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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Vallter
U.S.S.R. Tech Tree Extension
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31.03.2012 22:22:48
 
Subject: World of Tanks News and Information\News and Information\U.S.S.R. Tech Tree Extension
Link on message: #1662921

View PostHawk819, on Mar 31 2012 - 21:21, said: I'm thinking April Fool's, guardly of course, but one never knows. however, the T-62, T-72, and T-90 are real tanks. So there's some truth to it. The developers did decide on the Tier X Medium to begin with. Maybe this is it. Maybe!

Vallter: Actually, we will add Tier 9 and 10 Arty first
We are thinking about DORA for German Tree


Vallter
U.S.S.R. Tech Tree Extension
arrow
31.03.2012 22:22:48
 
Subject: U.S.S.R. Tech Tree Extension
Link on message: #1662921

View PostHawk819, on Mar 31 2012 - 20:21, said: I'm thinking April Fool's, guardly of course, but one never knows. however, the T-62, T-72, and T-90 are real tanks. So there's some truth to it. The developers did decide on the Tier X Medium to begin with. Maybe this is it. Maybe!


Vallter:
Actually, we will add Tier 9 and 10 Arty first

We are thinking about DORA for German Tree


Vallter
U.S.S.R. Tech Tree Extension
arrow
31.03.2012 22:22:48
 
Subject: U.S.S.R. Tech Tree Extension
Link on message: #1662921

View PostHawk819, on Mar 31 2012 - 20:21, said: I'm thinking April Fool's, guardly of course, but one never knows. however, the T-62, T-72, and T-90 are real tanks. So there's some truth to it. The developers did decide on the Tier X Medium to begin with. Maybe this is it. Maybe!


Vallter:
Actually, we will add Tier 9 and 10 Arty first

We are thinking about DORA for German Tree


GeneralDirection
U.S.S.R. Tech Tree Extension
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31.03.2012 22:18:23
 
Subject: World of Tanks News and Information\News and Information\U.S.S.R. Tech Tree Extension
Link on message: #1662889

View PostSWAMI_, on Mar 31 2012 - 21:12, said: I've heard that since I own an IS-4 and IS-7 I can automatically get the T90. Correct?

GeneralDirection: Not for free, but the more top-tier vehicles you have when the update releases, the cheaper in credit cost the T-90 will be. This discount will slowly decay back to normal cost, so make sure to save up the expected 2,486,093 experience needed to go from the T-54 to the T-90 right away -- that way you can take advantage of the credit discount at its peak.


Vallter
Wargaming TV #11: Ratte Alert
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31.03.2012 22:13:31
 
Vallter
Wargaming TV #11: Ratte Alert
arrow
31.03.2012 22:13:31
 
Subject: Wargaming TV #11: Ratte Alert
Link on message: #1662857

Vallter: Problems? -)


Vallter
Wargaming TV #11: Ratte Alert
arrow
31.03.2012 22:13:31
 
Subject: Wargaming TV #11: Ratte Alert
Link on message: #1662857

Vallter: Problems? -)


Vallter
Wargaming TV #11: Ratte Alert
arrow
31.03.2012 21:49:50
 
Subject: World of Tanks News and Information\News and Information\Wargaming TV #11: Ratte Alert
Link on message: #1662739

View PostGeneralDirection, on Mar 31 2012 - 20:32, said: Wait, you guys think we designed an in-game model for a joke? :P

Vallter: Well, only Beta Toasters will get it.


Vallter
Wargaming TV #11: Ratte Alert
arrow
31.03.2012 21:49:50
 
Subject: Wargaming TV #11: Ratte Alert
Link on message: #1662739

View PostGeneralDirection, on Mar 31 2012 - 19:32, said: Wait, you guys think we designed an in-game model for a joke? :P


Vallter:
Well, only Beta Toasters will get it.


Vallter
Wargaming TV #11: Ratte Alert
arrow
31.03.2012 21:49:50
 
Subject: Wargaming TV #11: Ratte Alert
Link on message: #1662739

View PostGeneralDirection, on Mar 31 2012 - 19:32, said: Wait, you guys think we designed an in-game model for a joke? :P


Vallter:
Well, only Beta Toasters will get it.


