Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: 9.0 General feedback
Link on message: #7823949
BodyGuardOfLies, on 16 April 2014 - 01:49 PM, said: What is that in GMT?
Link on message: #7823949

iScending: http://www.timeandda.../converter.html
Subject: Version 9.0 Release on Wednesday 16th April!
Link on message: #7823927
Nagibator111, on 16 April 2014 - 01:44 PM, said: server its closed ?
Nagibator111, on 16 April 2014 - 01:47 PM, said: why im not have to enter to the servers ?
srb_24, on 16 April 2014 - 01:47 PM, said: I downoloaded 9.0 and i can`t connect to server!!!!!!I see only
this:Failed to connect to server.The server may be unavailabe,or
your network conection settings may be wrong!!!!!!Fix that!
Link on message: #7823927

iScending:

iScending:

iScending: Please read the news announcement before posting! The
server will be down until 15:00 CEST and this is why you cannot
connect.
Subject: Concurso: Mezcla explosiva
Link on message: #7823868
Link on message: #7823868
J0HN_117: ¡Enhorabuena una vez más a todos! Hasta la próxima edición :D
Subject: Na vrcholku stromu: Waffenträger auf E 100
Link on message: #7823862
sqee03, on 16 April 2014 - 12:40 PM, said: Chci se zeptat, proč se EU speciál markantně odlišuje od NA verze?
Osobně jsem se VELMI tešil na pěkně vymyšlený event "On
track to WT E100" (http://worldoftanks....ck-to-the-e100/), ale bohužel
se očividně musím spokojit jen s hodně očesanou verzí "Top of
tree". Ptám se proto, jelikož nedávno tu proběhla debata ohledně
sjednocení EU/NA akcí. Celý event byl pro mne natolik lákavý, že
jsem měl v plánu zaplatit si premium i pro další účet a tuto řadu
si vyjezdit znovu. Asi mne budete mít za blázna :-). Nicméně to se
kvůli chudé verzi NA eventu pro evropské servery konat nebude.
Link on message: #7823862

Karlie: Sjednocení těchto akcí se vztahuje pouze na speciály.
Rozdílnost akcí na serverech je nekonečné téma a řešila jsem to už
v jiném vlákně včera. Postřeh k maskování předám.
Subject: peticion bann jugador
Link on message: #7823727
Link on message: #7823727
Delhroh: Las peticiones de bans ingame tienen que ser remitidos al
departamento de soporte: support.worldoftanks.eu Hilo
cerrado.
Subject: 9.0 General feedback
Link on message: #7823596
Link on message: #7823596
iScending: Please read the news article guys, it clearly states that the
servers are down until 15:00 CEST.
Subject: Veröffentlichung der Version 9.0 am Mittwoch, den 16. April!
Link on message: #7823570
_NathanDrake_, on 16 April 2014 - 12:17 PM, said: Schade dass immer noch keine Hupe implementiert wurde... 
Grisswold, on 16 April 2014 - 12:30 PM, said: Hallo Zusammen, WG hatt die Comunity erhört und Still und
Heimlich den Server 1 wieder nach Frankfurt verlegt.
http://forum.worldof...20#entry7822826
Ein Dickes Danke dafür
selbst verständlich ebenso an die
Mitarbeiter die dies möglich gemacht haben. Gruß Uwe
Link on message: #7823570


PanzerGert:



PanzerGert: *Pssst* sollst du alles verraten?
Erstmal abwarten wie es sich
auswirkt, man soll den Tag nicht vor dem abend
loben. 


