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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Yoott
WGLNA Scavenger Hunt for Prizes
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04.10.2015 07:57:50
 
Subject: WGLNA Scavenger Hunt for Prizes
Link on message: #9484149

View PostKulingile, on Oct 03 2015 - 17:55, said:   Sometime after the first battle or two during a break someone posted that the 5th code was "C L O W N F I E S T A" in the chat.  Yeah, definitely a leak or a hack.  WG, please check the chat record.  

Yoott:   Clown Fiesta refers to a Reddit picture/saying they made for use on our streams and is part of their fun and games during our matches which we support    It wasn't a leak , they say it all the time randomly during our chat .. we even had one of their members in a clown suit AT the finals today chanting clown fiesta  https://www.facebook.com/SIMPGaming/videos/967809509946446/

I'm the only one that had the code anywhere in the company so please relax all your conspiracy theories   As for accepting it with space or without, there actually is a hyphen in there that didn't show up well so with that I agree both with space and without will be accepted. SO if you sent it in either way and your other codes are correct you will stay in whatever spot you filed first with all correct answers.     


Yoott
WGLNA Scavenger Hunt for Prizes
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03.10.2015 22:43:30
 
Subject: WGLNA Scavenger Hunt for Prizes
Link on message: #9482684

Yoott: We are Live http://www.battleviewer.com/
   


Yoott
WGLNA Scavenger Hunt for Prizes
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03.10.2015 22:43:30
 
Subject: WGLNA Scavenger Hunt for Prizes
Link on message: #9482684

Yoott: We are Live http://www.battleviewer.com/
   


dance210
plays.tv presents WGLNA Season 1 Finals Share YOUR Pro Moments contest!
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03.10.2015 22:40:30
 
Subject: plays.tv presents WGLNA Season 1 Finals Share YOUR Pro Moments contest!
Link on message: #9482677

dance210: WGLNA and Plays.tv are teaming up to bring you the WGLNA Season 1 Finals Share YOUR Pro Moments video event!  You could be one of five lucky winners of  1 x AMX 1357 (or equivalent gold value if you already own) - No longer available, except by special promotions1 x Garage Slot1 x 100% Crew1 x 7 days Premium Account Entering is easy!  Go to http://www.plays.tv/download and install the latest client and get to Tankin'. Plays.tv is a light weight client that uses the latest in video technology to give you always on recording of your game play.  If something cool happens, hit your bookmark hotkey (default: CTRL-F2) and it will mark that moment for you to review/edit after you're done playing.  Trim, tag and share to Reddit, Twitter, Facebook, Youtube, or anywhere else -- instantly.To Enter:- Share at least one World of Tanks video using Plays.tv between (Oct 3, 2015 - Oct 19, 2015)- Make sure to tag your video #wglnaplaystv (required)- Get 1 additional entry for every day you share at least 1 video Winners will be announced Oct 22, 2015. 


dance210
plays.tv presents WGLNA Season 1 Finals Share YOUR Pro Moments contest!
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03.10.2015 22:40:30
 
Subject: plays.tv presents WGLNA Season 1 Finals Share YOUR Pro Moments contest!
Link on message: #9482677

dance210: WGLNA and Plays.tv are teaming up to bring you the WGLNA Season 1 Finals Share YOUR Pro Moments video event!  You could be one of five lucky winners of    1 x AMX 1357 (or equivalent gold value if you already own) - No longer available, except by special promotions 1 x Garage Slot 1 x 100% Crew 1 x 7 days Premium Account   Entering is easy!  Go here and install the latest client and get to Tankin'.   Plays.tv is a light weight client that uses the latest in video technology to give you always on recording of your game play.  If something cool happens, hit your bookmark hotkey (default: CTRL-F2) and it will mark that moment for you to review/edit after you're done playing.  Trim, tag and share to Reddit, Twitter, Facebook, Youtube, or anywhere else -- instantly. To Enter: - Share at least one World of Tanks video using Plays.tv between (Oct 3, 2015 - Oct 19, 2015) - Make sure to tag your video #wglnaplaystv (required) - Get 1 additional entry for every day you share at least 1 video   Winners will be announced Oct 22, 2015. 


The_Chieftain
Super Pershing T26E4 Turret not accurate
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03.10.2015 20:13:40
 
Subject: Super Pershing T26E4 Turret not accurate
Link on message: #9482257

The_Chieftain: It's a mechanical thing. Neither the old SD nor the new HD models are capable of moving the equilibrators in the realistic manner of moving in two axis at once, around two pivot points. So the models just show the equilibrators in one arbitrary position, they just chose different positions, In each case, in one particular point of elevation, they look correct. Think of it like the old saw of a broken clock being right twice a day, except in this case, it's a 3d model,


Yoott
WGLNA Scavenger Hunt for Prizes
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03.10.2015 17:47:15
 
Subject: WGLNA Scavenger Hunt for Prizes
Link on message: #9481916

Yoott: Good Luck to both teams today   It's almost time to roll


Yoott
WGLNA Scavenger Hunt for Prizes
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03.10.2015 17:47:15
 
Subject: WGLNA Scavenger Hunt for Prizes
Link on message: #9481916

Yoott: Good Luck to both teams today   It's almost time to roll


The_Chieftain
T110's Zen-like Inner Core.
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03.10.2015 04:08:09
 