GeneralDirection
Wargaming TV #11: Ratte Alert
arrow
31.03.2012 21:32:28
 
Subject: World of Tanks News and Information\News and Information\Wargaming TV #11: Ratte Alert
Link on message: #1662661

GeneralDirection: Wait, you guys think we designed an in-game model for a joke? :P


Vallter
Wargaming TV #11: Ratte Alert
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31.03.2012 21:19:33
 
Subject: World of Tanks News and Information\News and Information\Wargaming TV #11: Ratte Alert
Link on message: #1662595

View PostTwan, on Mar 31 2012 - 20:16, said: Come on, you guys can do better than that :)

Vallter: It's only a start ;)


Vallter
Wargaming TV #11: Ratte Alert
arrow
31.03.2012 21:19:33
 
Subject: Wargaming TV #11: Ratte Alert
Link on message: #1662595

View PostTwan, on Mar 31 2012 - 19:16, said: Come on, you guys can do better than that  :)


Vallter:
It's only a start ;)


Vallter
Wargaming TV #11: Ratte Alert
arrow
31.03.2012 21:19:33
 
Subject: Wargaming TV #11: Ratte Alert
Link on message: #1662595

View PostTwan, on Mar 31 2012 - 19:16, said: Come on, you guys can do better than that  :)


Vallter:
It's only a start ;)


Tanitha
Possible to get perm banned?
arrow
31.03.2012 13:23:02
 
Subject: Off-Topic Discussion\Junkyard\Possible to get perm banned?
Link on message: #1660961

View PostTheNemesis, on Mar 31 2012 - 08:45, said: I want that to happen.
Question answered, mods can close.

Tanitha: Closing / Tanitha


lord_farquad
Halbe Post meridiem Challenge
arrow
31.03.2012 06:12:58
 
Subject: Halbe Post meridiem Challenge
Link on message: #1659545

View PostSupraluminal, on Mar 31 2012 - 04:28, said: I agree that tier 6 arty is overkill given the other tier limits.  I think it's more likely that it'll mean people will cling desperately to hard cover than that it will encourage movement.
Edit: I'd also like to echo Royal's sentiment that the tier 8 TD cap was actually an interesting choice, but this just isn't the right map for it.  Some other time, maybe?

lord_farquad: No worries we will definitely see that spread again, but I deffinitely agree that this was the wrong map for it.
I am still considering the current tier spread, nothing will be completely final until the tournament pages are posted.


lord_farquad
Halbe Post meridiem Challenge
arrow
31.03.2012 06:12:58
 
Subject: Halbe Post meridiem Challenge
Link on message: #1659545

View PostSupraluminal, on Mar 31 2012 - 03:28, said: I agree that tier 6 arty is overkill given the other tier limits.  I think it's more likely that it'll mean people will cling desperately to hard cover than that it will encourage movement.

Edit: I'd also like to echo Royal's sentiment that the tier 8 TD cap was actually an interesting choice, but this just isn't the right map for it.  Some other time, maybe?


lord_farquad:

No worries we will definitely see that spread again, but I deffinitely agree that this was the wrong map for it.

I am still considering the current tier spread, nothing will be completely final until the tournament pages are posted.


lord_farquad
Halbe Post meridiem Challenge
arrow
31.03.2012 06:12:58
 
Subject: Halbe Post meridiem Challenge
Link on message: #1659545

View PostSupraluminal, on Mar 31 2012 - 03:28, said: I agree that tier 6 arty is overkill given the other tier limits.  I think it's more likely that it'll mean people will cling desperately to hard cover than that it will encourage movement.

Edit: I'd also like to echo Royal's sentiment that the tier 8 TD cap was actually an interesting choice, but this just isn't the right map for it.  Some other time, maybe?


lord_farquad:

No worries we will definitely see that spread again, but I deffinitely agree that this was the wrong map for it.