Subject: Tarihsel Savaşlar Sıkça Sorulan Sorular
Link on message: #7823546
Link on message: #7823546
vuque: Tarihsel Savaşlar’a nasıl katılabilirim? Tarihsel savaşlar ayrı bir
savaş modudur. Garajınıza girdiğinizde, “Savaş” butonunun altından
savaş modlarını açabilirsiniz. Bu menüde tüm savaş modları
gözükecektir. Tarihsel Savaşlar’da hangi ülkeler yer
almakta? Şu an için üç ülke ağacı bulunmakta: Almanya, SSCB ve ABD.
Tarihsel Savaşlar modunda hangi tarihsel operasyonlar
oynanabilir? Şu an için üç farklı operasyon yer almaktadır: Almanya
ve SSCB arasında geçen Kursk Savaşı, Almanya ve ABD arasında geçen
Bulge Savaşı ve Almanya ile SSCB arasında geçen Balaton Gölü
Savaşı. Tarihsel savaşlar için tankımı nasıl seçebilirim?
Her savaş için önceden belirlenmiş tanklar vardır. Çok basit;
seçebileceğiniz tanklar Tarihsel Savaşlar arayüzünde görünür, aynen
garajınızda olduğu gibi. Tarihsel Savaşlar arayüzünden yada
garajınızdan istediğiniz tankı seçebilirsiniz. Peki ya
modüller? Tankım için neden modül seçemiyorum? Tankların modülleri,
tarihsel uygunluk açısından tanklar üzerine önceden eklenmiştir.
Araştırmanıza veya satın almanıza gerek yoktur. Fakat başka savaş
modları için, normalde olduğu gibi araştırmanız yada satın almanız
gerekmektedir. Peki ya mühimmat? Onları normalde olduğu gibi
yükleyebilir miyim? Tarihsel Savaşlar’da her tankın önceden
belirlenen mühimmatı vardır ve değiştirilemez. Her savaşa girmeden
önce bu önceden belirlenen mühimmat için ödeme yapmanız gerekir. Ve
hayır, premium mermi yükleyemezsiniz. Savaşta tüm
mühimmatımı kullanmazsam ne olur? Savaşta kullanmadığınız tüm
mühimmatın karşılığı savaş sonrası %100 olarak size iade edilir.
Her savaşa tam mühimmat ile girersiniz fakat savaş sonunda. sadece
kullandığınız kadarını ödemiş olursunuz. Peki sarf
malzemeleri? Aynen Rastgele Savaşlar’da olduğu gibi
kullanabilirsiniz.. Mürettebat beceri ve yetenekleri? Normal
oyun modlarında nasıl çalışıyorsa, Tarihsel Savaşlar’da da yine
aynı şekilde işliyor. Savaşa girdikten sonra kamuflajım
değişti. Neden? Tarihsel Savaşlar’da, tarihsel gerçekliği olan
kamuflaj kullanılır. Ancak hatırlatmak isteriz ki, tarihsel
kamuflaj sadece tankınıza hali hazırda kamuflaj satın almış iseniz
devreye girer. Tarihsel Savaşlar’dan çıktığınız zaman kamuflajınız
eski haline geri döner. Bir savaşa girdim; ancak karşı
takımdaki tankların sayısı ile benim takımımdaki tankların sayısı
arasında çok fark var! Bunun sebebi gerçek tarihi savaşlardaki
dengesizliği göstermek içindir ve bu normaldir. Mesela Kursk
savaşında Almanya, SSCB’ye göre çok daha az sayıda tanka sahipti;
fakat Tiger I ve Panther gibi daha güçlü tanklara sahipti. SSCB ise
yüksek sayıdaki T-34/76 tanklarına güveniyordu. Bu nedenle birçok
savaşta daha az sayıda ama daha güçlü tankları bir tarafta görmeniz
mümkün. Tarihsel Savaşlar’da müfreze yapabilir miyim? Ne
yazık ki müfreze seçeneği şu an için olası değil, fakat bu özellik
ileride Tarihsel Savaşlar moduna eklenecektir. Tarihsel
Savaşlar’a özel başarımlar var mı? Evet, sadece Tarihsel Savaşlar’a
özel olarak çıkardığımız başarımlar var. Daha yüksek veya
düşük seviyede tanklar ne olacak? Garajımda birçok tarihsel tank
var ancak bu savaş modunda kullanamıyorum! Şu an sadece üç savaşın
olduğunu, sadece bunlara uygun tankları seçebileceğinizi
hatırlatmak isteriz. İleride daha fazla savaş eklemeyi biz de
istiyoruz, zamanla göreceğiz. Peki ya KMTler? Şu an için
KMT’ler Tarihsel Savaşlar’a eklenmiyor, bu özelliği gelecekte
değiştirebiliriz.
Subject: Clan Nominations
Link on message: #7823199
kopige96, on 15 April 2014 - 09:22 PM, said: Would you mind checking again he was a little late
Link on message: #7823199

