wars and the tournaments.


lord_farquad:

The Classic league does not start for some time, so this will not affect it.

The Challenge times cannot be adjusted, as it would simply conflict for someone else.


Gaea
Clan Wars Maintenance
arrow
15.03.2012 19:09:04
 
Subject: Clan Wars Maintenance
Link on message: #1582960

Gaea: Check the news here!


Gaea
Clan Wars Maintenance
arrow
15.03.2012 19:09:04
 
Subject: Clan Wars Maintenance
Link on message: #1582960

Gaea: Check the news here!


Gaea
Clan Wars Maintenance
arrow
15.03.2012 19:09:04
 
Subject: Clan Wars Maintenance
Link on message: #1582960

Gaea: Check the news here!


Vallter
Public Test #2 of Update 7.2
arrow
15.03.2012 17:49:38
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test #2 of Update 7.2
Link on message: #1582562

View PostMontykoro, on Mar 15 2012 - 16:37, said: Source: http://forum.worldof.../page__st__4560 page 229 Post number 4575

Vallter: Though Overlord statement is correct, I don't see anything bad in passing to developers feedback on that tough decision-)


Vallter
Hotfix Operating in 7.2 test #2
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15.03.2012 17:02:44
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Hotfix Operating in 7.2 test #2
Link on message: #1582323

View PostXenomorphZZ, on Mar 15 2012 - 15:54, said: Hotfix had no affect, still having graphic issues.

Vallter: Please, contact our Customer Support for further investigation of your issue.


Vallter
Public Test #2 of Update 7.2
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15.03.2012 17:00:51
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test #2 of Update 7.2
Link on message: #1582312

View PostCorben27, on Mar 15 2012 - 15:31, said: Let's see how your arugments hold up after this one. I logged in with this account just now, except this time it picked my NA account. HOORAY I THINK... NOPE, I HAVE NOT ONE SINGLE TANK on my NA account on the test server. IE it picked the right account this time, but deleted ALL my tanks...

Vallter: Please, report this to our Customer Support service.

View PostBullsI, on Mar 15 2012 - 15:36, said: The vast majority of your problems would be solved if you simply cleaned the databases. Just delete all permanently suspended accounts from the NA and EU servers that were suspended prior to 4/12/11 (or w.e the live date was). All of the sudden all the NA beta players can get on the test server and no changes need be made to the actual selection process~

Vallter: This is one of the things we are currently discussing.

View PostijazR, on Mar 15 2012 - 15:37, said: Valter
The important thing i want to test in the test server is the new crew skills, but we are not allowed to do it
least the developers can do is to show what each skill do
for eg;
Ace - Skill
Improves the traverse speed of the tank. The skill improves in effectiveness with training.(without hiding the numbers like this)
you can show like this
Ace - Skill
Improves the traverse speed of the tank by 2%. The skill improves in effectiveness with training.

Vallter: I will pass it to the specific Developer. Please, also leave this comment in the Skills thread.

View PostCorben27, on Mar 15 2012 - 15:42, said: Well Valter? Anything about what I posted? NA server got picked this time for my account, however I do not have a SINGLE tank in my garage. I am certain it didn't pick EU or RU because both of those account have tanks on them.

Vallter: Sorry, I'm currently preparing the information about the income and repair cost changes in 7.2 (with percentages and all details). So I cannot react as fast as I would like to.
All Close Beta Testers have 2 accounts, one on EU and one on NA (because previously there were only one server). This caused a lot of issues.

View PostSpectreHD, on Mar 15 2012 - 15:46, said: It doesn't matter anymore. They won't fix the damned thing. So now we get mostly RU players giving their opinions on the new tanks.

Vallter: Ru players suffer from the same issues, but in less numbers.
About 'Why the hell it happened right now?' question.
Yes, we changed the system. As far as some of you should probably know, the accounts between all Wargaming projects will be linked, it means that WoT, WoWP and WoB in future will be available for access with one account. Because of Global Alpha of WoWP start we have to unite WoT and WoWP accounts and, along with that, design a new system for our Data Bases. Aside of all it was initially intended to make DB copy to Test server easier also and start the next step of server roaming feature. Unfortunately, the old account filter we had have not worked properly. And now we have to develop new filter, as I have already mentioned.


Vallter
Public Test #2 of Update 7.2
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15.03.2012 16:27:56
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test #2 of Update 7.2
Link on message: #1582144

View PostTwan, on Mar 15 2012 - 15:22, said: Can you please give us a ballpark figure on the release date? :Smile_great:

Vallter: Well, each test iteration lasts for a week approximately. 2-3 days after it ends, the update will be added to the main server.
So let's say within the period of 7-14 (of course, if no major bugs will be found during the test).


Vallter
Public Test #2 of Update 7.2
arrow
15.03.2012 16:24:45
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test #2 of Update 7.2
Link on message: #1582122

View PostPraetor77, on Mar 15 2012 - 15:22, said: Unbelievable that the account problem wasn´t solved... I am very, VERY dissapointed. All you had to do was to have the server pick the oldest account instead of random and you would have solved the problem for a lot of people.... amazing... :huh:

Vallter: Test server does not 'pick' an account on login. Actually, the account is selected during the Merge process after copying of Main Data Base for each server to the Test Server. So it's not an easy issue for fix.