Subject: T110's Zen-like Inner Core.
Link on message: #9480730

View PostDuty_Remains, on Oct 03 2015 - 00:49, said: Thanks to Lost, Cruiser & Zerg for the input... I still have to think about it a bit more but you've been very helpful.   ---------------------------------------------------------------------------   I just finished off my Colorado grind in WoWS with    4     STRAIGHT     LOSSES!!! :angry: I played well with at least 992 base xp and 66k damage or more in each and was top of the team in 3 out of the 4 games (2nd in the other)... but there were just too many idiots on my teams and sadly I saw each loss coming long before the game actually ended.   I actually enjoyed the Colorado.  Contrary to my initial opinion based on stats; it is a solid, capable battleship.  I don't feel that the Colorado ever failed me, the reverse however... Now I need to hit my premiums hard to credit grind since I foolishly forgot that I'd be unlocking the NC soon and bought a couple ships I shouldn't have...:sceptic:

The_Chieftain:   Yeah, the credit issue is even more of a bottleneck than it is in tanks. I hate playing my Tirpitz right now given how many are out there, but I need the credits it produces so that I can unlock Tier VIIIs to dilute the Tirpitz numbers...


ElPozoleOlmeca
Unofficial Wargaming Staff of the Year
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03.10.2015 02:47:19
 
Subject: Unofficial Wargaming Staff of the Year
Link on message: #9480529

ElPozoleOlmeca: I bring the popcorn and only 7 votes?????? :sceptic:    


The_Chieftain
Arty Promotes Camping - Doh
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03.10.2015 02:04:28
 
Subject: Arty Promotes Camping - Doh
Link on message: #9480435

View PostPlaidPony, on Oct 02 2015 - 21:51, said: I think I figured out why artillery dies if it gets spotted!     I decided to download his replay, which is entitled "T92 vs Campers," and proceeded to watch him click on people from that corner for literally the entire game. He still hasn't gotten spotted. I bet he's about to, and I bet he'll die when it happens!   edit: I just noticed the enemy artillery got lit but didn't die. Wonder what happened there? Does... does that mean artillery doesn't always die if it gets spotted?

The_Chieftain:   I decided to download his replay, which is entitled "T92 vs Campers," and proceeded to watch him click on people from that corner for literally the entire game. He still hasn't gotten spotted. I bet he's about to, and I bet he'll die when it happens!   edit: I just noticed the enemy artillery got lit but didn't die. Wonder what happened there? Does... does that mean artillery doesn't always die if it gets spotted?   With respect, what difference is it whether the artillery moves or not if the issue is whether artillery can hit targets who remain in the same general area? But it's not my 'defacto' style of play. Go to 46 minutes in, same stream, for something more my style. The JT which died on our side at the end instead of killing the Waffen after I attempted to engage it with direct fire? One who decided to hang around in exactly the same spot that a red M53 blew up his last ally only a minute earlier, thus making himself an inevitable target for artillery. A fact noted by the chat, if you have chat replay plugin. (And remarked upon by me in voice, though that has been suppressed by Twitch's anti-piracy software)   It is perhaps instructive to note my response upon dying to artillery on the streams as well. Usually it's along the lines of "Well, I should have seen that coming" or "As usual, I hung around too long"   Edit. Well, since this thread seems to thrive on generalities like "Arty can hit scouts moving at 800 yards...", why not generalise based on the fact that artillery tends to be at the disadvantage when spotted


veganzombiez
Operation Safari General Discussion
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03.10.2015 00:55:55
 
Subject: Operation Safari General Discussion
Link on message: #9480175

View PostGeneraLeeDissociative, on Oct 02 2015 - 11:40, said: Are you leaving the current maps open for those that do not wish to participate and get a migraine????

veganzombiez:   These details will be in the final Regulations when they are published.  

View PostDukebarry, on Oct 02 2015 - 13:13, said: Vegan is the T 23 E3 a new version or are all the E 23 s getting buffed?    

veganzombiez:   In an upcoming update, the T23E3's armor penetration will be improved: AP ammunition: 149mm (previously 128mm) APCR ammunition: 190mm (previously 160mm)  

View PostSilvers_, on Oct 02 2015 - 13:41, said: My question is it starts the 14th... will this conflict with the Clan League if so this will put a wrench in things as well.

veganzombiez:   The Clan League was scheduled awhile back, so unfortunately, there will be some overlap with three Regular season battles in both Leagues.  


The_Chieftain
Arty Promotes Camping - Doh
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03.10.2015 00:28:26
 
Subject: Arty Promotes Camping - Doh
Link on message: #9480087

View PostRyanGetzIaf, on Oct 02 2015 - 21:26, said:   This statement is true, but only for 4 class in the game. Guess which one is not included.

The_Chieftain:   The one which immediately dies when it gets spotted?


The_Chieftain
Arty Promotes Camping - Doh
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03.10.2015 00:22:38
 
Subject: Arty Promotes Camping - Doh
Link on message: #9480065

View PostKramburglar, on Oct 02 2015 - 21:08, said:   If arty only hit people who where camping trying to hide from arty there would be a lot fewer complaints, and let's not pretend there aren't a large number of tanks pushing the front lines that get blapped by arty.

The_Chieftain:   They get blapped by Waffles as well, what's the difference? Engaging the enemy means there's a chance of getting engaged in return. There are actions you can take which will reduce the effectiveness of enemy artillery. Staying still in one place is not one of them.  

Quote  The moment I got spotted in an entirely covered location, I got raped. 

The_Chieftain:   Even M53s take more than four seconds to aim on a target. How did he know you'd take that hull-down position?  

Quote Arty should be designed to encourage a tank to move from its current position, not vaporize it for simply existing.  Reloads can be tuned down a bit to a moderate level.  The balance between alpha and reload should result in an on paper nerf of DPM, but with the effective DPM remaining the same with the next point.