iScending: Fixed now :).
Subject: Download ole ... ran, et lüppt ...
Link on message: #7822826
Link on message: #7822826
W4RGAMER: @Terrorwisp: Ist richtig. Der EU1 hat jetzt in FaM sein neues Heim
gefunden. Das wird jetzt getestet und je nachdem wie das läuft,
wird daran festgehalten, oder eben weiter nach anderen Standorten
gesucht. Deswegen auch die bitte an euch: beobachtet weiter was
sich bei euch an der Performance des Spiels tut. Gebt uns Bescheid,
ob es dadurch jetzt besser läuft, schlechter oder unverändert.
@mg21224: Das sollte möglich sein, sobald die Server online
sind +/- einige Minuten. Da habe ich aber bis jetzt noch keine
genaueren Informationen drüber. Gruß, W4RGAMER
Subject: Prožijte minulost ve World of Tanks: Historické bitvy
Link on message: #7822779
Link on message: #7822779
Wysch: Tak zcela logicky, je to nová fíčura, a stejně jako každá jiná
fíčura se musí otestovat. Common Test je fajn, ale teprve po cca
měsíci můžou kluci běloruský mít dostatek dat, aby mohli historické
bitvy vyvážit tak, aby opravdu šlo hrát s low tierem a nebejt úplně
zbytečnej. Možná ze strany WG mělo přijít spolu s patchem velký
upozornění, že i přes veškerý data z Common Testu je potřeba
historické bitvy podrobit rozsáhlejšímu testování, které může
poskytnout jen live server, a na jeho základě vymýšlet věci, jak
jej vylepšit. Na druhou stranu, tak dlouho se křičelo, že
německé stroje jsou UP, až nakonec historické bitvy ukazují, jak -
podle mě - skvěle vyvážené jsou tanky na randomu. Snad už od 9.0
hráči nebudou remcat, že Tiger není to, co byl v druhé
světové
edit:
P.S. Jinak co se map týče, osobně si myslím, že historickým bitvám
budou přidávány nové mapy, resp. například nějaké z randomu.

Subject: Gewinner des Streams anlässlich des 3. Jubiläums von WoT
Link on message: #7822717
goomStar, on 16 April 2014 - 10:36 AM, said: Allerdings befürchte ich, das "Scream, first, loud" gehört zur ganz
bewusst zur Bildung des aggressiven Firmenimages. Über die
Wirkung dieser Methode lässt sich trefflich plaudern
Link on message: #7822717

PanzerGert: Wir haben ja gesehen was passiert wenn man Codes im Chat
raushaut. Bis dieses 'Meme' wieder raus ist wird dauern und
vermutlich in den nächsten Livestream mit einem durchlaufenden Band
am unterem Bildschirmrand adressiert werden: "Keine Codes / Gold im
Chat, macht in den Wettbewerben mit", so oder ähnlich halt.
Aggressives und kultiviertes Marketing haben zwar jeweils
einen unterschiedlichen, nichts desto trotz, ihren
Preis. 

Subject: 9.0 IS HERE!
Link on message: #7822664
Navarome, on 16 April 2014 - 12:03 PM, said: so... some hours of premium for compessation?
Link on message: #7822664

iScending: Yes, this is also in the news article that people seem to have
missed: Players with Premium Account status during the
maintenance will be compensated. Thread locked since it's
derailed and was really not necessary in the first place.
Subject: Uprgraded to 9 now cannot login
Link on message: #7822533
Link on message: #7822533
iScending: Please read the news article, the servers will be down until 15:00
CEST. http://worldoftanks....ion-90-release/
Subject: servers online?
Link on message: #7822526
Link on message: #7822526
iScending: No, they will be down until 15:00 CEST as per the news article:
http://worldoftanks....ion-90-release/
http://worldoftanks....ion-90-release/
Subject: 9.0 Download link
Link on message: #7822514
ViktorO01, on 16 April 2014 - 12:36 PM, said: I cant play right now. Why? I have update and when i should log in,
i cant. Why??? Med vänlig hälsning ViktorO01
Link on message: #7822514

iScending: Because servers are down until 15:00 CEST as per the news article:
Important: Please note that due to the implementation
of the patch, all game servers will be unavailable onWednesday
16th April from 04:00 until 15:00 CEST (GMT +2).
Subject: Verze 9.0 bude spuštěna ve středu, 16. dubna
Link on message: #7822430
Krony, on 16 April 2014 - 12:23 PM, said: Na malých tierech tolik času? To asi ne, tam trvají bitvy i třebea
jen 2minuty, jak jsem ke své smůle zjistil včera :/
Link on message: #7822430

