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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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AgentXIII
300+ Ping times on a high end 5k computer with business internet?
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28.04.2014 00:27:56
 
Subject: 300+ Ping times on a high end 5k computer with business internet?
Link on message: #7072559

View PostRake, on Apr 27 2014 - 14:19, said: Odd how at least one of the people involved already said they are on Bell, not Comcast.

AgentXIII: Bell is a Canada ISP that can easily be routed through Comcast servers after hitting the states.  I would advise these cases to submit a pingplotter report to our Customer Support team so that we can look into it.


AgentXIII
300+ Ping times on a high end 5k computer with business internet?
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28.04.2014 00:27:56
 
Subject: 300+ Ping times on a high end 5k computer with business internet?
Link on message: #7072559

View PostRake, on Apr 27 2014 - 14:19, said: Odd how at least one of the people involved already said they are on Bell, not Comcast.

AgentXIII: Bell is a Canada ISP that can easily be routed through Comcast servers after hitting the states.  I would advise these cases to submit a pingplotter report to our Customer Support team so that we can look into it.


AgentXIII
Routing thru Japan from Pennsylvania connecting to NA East
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28.04.2014 00:18:38
 
Subject: Routing thru Japan from Pennsylvania connecting to NA East
Link on message: #7072486

AgentXIII: Hey Tankers,   As stated in another thread on this issue:   This seems to be an issue with Comcast customers at this point and for some reason anyone going through Comcast networks are being routed to Tokyo and back. (as you already know)   We're still looking into whats going on, but it seems to be Comcast not Telia. (back trace data is fine for those players who did the right thing and sent pingplotters to support)


AgentXIII
Routing thru Japan from Pennsylvania connecting to NA East
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28.04.2014 00:18:38
 
Subject: Routing thru Japan from Pennsylvania connecting to NA East
Link on message: #7072486

AgentXIII: Hey Tankers,   As stated in another thread on this issue:   This seems to be an issue with Comcast customers at this point and for some reason anyone going through Comcast networks are being routed to Tokyo and back. (as you already know)   We're still looking into whats going on, but it seems to be Comcast not Telia. (back trace data is fine for those players who did the right thing and sent pingplotters to support)


AgentXIII
300+ Ping times on a high end 5k computer with business internet?
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28.04.2014 00:15:14
 
Subject: 300+ Ping times on a high end 5k computer with business internet?
Link on message: #7072465

AgentXIII: Hey Tankers   This seems to be an issue with Comcast customers at this point and for some reason anyone going through Comcast networks are being routed to Tokyo and back. (as you already know)   We're still looking into whats going on, but it seems to be Comcast not Telia. (back trace data is fine for those players who did the right thing and sent pingplotters to support)  


AgentXIII
300+ Ping times on a high end 5k computer with business internet?
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28.04.2014 00:15:14
 
Subject: 300+ Ping times on a high end 5k computer with business internet?
Link on message: #7072465

AgentXIII: Hey Tankers   This seems to be an issue with Comcast customers at this point and for some reason anyone going through Comcast networks are being routed to Tokyo and back. (as you already know)   We're still looking into whats going on, but it seems to be Comcast not Telia. (back trace data is fine for those players who did the right thing and sent pingplotters to support)  


SchnellerDamon
¿Problemas con Latencia/Ping Alto?
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28.04.2014 00:07:21
 
Subject: ¿Problemas con Latencia/Ping Alto?
Link on message: #7072407

{lang:macro__view_post}EnvidiA, on Apr 27 2014 - 13:25, said: de nada ^^ mas o menos para cuando arreglan el tema de la latencia como para que no me desconecte al toque ? o que no tenga 999ms :3  

SchnellerDamon: La mera verdad es que apenas estamos en el proceso de colectar información. Esto va tardar un poco, pero sobre tu caso dame un poco de tiempo y te respondo vía tu boleto que mandaste.    Para todos los que nos han mandado un boleto pero no han recibido una respuesta, perdón por tardar en responderles.


SchnellerDamon
Fútbol und Panzers.
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27.04.2014 22:30:18
 
Subject: Fútbol und Panzers.
Link on message: #7071895

SchnellerDamon: Nada mas faltan 45 días.


