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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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OldFox
Ваши лучшие и худшие бои
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28.02.2012 20:15:14
 
Subject: International Forums\BY, RU, UA Community\Спам-уголок\Ваши лучшие и худшие бои
Link on message: #1523529

OldFox: У нас что, на форуме эпидемия? Все обижаться стали. Я лично сразу понял, что это шутка.


LiannaSilverwind
Hunt us Down #4: Hunters and Heroes
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28.02.2012 19:48:02
 
Subject: News from the Front\Discussion of News Articles\Hunt us Down #4: Hunters and Heroes
Link on message: #1523414

View Posttristan07, on 28 February 2012 - 06:37 PM, said: Actually this is not a problem of contest. It's a problem of rushing team - if they could not stay calm then they deserved to lost. What is percentage of courier's battles survived during contest? I think it's much lower than average (my type 20%) so these "motivated rushing teams" played well (although killing one player doesn't mean good teamplay and wining battle).
So please keep doing this contest and keep giving prizes for saving courier.

LiannaSilverwind: Survival ratio of Courier heavily depends on player and his/her style. My Courier dies 1-2 times per hour (6-10 battles). I know about Couriers who regularly die 3-4 times per hour (same 6-10 battles).


Decept1on
Journal Hebdomadaire #19
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28.02.2012 19:35:12
 
Subject: Journal Hebdomadaire #19
Link on message: #1523355

Decept1on: j'ai regardé, j'ai reçu ton mail à 14h42, largement après tous les autres, peut-être du lag dans les mails :(
mais en tout cas, pas bien de tricher, je dirai que c'est le karma donc :D


Decept1on
Journal Hebdomadaire #19
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28.02.2012 19:21:24
 
Subject: Journal Hebdomadaire #19
Link on message: #1523275

Decept1on: Rheinmetall-Borsig c'est pareil que Rheinmetall


Overlord
EU Questions & Answers
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28.02.2012 17:52:06
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1522576

View Postdeveen23, on 28 February 2012 - 04:34 PM, said: Sure, no problem. Now couple of quick ones:
1. Do you use gold ammo with your Patton?
2. Any plans for adding small details, as has been suggested in the forum section, like gun barrel kill rings for, lets say, every 1000 kills with a tank?

Overlord: 1. Yes, occasionally.
2. The feature is planned for future.


LiannaSilverwind
Hunt us Down #4: Hunters and Heroes
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28.02.2012 17:42:35
 
Subject: News from the Front\Discussion of News Articles\Hunt us Down #4: Hunters and Heroes
Link on message: #1522516

View PostRuca_pt, on 28 February 2012 - 04:36 PM, said: It was a good idea that one of giving prizes to Battle Heroes when Courier survives. That really makes the battles more interesting to both sides.

LiannaSilverwind: We did it once, the problem was the team with Courier started complete camping. It was pretty easy to defend Courier against already motivated to rush team.


LiannaSilverwind
Kill the Courier: Winner's list
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28.02.2012 17:35:43
 
Subject: News from the Front\Discussion of News Articles\Kill the Courier: Winner's list
Link on message: #1522461

LiannaSilverwind: Ghost, I am afraid that you've posted the screen of dead Courier in the wrong forum thread - you have posted it into Hunt Us Down, where no screens are being counted. You should have placed it under Kill the Courier thread.
By placing your screen into wrong thread, you were not counted in the Kill the Courier event.
Unfortunately no one did inform us about your screen that belonged to another - Kill the Courier - thread. Link to Courier Thread


LiannaSilverwind
Kill the Courier: Winner's list
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28.02.2012 17:27:57
 
Subject: News from the Front\Discussion of News Articles\Kill the Courier: Winner's list
Link on message: #1522395

View Postgeotriv, on 28 February 2012 - 02:45 PM, said: i allso kill a courier... allso my teem win the batle and allso i servive... wy i am not on the list?

