9.0 Fixes and corrections
Дата: 16.04.2014 13:12:16
Ectar: Greetings Commanders!
This is the specific feedback thread for fixes and corrections with the 9.0 update.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance Input language indicator added to login screen “Vehicles” tab in “Service Record” window reworked and corrected. “Statistics” tab in “Service Record” window reworked. Requirements for “Steel Wall” award changed. In after-battle statistics, “Potential damage” score replaced with “Damage blocked by armor”. “Voice chat” malfunctions fixed. Visual depiction of “Dispersion indicator” during battle playback fixed. Minor bugs during battle playback fixed. Issue with artillery shells landing out of dispersion circle in Artillery mode fixed. Issue with artillery shells exploding in midair fixed. Issue with game client hanging up on exit fixed. Game client performance on some PC configurations improved. Draw quality of decals* and motion blur effect optimized. Performance issue after enabling track traces fixed. Display of shadows on flora at medium and high settings fixed. Notification and invitation windows when in the Garage fixed. Table displaying tiers of vehicles in queue removed. “Ammunition is empty” message added when pressing F8 after running out of shells. Auto-Aim point selection system changed. -Auto-detect system for graphics settings reworked. Draw quality of large lists of vehicles in “Missions” window optimized. All music re-mastered. Number of complaints per day increased from 5 to 10. Complaint titles changed. “Will-to-Win Spirit” award moved to “Honorary Ranks”. Minor bugs in “Missions” window fixed. Audio interruptions during automatic gun fire fixed. Issues with track traces disappearing and flickering fixed. Occasional issue with shells hitting vehicles without sound effect fixed. Uncontrolled relocation of destroyed vehicles fixed. Issue with spinning wait icon being displayed every minute while in the Garage fixed. Issue with “In Depot” icon displayed after removing permanent Camouflage purchased prior to release of 0.8.11 fixed. Issue with amount of experience displayed in tooltips in respect of researched vehicle or module fixed. In “Vehicles” statistics tab, display of statistics by awards obtained in Team Battles fixed. Issue with occasional delayed awarding or not awarding “Abrams' Medal” fixed. Win percentage rounding fixed. Issue with connection to training room voice chat upon client re-launch fixed. Draw quality issue with tracer outside shell trajectory fixed. Dynamic target (Gunner's) viewpoint added to target points subject to visibility checks from (Commander's above-turret and Gunner's on-gun) viewpoints. Issue with after-battle saving of distance from camera to player's vehicle fixed. High-Explosive shells will not explode when hitting a crew member located outside a vehicle (for open-type SPGs). Performance issue with Tank Company filter by Commander's name fixed. Mistakes in descriptions of certain medals corrected. Certain game client crashes identified during “Common test 1” fixed. Issue with tanks burning underwater fixed. Garage camera response delay fixed. Certain bugs with rewinding / fast-forwarding during battle playback fixed. Certain malfunctions in updated graphics settings window fixed. Performance drop on “Widepark” map fixed. Issue with possibility to enter into historical battles in a tank of non-historical configuration fixed. Certain tracks display issues affecting updated tank models (gray contours, excessive stretching, etc.) fixed. Issue with improper types of texture being displayed on updated tank models fixed. Volume of tank engine and suspension sounds reconfigured. Volume of shooting and explosion sounds reconfigured. Issues with display of pop-up help messages for historical ammunition fixed. Penetrations indicator performance in after-battle statistics window fixed. Certain graphics issues and new Premium Garage defects fixed. Issue with graphical artifacts appearing when “Motion Blur” is set to low fixed. Synchronization of tracks and driving wheels added. Option to change full-screen effect added depending on whether Coated Optics are mounted or not. Issue with tanks occasionally getting stuck in a battle fixed.
This is the specific feedback thread for fixes and corrections with the 9.0 update.
Please keep your posts as clear and constructive as possible - irrelevant/off-topic entries will be deleted.
Thanks in advance Input language indicator added to login screen “Vehicles” tab in “Service Record” window reworked and corrected. “Statistics” tab in “Service Record” window reworked. Requirements for “Steel Wall” award changed. In after-battle statistics, “Potential damage” score replaced with “Damage blocked by armor”. “Voice chat” malfunctions fixed. Visual depiction of “Dispersion indicator” during battle playback fixed. Minor bugs during battle playback fixed. Issue with artillery shells landing out of dispersion circle in Artillery mode fixed. Issue with artillery shells exploding in midair fixed. Issue with game client hanging up on exit fixed. Game client performance on some PC configurations improved. Draw quality of decals* and motion blur effect optimized. Performance issue after enabling track traces fixed. Display of shadows on flora at medium and high settings fixed. Notification and invitation windows when in the Garage fixed. Table displaying tiers of vehicles in queue removed. “Ammunition is empty” message added when pressing F8 after running out of shells. Auto-Aim point selection system changed. -Auto-detect system for graphics settings reworked. Draw quality of large lists of vehicles in “Missions” window optimized. All music re-mastered. Number of complaints per day increased from 5 to 10. Complaint titles changed. “Will-to-Win Spirit” award moved to “Honorary Ranks”. Minor bugs in “Missions” window fixed. Audio interruptions during automatic gun fire fixed. Issues with track traces disappearing and flickering fixed. Occasional issue with shells hitting vehicles without sound effect fixed. Uncontrolled relocation of destroyed vehicles fixed. Issue with spinning wait icon being displayed every minute while in the Garage fixed. Issue with “In Depot” icon displayed after removing permanent Camouflage purchased prior to release of 0.8.11 fixed. Issue with amount of experience displayed in tooltips in respect of researched vehicle or module fixed. In “Vehicles” statistics tab, display of statistics by awards obtained in Team Battles fixed. Issue with occasional delayed awarding or not awarding “Abrams' Medal” fixed. Win percentage rounding fixed. Issue with connection to training room voice chat upon client re-launch fixed. Draw quality issue with tracer outside shell trajectory fixed. Dynamic target (Gunner's) viewpoint added to target points subject to visibility checks from (Commander's above-turret and Gunner's on-gun) viewpoints. Issue with after-battle saving of distance from camera to player's vehicle fixed. High-Explosive shells will not explode when hitting a crew member located outside a vehicle (for open-type SPGs). Performance issue with Tank Company filter by Commander's name fixed. Mistakes in descriptions of certain medals corrected. Certain game client crashes identified during “Common test 1” fixed. Issue with tanks burning underwater fixed. Garage camera response delay fixed. Certain bugs with rewinding / fast-forwarding during battle playback fixed. Certain malfunctions in updated graphics settings window fixed. Performance drop on “Widepark” map fixed. Issue with possibility to enter into historical battles in a tank of non-historical configuration fixed. Certain tracks display issues affecting updated tank models (gray contours, excessive stretching, etc.) fixed. Issue with improper types of texture being displayed on updated tank models fixed. Volume of tank engine and suspension sounds reconfigured. Volume of shooting and explosion sounds reconfigured. Issues with display of pop-up help messages for historical ammunition fixed. Penetrations indicator performance in after-battle statistics window fixed. Certain graphics issues and new Premium Garage defects fixed. Issue with graphical artifacts appearing when “Motion Blur” is set to low fixed. Synchronization of tracks and driving wheels added. Option to change full-screen effect added depending on whether Coated Optics are mounted or not. Issue with tanks occasionally getting stuck in a battle fixed.
9.0 Fixes and corrections