ElPozoleOlmeca
Fútbol und Panzers.
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27.04.2014 22:30:18
 
Subject: Fútbol und Panzers.
Link on message: #7071895

ElPozoleOlmeca: Nada mas faltan 45 días.


Content_WG
En Camino al Bat.-Châtillon 155 58
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27.04.2014 22:13:46
 
Subject: En Camino al Bat.-Châtillon 155 58
Link on message: #7071780

Content_WG: ¡Esta artillería francesa es perfecta para los que están buscando algo nuevo y por eso es el enfoque de nuestro evento de En Camino!
Texto completo de las noticias


Content_WG
Meta de Campanha do Bat.-Châtillon 155 58
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27.04.2014 22:13:30
 
Subject: Meta de Campanha do Bat.-Châtillon 155 58
Link on message: #7071779

Content_WG: Esta artilharia Francesa é perfeita para aqueles que estão em busca de algo único e é o foco da nossa mais recente Meta de Campanha!
Texto completo da notícia


Content_WG
On Track to the Bat.-Châtillon 155 58
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27.04.2014 22:13:10
 
Subject: On Track to the Bat.-Châtillon 155 58
Link on message: #7071778

Content_WG: This French artillery is perfect for those in search of something unique, and it's the focus of our On Track event!
Full news text


dance210
Skirmish 14
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27.04.2014 21:29:45
 
Subject: Skirmish 14
Link on message: #7071519

{lang:macro__view_post}Inciatus, on Apr 27 2014 - 11:26, said: We still have not received our group stage gold and it is past the seven day mark. Will there be an update on this?

dance210:   All Skirmish 14 payouts are complete and players have been paid. If you have not received it, then please PM or send an email to tournaments@wargamingamerica.com with the team name (and for the email, your in-game name).


SchnellerDamon
¿Problemas con Latencia/Ping Alto?
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27.04.2014 20:23:28
 
Subject: ¿Problemas con Latencia/Ping Alto?
Link on message: #7071133

SchnellerDamon: Les queremos agradecer a todos los que nos están mandando sus reportes, toda esta información nos va ayudar muchismo.  Gracias!


dance210
Preseason Weekly Standings
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27.04.2014 18:47:13
 