Wysch: To je pravda, leč abych hrál bitva->bitva->bitva, na
to už mám příliš opotřebované nervy. Člověk v mým věku musí občas
vydechnout, dát si pauzu, zahrát si vyšší tier, dát si pauzu a
tak
/// editováno: Už i slova mi
vypadávaj z vět, je to se mnou nahnutý.

Subject: 09/04/2014 Türkçe Stream Sırasında Ödül Kazananlar
Link on message: #7822307
Link on message: #7822307
vuque: Ödüllerin dağıtımını gün içerisinde gerçekleştirmek istiyoruz ancak
bildiğiniz üzere patch geldiğinden yoğunluk sebebiyle gecikmeler
olabilir, bu konuda anlayışınız için gerçekten teşekkürler.
Saygılar,
Subject: Scenario: German offensive "Adennes Breakthrough"
Link on message: #7822221
Link on message: #7822221
Ectar: Greetings Commanders!
This is the specific feedback thread for the scenario German offensive "Adennes Breakthrough".
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
This is the specific feedback thread for the scenario German offensive "Adennes Breakthrough".
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Subject: Scenario: Tank battle at Prokhorovka (Kursk)
Link on message: #7822222
Link on message: #7822222
Ectar: Greetings Commanders!
This is the specific feedback thread for the scenario Tank battle at Prokhorovka (Kursk)
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
This is the specific feedback thread for the scenario Tank battle at Prokhorovka (Kursk)
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Subject: Scenario: Operation "Spring Awakening" Battle at Lake Balaton.
Link on message: #7822223
Link on message: #7822223
Ectar: Greetings Commanders!
This is the specific feedback thread for the scenario Operation "Spring Awakening" Battle at Lake Balaton.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
This is the specific feedback thread for the scenario Operation "Spring Awakening" Battle at Lake Balaton.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Subject: How is the balance in historical battles?
Link on message: #7822224
Link on message: #7822224
Ectar: Greetings Commanders!
This is the specific feedback thread for discussing the balance in the historical battles.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
This is the specific feedback thread for discussing the balance in the historical battles.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Subject: What do you dislike about about historical battles?
Link on message: #7822225
Link on message: #7822225
Ectar: Greetings Commanders!
This is the specific feedback thread for things you don't like about historical battles and suggestions for improvement.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
This is the specific feedback thread for things you don't like about historical battles and suggestions for improvement.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Subject: What do you like about about historical battles?
Link on message: #7822226
Link on message: #7822226
Ectar: Greetings Commanders!
This is the specific feedback thread for the things you like about historical battles and why you like them.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
This is the specific feedback thread for the things you like about historical battles and why you like them.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Subject: What is your first impressions after playing historical battles?
Link on message: #7822227
Link on message: #7822227
Ectar: Greetings Commanders!
This is the specific feedback thread for your first impressions regarding the new historical battles.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
This is the specific feedback thread for your first impressions regarding the new historical battles.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Subject: General feedback on historical battles
Link on message: #7822228
Link on message: #7822228
Ectar: Greetings Commanders!
This is the specific feedback thread for general feedback about historical battles and your opinion and views of the game mode overall.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries may be deleted or moved to another section.
Thanks in advance
This is the specific feedback thread for general feedback about historical battles and your opinion and views of the game mode overall.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries may be deleted or moved to another section.
Thanks in advance
Subject: Verze 9.0 bude spuštěna ve středu, 16. dubna
Link on message: #7822197
Link on message: #7822197
Wysch: 20 bitev denně, to jsou tři tři a půl hodiny denně, to vůůůůůbec
není moc 

Subject: Verze 9.0 bude spuštěna ve středu, 16. dubna
Link on message: #7822123
Karastom, on 16 April 2014 - 12:08 PM, said: Budeš se divit, ale hru hraju od listopadu loňského roku, takže
jsem zažil pouze jeden patch a to jsem ještě neměl ani premium
účet. Jinak díky za info. :)
Link on message: #7822123