The_Chieftain:   I can see that. It's a different issue, however, to the question of how to play in the current artillery environment. And the current environment is that stationary targets is easier for artillery to hit.


The_Chieftain
Arty Promotes Camping - Doh
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02.10.2015 23:45:46
 
Subject: Arty Promotes Camping - Doh
Link on message: #9479956

The_Chieftain: OK, here's a case in point, which came up on my stream. You can watch it with live commentary and chat here, at 26 minutes into the stream, http://www.twitch.tv...tain/v/17614767 , or you can watch the replay here http://wotreplays.co...e_chieftain-t92 .   Of the three kills, two of them are against people which had been hiding behind a building for so long that they had vanished from sight. So they were still behind the same building when a 240mm shell came down on them. Note that I tend to focus my aim on vehicles which aren't moving much. Why? Because they're a lot easier to kill.   *IS-8 vanishes* "Damnit" (Pause) "What are the chances he's still there?" (Boom) "Hah. He was still there"   The problem is that people are taking the wrong lesson. "There is big scary artillery. I shall hug this rock/building/whatever in order to be safe from artillery". *WHOMP* "Damned OP artillery. I must hug harder in order to be safe from it" [thirty seconds of artillery aiming later] *WHOMP* "Get rid of artillery!"   Think about it. If you're afraid of something, why would you take actions which make it so much easier to get killed by it? And then complain when you do?


Triple_Crown
Stand To's for the Week of October 12th
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02.10.2015 22:37:39
 
Subject: Stand To's for the Week of October 12th
Link on message: #9479709

Triple_Crown: The Stand-To is our popular daily tournament (named after WWI’s daily face off against the enemy where soldiers were expected to stand ready on the trench fire step, preparing for attack).   Now it’s your turn to roll into the fray. So gather your friends, grab your favorite tanks and defend your base. As a daily tournament, you can choose whether you want to Stand-To every day or only once in a while.   All active tournaments can be found by searching the Tournaments Home Page.   ENCOUNTERS OF THE FOURTH KIND - 4v4 - at Tier 4 - no restrictions   CURRENT TOURNAMENT: Stand-To 10.12.15 Tournament Page Registration   REGISTRATION OPEN: Stand-To 10.13.15 Tournament Page Registration Stand-To 10.14.15 Tournament Page Registration   Maps Monday :         Mines Encounter
Tuesday :        Himmelsdorf Encounter
Wednesday :   Erlenberg Encounter
Thursday :       Prokhorovka Encounter
Friday :           Sand River Encounter
Saturday :       Redshire Encounter
Sunday :         Ensk Encounter  
  Teams must be SUBMITTED for approval to participate - instructions on applying HERE     Completed Tournaments      Prize Payments Prizes are credited to player accounts as quickly as possible but could take up to 7 days after the Stand-To has finished. There may be a delay in crediting the gold if a player changes his/her name. Disputes A dispute is a claim against an illegitimate result by an opponent’s violation of a written Stand-To rule.   Disputes must adhere to the protocol detailed below or risk having the dispute dropped by tournament administration. Disputes must be submitted immediately after the round has concluded. Disputes must be emailed to tournaments@wargamingamerica.com The email subject/title must include the word “Dispute:” followed by the name of the event for which you are filing a dispute. Disputes may only be filed by the team captain or any team member listed under team’s contact details.   Disputes must include the following in the body of the email or risk having the dispute dropped by tournament administration: In-game name of the player submitting the dispute Date of the Stand-To Your team’s name with a link to your team’s page created for you during registration Your opponent’s team name and a link to your opponent’s team page created during registration Reason for dispute: e.g. “I would like to report the team for using a tank that was not allowed, the StuG III.” An attached replay of the disputed battle(s)   Additional notes: Opposing team captains will be alerted of the dispute by forum PM after the dispute is processed. Captains are responsible for monitoring their PM inbox. Three upheld disputes during a group stage reverses all scores from the offending team for that round. Publicizing disputes prior to resolution is subject to penalties at tournament admin's discretion, not limited to: Disregarding the dispute Immediate team disqualification Removal of offending player from the event  