Subject: Preseason Weekly Standings
Link on message: #7070573

dance210: Week 5:     Gold Prizes: Top 10% of teams 11 - 20% 21 - 30% 31 - 40% *Note: All teams tied in Points Earned : Points Possible will be awarded the higher prize Rank  Team Points Earned Points Possible Points Earned: Points Possible 1 -U- 39 42 0.929 2 The_Underscores [M--M] 36 39 0.923 3 NOOBS 37 42 0.881 3 We're Awful Pls Have Mercy 37 42 0.881 5 BRVE 36 42 0.857 5 RED_K 36 42 0.857 5 Simplstic 36 42 0.857 8 Bomb Squad 41 48 0.854 9 A Potential Disaster 33 39 0.846 9 Carroñeros 33 39 0.846 9 HavoK 33 39 0.846 9 rga 33 39 0.846 9 The end 33 39 0.846 14 [2BE] Beasts of the East 31 39 0.795 14 _SoB_ 31 39 0.795 14 PEMDAS 31 39 0.795 17 Baddie Patrol 33 42 0.786 17 Foxey Ladies 33 42 0.786 17 Shots Fired 33 42 0.786 17 Yakahns 33 42 0.786 21 lite 30 39 0.769 21 Potatoes with CheezWeez 30 39 0.769 23 PACK 34 45 0.756 23 S.I.M.P. 34 45 0.756 25 BATALLON13 36 48 0.750 26 [BE]Beasts of the East 31 42 0.738 26 Section 8 31 42 0.738 28 Buns and Guns 2 33 45 0.733 28 Vanilla 33 45 0.733 30 Wardens 28 39 0.718 31 Bag of Donuts 27 39 0.692 31 Do Work 27 39 0.692 31 Team Special Forces 27 39 0.692 34 K-A-D 29 42 0.690 34 T-34 29 42 0.690 36 drcteam 28 42 0.667 36 Light Brigade 30 45 0.667 36 RUNEX 30 45 0.667 36 Subversion 28 42 0.667 36 Team Rocket Co. 28 42 0.667 41 YO_OY 29 45 0.644 42 [3AG] 27 42 0.643 42 -O_O- 27 42 0.643 44 DELTA WoT Clan 25 39 0.641 45 !!! Brothers Field !!! 30 48 0.625 45 Zulu Swarm 30 48 0.625 47 GGWP.PRO 28 45 0.622 48 Southern Discomfort 26 42 0.619 49 3CAB 24 39 0.615 49 Hell Hounds 24 39 0.615 49 L.O.S.T 24 39 0.615 52 [WGA] WarLemmings 27 45 0.600 52 Burn All Empires 27 45 0.600 52 Fnatic 27 45 0.600 55 Tap Out 25 42 0.595 56 Vorbild Sturmkompanie 28 48 0.583 57 !!! MoNGoLZ !!! 24 42 0.571 57 Planet Eclipse [PL-EC] 24 42 0.571 57 Underwater Basket Weavers 24 42 0.571 60 No_Fochs_Given 22 39 0.564 61 PLAN 22 39 0.564 61 Roll em 22 39 0.564 61 Refuse 2 Die 25 45 0.556 61 Victorious Secret 25 45 0.556 65 Bacon Supreme 21 39 0.538 66 Whatever 25 48 0.521 67 Goon Squad 21 42 0.500 67 TeNaCiTy 21 42 0.500 67 VRX 21 42 0.500 70 AOD Seal-Clubbers 22 45 0.489 71 Warriors Gaming 19 39 0.487 72 Drugba 18 39 0.462 72 eXcaLibur 18 39 0.462 72 FIW 18 39 0.462 72 LTD 18 39 0.462 72 Quebeker 18 39 0.462 72 Unverified Voracity 18 39 0.462 72 War_Pigs 18 39 0.462 79 4KAD 18 42 0.429 79 BAUK 18 42 0.429 79 Dreki Eldur 18 42 0.429 79 Guatchios sin Gloria 18 42 0.429 79 Lincoln Brigade 18 42 0.429 79 NUC 18 42 0.429 79 -RGA- 9 21 0.429 79 Super Amigos STLJ 18 42 0.429 87 TF-A 16 39 0.410 88 redbone 18 45 0.400 88 Simple Tankers 18 45 0.400 90 BOSS Gaming 15 42 0.357 90 icedragons 15 42 0.357 90 T-GOD 15 42 0.357 93 War_Pigs2 16 45 0.356 94 2SSB-SPT 13 39 0.333 94 Rasef Number 5 13 39 0.333 96 swamp fox 1 13 42 0.310 97 DASH 12 39 0.308 97 D-Coy 12 39 0.308 97 -MFD- 12 39 0.308 97 Total Oblivion 12 39 0.308 97 Unexplained Carpet Stains 12 39 0.308 102 CHIPS 13 45 0.289 102 Washington Battalion, L. Brigade 12 42 0.286 102 ZEUS 12 42 0.286 105 323rd 9 39 0.231 105 CAVALO DE TROYA! 9 39 0.231 105 Infantaria 9 39 0.231 105 RF_RS 9 39 0.231 109 LEGIONARIOS 10 45 0.222 110 Bharat 9 42 0.214 110 SPWAW 9 42 0.214 112 404 7 45 0.156 113 R4TZ 6 39 0.154 113 SAR-P2 6 39 0.154 115 Don't Panic 6 42 0.143 115 GAME OVER 6 42 0.143 115 The Unbound Legion [TUBL] 6 42 0.143 118 Comando Tactico Blindado II 6 45 0.133 118 Rainbow Flavored Demon Kitties 6 45 0.133 120 (COTAB) Comando Tactico Blindado 4 39 0.103 121 BOWRD 4 48 0.083 122 The Wonderbolts 3 39 0.077 123 sticky bombers 3 42 0.071 124 BOW'DACIOUS 3 45 0.067 124 Denial of Scrubbies 3 45 0.067 126 ! MGL ! 1 42 0.024 127 [SMP] 0 39 0.000 127 Husares de la Muerte 0 42 0.000 127 Javelin 0 39 0.000 127 MEX Taco power 0 42 0.000 127 ROVM 0 42 0.000    


Yoott
WGLNA Summer Preseason
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27.04.2014 05:50:37
 
Subject: WGLNA Summer Preseason
Link on message: #7068539

Yoott: 5 and 2 tonight ..... 9 and 6 overall for the tournament...... I can live with that........ WE WILL BE BACK...   WARLEMMINGS   :izmena:  