Wysch: No to se divím
Skoro 600 bitev měsíčně, to je i na mě
moc 


Subject: Verze 9.0 bude spuštěna ve středu, 16. dubna
Link on message: #7822120
Sorbonne, on 16 April 2014 - 11:01 AM, said: Zaslan report, tva arogance modera zde na forku se neustale
zvysuje. Delej s tim neco!!!
Cigareta222, on 16 April 2014 - 11:00 AM, said: Upozornění: Prosíme, berte na vědomí, že z důvodu spouštění
nové aktualizace budou všechny herní servery nedostupné ve
středu od 04:00 do 15:00 SELČ (GMT+2). A číst umíme?
elwiscomeback555, on 16 April 2014 - 10:03 AM, said: Stačí umět číst Upozornění: Prosíme, berte na vědomí, že z
důvodu spouštění nové aktualizace budou všechny herní servery
nedostupné ve středu od 04:00 do 15:00 SELČ (GMT+2).
Wysch, on 16 April 2014 - 10:21 AM, said: Odpověď máš o čtyři příspěvky výše. Oko není pomeranč, oko
vidí. 
Link on message: #7822120

Karlie: No, asi viz níže... Tím tu odpověď neobhajuju, jen se divím,
že ti vadí zrovna ta jeho reakce, ber na vědomí, že je to
moderátor, nikoliv regulérní zaměstnanec WG...

Karlie: A číst umíme?

Karlie:


