Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1327846
Otto_matic_Reiffel, on 19 January 2012 - 06:49 AM, said: Hi Overlord
Given the NA server Q&A topic has been unpinned and Vallter hasn't responded in over 2 weeks, is it safe to assume that the NA server will have nobody answering questions again?
If so, do you know if Vallter is going to get a replacement?

Link on message: #1327846

Given the NA server Q&A topic has been unpinned and Vallter hasn't responded in over 2 weeks, is it safe to assume that the NA server will have nobody answering questions again?
If so, do you know if Vallter is going to get a replacement?
Overlord: I'm focused on EU and partially RU sides of things mostly, thus
can't say for sure.
Subject: Votre service clients toujours plus proche de vous !
Link on message: #1327807
Link on message: #1327807
Decept1on: Bonne chance 

Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1327782
EvilDevil, on 19 January 2012 - 09:12 AM, said: And at what stage of developing is it? Can we expect it this
year?
Same goes to physics. What stage, this year?

Link on message: #1327782

Same goes to physics. What stage, this year?
Overlord: Render is mostly finished (developed), however it is still rather
long testing way to go.
Physics is quite ready to go live, it is being tested on super test server currently.
Physics is quite ready to go live, it is being tested on super test server currently.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1327741
FrankyK, on 19 January 2012 - 06:44 AM, said: Since you already know how the Jagdpanzer E-100 will look like and
also know its possible configuration, could you please tell us, how
the Jagdpanther II will look like, if it has been modelled
already:

Will it look similar to the upper or the lower concept? What will be the chassis of the Jagdpanther II: the hull of the E-50 or the hull of the Panther II?
Thanks.

Link on message: #1327741


Will it look similar to the upper or the lower concept? What will be the chassis of the Jagdpanther II: the hull of the E-50 or the hull of the Panther II?
Thanks.
Overlord: Similar to the upper concept. JP II will be based on PII chassis.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1327605
icecat, on 18 January 2012 - 11:27 PM, said: Why french heavy tanks (t8 up) have so low gun elevation in spite
of turret is placed relative over the hull with any visible
obstacles?

Link on message: #1327605

Overlord: Will be adjusted.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1327592
Celestial, on 18 January 2012 - 10:54 PM, said: Overlord, I have some questions:
1. When my T30 is swapped for the T110, is it possible to request the permanent camouflage I have to be moved from T30 to T110?
2. This goes for any future tank swap, when the Panther was swapped for Panther II, I lost all battle count in Panther, meaning that at the moment I don't have the Panther in my statistics. Can it be aquired that this won't happen with T30/T34? I'd hate to loose the battle count on those.

Link on message: #1327592

1. When my T30 is swapped for the T110, is it possible to request the permanent camouflage I have to be moved from T30 to T110?
2. This goes for any future tank swap, when the Panther was swapped for Panther II, I lost all battle count in Panther, meaning that at the moment I don't have the Panther in my statistics. Can it be aquired that this won't happen with T30/T34? I'd hate to loose the battle count on those.
Overlord: 1. We are thinking for copying the camouflage from the vehicle that
is being revised to a newcomer, ie you are getting 2 camos instead
of 1.
2. T34 and T30 will start with a clean sheet in their new statuses.
2. T34 and T30 will start with a clean sheet in their new statuses.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1327328
Projet_154, on 18 January 2012 - 09:39 PM, said: Q1 : Can we hope to see the second line of Germands TDs coming in
Q1 2012, or they will come later?
Q2 : If they come in Q1 2012, can we have a more precise date, or at least, an update's number?

Link on message: #1327328

Q2 : If they come in Q1 2012, can we have a more precise date, or at least, an update's number?
Overlord: 1. No, definitely not in Q1.
2. Unfortunately not yet.
2. Unfortunately not yet.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1327322
Nathaniak, on 18 January 2012 - 10:10 PM, said: Any ETA for the new render?

Link on message: #1327322

Overlord: No ETA at the moment, the tech demo looks rather polished though.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1327318
Celestia, on 18 January 2012 - 08:44 PM, said: Concerning the Side armor of the IS-3
>30mm Plate layer covering a portion of the 90mm hull above the tracks
Which is causing allot of shells to penetrate the plate, and bounce on the hull armor
Total armor thickness required to penetrate is ~130mm
Ammunition Used: Regular AP shells: M46 Patton, T34, T30
Range: 0m
(90 degree = perpendicular to the hull, 0 degree = parallel to the hull)
220mm pen at 70 degrees = Failed to penetrate
250mm pen at 60 degrees = Failed to penetrate
270mm pen at 45 degrees = Failed to penetrate
Is the 30mm plate meant to be this effective at causing AP shells to bounce on the hull?