Triple_Crown
Stand To's for the Week of October 12th
arrow
02.10.2015 22:37:39
 
Subject: Stand To's for the Week of October 12th
Link on message: #9479709

Triple_Crown: The Stand-To is our popular daily tournament (named after WWI’s daily face off against the enemy where soldiers were expected to stand ready on the trench fire step, preparing for attack).   Now it’s your turn to roll into the fray. So gather your friends, grab your favorite tanks and defend your base. As a daily tournament, you can choose whether you want to Stand-To every day or only once in a while.   All active tournaments can be found by searching the Tournaments Home Page.   ENCOUNTERS OF THE FOURTH KIND - 4v4 - at Tier 4 - no restrictions   CURRENT TOURNAMENT: Stand-To 10.18.15 Tournament Page Registration     REGISTRATION OPEN:   Maps Monday :         Mines Encounter
Tuesday :        Himmelsdorf Encounter
Wednesday :   Erlenberg Encounter
Thursday :       Prokhorovka Encounter
Friday :           Sand River Encounter
Saturday :       Redshire Encounter
Sunday :         Ensk Encounter     Teams must be SUBMITTED for approval to participate - instructions on applying HERE     Completed Tournaments  Stand-To 10.12.15 Tournament Page Registration Stand-To 10.13.15 Tournament Page Registration Stand-To 10.14.15 Tournament Page Registration Stand-To 10.15.15 Tournament Page Registration Stand-To 10.16.15 Tournament PageRegistration Stand-To 10.17.15 Tournament Page Registration   Prize Payments Prizes are credited to player accounts as quickly as possible but could take up to 7 days after the Stand-To has finished. There may be a delay in crediting the gold if a player changes his/her name. Disputes A dispute is a claim against an illegitimate result by an opponent’s violation of a written Stand-To rule.   Disputes must adhere to the protocol detailed below or risk having the dispute dropped by tournament administration. Disputes must be submitted immediately after the round has concluded. Disputes must be emailed to tournaments@wargamingamerica.com The email subject/title must include the word “Dispute:” followed by the name of the event for which you are filing a dispute. Disputes may only be filed by the team captain or any team member listed under team’s contact details.   Disputes must include the following in the body of the email or risk having the dispute dropped by tournament administration: In-game name of the player submitting the dispute Date of the Stand-To Your team’s name with a link to your team’s page created for you during registration Your opponent’s team name and a link to your opponent’s team page created during registration Reason for dispute: e.g. “I would like to report the team for using a tank that was not allowed, the StuG III.” An attached replay of the disputed battle(s)   Additional notes: Opposing team captains will be alerted of the dispute by forum PM after the dispute is processed. Captains are responsible for monitoring their PM inbox. Three upheld disputes during a group stage reverses all scores from the offending team for that round. Publicizing disputes prior to resolution is subject to penalties at tournament admin's discretion, not limited to: Disregarding the dispute Immediate team disqualification Removal of offending player from the event


The_Chieftain
T110's Zen-like Inner Core.
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02.10.2015 21:31:57
 
Subject: T110's Zen-like Inner Core.
Link on message: #9479532

The_Chieftain: I want to see the budget associated with the hamster itself, if that's $16k just for the cages.


The_Chieftain
T110's Zen-like Inner Core.
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02.10.2015 21:16:41
 
Subject: T110's Zen-like Inner Core.
Link on message: #9479488

View PostVollketten, on Oct 02 2015 - 15:19, said: I was asked Chief what the problem was with the roof-step on the AT series. Two cross sections show the step is significantly thicker than the roof but in game it is modelled as the same thickness and constitutes a major weakspot. That step is basically twice the thickness of the roof plate in front of it especially clear in lower cross section but omitted from the tank collision model.

The_Chieftain:   The roof step is thicker than the roof on AT15. AT-15A, the roof is too thick overall, except at the step, where it's the right thickness.


veganzombiez
Operation Safari General Discussion
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02.10.2015 19:53:27
 
Subject: Operation Safari General Discussion
Link on message: #9479195

View PostTwixOps, on Oct 02 2015 - 08:08, said: I got a post onto the locked announcement thread :teethhappy:   In all seriousness though, what is the thought process behind not having any new, previously unreleased tanks for prizes.  At least in BUNNY, those reward vehicles are THE reason that players participate in these campaigns.  The officer core has to do a mountainous amount of work to keep the clan on track, and getting their members the tank is the biggest motivating factor behind making them commit their time.     Along with the new policy of credits for previously obtained premiums, what is the motivation for someone in a good clan who got the T23e3 last summer and already owns the 50t?  WG has been testing a BUNCH of mid tier premiums of late, (I don't remember names, I think one was the VK. 1001p?) why not slate one of THEM for this campaign?    

veganzombiez:   In all seriousness though, what is the thought process behind not having any new, previously unreleased tanks for prizes.  At least in BUNNY, those reward vehicles are THE reason that players participate in these campaigns.  The officer core has to do a mountainous amount of work to keep the clan on track, and getting their members the tank is the biggest motivating factor behind making them commit their time.     Along with the new policy of credits for previously obtained premiums, what is the motivation for someone in a good clan who got the T23e3 last summer and already owns the 50t?  WG has been testing a BUNCH of mid tier premiums of late, (I don't remember names, I think one was the VK. 1001p?) why not slate one of THEM for this campaign?      

View PostRabid_, on Oct 02 2015 - 08:08, said: I understand this is a Mini Campaign, but with the way rewards are given now. Will people who already own the FCM 50t just earn 3 million credits after all the effort we put in. Because to be honest no one really wants a T23E3 as there are so many other better tier 7 tanks in the game. Why put in all the effort to only recieve 3 million credits after 2 weeks of hell. At least the IS-5 was a brand new tank. And so was the T23E3 the previous time it was given away as a reward tank.

veganzombiez:  

View Postajaxfetish, on Oct 02 2015 - 08:26, said: For players who already own the reward tanks, will they be compensated in gold, or just in credits? 

veganzombiez:  

View PostRabid_, on Oct 02 2015 - 08:27, said:   I'm going to assume it is just credits, which makes it seem pointless. Even if they give you a special camo for it as well before giving you the credits.

veganzombiez:     Twix confirmed ForumPack user.  Since this is the first mini-event on the New Global Map, some things are being tested, and the improved T23E3 is still somewhat rare.  The first full campaign will likely have a much nicer tank.   If you've already got the tank, you'll get the gold.   FCM50t - 11,900 gold
T23E3 - 7,000 gold    

View PostRommel85, on Oct 02 2015 - 08:08, said: Which tier?

veganzombiez:  

View PostGeorgietheprincess, on Oct 02 2015 - 08:12, said:   tier 8

veganzombiez:   Yep, Tier VIII.  