Yoott
WGLNA Summer Preseason
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27.04.2014 05:50:37
 
Subject: WGLNA Summer Preseason
Link on message: #7068539

Yoott: 5 and 2 tonight ..... 9 and 6 overall for the tournament...... I can live with that........ WE WILL BE BACK...   WARLEMMINGS   :izmena:  


dance210
World of Tanks Classic Playoff Pick'em
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27.04.2014 03:46:53
 
Subject: World of Tanks Classic Playoff Pick'em
Link on message: #7067991

dance210: Without looking at my sheet, I believe there are still 4 people who have guessed correctly so far!   So there should be at least one winner ;)


Trevzor
9.0 - 9.0.4 Update notes
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27.04.2014 00:32:43
 
Subject: 9.0 - 9.0.4 Update notes
Link on message: #7067057

Trevzor: 9.0.4 Update Notes Fixes for performance drop when shooting automatic guns Fixed activation of EnableBalanceCPU setting that may cause players to be kicked from the server and server access issues with some CPU models Fixed some of the issues with minimum rendering range Fixed displaying of flat non-transparent surfaces of trees and bushes on some hardware configurations Fixed some memory issues that may occur when displaying the new HD modeled vehicles Fixed some other memory issues as well as some crashes Improved the performance of Hidden Village   9.0.1 Update Notes Fixed a significant amount of client crashes Fixed sticking on 'Updating Tankers' screen that appears when players accept a platoon invitation from a player who is logged into another server periphery and when players are trying to create a tank company while using the training room function Significantly decreased performance drop downs in case of vehicle destruction and vehicle explosions Optimized tank turret fly-off effect Fixed displaying of red textures on destroyed IS-3 guns   Fixed rare bug that caused writing off Gold in case of temporary emblem or inscription purchase   9.0.0 Update Notes New Content New game mode: Historical Battle: Face off as specific nations and vehicles in battles based on real conflicts. The following historical battles are available: Battle of Kursk, Battle of the Bulge, and Operation Spring Awakening "HD" tank models: Available for a select number of vehicles for the time being. See Graphics section New German vehicles: Pz.Kpfw. IV Ausf. A (tier III medium tank); Pz.Kpfw. IV Ausf. D (tier IV medium tank); StuG III Ausf. B (tier IV tank destroyer) New Russian tank destroyer: The SU-85I is being added to the roster of Soviet vehicles. This Premium vehicle joins the battle at tier V. Initially, this vehicle will only be available directly from the Premium Shop Maps: Performance drop on the Widepark map fixed Malinovka, Serene Coast, Steppes, Redshire, Mountain Pass, and Severogorsk maps modified and reworked for better gameplay experience   Changes to Vehicle Characteristics UK: Penetration of the AP W Mk. 1 shells intended for 15 mm Machine Gun BESA changed from 25mm to 27mm USA:  M2 Light Tank Rate of fire per shell container forthe  Browning MG caliber .50 HB, M2 gun increased by 22% Penetration of the AP M2 shells intended for Browning MG caliber .50 HB, M2 changed from 22mm to 27mm T7 Combat Car Maximum reverse speed changed from 16 to 20 km/h Maximum forward speed changed from 38.6 to 56 km/h Rate of fire per shell container for Browning MG caliber .50 HB, M2 gun increased by 22% Ammunition capacity of Browning MG caliber .50 HB, M2 gun changed from 1,100 to 1,350 shells Penetration of AP M2 shells intended for Browning MG caliber .50 HB, M2 changed from 22 mm to 27 mm Germany: Pz.Kpfw. IV Side screens added Maybach HL 108 TR engine removed Repair costs decreased by 3% Maximum forward speed changed from 48 to 40 km/h Ammunition capacity of 10,5 cm Kw.K. L/28 gun changed from 42 to 59 shells Gun depression of 10,5 cm Kw.K. L/28 changed from -7 to -5 degrees Gun depression of 7,5 cm Kw.K. 40 L/43 changed from -8 to -7 degrees Gun depression of 7,5 cm Kw.K. 40 L/48 changed from -8 to -6 degrees 5 cm Kw.K. 39 L/60 gun removed 7,5 cm KwK 37 L/24 gun removed View range of the first turret changed from 330 to 340 m Hit points with the second turret changed from 460 to 480 Hit points with the first turret changed from 420 to 440 Misc: Suspension performance issue for improved vehicles fixed Armor of the following vehicles reworked: Т-54, Т-34-85, М103, Tortoise, Centurion 7/1 Names of Pz.Kpfw. IV and StuG III changed