Link on message: #1327318

>30mm Plate layer covering a portion of the 90mm hull above the tracks
Which is causing allot of shells to penetrate the plate, and bounce on the hull armor
Total armor thickness required to penetrate is ~130mm
Ammunition Used: Regular AP shells: M46 Patton, T34, T30
Range: 0m
(90 degree = perpendicular to the hull, 0 degree = parallel to the hull)
220mm pen at 70 degrees = Failed to penetrate
250mm pen at 60 degrees = Failed to penetrate
270mm pen at 45 degrees = Failed to penetrate
Is the 30mm plate meant to be this effective at causing AP shells to bounce on the hull?
Overlord: It's not side skirt that gives most of the protection. Let me
explain. Being practically not sloped it just gives additional
30mm, however the side armour itself is rather tricky, first of
it's highly sloped and what's more important it's hidden from
players being covered by side skirt. So it's really hard to figure
out the actual impact angle.
So in the worst case we can get approx up to 70deg angle which makes: 90/cos70+30=293mm of effective thickness. It's maximum angle of course. Usually things are better.
So in the worst case we can get approx up to 70deg angle which makes: 90/cos70+30=293mm of effective thickness. It's maximum angle of course. Usually things are better.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1327264
Panocek, on 18 January 2012 - 04:13 PM, said: Just curious, if tank freezing time could be based on amount of
high tier (9 and 10) tanks available in clan. Then it could happy
both WG in terms of "diversity", and smaller/mid sized clans.
EDIT
Are "field modifications" like boxes, spare tracks visible on King Tiger turret or IS-4 lower plate counted as spaced armour in penetration mechanics?

Link on message: #1327264

EDIT
Are "field modifications" like boxes, spare tracks visible on King Tiger turret or IS-4 lower plate counted as spaced armour in penetration mechanics?
Overlord: No, we can only set individual values for a particular tank, e.g.
separate times for E-50 and T-54.
Subject:
International Forums\Baltic Forums\Latviešu\Spēles apspriešana\Vispārējas diskusijas\Type 59
Link on message: #1326185

Link on message: #1326185
OldFox: Nezinu, ar ko ir saistita Type59 iznemsana no veikala, bet jutu, ka
tas ir saistits ar Kinas servera palaisanu un, iespejams,
neiecesamibu ievest kiniesu tanku koku.
Tagad par farmosanu un premium-tankiem. Es biju viens no tiem, kas sava laika atbalstija sekojoso pieeju: katram tehnikas veidam jabut savai premium-masinai. Paslaik vini ir tikai tankiem, bet vel bus premium TI un arty.
Spele obligati jabut tehnikai, kura loti labi pelna, bet tai jabut perkamai par realo naudu. Tas ir pilnigi logiski: ja gribi kaut ko nopenit, pirms vajag kaut ko ieguldit. Bet ir ari alternativa - parastie tanki, uz kuriem ari var normali nopelnit. Paslaik iesaku AMX 13-75 un AMX 13-90. Uz viniem uzvaras gadijuma jus varat nopelnit 10-15 K kreditus. Protams, tas nav 50-60 K, ka uz Lowe vai Type, bet tas ir bezmaksas tanki. Un vinus jus varat iekacat bez premium-konta.
Protams, tas aiznems krietni ilgaku laiku, bet WG no pasa sakuma bridinaja: musu speli var spelet bezmaksas, bet ja velaties ieekonomet laiku, vajag druscin samaksat. Jo fourmula "laiks=nauda" strada vienmer un visur.
Tagad par farmosanu un premium-tankiem. Es biju viens no tiem, kas sava laika atbalstija sekojoso pieeju: katram tehnikas veidam jabut savai premium-masinai. Paslaik vini ir tikai tankiem, bet vel bus premium TI un arty.
Spele obligati jabut tehnikai, kura loti labi pelna, bet tai jabut perkamai par realo naudu. Tas ir pilnigi logiski: ja gribi kaut ko nopenit, pirms vajag kaut ko ieguldit. Bet ir ari alternativa - parastie tanki, uz kuriem ari var normali nopelnit. Paslaik iesaku AMX 13-75 un AMX 13-90. Uz viniem uzvaras gadijuma jus varat nopelnit 10-15 K kreditus. Protams, tas nav 50-60 K, ka uz Lowe vai Type, bet tas ir bezmaksas tanki. Un vinus jus varat iekacat bez premium-konta.
Protams, tas aiznems krietni ilgaku laiku, bet WG no pasa sakuma bridinaja: musu speli var spelet bezmaksas, bet ja velaties ieekonomet laiku, vajag druscin samaksat. Jo fourmula "laiks=nauda" strada vienmer un visur.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1325743
ogremage, on 18 January 2012 - 03:57 PM, said: So what are the plans for bringing tank freezing to EU server? Canceled completely? Postponed indefinitely? Planned for a specific version? If the latter, which one?