View PostSlyGambit, on Oct 02 2015 - 08:14, said: Why would you announce a campaign before implementing any changes in regular 2.0? 

veganzombiez:  

View PostGeorgietheprincess, on Oct 02 2015 - 08:19, said:   not like anyone in na has control over this stuff. And tbh it will be a welcome break from that neverending influence grind.

veganzombiez:   More info on that will be posted in the coming weeks.


ElPozoleOlmeca
Unofficial Wargaming Staff of the Year
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02.10.2015 19:47:08
 
Subject: Unofficial Wargaming Staff of the Year
Link on message: #9479177

ElPozoleOlmeca: :popcorn:


Capitao_Desastre_
R$ 400,00 num pacote de tanque ? que absurdo !
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02.10.2015 19:15:28
 
Subject: R$ 400,00 num pacote de tanque ? que absurdo !
Link on message: #9479064

View PostCol_Gomes, on Oct 02 2015 - 15:44, said: vamos la capitão desastre ! cutuca os caras la .... precisamos de mais atenção,    seria muito bom igualar os preços para nos brasileiro tipo: 1 x 1 - 99US$ = 99 R$ ai sim vocês da WG teriam um aumento significativo em suas vendas...  

Capitao_Desastre_:   Penso que esse caso é um pouco extremo, Gomes. Se desse para "travar" a cotação em algo perto de 1 dolar <-> 3 reais ou abaixo, seria um bom começo, mas paridade é improvável.


Vou procurar saber em que ponto as coisas estão em relação a essa decisão.


veganzombiez
Operation Safari General Discussion
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02.10.2015 19:07:00
 
Subject: Operation Safari General Discussion
Link on message: #9479040

veganzombiez: This thread is for feedback and discussion about Operation Safari.


veganzombiez
Operation Safari Hub
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02.10.2015 19:02:54
 
Subject: Operation Safari Hub
Link on message: #9479023

veganzombiez: Operation Safari is the first game event on the New Global Map, during which we'll test new mechanics and other features of large-scale Clan events! Quests, fierce tank battles, conflicts with other Clans, and of course, Gold and tank prizes -- all this awaits you on safari! This thread will be a hub for information about Operation Safari. Announcing Operation Safari, the Next Clan Wars Global Map Event! Operation Safari Regulations (Coming Soon)


Capitao_Desastre_
R$ 400,00 num pacote de tanque ? que absurdo !
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02.10.2015 18:19:32
 
Subject: R$ 400,00 num pacote de tanque ? que absurdo !
Link on message: #9478902

View Posteders, on Oct 02 2015 - 15:04, said:   E sobre dar um parecer da questão "Moeda Local"? sem utilizar a conversão do dolar, dá sim um sentimento de que ninguém está nos "ouvindo" pois não temos nem um "sim", "não" ou "estamos verificando a possibilidade".

Capitao_Desastre_:   Como afirmámos anteriormente, estamos procurando ter a possibilidade de ter a moeda local para o caso do Brasil. No entanto, essa decisão ainda não foi tomada, e tal como vocês, também nós estamos esperando essa resposta.


dance210
Weekday Warfare 37 Official Standings
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02.10.2015 17:55:00
 
Subject: Weekday Warfare 37 Official Standings
Link on message: #9478822

dance210: Weekday Warfare 37 Group Stage Standings: Day 4   Rank Team Games Played Points Earned Points Possible Win Ratio 1 EVADE The Cunning Stunts 7 18 21 0.857 1 LosBronze 7 18 21 0.857 3 Pakistani Powercut Squad 7 15 21 0.714 3 Ping 999 7 15 21 0.714 5 ╬ Grenadier ╬ 7 14 21 0.667 6 Nein! 7 13 21 0.619 7 [CA8RA]STAN 7 12 21 0.571 7 Potato Computer 7 12 21 0.571 9 Bear Huggers 7 11 21 0.524 10 La resaca de LINCN 7 10 21 0.476 11 PLZ NOT HE 7 7 21 0.333 12 !✮✮[NOOOB]✮✮! 7 6 21 0.286 12 BOW'DACIOUS 7 6 21 0.286 14 Duty Free 7 3 21 0.143 14 LOS AUTISTAS 7 3 21 0.143 16 Renegados virgenes 7 1 21 0.048


dance210
Weekday Warfare 37 Official Standings
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02.10.2015 17:55:00
 
Subject: Weekday Warfare 37 Official Standings
Link on message: #9478822

dance210: Weekday Warfare 37 Group Stage Standings: Day 4   Rank Team Games Played Points Earned Points Possible Win Ratio 1 EVADE The Cunning Stunts 7 18 21 0.857 1 LosBronze 7 18 21 0.857 3 Pakistani Powercut Squad 7 15 21 0.714 3 Ping 999 7 15 21 0.714 5 ╬ Grenadier ╬ 7 14 21 0.667 6 Nein! 7 13 21 0.619 7 [CA8RA]STAN 7 12 21 0.571 7 Potato Computer 7 12 21 0.571 9 Bear Huggers 7 11 21 0.524 10 La resaca de LINCN 7 10 21 0.476 11 PLZ NOT HE 7 7 21 0.333 12 !✮✮[NOOOB]✮✮! 7 6 21 0.286 12 BOW'DACIOUS 7 6 21 0.286 14 Duty Free 7 3 21 0.143 14 LOS AUTISTAS 7 3 21 0.143 16 Renegados virgenes 7 1 21 0.048


Capitao_Desastre_
R$ 400,00 num pacote de tanque ? que absurdo !
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02.10.2015 17:51:02
 
Subject: R$ 400,00 num pacote de tanque ? que absurdo !
Link on message: #9478811

View PostCol_Gomes, on Oct 01 2015 - 22:26, said:   você tem toda a razão... não acredito que ninguém da WG vai nos da atenção... se tivesse umas meia duzias de pessoas se xingando agora, apareceria 5 adm do fórum rapidinho... :angry:

Capitao_Desastre_:
Não é questão de não dar atenção, mas a situação do preço deste pacote, combinado com a cotação do Real,  acabou explodindo nas nossas mãos, sem podermos fazer nada para a evitar ou atenuar.