to Pz.Kpfw. IV Ausf. H and StuG III Ausf. G, respectively Minor dimensional changes introduced to: Pаnzerjager I, Panzer I, and Sturmpanzer I   Gameplay Random battles in Confrontation mode removed   Achievements / Medals New awards added in Team Battles: Fighting Reconnaissance, God of War, Will-to-Win Spirit, Crucial Shot, and For Tactical Operations Conditions for Steel Wall award changed   Graphics: The following vehicles were reworked with higher-quality models: Т-54 Т-34-85 Panther Tiger I Maus M4 Sherman M18 Hellcat M103 Tortoise Centurion 7/1 Implemented tank turrets flying off when ammo rack is destroyed New Graphics settings window added Auto-detect system for graphics settings reworked An option added to reduce game scene resolution while keeping GUI resolution unchanged ('Dynamic Resolution' option in graphics settings) Field-of-View (FOV) configuration option added Option added for setting color filters intensity Option added for setting screen refresh rate New full screen effect in Sniper mode added (can be disabled in Settings) Draw quality of decals and motion blur effect optimized Significant performance issue after enabling track traces fixed Display of shadows on flora at medium and high settings fixed   Interface All music remastered Input language indicator added to login screen Vehicles tab in Service Record window reworked and corrected Statistics tab in Service Record window reworked In after-battle statistics, Potential damage replaced with Damage blocked by armor Voice Chat malfunctions fixed   Replays Visual depiction of Dispersion Indicator during battle playback fixed Minor bugs during battle playback fixed Certain bugs with rewinding/fast-forwarding during battle playback fixed   Other Bugfixes and Changes Issue with artillery shells landing out of aiming circle in artillery mode fixed Issue with artillery shells exploding in midair fixed Issue with game client hanging up on exit fixed Game client performance on some PC configurations improved Notification and invitation windows when in the Garage fixed Table displaying tiers of vehicles in queue removed “Ammunition is empty” message added when pressing F8 after running out of shells Auto-Aim point selection system changed Draw quality of large lists of vehicles in Missions window optimized Number of complaints per day increased from 5 to 10 Some complaint types changed Minor bugs in Missions window fixed Audio interruptions during automatic gun fire fixed Issues with track traces disappearing and flickering fixed Occasional issue with shells hitting vehicles without sound effect fixed Uncontrolled relocations of destroyed vehicles fixed Issue with spinning wait icon being displayed every minute while in the Garage fixed Issue with “In Depot” icon displayed after removing permanent Camouflage purchased prior to 0.8.11 release fixed Issue with amount of experience displayed in tooltips for researched vehicle or module fixed In Vehicles statistics tab, fixed display of statistics on awards obtained in Team Battles Issue with occasional delayed awarding or not awarding Abrams' Medal fixed Win percentage rounding fixed Fixed issue with connection to voice chat of training room upon client relaunch Draw quality issue with tracer outside shell trajectory fixed Dynamic target (Gunner's) viewpoint added to target points subject to visibility checks from (Commander's above-turret and Gunner's on-gun) viewpoints Issue with after-battle saving of distance from camera to player's vehicle fixed High-Explosive shells will not explode when hitting a crew member located outside a vehicle (for open-type SPGs) Performance issue with Tank Company filter by Commander's name fixed Mistakes in descriptions of certain awards corrected Gunshot effects supplemented with dynamic lighting sources Volume of tank engine and suspension sounds reconfigured Effects of dust raised by gunfire debugged Gunfire effects for certain tanks fixed


Yoott
WGLNA Summer Preseason
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26.04.2014 07:55:14
 
Subject: WGLNA Summer Preseason
Link on message: #7063645

{lang:macro__view_post}SILVER_FOX413, on Apr 25 2014 - 21:48, said:  Is there a link to the replay?  

Yoott:     I sent you a link on SKYPE


Yoott
WGLNA Summer Preseason
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26.04.2014 07:55:14
 
Subject: WGLNA Summer Preseason
Link on message: #7063645

View PostSILVER_FOX413, on Apr 25 2014 - 21:48, said:  Is there a link to the replay?  