LiannaSilverwind: Because you did not kill the Courier, but community player. You are amongst the winners:
http://worldoftanks....ers-and-heroes/
:Smile_honoring:


Overlord
EU Questions & Answers
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28.02.2012 17:26:37
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1522386

View Postdeveen23, on 28 February 2012 - 04:16 PM, said: I believe this might be it:
Name Nicholls, Alfred
Rank: Lance Corporal
Service No: 550824
Regiment: 9 Queen's Royal Lancers
Theatre of Combat or Operation: Middle East (Egypt and Libya)
Award: Military Medal
http://www.nationala...1&resultcount=2

Overlord: Looks like here he is. Thanks a lot. :Smile_honoring:
New medals are coming.


Overlord
EU Questions & Answers
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28.02.2012 17:05:01
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1522231

View PostSwoopie, on 28 February 2012 - 03:59 PM, said: Gives 404 for me.

Overlord: Sorry. And now?


OldFox
чеза баланс такой
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28.02.2012 16:42:42
 
Subject: International Forums\BY, RU, UA Community\Техническая помощь\чеза баланс такой
Link on message: #1522059

View Postkolobokchik, on 28 February 2012 - 01:33 PM, said: Хотел спросить куда 500 золотишка смылось, да махнул рукой. Сёни понял, когда увидел, что мой пассворд вдвое длиннее стал. Переделал его. Но вопрос имееца по ХР. На премиум аккаунте иногда не увеличивался, а тут на простом временами на пять умножаеца. Не, я не против. :rolleyes: Просто нескладушка идет.
Заодно проблему всунуть можно? Не могу пушку поставить на свой легкий. В ресече отвечает, что тяжело слишком, надо снаперва облегчить. Гусеницы с него поснимать? Больше, вроде, нечего. :unsure: Стал башню менять, фри экспир сняли, а потом пишут, что нельзя. Башка болеть должна када в нее снаряд шарахает, а не када разбор технических закавык. :(

OldFox: Надо поменять ходовую на более продвинутую. Очень рекомендую Вам читать соответствующие разделы РУ-форума (Пособия и прочее). Задавать вопросы тут порой опасно - когда коммьюнити не расположено к диалогу, можно и минусов нахватать :Smile-hiding:
Про 500 золота и пассворд не понял...


Overlord
EU Questions & Answers
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28.02.2012 16:40:00
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1522024

Overlord: Asking here for some help, since this topic is quite popular. There is a British tank ace called er.. here is the link in Russian - http://tankfront.ru/...n/nickols.html. There he is called Elfi/Elphie/Alphy Nickols/Nichols or something. Can someone please assist finding the correct variant?


Overlord
EU Questions & Answers
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28.02.2012 16:35:02
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1521991

View PostSnib, on 28 February 2012 - 03:15 PM, said: Fair point, but since he left out the armor absorption coefficient I figured the /2 part was meant to account for the 2 targets.
Fairly sure the * 1.25 part was for the max. deviation from avg. damage.
OL, clearly clarification is needed. ;)

Overlord: Right above, hope it's clear now.


Overlord
EU Questions & Answers
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28.02.2012 16:34:38
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1521988

View PostSnib, on 28 February 2012 - 02:58 PM, said: So you're saying a shell's damage gets split between several targets. While I'm not sure that matches my in-game experience, let me ask another question instead:
How is the damage potential distributed? Is it distributed equally between all targets before further calculations are made (armor absorption, etc.), or is actual damage calculated for one target first and what's left of the damage potential is then applied in additional calculations towards the other targets?
If it's the second case, how are targets prioritized?

Overlord: Since it is a non-penetrating hit, the max damage is halved, thus /2.
And the max deviation is 25%, thus *1.25.
Consequently each of the targets in the epicenter can get up to 62.5% of the basic shell damage in case of a non-penetrating hit.

View PostDerZivilist, on 28 February 2012 - 03:08 PM, said: Where does he say that the damage gets split?
The /2 part is normal for any HE shell exploding outside the armor of a target (which it would have to, in order to hit multiple targets).

Overlord:

View PostRokRoland, on 28 February 2012 - 03:13 PM, said: I think what he meant was non-penetrating HE round damage gets halved (and boosted by 1.25?), i.e. splash never causes more than 50% of face value shell damage.