Content_WG
Los Monstruos de la Competición: XP de tripulación x3 en celebración de WGLNA
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02.10.2015 17:31:50
 
Subject: Los Monstruos de la Competición: XP de tripulación x3 en celebración de WGLNA
Link on message: #9478726

Content_WG: ¡Métete en el espíritu de la competencia a medida que nos preparamos para la Final de la Temporada I de la WGLNA!
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Content_WG
Monstros da Competição - XP de Tripulação x3 para Celebrar as Finais da WGLNA
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02.10.2015 17:31:41
 
Subject: Monstros da Competição - XP de Tripulação x3 para Celebrar as Finais da WGLNA
Link on message: #9478725

Content_WG: Entre no espírito da competição, enquanto nos preparamos para as Finais da 1ª Temporada da WGLNA!
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Content_WG
Monsters of Competition - x3 Crew XP Celebrating the WGLNA Finals
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02.10.2015 17:31:31
 
Subject: Monsters of Competition - x3 Crew XP Celebrating the WGLNA Finals
Link on message: #9478724

Content_WG: Get in the spirit of competition as we prepare for the WGLNA Season I Finals!
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The_Chieftain
T110's Zen-like Inner Core.
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02.10.2015 04:45:00
 
Subject: T110's Zen-like Inner Core.
Link on message: #9477373

The_Chieftain: Sometimes I wonder why I bother.


dance210
WGLNA Winter 2016 Standings
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02.10.2015 01:08:22
 
Subject: WGLNA Winter 2016 Standings
Link on message: #9476599

dance210: WGLNA Winter 2016 Preseason Weekly Standings Top 10% of teams Top 20% of teams Top 30% of teams Top 40% of teams Bottom 60% of teams *Note: Standings are not final until after battles Group Stage rounds are finished.    Week 1, Round 1+2 Rank Team Games Played Points Earned Points Possible Win Ratio 1 !No Fear 8 20 24 0.833 1 Emperor Penguins 8 20 24 0.833 3 Caller Wanted 8 17 24 0.708 3 iplay 8 17 24 0.708 3 Pathetic Gaming 8 17 24 0.708 3 Super Amigos Forever 8 17 24 0.708 7 Only Happy Accidents 8 16 24 0.667 7 Praise the Sun' 8 16 24 0.667 7 Terrible Tonkers 8 16 24 0.667 10 Checkmate 8 15 24 0.625 10 Danger Close 8 15 24 0.625 10 Love Tap 8 15 24 0.625 10 RoseTiger 8 15 24 0.625 10 Show de Horrores 8 15 24 0.625 15 !BlackOut! 8 14 24 0.583 15 _Newbie_ 8 14 24 0.583 15 Mapogos 8 14 24 0.583 18 Iron Shadows 8 13 24 0.542 19 #LOAD 8 12 24 0.500 19 Los Fiesteros 8 12 24 0.500 19 Terrorizing Honor 8 12 24 0.500 22 Hobbit. 8 10 24 0.417 22 Lincoln Brigade 8 10 24 0.417 22 Meatball Marauders 8 10 24 0.417 22 Technical Difficulties 8 10 24 0.417 22 Veinte Battalion 8 10 24 0.417 27 Batallón Dignidad 8 9 24 0.375 27 Resistencia Armada G.E. 8 9 24 0.375 29 G.F.Y.G. 8 8 24 0.333 29 Prodigy 8 8 24 0.333 29 Steppes Heroes 8 8 24 0.333 32 Comrades 8 7 24 0.292 32 Edgar Andre Battalion EA EA 8 7 24 0.292 32 Quantum Power 8 7 24 0.292 32 Royal We 8 7 24 0.292 32 Tap Out 8 7 24 0.292 32 Tomato Stealers 8 7 24 0.292 38 Roll em 8 6 24 0.250 38 Spaghetti Slappers 8 6 24 0.250 38 TANGO 01 /DORREGO 7/8 8 6 24 0.250 41 NA Warriors 8 4 24 0.167 42 O.S.D. 8 3 24 0.125 43 Hungary 8 1 24 0.042 44 SaVaGeZ 8 0 24 0.000 44 TIGAS 8 0 24 0.000


dance210
WGLNA Winter 2016 Standings
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02.10.2015 01:08:22
 