Link on message: #1325743
ogremage, on 18 January 2012 - 03:57 PM, said: So what are the plans for bringing tank freezing to EU server? Canceled completely? Postponed indefinitely? Planned for a specific version? If the latter, which one?
Overlord: Postponed for better times. Need some more time to assess the
impact of this feature on RU side.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1325737
kettenpuma, on 18 January 2012 - 06:33 PM, said: Overlord, what's up with your blog? It's been a month since the last update.

Link on message: #1325737
kettenpuma, on 18 January 2012 - 06:33 PM, said: Overlord, what's up with your blog? It's been a month since the last update.
Overlord: Its in coma at the moment.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1325726
skaerials, on 18 January 2012 - 07:19 PM, said: about 7000 but only 1 to be hated!
Q. Can we have weather in game, as in blizzards snow wind rain frost blah blah?

Link on message: #1325726
skaerials, on 18 January 2012 - 07:19 PM, said: about 7000 but only 1 to be hated!

Q. Can we have weather in game, as in blizzards snow wind rain frost blah blah?
Overlord: The new render will hopefully enable us to add dynamic weather
effects.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1325713
cliffy, on 18 January 2012 - 08:06 PM, said: Q : are WG going to add weather effects as i would like forked lightning with heavy rain to appear randomly on maps and also would like some battles to start in near dark at dawn with the sun gradually rising over the course of the 15 minute battle... ;o)

Link on message: #1325713
cliffy, on 18 January 2012 - 08:06 PM, said: Q : are WG going to add weather effects as i would like forked lightning with heavy rain to appear randomly on maps and also would like some battles to start in near dark at dawn with the sun gradually rising over the course of the 15 minute battle... ;o)
Overlord: Yes, along with the new render. The current one wont make it.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1325706
Vipez, on 18 January 2012 - 08:00 PM, said: Hey Ovi
Will the Stug E-100 approximately look like this :
?

Link on message: #1325706
Vipez, on 18 January 2012 - 08:00 PM, said: Hey Ovi

Will the Stug E-100 approximately look like this :

Overlord: Sort of, yes.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1325704
brick128, on 18 January 2012 - 07:28 PM, said: So there isn't an increase in 0 crits after 7.0?

Link on message: #1325704
brick128, on 18 January 2012 - 07:28 PM, said: So there isn't an increase in 0 crits after 7.0?
Overlord: The only thing that could potentially lead to that is the rework of
HE mechanics, however that wasnt the aim, but side effect of it.
Subject: Journal Hebdomadaire #13
Link on message: #1324527
Link on message: #1324527
Decept1on: ça dépend de la personne qui verse l'or, je ne fais que donner la
liste 

Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1324332
Listy, on 18 January 2012 - 03:48 PM, said: I think we're after some more exact numbers, based on Calibre Vs
duration.

Link on message: #1324332

Overlord: Technically there ~10 seconds cooldown, after which those tanks
that had us in the view range before the shot have their visibility
recalculated.
If someone who didn't see the shot itself has just entered the visibility area, recalculation can take place earlier. Don't remember the exact rule.
If someone who didn't see the shot itself has just entered the visibility area, recalculation can take place earlier. Don't remember the exact rule.
Subject:
International Forums\České a Slovenské Fórum\Všeobecná diskuze\Jak vám říkají protihráči
Link on message: #1324310