I am still considering the current tier spread, nothing will be completely final until the tournament pages are posted.


lord_farquad
Halbe Ante meridiem Challenge
arrow
31.03.2012 05:14:04
 
Subject: Halbe Ante meridiem Challenge
Link on message: #1659209

View PostBrannor, on Mar 31 2012 - 04:02, said: If you allow Tier 8 mediums, then allow tier 8 heavies.
We all know that THE tier 5 light is the T-50-2 which normally gets assigned up to T10 matches.
Tier 6 arty is also maybe a bit high for tier 7 heavies.
I'd think that you either go: 7/7/6/4/5 or 8/8/7/5/6.
And finally...timing...considering most of the previous few finalists have been from Aus it'd be fair to run it later so we can defend our "rankings".
-G

lord_farquad: Don't worry, the timing will likely change according to feedback from the current poll http://forum.worldof...le_honoring.gif


lord_farquad
Halbe Ante meridiem Challenge
arrow
31.03.2012 05:14:04
 
Subject: Halbe Ante meridiem Challenge
Link on message: #1659209

View PostBrannor, on Mar 31 2012 - 03:02, said: If you allow Tier 8 mediums, then allow tier 8 heavies.
We all know that THE tier 5 light is the T-50-2 which normally gets assigned up to T10 matches.

Tier 6 arty is also maybe a bit high for tier 7 heavies.

I'd think that you either go: 7/7/6/4/5 or 8/8/7/5/6.

And finally...timing...considering most of the previous few finalists have been from Aus it'd be fair to run it later so we can defend our "rankings".

-G


lord_farquad:
Don't worry, the timing will likely change according to feedback from the current poll http://forum.worldof...le_honoring.gif


lord_farquad
Halbe Ante meridiem Challenge
arrow
31.03.2012 05:14:04
 
Subject: Halbe Ante meridiem Challenge
Link on message: #1659209

View PostBrannor, on Mar 31 2012 - 03:02, said: If you allow Tier 8 mediums, then allow tier 8 heavies.
We all know that THE tier 5 light is the T-50-2 which normally gets assigned up to T10 matches.

Tier 6 arty is also maybe a bit high for tier 7 heavies.

I'd think that you either go: 7/7/6/4/5 or 8/8/7/5/6.

And finally...timing...considering most of the previous few finalists have been from Aus it'd be fair to run it later so we can defend our "rankings".

-G


lord_farquad:
Don't worry, the timing will likely change according to feedback from the current poll http://forum.worldof...le_honoring.gif


GeneralDirection
Division Breakdowns
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31.03.2012 04:17:37
 
Subject: Tournaments & E-Sports\Classic Leagues\Division Breakdowns
Link on message: #1658907

View PostKPEMEHb, on Mar 31 2012 - 01:11, said: Could you, please, elaborate the "up for grabs part"?
Does it mean all 2nd places and a few 3rd, or whoever got better points regardless of the placement?

GeneralDirection: Yes, the remaining spots are considered "wild card" spots like many North American sports. We are going to finalize what will happen if teams are tied for placement next week.


lord_farquad
Halbe Post meridiem Challenge
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31.03.2012 02:25:43
 
Subject: Halbe Post meridiem Challenge
Link on message: #1658246

View PostAbsoluteRoyal, on Mar 31 2012 - 01:06, said: Not trying to be difficult here but neither. I think upping the arty to 6 would ensure the map gets camped into oblivion, Tier 5 arty already 1 HEAT round is 2/3 of any tanks HP. I think tier 5 will be sufficient to match tier 7 heavy/medium tier 8 TD. I also like the tier 8 TD limit, something new and exciting to add I thought since TD's haven't had much role in the last few.
I think the current problems lie with the map choice and total point limit being to high
edit: just saw the update post so disregard if necessary please

lord_farquad: I partly agree, which is why I increased the medium tier limit. This way with high tier arties and mediums (not to mention the tier 5 lights) , camping should be very difficult.


lord_farquad
Halbe Post meridiem Challenge
arrow
31.03.2012 02:25:43
 
Subject: Halbe Post meridiem Challenge
Link on message: #1658246

View PostAbsoluteRoyal, on Mar 31 2012 - 00:06, said: Not trying to be difficult here but neither. I think upping the arty to 6 would ensure the map gets camped into oblivion, Tier 5 arty already 1 HEAT round is 2/3 of any tanks HP. I think tier 5 will be sufficient to match tier 7 heavy/medium tier 8 TD. I also like the tier 8 TD limit, something new and exciting to add I thought since TD's haven't had much role in the last few.