Subject: WGLNA Winter 2016 Standings
Link on message: #9476599

dance210: WGLNA Winter 2016 Preseason Weekly Standings Top 10% of teams Top 20% of teams Top 30% of teams Top 40% of teams Bottom 60% of teams *Note: Standings are not final until after battles Group Stage rounds are finished.    Week 1, Round 1+2 Rank Team Games Played Points Earned Points Possible Win Ratio 1 !No Fear 8 20 24 0.833 1 Emperor Penguins 8 20 24 0.833 3 Caller Wanted 8 17 24 0.708 3 iplay 8 17 24 0.708 3 Pathetic Gaming 8 17 24 0.708 3 Super Amigos Forever 8 17 24 0.708 7 Only Happy Accidents 8 16 24 0.667 7 Praise the Sun' 8 16 24 0.667 7 Terrible Tonkers 8 16 24 0.667 10 Checkmate 8 15 24 0.625 10 Danger Close 8 15 24 0.625 10 Love Tap 8 15 24 0.625 10 RoseTiger 8 15 24 0.625 10 Show de Horrores 8 15 24 0.625 15 !BlackOut! 8 14 24 0.583 15 _Newbie_ 8 14 24 0.583 15 Mapogos 8 14 24 0.583 18 Iron Shadows 8 13 24 0.542 19 #LOAD 8 12 24 0.500 19 Los Fiesteros 8 12 24 0.500 19 Terrorizing Honor 8 12 24 0.500 22 Hobbit. 8 10 24 0.417 22 Lincoln Brigade 8 10 24 0.417 22 Meatball Marauders 8 10 24 0.417 22 Technical Difficulties 8 10 24 0.417 22 Veinte Battalion 8 10 24 0.417 27 Batallón Dignidad 8 9 24 0.375 27 Resistencia Armada G.E. 8 9 24 0.375 29 G.F.Y.G. 8 8 24 0.333 29 Prodigy 8 8 24 0.333 29 Steppes Heroes 8 8 24 0.333 32 Comrades 8 7 24 0.292 32 Edgar Andre Battalion EA EA 8 7 24 0.292 32 Quantum Power 8 7 24 0.292 32 Royal We 8 7 24 0.292 32 Tap Out 8 7 24 0.292 32 Tomato Stealers 8 7 24 0.292 38 Roll em 8 6 24 0.250 38 Spaghetti Slappers 8 6 24 0.250 38 TANGO 01 /DORREGO 7/8 8 6 24 0.250 41 NA Warriors 8 4 24 0.167 42 O.S.D. 8 3 24 0.125 43 Hungary 8 1 24 0.042 44 SaVaGeZ 8 0 24 0.000 44 TIGAS 8 0 24 0.000


Content_WG
El video de 360 grados te sitúa en una auténtica recreación de batalla
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02.10.2015 00:01:18
 
Subject: El video de 360 grados te sitúa en una auténtica recreación de batalla
Link on message: #9476415

Content_WG: ¡Vive nuestra primera batalla de tanques en realidad virtual mediante este sorprendente video en 360º!
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ElPozoleOlmeca
Nota del evento de Caos
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01.10.2015 23:33:47
 
Subject: Nota del evento de Caos
Link on message: #9476321

ElPozoleOlmeca: En la mañana detectamos un problema tecnico con el evento "Caos Monstruoso: ¡XP espectrocular en octubre!" en la forma de como estaba calculando los modificadores. (redondeando hacia el 10%) Que significa esto? Que las siguientes misiones están afectadas debido al error:Misión:Corriendo por la Línea del evento En Camino  El aumento de +XP durante el mes de Caos Monstruoso
¿Qué cambios se han hecho debido al error?
Con el interés de la comunidad, hemos hecho los siguientes ajustes al evento del mes: Misión:Corriendo por la Línea hemos aumentado el premio de experiencia del 25% al 30% Caos Monstruoso el boost de  +X% XP ahora se dan así: Completando Misión: Victorias Diarias 1 vez -> +10% XP durante el mes Completando  Misión: Victorias Diarias 10 veces -> +20% XP durante el mes Completando  Misión: Victorias Diarias 20 veces-> +30% XP durante el mes Completando  Misión: Victorias Diarias 30 veces-> +40% XP durante el mes Completando  Misión: Victorias Diarias 40 veces-> +50% XP durante el mes  Las misiones de Poderes Monstruosos no han cambiado. 
Que significa esto para el jugador? 
Que todos los jugadores tiene acceso al aumento de +XP casi una semana antes de la fecha original del evento Caos Monstruoso. Además de que el evento de En Camino recibe más experiencia de lo que teníamos planeado originalmente. 


PollotheDestroyer
Nota del evento de Caos
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01.10.2015 23:33:47
 
Subject: Nota del evento de Caos
Link on message: #9476321

PollotheDestroyer: En la mañana detectamos un problema tecnico con el evento "Caos Monstruoso: ¡XP espectrocular en octubre!" en la forma de como estaba calculando los modificadores. (redondeando hacia el 10%)   Que significa esto? Que las siguientes misiones están afectadas debido al error: Misión:Corriendo por la Línea del evento En Camino  El aumento de +XP durante el mes de Caos Monstruoso
¿Qué cambios se han hecho debido al error?
Con el interés de la comunidad, hemos hecho los siguientes ajustes al evento del mes:  Misión:Corriendo por la Línea hemos aumentado el premio de experiencia del 25% al 30% Caos Monstruoso el boost de  +X% XP ahora se dan así: Completando Misión: Victorias Diarias 1 vez -> +10% XP durante el mes Completando  Misión: Victorias Diarias 10 veces -> +20% XP durante el mes Completando  Misión: Victorias Diarias 20 veces-> +30% XP durante el mes Completando  Misión: Victorias Diarias 30 veces-> +40% XP durante el mes Completando  Misión: Victorias Diarias 40 veces-> +50% XP durante el mes   Las misiones de Poderes Monstruosos no han cambiado. 
Que significa esto para el jugador? 
Que todos los jugadores tiene acceso al aumento de +XP casi una semana antes de la fecha original del evento Caos Monstruoso. Además de que el evento de En Camino recibe más experiencia de lo que teníamos planeado originalmente.  