Vallter
Need new crew skills thread pinned
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15.03.2012 16:21:41
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Need new crew skills thread pinned
Link on message: #1582103

Vallter: Has been done. Thank you for watchfulness.


Vallter
New crew skills in 7.2
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15.03.2012 16:21:07
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\New crew skills in 7.2
Link on message: #1582098

Vallter: Please, provide your feedback here.


Vallter
Public Test #2 of Update 7.2
arrow
15.03.2012 16:17:53
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test #2 of Update 7.2
Link on message: #1582086

View PostCommander_Jag, on Mar 15 2012 - 15:08, said: I know progress won't be transferred to the main NA server, but will we be able to keep the money that we collect on the test server?? Posted Image

Vallter: No, it will be erased automatically and overwritten with the next Data Base transfer.
To all players who have login issues for Test server.
Please, remember it's only a Test server issue and not an issue on the main one. Please, also try to understand why have we started the Second iteration of Common Test without fixing the login issue.
To fix issue some players are suffering of, we need to develop another mechanics for choosing an account, test it on the internal test to avoid any losses in the main Data base in case of some issues, then copy the Data Base with more than 20 million accounts in it. And I've mentioned only some part of the process. A process, which will cost us at least a week, or even two.
So we had to decide between to things: starting the 7.2 on Test server or postponing the 7.2 update for Main server. We've chosen the 'lesser evil'.
I also want to remind that it's not the last test and you will see a 7.3 Common Test not long after the 7.2 update.
I hope and totally rely on your understanding.


Vallter
Interface changes in 7.2
arrow
15.03.2012 16:07:43
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Interface changes in 7.2
Link on message: #1582049

Vallter: Please, provide your feedback here.


Vallter
Game mechanics changes in 7.2
arrow
15.03.2012 16:05:00
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Game mechanics changes in 7.2
Link on message: #1582035

Vallter: Please, provide your feedback here


Vallter
Second American TD line in 7.2
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15.03.2012 15:59:53
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Second American TD line in 7.2
Link on message: #1582015

Vallter: Please, provide your feedback on new characteristics of these vehicles here!
Please, note, that American Heavies are to be discussed in this thread.
Other changes to vehicle characteristics should be discussed here.
You can leave your opinion regarding income and price changes here.
Please, submit feedback to appropriate threads only. This will make sure that your opinion on the subject will be read by the respective Developer. In other case there is a possibility, that your word will be lost.


Vallter
Economics 2.0
arrow
15.03.2012 15:53:56
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Economics 2.0
Link on message: #1581989

Vallter: Please, provide your feedback on these changes.
WE WILL OPEN THIS THREAD AFTER WE ADD ALL NUMBERS TO THE ARTICLE! STAY TUNED AND FOLLOW THE NEWS!
Other changes done to second TD line should be discussed here.
Please, note, changes made to other vehicles are to be discussed in this thread.
You can leave your opinion regarding T110 and M103 here.
Please, submit feedback to appropriate threads only. This will make sure that your opinion on the subject will be read by the respective Developer. In other case there is a possibility, that your word will be lost.


Vallter
T110 and M103 feedback topic
arrow
15.03.2012 15:52:49
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\T110 and M103 feedback topic
Link on message: #1581982

Vallter: Please, provide feedback on these vehicles with new characteristics.
Other changes done to second TD line should be discussed here.
Please, note, changes made to other vehicles are to be discussed in this thread.
You can leave your opinion regarding income and price changes here.
Please, submit feedback to appropriate threads only. This will make sure that your opinion on the subject will be read by the respective Developer. In other case there is a possibility, that your word will be lost.


Vallter
Tank rebalancing in 7.2
arrow
15.03.2012 15:47:54
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Tank rebalancing in 7.2
Link on message: #1581966

Vallter: Please, provide your feedback on these changes here.
Please, note, that American Heavies are to be discussed in this thread.
Other changes done to second TD line should be discussed here.
You can leave your opinion regarding income and price changes here.
Please, submit feedback to appropriate threads only. This will make sure that your opinion on the subject will be read by the respective Developer. In other case there is a possibility, that your word will be lost.


Mad_Hatter
Hotfix Operating in 7.2 test #2
arrow
15.03.2012 15:26:34
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Hotfix Operating in 7.2 test #2
Link on message: #1581892

Mad_Hatter: If you face some lagging of FPS or graphics, please install a hotfix to the update 7.2 test #2 game client. This hotfix is due to set right the following elements:
Tank lagging or bouncing;
FPS jumping;
Graphics issues: red triangles, blurring text on the login window, and etc.
Instruction on the hotfix install:
Download the hotfix here.
Extract the hotfix to the folder with installed test client 0.7.2_test2.
Launch WorldofTanks.exe from the test #2 client folder.
When in game, please, pay attention to the issues, mentioned above: tank bouncing, FPS crashes, and etc. We kindly ask you to provide your feedback on hotfix effect in this forum thread.


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