Link on message: #1324310
LiannaSilverwind: Seznam nadavek a preklad.
n00b - hrajes jinak, nez ja; delas neco jineho, nez chci ja
gold n00b - prostrelil jsi muj pancir a ja nevim jak, ted mi to vadi
premium n00b - mas tank, ktery ja nemam, a ted mi vadi, jak s nim hrajes
campers (o svem tymu) - umrel jsem, ted mi to vadi
campers (o nepratelskem tymu) - sejmuli jste me, ted mi to vadi
cheater - dostal jsi me a ja nevim jak, ted mi to vadi
hacker - totalne jsi me odrovnal a ja nevim jak, ted mi to vadi
n00b - hrajes jinak, nez ja; delas neco jineho, nez chci ja
gold n00b - prostrelil jsi muj pancir a ja nevim jak, ted mi to vadi
premium n00b - mas tank, ktery ja nemam, a ted mi vadi, jak s nim hrajes
campers (o svem tymu) - umrel jsem, ted mi to vadi
campers (o nepratelskem tymu) - sejmuli jste me, ted mi to vadi
cheater - dostal jsi me a ja nevim jak, ted mi to vadi
hacker - totalne jsi me odrovnal a ja nevim jak, ted mi to vadi
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1324264
Snib, on 18 January 2012 - 03:31 PM, said: So you were you saying that the duration that the camo is reduced
after the shot depends on the gun? (I am fully aware that the
amount the camo is reduced by depends on the gun, that was not the
question)
If it is indeed the duration, some rough values like e.g. 1 to 6 seconds would be helpful (it's difficult to test due to spotting system delays).
Thx again.

Link on message: #1324264

If it is indeed the duration, some rough values like e.g. 1 to 6 seconds would be helpful (it's difficult to test due to spotting system delays).
Thx again.
Overlord: Up to 10 as far as I remember.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1324195
_Strider_, on 18 January 2012 - 03:14 PM, said: I have a question for you Overlord:
If I buy permanent camo for my IS-4 and then it's revised to tier X, will it still have the camo or will I get some kind of refund?
Cheers

Link on message: #1324195

If I buy permanent camo for my IS-4 and then it's revised to tier X, will it still have the camo or will I get some kind of refund?
Cheers
Overlord: According to the current procedure the camo will be transferred
along with the tank.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1324189
PDK, on 18 January 2012 - 03:14 PM, said: Q: Will the Bat-Chat 155, currently on the provisional tech tree as
T8 french arty, have a fully rotating turret, as it did in real
life?

Link on message: #1324189

Overlord: Yes.
Subject:
International Forums\BY, RU, UA Community\Спам-уголок\Взвод - 143 боя, 97% побед
Link on message: #1324150

Link on message: #1324150
OldFox: Всем рекомендую перечитать еще раз пост модератора того форума
Малюты и крепко задуматься.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1324141
Kathapalt, on 18 January 2012 - 01:23 PM, said: Hi
Just one question about camo
I bought 200g camo for my Patton, if i sell the tank, do i get:
a) credits from the camo?
b ) Camo can be mounted on another american tank?
c) If i re-buy the Patton it gets auto fitted with the chosen camo?
d) I just lost 200g?
If d, is there any plans to give exaple 50% refund?

Link on message: #1324141

Just one question about camo
I bought 200g camo for my Patton, if i sell the tank, do i get:
a) credits from the camo?
b ) Camo can be mounted on another american tank?
c) If i re-buy the Patton it gets auto fitted with the chosen camo?
d) I just lost 200g?
If d, is there any plans to give exaple 50% refund?
Overlord: 1. Camo's price won't be included into the tank's selling
price.
2. No such plans currently.
2. No such plans currently.
Subject:
International Forums\BY, RU, UA Community\Спам-уголок\Взвод - 143 боя, 97% побед
Link on message: #1324051
NikLemos, on 18 January 2012 - 01:08 PM, said: Пришло время признаться..
Вся буча с "рекордами" мною была поднята ради одной цели, доказать , что % побед ничего не говорит о мастерстве игрока.э

Link on message: #1324051

Вся буча с "рекордами" мною была поднята ради одной цели, доказать , что % побед ничего не говорит о мастерстве игрока.э
LiannaSilverwind: А я-то все думаю, из-за того, что поймали на слове и создали тему
Вызов Ника Лемоса. Не догадывались, что это была часть Плана.
Жалко только, что Ты таких замечательных игроков как Сеч, Юра, Фокси и Бербо не считаешь мастерами.
Жалко только, что Ты таких замечательных игроков как Сеч, Юра, Фокси и Бербо не считаешь мастерами.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1324018
Souroy, on 18 January 2012 - 02:04 PM, said: - Is there a chance that the B1 and the Lorraine 40t will be able
to turn on the spot ? As they could in real life.
- About the ARL 44, will the armour be changed to the real values ?
Hull:
- Upper Front: 120mm @42°
- Lower Front: 50~60mm @42° (where the man is) (both values are indicated)
- Upper sides: 50mm @90°
- "Middle" sides: 60mm @90°
- Lower sides/Skirts: 30~40mm @90° (detail) (both values are indicated)
- Rear: 50mm @??°
Turret (upgraded one ingame):
- Front: 110mm @~83° (Not counting the mantlet !)
- Sides: 30mm @~76°
- Rear: 30mm @~82°
Details about the sides:

- Red: 50mm @90°
- Blue: 60mm @90°
- Green: Skirts - 30~40mm @90°
What could/would happen with the real values:
- If you hit Red: You pierce directly into the crew/engine area, may also damage the suspensions (especially with the proeminent rear wheel).
- If you hit Green: High chance to damage the suspension but unless it hit near the blue zone you'll probably make no damage (as there is only the suspension then nothing/the ground).
If it hit near the blue zone you'll have to pierce the 30/40mm skirt, the suspension and then the 50mm plate before hitting the "body" of the tank.
- If you hit Blue: A shell that pierce directly, or near, the doors will directly go in the crew area for the front door and the engine area for the rear door.
But if you hit the hatched part it seems it would hit another part of the suspension (you can see two small wheels half hidden by the armor plate) then the 50mm thick plate before entering the tank (I'm not entirely sure about that part).
Source of the numbers: Official technical instructions.
Hull: Pages 7 & 11 / Turret: Pages 7 & 9.
Thanks.

Link on message: #1324018

- About the ARL 44, will the armour be changed to the real values ?
Hull:
- Upper Front: 120mm @42°
- Lower Front: 50~60mm @42° (where the man is) (both values are indicated)
- Upper sides: 50mm @90°
- "Middle" sides: 60mm @90°
- Lower sides/Skirts: 30~40mm @90° (detail) (both values are indicated)
- Rear: 50mm @??°
Turret (upgraded one ingame):
- Front: 110mm @~83° (Not counting the mantlet !)
- Sides: 30mm @~76°
- Rear: 30mm @~82°
Details about the sides:

- Red: 50mm @90°
- Blue: 60mm @90°
- Green: Skirts - 30~40mm @90°
What could/would happen with the real values:
- If you hit Red: You pierce directly into the crew/engine area, may also damage the suspensions (especially with the proeminent rear wheel).
- If you hit Green: High chance to damage the suspension but unless it hit near the blue zone you'll probably make no damage (as there is only the suspension then nothing/the ground).
If it hit near the blue zone you'll have to pierce the 30/40mm skirt, the suspension and then the 50mm plate before hitting the "body" of the tank.
- If you hit Blue: A shell that pierce directly, or near, the doors will directly go in the crew area for the front door and the engine area for the rear door.
But if you hit the hatched part it seems it would hit another part of the suspension (you can see two small wheels half hidden by the armor plate) then the 50mm thick plate before entering the tank (I'm not entirely sure about that part).
Source of the numbers: Official technical instructions.
Hull: Pages 7 & 11 / Turret: Pages 7 & 9.
Thanks.

Overlord: Source of the numbers: Official technical
instructions.
Hull: Pages 7 & 11 / Turret: Pages 7 & 9.
Thanks.
Forwarded to historical/warfare experts.
Btw: Blame Souroy for a huge front lower hull nerf of ARL, if these changes are implemented.
Hull: Pages 7 & 11 / Turret: Pages 7 & 9.
Thanks.

Forwarded to historical/warfare experts.
Btw: Blame Souroy for a huge front lower hull nerf of ARL, if these changes are implemented.

Subject:
International Forums\BY, RU, UA Community\Спам-уголок\LiannaSilverwind ОН ИЛИ ОНА?
Link on message: #1323995
mAxzik, on 18 January 2012 - 02:53 PM, said: Лиана выкладывай фотки, только схожу за ведром блевануть 

Link on message: #1323995


LiannaSilverwind: Ой, как нехорошо, однако...
Subject:
International Forums\BY, RU, UA Community\Спам-уголок\Dantes_Inferno ОН или ОНА?
Link on message: #1323921