ApolloArtemis
Nota del evento de Caos
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01.10.2015 23:33:47
 
Subject: Nota del evento de Caos
Link on message: #9476321

ApolloArtemis: En la mañana detectamos un problema tecnico con el evento "Caos Monstruoso: ¡XP espectrocular en octubre!" en la forma de como estaba calculando los modificadores. (redondeando hacia el 10%)   Que significa esto? Que las siguientes misiones están afectadas debido al error: Misión:Corriendo por la Línea del evento En Camino  El aumento de +XP durante el mes de Caos Monstruoso
¿Qué cambios se han hecho debido al error?
Con el interés de la comunidad, hemos hecho los siguientes ajustes al evento del mes:  Misión:Corriendo por la Línea hemos aumentado el premio de experiencia del 25% al 30% Caos Monstruoso el boost de  +X% XP ahora se dan así: Completando Misión: Victorias Diarias 1 vez -> +10% XP durante el mes Completando  Misión: Victorias Diarias 10 veces -> +20% XP durante el mes Completando  Misión: Victorias Diarias 20 veces-> +30% XP durante el mes Completando  Misión: Victorias Diarias 30 veces-> +40% XP durante el mes Completando  Misión: Victorias Diarias 40 veces-> +50% XP durante el mes   Las misiones de Poderes Monstruosos no han cambiado. 
Que significa esto para el jugador? 
Que todos los jugadores tiene acceso al aumento de +XP casi una semana antes de la fecha original del evento Caos Monstruoso. Además de que el evento de En Camino recibe más experiencia de lo que teníamos planeado originalmente.  


DavidBowieRocks
Nota importante sobre a Loucura Monstruosa e XP
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01.10.2015 23:05:12
 
Subject: Nota importante sobre a Loucura Monstruosa e XP
Link on message: #9476216

DavidBowieRocks: Saudações, comandantes!
Chegou a nosso conhecimento que um problema técnico está impossibilitando o bônus diário de +X% XP da Loucura Monstruosa funcionar como nós originalmente planejamos. Estamos trabalhando arduamente para garantir que a nossa comunidade possa ter proveito total deste evento que dura o mês de outubro inteiro e estamos investigando a causa destes problemas.   Esse problema está afetando as sseguintes missões: Missão: Correndo Pela Linha nos eventos Na Trilha Bônus de +XP da Loucura Monstruosa  
Quais mudanças foram feitas devido a esse problema?
Com o interesse em garantir a nossa comunidade a melhor experiência possível, nossos engenheiros fizeram os seguintes ajustes às missões deste mês: Missão: Correndo Pela Linha a experiência adquirida foi aumentada de 25% para 30% Loucura Monstruosa +X% XP bônus serão recebidos das seguintes formas: Complete a Missão: Vitórias Diárias 1 vez -> +10% XP para o resto do mês Complete a Missão: Vitórias Diárias 10 vezes -> +20% XP para o resto do mês Complete a Missão: Vitórias Diárias 20 vezes -> +30% XP para o resto do mês Complete a Missão: Vitórias Diárias 30 vezes -> +40% XP para o resto do mês Complete a Missão: Vitórias Diárias 40 vezes -> +50% XP para o resto do mês   Todas as missões Potências Monstruosas, etc. não foram afetadas e continuarão da mesma forma.  Atualizaremos esse artigo conforme tivermos outras mudanças.  
O que isso significa para mim?
Como resultados destas mudanças, todos os jogadores terão acesso ao bônus de +XP Boosts quase uma semana antes da data original do evento Loucura Monstruosa. Além disso, jogadores interessados nos nossos eventos Na Trilha receberão mais experiência que o plano original.      


DavidBowieRocks
Nota importante sobre a Loucura Monstruosa e XP
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01.10.2015 23:05:12
 
Subject: Nota importante sobre a Loucura Monstruosa e XP
Link on message: #9476216

DavidBowieRocks: Saudações, comandantes!
Chegou a nosso conhecimento que um problema técnico está impossibilitando o bônus diário de +X% XP da Loucura Monstruosa funcionar como nós originalmente planejamos. Estamos trabalhando arduamente para garantir que a nossa comunidade possa ter proveito total deste evento que dura o mês de outubro inteiro e estamos investigando a causa destes problemas.   Esse problema está afetando as sseguintes missões: Missão: Correndo Pela Linha nos eventos Na Trilha Bônus de +XP da Loucura Monstruosa  
Quais mudanças foram feitas devido a esse problema?
Com o interesse em garantir a nossa comunidade a melhor experiência possível, nossos engenheiros fizeram os seguintes ajustes às missões deste mês: Missão: Correndo Pela Linha a experiência adquirida foi aumentada de 25% para 30% Loucura Monstruosa +X% XP bônus serão recebidos das seguintes formas: Complete a Missão: Vitórias Diárias 1 vez -> +10% XP para o resto do mês Complete a Missão: Vitórias Diárias 10 vezes -> +20% XP para o resto do mês Complete a Missão: Vitórias Diárias 20 vezes -> +30% XP para o resto do mês Complete a Missão: Vitórias Diárias 30 vezes -> +40% XP para o resto do mês Complete a Missão: Vitórias Diárias 40 vezes -> +50% XP para o resto do mês   Todas as missões Potências Monstruosas, etc. não foram afetadas e continuarão da mesma forma.  Atualizaremos esse artigo conforme tivermos outras mudanças.  
O que isso significa para mim?
Como resultados destas mudanças, todos os jogadores terão acesso ao bônus de +XP Boosts quase uma semana antes da data original do evento Loucura Monstruosa. Além disso, jogadores interessados nos nossos eventos Na Trilha receberão mais experiência que o plano original.      


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