Overlord:


Decept1on
Journal Hebdomadaire #19
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28.02.2012 16:19:23
 
Subject: Journal Hebdomadaire #19
Link on message: #1521876

Decept1on: Vainqueurs du JH #19:
- 1500 golds : FoSKLJ , Snakekealler , weliokX
- 750 golds : ScarPoL , Riwan , Fred53000
réponse : Grosstraktor II, Rheinmetall


Overlord
EU Questions & Answers
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28.02.2012 15:55:59
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1521711

View Postburny1, on 28 February 2012 - 12:11 PM, said: Q1 Will the lorraine get the gun depression fix?
There is enough space to look down with the gun:
Posted Image
Q2: Any news what kind of 'tweaks' the french tanks will receive? HP nerf, dmg/rof nerf?

Overlord: 1. No.
2. Passing ability, RoF within the cassette


OldFox
Сезон Spring 2012 все ближе
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28.02.2012 14:32:33
 
Subject: International Forums\BY, RU, UA Community\Турниры и конкурсы\Балтийская Лига\Сезон Spring 2012 все ближе
Link on message: #1521081

OldFox: Насчет больше - это факт, насчет меньших усилий - преувеличение.


Overlord
EU Questions & Answers
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28.02.2012 13:26:56
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1520614

View PostSnib, on 28 February 2012 - 12:20 PM, said: Thanks for the answer. From that crafty wording I assume you're not willing to share said technical justification? ;)

Overlord: It relates to the allocation of server resources and allows to save them.


Overlord
EU Questions & Answers
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28.02.2012 13:26:16
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1520608

View PostCaptainMastiff, on 28 February 2012 - 11:32 AM, said: Sorry to flog this like a dead horse...
So if someone wished to acquire a Type 59 (me) what exactly do you mean by "promotional action", do you mean "Free tank with retail box"? If so is this in the pipeline and can you actually buy a retail box and activate it on an account that is already running?
Thanks again

Overlord: Yes, correct. However it might be not the case for T59. It created an extremely controversial impression upon the community. Currently we have no plans on adding more of it to the game.


Overlord
EU Questions & Answers
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28.02.2012 13:22:40
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1520584

View Postskaerials, on 27 February 2012 - 11:54 PM, said: But will the damage exceed the original shell amount? IE:- total shell damaged of 700?
or 3 x 700?

Overlord: If the basic damage let's say 2k, and the shell exploded outside the tank, ie between tanks, in can inflict up to 2k/2*1.25=1.25k damage to each of the surrounding targets.

View PostAbu_Kasap, on 28 February 2012 - 12:21 AM, said: Usually they are so that's why i'm asking.
Su-14 2k damage gun, large area, at last one 3x tank hit i do about 3,5+k damage total.

Overlord:


Overlord
EU Questions & Answers
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28.02.2012 12:29:07
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1520264

View PostCaptainMastiff, on 28 February 2012 - 11:17 AM, said: Also to add to this and my previous question, if there are no plans to return to the store. Will there be any other legitimate means that a player will be able play/drive premium tanks that are no longer for sale? eg. competitions, tank trading? Etc
- thanks in advanced, appreciate the responses.

Overlord: Yup, competitions, giveaways, promotional actions and similar stuff.


Overlord
EU Questions & Answers
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28.02.2012 12:08:07
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1520122

View PostCaptainMastiff, on 28 February 2012 - 11:06 AM, said: Is there any news about whether you will be returning various premium tanks back to the store which have been removed?
- thanks

Overlord: No such plans at the moment.


Overlord
EU Questions & Answers
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28.02.2012 12:06:30
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1520113

View PostIsoA, on 28 February 2012 - 10:03 AM, said: Question about the new crew skills:
When the new skills are introduced, will the amount of experience required to increase the skills be decreased? Currently it is almost impossible to develop a crew with all three secondary skills at 100 %. Or not impossible, but it requires A LOT of experience. If you keep the same crew while grinding from tier 1 to 10 at one tank line you will most likely end up with a crew which has 70-95 % on the second secondary skill. And let me tell you its a long long way from 95 % the second skill to 100 % of the third skill.
If the exp requirements were decreased there would actually be more sense in choosing the perks. With the current system you practically must choose a perk skill as the first secondary if you want to take any advantage of it.

Overlord: No, the amount of exp required will stay the same.


Overlord
EU Questions & Answers
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28.02.2012 12:06:02
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1520112

View PostPlasma_Fire, on 28 February 2012 - 07:46 AM, said: Is that where you collect stat data overlord?
...