Link on message: #1323921
LiannaSilverwind: Кто как думает?
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1323911
Xaxaos, on 18 January 2012 - 12:28 PM, said: Overlord.
Here is only one reason to be owner of X tier. That reason is: play with clan in clan wars. Now, look on CW' teams. There arent any X french, only a few maus and e100, and so many IS7. Why ?! Cuz clans need medium-fast heavy tanks with very good front armor with high power gun! Devs gives only one tank X tier with that value: IS-7.
T30 is welcome in CW cuz is fast and has good power gun. When devs change it to T110 which will be similar to E100 with worse gun, they remove many players (spent so many hours to get usa X) from CW. USA's tanks players : wellcome in Random battle only with T110.
This is how i feel about this new tank and changes in usa tech tree. It looks very painfull for me, cuz i am owner only usa X tier, and i play only cuz i can play CW. Rest is boring.
Q: What is your opinion about that understanding ?
Q: Do you see that is something wrong about balance's X tiers in CV, cuz IS-7 is mainly forces on CW ?

Link on message: #1323911

Here is only one reason to be owner of X tier. That reason is: play with clan in clan wars. Now, look on CW' teams. There arent any X french, only a few maus and e100, and so many IS7. Why ?! Cuz clans need medium-fast heavy tanks with very good front armor with high power gun! Devs gives only one tank X tier with that value: IS-7.
T30 is welcome in CW cuz is fast and has good power gun. When devs change it to T110 which will be similar to E100 with worse gun, they remove many players (spent so many hours to get usa X) from CW. USA's tanks players : wellcome in Random battle only with T110.
This is how i feel about this new tank and changes in usa tech tree. It looks very painfull for me, cuz i am owner only usa X tier, and i play only cuz i can play CW. Rest is boring.
Q: What is your opinion about that understanding ?
Q: Do you see that is something wrong about balance's X tiers in CV, cuz IS-7 is mainly forces on CW ?
Overlord: On average tier 10 heavy brings -10k credits and its main purpose
is indeed CW usage. IS-7 indeed prevails (in numbers) in CWs being
more or less on a par with the other tier 10 heavies stat-wise.
French tier 10 heavy is relatively new here, so it's sort of early
to assess it.
As the figures and the feedback from RU server confirm, tank locking/freezing does bring diversity to CWs. There we can see 15 meds rosters, tier 7 SPGs, all tier 9 meds and heavies.
As the figures and the feedback from RU server confirm, tank locking/freezing does bring diversity to CWs. There we can see 15 meds rosters, tier 7 SPGs, all tier 9 meds and heavies.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1323860
kpt_bommba, on 18 January 2012 - 11:21 AM, said: Hi Overlord,
1. I'm curious about your oppinion about this battle setup, work as intended?:

2. Since credit earning starts to be difficult, we can expect even higher premium tanks activity - so whats WG plan to avoid world of premium tanks?
3. Easy mode MM for premium tanks - do you think those two guys in types in right team really feel like having easier MM?
Regards

Link on message: #1323860

1. I'm curious about your oppinion about this battle setup, work as intended?:

2. Since credit earning starts to be difficult, we can expect even higher premium tanks activity - so whats WG plan to avoid world of premium tanks?
3. Easy mode MM for premium tanks - do you think those two guys in types in right team really feel like having easier MM?
Regards
Overlord: 2. Since credit earning starts to be difficult, we can expect even
higher premium tanks activity - so whats WG plan to avoid world of
premium tanks?
3. Easy mode MM for premium tanks - do you think those two guys in types in right team really feel like having easier MM?
Regards
1. Could be less T59s.
2. To readjust profitability of the vehicles.
3. T59 has the same MM as the other tier 8 meds now.
3. Easy mode MM for premium tanks - do you think those two guys in types in right team really feel like having easier MM?
Regards
1. Could be less T59s.
2. To readjust profitability of the vehicles.
3. T59 has the same MM as the other tier 8 meds now.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1323804
ZorinWarfield, on 18 January 2012 - 04:50 AM, said: Why is the AMX 13 75 -> AMX 13 90 research cost the highest of
all tier VI -> VII? Especially seeing that it is the same tank
you are grinding just to add another engine and cannon?
In total you have to grind 83k exp for simply getting a cannon upgrade and some more hp. What is the intention behind it?

Link on message: #1323804

In total you have to grind 83k exp for simply getting a cannon upgrade and some more hp. What is the intention behind it?
Overlord: Mind relatively short and cheap upgrading path for AMX 13 75.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1323799
brick128, on 18 January 2012 - 04:44 AM, said: After daily threads about the irritation on 0 crits before 7.0.
What made you devs think it could be a great idea to increase the chance on 0 crits?