I think the current problems lie with the map choice and total point limit being to high

edit: just saw the update post so disregard if necessary please


lord_farquad:
I partly agree, which is why I increased the medium tier limit. This way with high tier arties and mediums (not to mention the tier 5 lights) , camping should be very difficult.


lord_farquad
Halbe Post meridiem Challenge
arrow
31.03.2012 02:25:43
 
Subject: Halbe Post meridiem Challenge
Link on message: #1658246

View PostAbsoluteRoyal, on Mar 31 2012 - 00:06, said: Not trying to be difficult here but neither. I think upping the arty to 6 would ensure the map gets camped into oblivion, Tier 5 arty already 1 HEAT round is 2/3 of any tanks HP. I think tier 5 will be sufficient to match tier 7 heavy/medium tier 8 TD. I also like the tier 8 TD limit, something new and exciting to add I thought since TD's haven't had much role in the last few.

I think the current problems lie with the map choice and total point limit being to high

edit: just saw the update post so disregard if necessary please


lord_farquad:
I partly agree, which is why I increased the medium tier limit. This way with high tier arties and mediums (not to mention the tier 5 lights) , camping should be very difficult.


lord_farquad
Halbe Ante meridiem Challenge
arrow
31.03.2012 01:58:38
 
Subject: Halbe Ante meridiem Challenge
Link on message: #1658096

View Postwoola, on Mar 31 2012 - 00:55, said: I guess the overwhelming response to changing the start times went unheard :(
Doubt I will be able to make this comp as 7pm is just far too early for anyone with a family

lord_farquad: These are still subject to change, I simply wanted to give the poll till the end of the week.
I've updated the page to reflect that, sorry for the confusion.
Please also note that I have changed some of the tiering. I am curious to get your feedback on the changes.


lord_farquad
Halbe Ante meridiem Challenge
arrow
31.03.2012 01:58:38
 
Subject: Halbe Ante meridiem Challenge
Link on message: #1658096

View Postwoola, on Mar 30 2012 - 23:55, said: I guess the overwhelming response to changing the start times went unheard :(

Doubt I will be able to make this comp as 7pm is just far too early for anyone with a family


lord_farquad:
These are still subject to change, I simply wanted to give the poll till the end of the week.

I've updated the page to reflect that, sorry for the confusion.

Please also note that I have changed some of the tiering. I am curious to get your feedback on the changes.


lord_farquad
Halbe Ante meridiem Challenge
arrow
31.03.2012 01:58:38
 
Subject: Halbe Ante meridiem Challenge
Link on message: #1658096

View Postwoola, on Mar 30 2012 - 23:55, said: I guess the overwhelming response to changing the start times went unheard :(

Doubt I will be able to make this comp as 7pm is just far too early for anyone with a family


lord_farquad:
These are still subject to change, I simply wanted to give the poll till the end of the week.

I've updated the page to reflect that, sorry for the confusion.

Please also note that I have changed some of the tiering. I am curious to get your feedback on the changes.


lord_farquad
Halbe Post meridiem Challenge
arrow
31.03.2012 01:45:03
 
Subject: Halbe Post meridiem Challenge
Link on message: #1658029

lord_farquad: I have made some tier changes that I think will make the tournament much more interesting. I hope you guys enjoy it http://forum.worldof...le_honoring.gif


lord_farquad
Halbe Post meridiem Challenge
arrow
31.03.2012 01:45:03
 
Subject: Halbe Post meridiem Challenge
Link on message: #1658029

lord_farquad: I have made some tier changes that I think will make the tournament much more interesting. I hope you guys enjoy it http://forum.worldof...le_honoring.gif


lord_farquad
Halbe Post meridiem Challenge
arrow
31.03.2012 01:45:03
 
Subject: Halbe Post meridiem Challenge
Link on message: #1658029

lord_farquad: I have made some tier changes that I think will make the tournament much more interesting. I hope you guys enjoy it http://forum.worldof...le_honoring.gif


Gaea
Winners of the Leichtraktor Company contest!
arrow
31.03.2012 01:39:39
 
Subject: Winners of the Leichtraktor Company contest!
Link on message: #1658006

View PostSlick_Rick, on Mar 31 2012 - 00:38, said: Well played, WG.  Well played. +1 :)
-Slick