Overlord: No of course, there are other sources. :)


Overlord
EU Questions & Answers
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28.02.2012 12:05:05
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1520107

View PostDenySpark, on 28 February 2012 - 07:02 AM, said: I've already signed up for world of warplanes but got no answer ...still waiting for it :unsure:

Overlord: The applications are being considered, which takes some time. Patience, please.


Overlord
EU Questions & Answers
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28.02.2012 12:04:09
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1520104

View PostOkeano, on 28 February 2012 - 06:45 AM, said: Will there be a better way to retrain your crew after you put them on a new tank? Currently you have to open each crew's personal file and do 3-4 clicks per each one, quite a hassle. Will there be a "retrain all" button of some sort that's similar to the added option of "demounting equipments and send all crew to barrack" feature we got?

Overlord: Yes, this functionality is planned.


OldFox
Elitārs latviešu klans
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28.02.2012 12:03:56
 
Subject: International Forums\Baltic Forums\Latviešu\Klanu sadaļa\Elitārs latviešu klans
Link on message: #1520103

View PostHanibals, on 28 February 2012 - 10:49 AM, said: .... Radiet kritērijus, kas visiem spēlētājiem būs vienādi, tad varēs mērīt krāniņus...

OldFox: Tas diemzel nav iespejams - atrast universalo kriteriju lidz sim neizdevas ne fanu majaslapam (wot-news.com, http://armor.kiev.ua/wot/ utt.), ne ari pasam WG. Jo seit ir tik daudz nianses...


Overlord
EU Questions & Answers
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28.02.2012 12:02:43
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1520096

View PostOverlord, on 27 February 2012 - 09:14 PM, said: Thanks for the details.
As said previously I will clarify, however I'm almost sure that the current design, which is indeed different from the suggested above will go in production.

Overlord: Cleared up things with our experts.
The hull design of T110 in-game will be similar to the one of M103 and the ones we can see on later M48 and M60 tanks, which have been in mass production (by the same producer). The new hull design design, wedge hull, can be seen on wooden mockups can be regarded as a simplified model. The chassis blueprints of M103 and T110 are very close.


OldFox
Elitārs latviešu klans
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28.02.2012 08:01:53
 
Subject: International Forums\Baltic Forums\Latviešu\Klanu sadaļa\Elitārs latviešu klans
Link on message: #1519321

OldFox: Nevajag taisit atsevisko klanu, vajag taisit latviesu klanu aliansi, un sis alianses ietvaros izveidot trecienvienibu, "specnaz". Vajag 30 cilvekus - 2 rotas. Ka vinus parcelt no klana uz klanu uz laiku, vai izmantot kadas citas iespejas, tas ir tikai tehniskie jautajumi, kurus jus varat atrisinat.


OldFox
Ваши лучшие и худшие бои
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28.02.2012 07:10:45
 
Overlord
EU Questions & Answers
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27.02.2012 22:33:53
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1518108

View PostNoblePlatoon, on 27 February 2012 - 05:15 PM, said: Overlord,
In the current Crew Skill arrangement, the percentage of competency is spread across the whole tank crew. As an example, in a 5 crew member tank where 4 members are at 100% in camo skills and the other member is at 0%, the overall tank is at 80%. Since many of the new Crew Skills to be released with 7.2 are crew member specific, this type of effect will be a frequent occurrence. Is there any adjustment for this, or will we have to accept that those skills that are applied to all crew members (camo, repair, firefighting) are going to be weakened if we use "too many" of the new skills?

Overlord: Won't be changing the current skills. Take time and read the descriptions of the new skills carefully, once they hit the road. There will be some peculiarities in the way they work.


Overlord
EU Questions & Answers
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27.02.2012 22:31:50
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1518097

View PostDenySpark, on 27 February 2012 - 05:06 PM, said: Anything new with 7.2 test server? :rolleyes:

Overlord: Supertest is on. Preparing for public testing now.


Overlord
EU Questions & Answers
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27.02.2012 22:30:05
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1518089

View PostMetalheart, on 27 February 2012 - 12:47 PM, said: Hey.
Are there any plans to add some more ranks for the crew? I would like my commander to be a General, not some Captain or Master Leutenant :)
As the 7.2 version brings more perks and skills, so that we are able to develop the crews even further, maybe its time to increase the ranks as well?
Cya on the battlefield.