Link on message: #1323799

What made you devs think it could be a great idea to increase the chance on 0 crits?
Overlord: There was no such change.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1323789
Plasma_Fire, on 17 January 2012 - 11:52 PM, said: Overlord why has WG started to send me spam emails with game
adverts?
Why does it say in that advert about patch 7.0 bring clan logos... I havent seen any at all.
oh and can you tell me why my name is blue in my garage?
I had a game in a LTraktor for fun not profit, did a bit of TKing and got myself blue, now when I play my tier 5 tanks Im not blue but the name in the garage is blue... I sold the LTraktor, do I need to do damage in a LTraktor to restore the friendly/enemy damage balance?

Link on message: #1323789

Why does it say in that advert about patch 7.0 bring clan logos... I havent seen any at all.
oh and can you tell me why my name is blue in my garage?
I had a game in a LTraktor for fun not profit, did a bit of TKing and got myself blue, now when I play my tier 5 tanks Im not blue but the name in the garage is blue... I sold the LTraktor, do I need to do damage in a LTraktor to restore the friendly/enemy damage balance?
Overlord: 1. It's regular update notification message. I also got it.
2. Teamkilling, aren't you?
2. Teamkilling, aren't you?
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1323731
Fraeggsau, on 17 January 2012 - 11:41 PM, said: Sorry to follow up on that, but could you be a little more precise?
Does this mean a. WG will keep the current spreads no matter what,
or b. WG is open to all possible ways to improve the Matchmaking,
altough decreasing the spread is not on top of the list at the
moment, or c. A small decrease of spreads (-1 Tier for most
vehicles) is planned / possible, but 2 across the board is to
much?
Really, I highly anticipate the new matchmaker, and would love to hear more of were its going. As long as its hard to get a Tier 4 or 6 Company battle up and going for a quick 5 minute game, I will rely mostly on randoms to get my WoT fix, so this systems makes or brakes my games.

Link on message: #1323731

Really, I highly anticipate the new matchmaker, and would love to hear more of were its going. As long as its hard to get a Tier 4 or 6 Company battle up and going for a quick 5 minute game, I will rely mostly on randoms to get my WoT fix, so this systems makes or brakes my games.
Overlord: Currently we are considering various options, including the one
above.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1323726
Listy, on 17 January 2012 - 10:55 PM, said: Trouble is its obsolete at the moment. Can't hide, can't survive
hits, can't manoeuvre. Gun only has ROF going for it. Soon Tanks
with better armour will be available at T8.
Question time:
How is development of multi-gun Support going? (I want a T-35!)

Link on message: #1323726

Question time:
How is development of multi-gun Support going? (I want a T-35!)
Overlord: It's going .. That's all I can say for now. 

Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1323721
NateBlack, on 17 January 2012 - 09:23 PM, said: Overlord
Is it possible to give the T110 two different turrets choices like the E-100 has 2 different guns? Because I'd like to think I've seen two different turret-setup pictures posted a while back. One of them did not have obvious frontal weakspots, but seems you've gone with the one that can be penetrated easily by most tier 7 tanks.
Or is the commanders cupola being modeled in the same way as IS-7 to be non-damage type and only give destroyed optics? If not, care to elaborate more on how the T110 is supposed to competitative with IS-7 in CW? Or is that to be deciced in testing later on?

Link on message: #1323721

Is it possible to give the T110 two different turrets choices like the E-100 has 2 different guns? Because I'd like to think I've seen two different turret-setup pictures posted a while back. One of them did not have obvious frontal weakspots, but seems you've gone with the one that can be penetrated easily by most tier 7 tanks.
Or is the commanders cupola being modeled in the same way as IS-7 to be non-damage type and only give destroyed optics? If not, care to elaborate more on how the T110 is supposed to competitative with IS-7 in CW? Or is that to be deciced in testing later on?
Overlord: 1. T110 will get only one turret/gun.
2. Currently the coppula can be damaged. It's similar to the one KV-5 has, but is located on top of the turret.
2. Currently the coppula can be damaged. It's similar to the one KV-5 has, but is located on top of the turret.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1323710
FrostDX, on 17 January 2012 - 08:51 PM, said: You probably shouldn't have revealed this information... It's gonna
haunt you for either eternity or until you enable that gun
(whatever comes first).
A bit odd questions about Jagdpanzer E-100:
Q1) What will be it's approximate weight and speed?
Q2) Will it have:
I) Maybach HL 295 Ausf. A engine or
II) Some underpowered engine or
III) Same engine as Maybach HL 295 but with different name (eg. Maybach HL 295 Ausf. C) so we will have to waste 50k exp for researching it.