Gaea: http://forum.worldof.../Smile_harp.gif
The next ones will be different ;)


Gaea
Winners of the Leichtraktor Company contest!
arrow
31.03.2012 01:39:39
 
Subject: Winners of the Leichtraktor Company contest!
Link on message: #1658006

View PostSlick_Rick, on Mar 30 2012 - 23:38, said: Well played, WG.  Well played. +1 :)

-Slick


Gaea:
http://forum.worldof.../Smile_harp.gif

The next ones will be different ;)


Gaea
Winners of the Leichtraktor Company contest!
arrow
31.03.2012 01:39:39
 
Subject: Winners of the Leichtraktor Company contest!
Link on message: #1658006

View PostSlick_Rick, on Mar 30 2012 - 23:38, said: Well played, WG.  Well played. +1 :)

-Slick


Gaea:
http://forum.worldof.../Smile_harp.gif

The next ones will be different ;)


Gaea
Winners of the Leichtraktor Company contest!
arrow
31.03.2012 01:27:45
 
Subject: Winners of the Leichtraktor Company contest!
Link on message: #1657939

Gaea: Check the news here!


Gaea
Winners of the Leichtraktor Company contest!
arrow
31.03.2012 01:27:45
 
Subject: Winners of the Leichtraktor Company contest!
Link on message: #1657939

Gaea: Check the news here!


Gaea
Winners of the Leichtraktor Company contest!
arrow
31.03.2012 01:27:45
 
Subject: Winners of the Leichtraktor Company contest!
Link on message: #1657939

Gaea: Check the news here!


Gaea
Leichtraktor Contest!
arrow
31.03.2012 00:50:25
 
Subject: Leichtraktor Contest!
Link on message: #1657693

View PostTearran, on Mar 30 2012 - 23:23, said: I had an Idea, even if it is too late. What if you simply changed the rule "2 points for every tank destroyed" to "1 point per tier of tank destroyed" So if you come up against a non lol-company, you actually have a better chance to win the contest.
Example: max points against a lawl company was 43.
With the simple rule change: destroying a 40 point team, while having 5 lawltractors left alive would = 45 points.
while a perfect score against a lawl company would = 23.
You could even add that lawltractors are worth 2 points to keep the score structure similar to this event.

Gaea: We don't usually change the rules about the point calculations after everyone has submitted their games. We are changing the rules for the next company contest we do. The only thing we are changing for this one is how the gold prizes are given out, not the actual point calculations.


Gaea
Leichtraktor Contest!
arrow
31.03.2012 00:50:25
 
Subject: Leichtraktor Contest!
Link on message: #1657693

View PostTearran, on Mar 30 2012 - 22:23, said: I had an Idea, even if it is too late. What if you simply changed the rule "2 points for every tank destroyed" to "1 point per tier of tank destroyed" So if you come up against a non lol-company, you actually have a better chance to win the contest.

Example: max points against a lawl company was 43.

With the simple rule change: destroying a 40 point team, while having 5 lawltractors left alive would = 45 points.
while a perfect score against a lawl company would = 23.

You could even add that lawltractors are worth 2 points to keep the score structure similar to this event.


Gaea:
We don't usually change the rules about the point calculations after everyone has submitted their games. We are changing the rules for the next company contest we do. The only thing we are changing for this one is how the gold prizes are given out, not the actual point calculations.


Gaea
Leichtraktor Contest!
arrow
31.03.2012 00:50:25
 
Subject: Leichtraktor Contest!
Link on message: #1657693

View PostTearran, on Mar 30 2012 - 22:23, said: I had an Idea, even if it is too late. What if you simply changed the rule "2 points for every tank destroyed" to "1 point per tier of tank destroyed" So if you come up against a non lol-company, you actually have a better chance to win the contest.

Example: max points against a lawl company was 43.

With the simple rule change: destroying a 40 point team, while having 5 lawltractors left alive would = 45 points.
while a perfect score against a lawl company would = 23.

You could even add that lawltractors are worth 2 points to keep the score structure similar to this event.


Gaea:
We don't usually change the rules about the point calculations after everyone has submitted their games. We are changing the rules for the next company contest we do. The only thing we are changing for this one is how the gold prizes are given out, not the actual point calculations.


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