Karlie:
Subject: 9.0 Fixes and corrections
Link on message: #7822069
Link on message: #7822069
Ectar: Greetings Commanders!
This is the specific feedback thread for fixes and corrections with the 9.0 update.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance Input language indicator added to login screen “Vehicles” tab in “Service Record” window reworked and corrected. “Statistics” tab in “Service Record” window reworked. Requirements for “Steel Wall” award changed. In after-battle statistics, “Potential damage” score replaced with “Damage blocked by armor”. “Voice chat” malfunctions fixed. Visual depiction of “Dispersion indicator” during battle playback fixed. Minor bugs during battle playback fixed. Issue with artillery shells landing out of dispersion circle in Artillery mode fixed. Issue with artillery shells exploding in midair fixed. Issue with game client hanging up on exit fixed. Game client performance on some PC configurations improved. Draw quality of decals* and motion blur effect optimized. Performance issue after enabling track traces fixed. Display of shadows on flora at medium and high settings fixed. Notification and invitation windows when in the Garage fixed. Table displaying tiers of vehicles in queue removed. “Ammunition is empty” message added when pressing F8 after running out of shells. Auto-Aim point selection system changed. -Auto-detect system for graphics settings reworked. Draw quality of large lists of vehicles in “Missions” window optimized. All music re-mastered. Number of complaints per day increased from 5 to 10. Complaint titles changed. “Will-to-Win Spirit” award moved to “Honorary Ranks”. Minor bugs in “Missions” window fixed. Audio interruptions during automatic gun fire fixed. Issues with track traces disappearing and flickering fixed. Occasional issue with shells hitting vehicles without sound effect fixed. Uncontrolled relocation of destroyed vehicles fixed. Issue with spinning wait icon being displayed every minute while in the Garage fixed. Issue with “In Depot” icon displayed after removing permanent Camouflage purchased prior to release of 0.8.11 fixed. Issue with amount of experience displayed in tooltips in respect of researched vehicle or module fixed. In “Vehicles” statistics tab, display of statistics by awards obtained in Team Battles fixed. Issue with occasional delayed awarding or not awarding “Abrams' Medal” fixed. Win percentage rounding fixed. Issue with connection to training room voice chat upon client re-launch fixed. Draw quality issue with tracer outside shell trajectory fixed. Dynamic target (Gunner's) viewpoint added to target points subject to visibility checks from (Commander's above-turret and Gunner's on-gun) viewpoints. Issue with after-battle saving of distance from camera to player's vehicle fixed. High-Explosive shells will not explode when hitting a crew member located outside a vehicle (for open-type SPGs). Performance issue with Tank Company filter by Commander's name fixed. Mistakes in descriptions of certain medals corrected. Certain game client crashes identified during “Common test 1” fixed. Issue with tanks burning underwater fixed. Garage camera response delay fixed. Certain bugs with rewinding / fast-forwarding during battle playback fixed. Certain malfunctions in updated graphics settings window fixed. Performance drop on “Widepark” map fixed. Issue with possibility to enter into historical battles in a tank of non-historical configuration fixed. Certain tracks display issues affecting updated tank models (gray contours, excessive stretching, etc.) fixed. Issue with improper types of texture being displayed on updated tank models fixed. Volume of tank engine and suspension sounds reconfigured. Volume of shooting and explosion sounds reconfigured. Issues with display of pop-up help messages for historical ammunition fixed. Penetrations indicator performance in after-battle statistics window fixed. Certain graphics issues and new Premium Garage defects fixed. Issue with graphical artifacts appearing when “Motion Blur” is set to low fixed. Synchronization of tracks and driving wheels added. Option to change full-screen effect added depending on whether Coated Optics are mounted or not. Issue with tanks occasionally getting stuck in a battle fixed.
This is the specific feedback thread for fixes and corrections with the 9.0 update.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance Input language indicator added to login screen “Vehicles” tab in “Service Record” window reworked and corrected. “Statistics” tab in “Service Record” window reworked. Requirements for “Steel Wall” award changed. In after-battle statistics, “Potential damage” score replaced with “Damage blocked by armor”. “Voice chat” malfunctions fixed. Visual depiction of “Dispersion indicator” during battle playback fixed. Minor bugs during battle playback fixed. Issue with artillery shells landing out of dispersion circle in Artillery mode fixed. Issue with artillery shells exploding in midair fixed. Issue with game client hanging up on exit fixed. Game client performance on some PC configurations improved. Draw quality of decals* and motion blur effect optimized. Performance issue after enabling track traces fixed. Display of shadows on flora at medium and high settings fixed. Notification and invitation windows when in the Garage fixed. Table displaying tiers of vehicles in queue removed. “Ammunition is empty” message added when pressing F8 after running out of shells. Auto-Aim point selection system changed. -Auto-detect system for graphics settings reworked. Draw quality of large lists of vehicles in “Missions” window optimized. All music re-mastered. Number of complaints per day increased from 5 to 10. Complaint titles changed. “Will-to-Win Spirit” award moved to “Honorary Ranks”. Minor bugs in “Missions” window fixed. Audio interruptions during automatic gun fire fixed. Issues with track traces disappearing and flickering fixed. Occasional issue with shells hitting vehicles without sound effect fixed. Uncontrolled relocation of destroyed vehicles fixed. Issue with spinning wait icon being displayed every minute while in the Garage fixed. Issue with “In Depot” icon displayed after removing permanent Camouflage