Overlord: Might be a good idea, however there will be no generals among tank crews. :)


Overlord
EU Questions & Answers
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27.02.2012 22:29:02
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1518081

View PostMaximusGR, on 27 February 2012 - 12:30 PM, said: It does get you a Maus though which is FAR superior to the E100.
Overlord can we have a confirmation that the test server for EU community will be translated in English? It would be really confusing to have everything Google-translated ourselves.
Also, would you consider an option to "test" any Premium tank for up to X(10 for example) battles up to which there will be an option to sell it for the full refund of gold? Test servers help with the amount of gold but you cant test more than a few during that time.
Finlly, would it be possible to see how much damage we did to every tank after battle is over?

Overlord: 1. Afaik, there should be at least translated client files.
2. I'd recommend you to test drive new premium tanks during public tests, since such feature is not planned.


Overlord
EU Questions & Answers
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27.02.2012 22:26:43
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1518072

View PostZeZergling, on 27 February 2012 - 12:09 PM, said: Overlord, that clearly demonstrates the limitations of only using player performance statistics to balance the game; the VK4502B is clearly underpowered compared to the E-75.
Inferior armor, inferior mobility, same gun; overall it is FAR inferior to the E-75.

Overlord: Somewhat weaker, yes. But the gap is not dramatic.


Overlord
EU Questions & Answers
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27.02.2012 22:24:08
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1518058

View Postmolan1976, on 27 February 2012 - 10:34 AM, said: 1. Thanks for making these new skills, really appreciate it :Smile_great:
2. I share you thoughts on potential problems with imbalance when some skills becomes popular, so how do you plan to adjust for imbalance when/if it might comes to that?

Overlord: 2. By proper pre-release tuning of course. It will be much more difficult to fix them afterwards.


Overlord
EU Questions & Answers
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27.02.2012 22:23:00
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1518050

View Postlukaszmigdal, on 27 February 2012 - 10:12 AM, said: Overlord, don't take it personally but every time I'm reading about patch 0.7.2 and answer is "soon" I want find you and kick your ass :(

Overlord: Good to hear. Thanks.


Overlord
EU Questions & Answers
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27.02.2012 22:22:41
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1518048

View PostShirer, on 27 February 2012 - 09:47 AM, said: Overlord.
Can you please commission a News or Info piece by the WG team that lays utterly bare the MM rules as they currently are. Alternatively, please blow the conspiracy theory out of the water here yourself! I would like it to cover the following specifically please -
1. Whether recent player WR are used to decide teams.
2. Whether this is a Daily Double affects the MM.
3. Whether the confluence of Venus and Mars together causes Shirer to get TG medals all the time, on my third battle using a tier 5 tank in a high tier game.
4. That the system is tank weight based, drawn from a Queue, making teams matched against a battle tier spread and NOTHING else.
Thanks for your time.

Overlord: I like 3.


Overlord
EU Questions & Answers
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27.02.2012 22:21:17
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1518041

View PostTharg, on 27 February 2012 - 08:08 AM, said: 7.2 Crew skills and perks:
Do i get all the perks once my crew member hits 100%?
Just to clarify:
I buy a fresh commander with gold so hes training is at 100%.
As he is at 100% i choose to start training eagle eye skill and i get perks Premonition and Expert active right away as a bonus?

Overlord: When your crew hit 100% you can either choose a skill or a perk. Perks give their effect only when maximized to 100%.


Overlord
EU Questions & Answers
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27.02.2012 22:16:09
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1518025

View Postcosti, on 27 February 2012 - 01:27 AM, said: How does the visibility mechanic work with regard to shooting? Almost every game, no matter the map, I am repeatedly fired at by invisible attackers, often multiple. The most ridiculous thing was when 3 tanks were shooting at me at a distance of about 250 meters and I never saw any of them, despite taking over 20 hits. Shouldn't shots reveal the firing tank? It's not like we're firing crossbows...
And before you say it: no, tracers don't help, because they are often impossible to see due to the way the game renders bushes, trees and other minor obstacles.

Overlord: Shooting decreases your camo value.


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