Yoott:     I sent you a link on SKYPE


Yoott
WGLNA Summer Preseason
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26.04.2014 06:24:37
 
Subject: WGLNA Summer Preseason
Link on message: #7063261

Yoott: 4 and 4 .... not too shabby for no practice and haven't played in a year LOL


Yoott
WGLNA Summer Preseason
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26.04.2014 06:24:37
 
Subject: WGLNA Summer Preseason
Link on message: #7063261

Yoott: 4 and 4 .... not too shabby for no practice and haven't played in a year LOL


dance210
WGLNA Summer Preseason
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26.04.2014 00:39:52
 
Subject: WGLNA Summer Preseason
Link on message: #7061288

{lang:macro__view_post}chinoersa, on Apr 25 2014 - 14:01, said: my team also got declined on  WGLNA Summer Preseason: Week 5   i dont know why...

dance210: PM has been sent.       Groups are set and all matches are scheduled for tonight! Good luck to all the teams!   I look forward to playing against those of you in Group 2 tonight :glasses:


dance210
Skirmish 15
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26.04.2014 00:34:12
 
Subject: Skirmish 15
Link on message: #7061251

dance210: Hey guys!   We are working on the Skirmish brackets now! The brackets should be visible and all matches scheduled soon.   Thanks y'all for your patience! Good luck tonight :honoring:


pizzastorm
9.0.1 Released
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25.04.2014 23:02:40
 
Subject: 9.0.1 Released
Link on message: #7060554

View PostKanzler_Bismarck, on Apr 25 2014 - 12:28, said: Would it help if effected people posted replays for you guys to watch along with their system data?   Personally I have not had that many CTDs and the game seems to run fine on my Radeon 7750.

pizzastorm:   Thanks for the offer but we have a few PCs in the office that are having the same issues that we can look at.   We do however need some logs so we can review as many types of set ups as possible.   http://forum.worldof...n-what-we-need/  


Hypnotik
Mini Campaign Wurst Campaign? Vote for Wurst_Rule_NA!
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25.04.2014 20:09:41
 
Subject: Mini Campaign Wurst Campaign? Vote for Wurst_Rule_NA!
Link on message: #7059337

Hypnotik: Keep going guys, some brilliant ideas in here. I'll see if it's not to late to get them all added!!   edit: DUNDALK is stalking me! I need an adult!           (at least a few of these were pretty funny)


Content_WG
Wargaming Live at the Chicago Comic & Entertainment Expo
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25.04.2014 19:42:08
 
Subject: Wargaming Live at the Chicago Comic & Entertainment Expo
Link on message: #7059179

Content_WG: Members of the Wargaming team will be participating in two panels at C2E2!
Full news text


Hypnotik
Tax Rate
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25.04.2014 19:38:20
 
Subject: Tax Rate
Link on message: #7059151

Hypnotik: It's an inactive feature that was proposed a long time ago. It's not currently in development.


Koenig_Tiger
9.0 also messses up Equipment mounting/demounting..come on Wargaming !
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25.04.2014 18:45:53
 
Subject: 9.0 also messses up Equipment mounting/demounting..come on Wargaming !
Link on message: #7058809

Koenig_Tiger: Another major 'non-improvement'  is the total pain in the behind when you want to take equipment and remount on another vehicle...pre-9.0 you could access a list of all vehicle that for example had camo nets ( or gun laying drives etc ) decide which vehicle to demount it on ...now its just lists the first ten or so and states " and on blah others"....fine if you have only a dozen or so tanks, but for those with large active garages this is a MAJOR issue ...hopefully something creates a mod to 'improve' the improvement back to the way it was....this changes just have not been play tested properly.....


Triple_Crown
9.0 also messses up Equipment mounting/demounting..come on Wargaming !
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25.04.2014 18:45:53
 
Subject: 9.0 also messses up Equipment mounting/demounting..come on Wargaming !
Link on message: #7058809

Triple_Crown: Another major 'non-improvement'  is the total pain in the behind when you want to take equipment and remount on another vehicle...pre-9.0 you could access a list of all vehicle that for example had camo nets ( or gun laying drives etc ) decide which vehicle to demount it on ...now its just lists the first ten or so and states " and on blah others"....fine if you have only a dozen or so tanks, but for those with large active garages this is a MAJOR issue ...hopefully something creates a mod to 'improve' the improvement back to the way it was....this changes just have not been play tested properly.....