purchased prior to release of 0.8.11 fixed. Issue with amount of experience displayed in tooltips in respect of researched vehicle or module fixed. In “Vehicles” statistics tab, display of statistics by awards obtained in Team Battles fixed. Issue with occasional delayed awarding or not awarding “Abrams' Medal” fixed. Win percentage rounding fixed. Issue with connection to training room voice chat upon client re-launch fixed. Draw quality issue with tracer outside shell trajectory fixed. Dynamic target (Gunner's) viewpoint added to target points subject to visibility checks from (Commander's above-turret and Gunner's on-gun) viewpoints. Issue with after-battle saving of distance from camera to player's vehicle fixed. High-Explosive shells will not explode when hitting a crew member located outside a vehicle (for open-type SPGs). Performance issue with Tank Company filter by Commander's name fixed. Mistakes in descriptions of certain medals corrected. Certain game client crashes identified during “Common test 1” fixed. Issue with tanks burning underwater fixed. Garage camera response delay fixed. Certain bugs with rewinding / fast-forwarding during battle playback fixed. Certain malfunctions in updated graphics settings window fixed. Performance drop on “Widepark” map fixed. Issue with possibility to enter into historical battles in a tank of non-historical configuration fixed. Certain tracks display issues affecting updated tank models (gray contours, excessive stretching, etc.) fixed. Issue with improper types of texture being displayed on updated tank models fixed. Volume of tank engine and suspension sounds reconfigured. Volume of shooting and explosion sounds reconfigured. Issues with display of pop-up help messages for historical ammunition fixed. Penetrations indicator performance in after-battle statistics window fixed. Certain graphics issues and new Premium Garage defects fixed. Issue with graphical artifacts appearing when “Motion Blur” is set to low fixed. Synchronization of tracks and driving wheels added. Option to change full-screen effect added depending on whether Coated Optics are mounted or not. Issue with tanks occasionally getting stuck in a battle fixed.
Subject: 9.0 Graphical changes
Link on message: #7822070
Link on message: #7822070
Ectar: This is the specific feedback thread for graphical changes with the
9.0 update.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Subject: 9.0 New awards added in Team Battles (7 v 7)
Link on message: #7822071
Link on message: #7822071
Ectar: This is the specific feedback thread for the new awards added for
Team Battles with the 9.0 update.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance Fighting Reconnaissance God of War Will-to-Win Spirit Crucial Shot For Tactical Operation
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance Fighting Reconnaissance God of War Will-to-Win Spirit Crucial Shot For Tactical Operation
Subject: 9.0 Vehicle characteristic changes to T7 Combat Car & Light Mk. VIC
Link on message: #7822072
Link on message: #7822072
Ectar: This is the specific feedback thread for the characteristic changes
to the T7 Combat Car and Light Mk. VIC with the 9.0 update.
Please keep your posts as clear and constructive as possible
- irrelevant/off-topic entries will be deleted. Thanks in
advance T7 Combat Car Maximum forward and reverse speed
increased from 38.6 to 56 km/h, and from 16 to 20 km/h,
respectively. Ammunition capacity changed from 1,100 to 1,350
shells. 12.7mm MG HB M2, 12.7mm MG HB M2 A and 12.7mm T23 heavy
machine guns: Rate of fire per shell container increased from 450
to 550 r/m. Gun range increased from 350 to 395 m. Penetration
increased from 22 to 27 mm. Light Mk. VIC Gun range
increased from 350 to 395 m. Penetration increased from 25 to 27
mm.
Subject: 9.0 Map updates and modifications
Link on message: #7822073
Link on message: #7822073
Ectar: This is the specific feedback thread for the maps that have been
modified and reworked with the 9.0 update.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Subject: 9.0 Removal of confrontation (nation v nation)
Link on message: #7822074
Link on message: #7822074
Ectar: This is the specific feedback thread for the removal of the
confrontation game mode with the 9.0 update.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Subject: 9.0 Turret detachment when ammo racked
Link on message: #7822075
Link on message: #7822075
Ectar: This is the specific feedback thread for the "turret detachment
upon ammo rack" feature added with the 9.0 update.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Subject: 9.0 updated HD models
Link on message: #7822076
Link on message: #7822076
Ectar: This is the specific feedback thread for the updated HD models
added with the 9.0 update.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance!
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance!
Subject: 9.0 New German vehicles added
Link on message: #7822077
Link on message: #7822077
Ectar: This is the specific feedback thread for the new German vehicles
added with the 9.0 update.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance Pz.Kpfw. IV Ausf. A, Tier III medium tank Pz.Kpfw. IV Ausf. D, Tier IV medium tank StuG III Ausf. B, Tier IV tank destroyer
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance Pz.Kpfw. IV Ausf. A, Tier III medium tank Pz.Kpfw. IV Ausf. D, Tier IV medium tank StuG III Ausf. B, Tier IV tank destroyer
Subject: 9.0 General feedback
Link on message: #7822078
Link on message: #7822078
Ectar: This is the specific feedback thread for any general feedback and
your overall thoughts on the 9.0 update.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance
Subject: Verze 9.0 bude spuštěna ve středu, 16. dubna
Link on message: #7821976
Karastom, on 16 April 2014 - 12:04 PM, said: Umíme, ale na webu dělali údržbu, tak jak to mám vědět. Nj, to je
sice fajn, ovšem já mám premiák a takhle přijdu o půl dne, zítra mi
končí. Děkuji WG. Pokud 9.0 bude lepší než ta předchozí, jsem
ochoten to odpustit. :)
Link on message: #7821976

Wysch: Pokaždé, když jsou servery offline, je prémiový účet
prodloužen. Děláš, jako kdyby to byl první patch, který jsi
zažil 

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