Link on message: #1323710

A bit odd questions about Jagdpanzer E-100:
Q1) What will be it's approximate weight and speed?
Q2) Will it have:
I) Maybach HL 295 Ausf. A engine or
II) Some underpowered engine or
III) Same engine as Maybach HL 295 but with different name (eg. Maybach HL 295 Ausf. C) so we will have to waste 50k exp for researching it.
Overlord: 1. Approx the same as E-100.
2. Most likely the same engine, however it's not confirmed.
2. Most likely the same engine, however it's not confirmed.
Subject:
International Forums\BY, RU, UA Community\Спам-уголок\Взвод - 143 боя, 97% побед
Link on message: #1323429
ApKaHuT, on 18 January 2012 - 01:00 PM, said: на первых скринах было незаметно заштриховано кол-во голда, и
неужели "Целью игры не являлось постановление рекордов", просто так
же не будут голдом расшвыривать на право и налево
так что в очередной раз "фейспалм"

Link on message: #1323429

так что в очередной раз "фейспалм"
LiannaSilverwind: На всех скринах целенаправленно убираю количество своей голды,
номер кредитной карты и фотографию ключа от квартиры, где деньги
лежат. Сие, кстати, разрешено в официальных конкурсах ВГ.
А вам эти данные для чего?
А вам эти данные для чего?
Subject:
International Forums\BY, RU, UA Community\Спам-уголок\Взвод - 143 боя, 97% побед
Link on message: #1323381
NikLemos, on 18 January 2012 - 12:19 PM, said: Позволю себе небольшой оффтоп (хотя это фактически не оффтоп, а
показатель отношения людей к рекордам), переписка смотрителя
коммуны с коммунарами в ЖЖ, на тему этих постов о наших рекордах на
евро-сервере:
Ну и что с того? Это не повод превращать коммуну в ракофорум, теперь уже по полной программе. Например, флэшмоб постами "всем по@у@", это было бы стильно. Или просто игнор. Но доказывать, что 96% в рандоме - хреновый результат, это как-то слишком по чмошному, мелкая злобная зависть так и прёт. Попытались предъявить ему, что он хикки, когда в ответ им показали вполне достойные результаты ИРЛ, взыли ещё безобразнее. СмИшно было с первого места в Караганде, понимашь ли. Повторяю, я тут не никлемоса защищаю, он у меня вообще никаких эмоций не вызывает, ни ненависти, ни восхищения. Я тут наше достоинство защищаю. Ну и своё тоже. Мне тошно было бы осознавать, что я мог, имел право и возможности вмешаться, но не вмешался.
http://world-of-tank...1390#t121301390

Link on message: #1323381

Ну и что с того? Это не повод превращать коммуну в ракофорум, теперь уже по полной программе. Например, флэшмоб постами "всем по@у@", это было бы стильно. Или просто игнор. Но доказывать, что 96% в рандоме - хреновый результат, это как-то слишком по чмошному, мелкая злобная зависть так и прёт. Попытались предъявить ему, что он хикки, когда в ответ им показали вполне достойные результаты ИРЛ, взыли ещё безобразнее. СмИшно было с первого места в Караганде, понимашь ли. Повторяю, я тут не никлемоса защищаю, он у меня вообще никаких эмоций не вызывает, ни ненависти, ни восхищения. Я тут наше достоинство защищаю. Ну и своё тоже. Мне тошно было бы осознавать, что я мог, имел право и возможности вмешаться, но не вмешался.
http://world-of-tank...1390#t121301390
LiannaSilverwind: Очень поучительная ссылочка.
Странно, что пишут про Ника Лемоса с 96 процентами в рандоме. Неужели налицо введенная в заблуждение публика?
Убедительно прошу Ника Лемоса написать в ЖЖ имена тех, кто достигал результатов 96-97 процентов.
Странно, что пишут про Ника Лемоса с 96 процентами в рандоме. Неужели налицо введенная в заблуждение публика?
Убедительно прошу Ника Лемоса написать в ЖЖ имена тех, кто достигал результатов 96-97 процентов.
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