Triple_Crown
9.0 also messses up Equipment mounting/demounting..come on Wargaming !
arrow
25.04.2014 18:45:53
 
Subject: 9.0 also messses up Equipment mounting/demounting..come on Wargaming !
Link on message: #7058809

Triple_Crown: Another major 'non-improvement'  is the total pain in the behind when you want to take equipment and remount on another vehicle...pre-9.0 you could access a list of all vehicle that for example had camo nets ( or gun laying drives etc ) decide which vehicle to demount it on ...now its just lists the first ten or so and states " and on blah others"....fine if you have only a dozen or so tanks, but for those with large active garages this is a MAJOR issue ...hopefully something creates a mod to 'improve' the improvement back to the way it was....this changes just have not been play tested properly.....


Koenig_Tiger
Battle of Bautzen Weekend - not working ?
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25.04.2014 18:39:29
 
Subject: Battle of Bautzen Weekend - not working ?
Link on message: #7058778

Koenig_Tiger:
Yep - I actually had several tanks I was going to buy , the Awful Panther, the Vk 30.02, the s51 and su100M ...a whole host of weird and wonderful crates...oh well...these guys really are in a mess...


Triple_Crown
Battle of Bautzen Weekend - not working ?
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25.04.2014 18:39:29
 
Subject: Battle of Bautzen Weekend - not working ?
Link on message: #7058778

Triple_Crown: Yep - I actually had several tanks I was going to buy , the Awful Panther, the Vk 30.02, the s51 and su100M ...a whole host of weird and wonderful crates...oh well...these guys really are in a mess...


Triple_Crown
Battle of Bautzen Weekend - not working ?
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25.04.2014 18:39:29
 
Subject: Battle of Bautzen Weekend - not working ?
Link on message: #7058778

Triple_Crown: Yep - I actually had several tanks I was going to buy , the Awful Panther, the Vk 30.02, the s51 and su100M ...a whole host of weird and wonderful crates...oh well...these guys really are in a mess...


pizzastorm
Battle of Bautzen Weekend
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25.04.2014 18:37:48
 
Subject: Battle of Bautzen Weekend
Link on message: #7058769

View PostRexifer, on Apr 25 2014 - 08:03, said: And now this post and the article on the main site have been mysteriously changed to match what is in game.  Does no one at WGNA have the ethics to even admit to a second mistake?

pizzastorm:   The article and my previous post were edited to show the correct information.  We do apologize for any confusion these mistakes have caused. The information on the article now matches what is in the game and will not change again.   


Trevzor
Gee, the Russian's got patch notes for 9.0.
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25.04.2014 18:25:16
 
Subject: Gee, the Russian's got patch notes for 9.0.
Link on message: #7058690

Trevzor: Heyo!   Our update notes were indeed posted, you can actually see them [ HERE ].   These include our 9.0.1 notes for the newest micro patch.   Cheers!


pizzastorm
9.0.1 Released
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25.04.2014 17:43:34
 
Subject: 9.0.1 Released
Link on message: #7058450

pizzastorm: For those of you still experiencing issues please head on over here!   http://forum.worldof...n-what-we-need/


pizzastorm
9.0 04-25-14 Hotfix patch never fixed anything!
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25.04.2014 17:32:21
 
Subject: 9.0 04-25-14 Hotfix patch never fixed anything!
Link on message: #7058387

pizzastorm: Please post in this thread if it is about the 9.0.1 update  http://forum.worldoftanks.com/index.php?/topic/353368-901-released/page__st__40#topmost


pizzastorm
9.0.1 Released
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25.04.2014 17:18:20
 
Subject: 9.0.1 Released
Link on message: #7058304

pizzastorm: Thanks everyone for sharing your information with us. We are listening!   We also see that this update has not fixed the issue for many of you. Please keep the information coming so the report that we are currently compiling is as comprehensive as possible.   In a little bit I will be posting a link to a support thread which will be asking for specific information from those of you who are still experiencing crashes.   If you would like to help then please head over there once it is up.   Thank you once again.


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