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Why WoT will fail - needless complexity

Дата: 16.04.2014 19:31:25
View PosttwitchtvCommanda0, on Apr 16 2014 - 09:16, said: Now I know all the WWII fanboys will talk about how their knowledge of tanks is finally justified or whatever since they can pick out weak points, but for casual players like myself this is simply silly.   Why should I be forced to memorize every little minute detail of every single tank to do even semi well? I know there are plenty of NEETs with no job and no social life who do it, but for everyone else this idea is silly and pointless... WG has created a needlessly complex game...   I suggest WG curb their ambitions by adding less tanks to the game and working to simplify the armor models and thus open up the game to a more casual market.    Games like Battlefield are successful because they are a lot simpler WG... not everyone wants to play Tank Simulator 2014....

pizzastorm:   A majority of tanks share similar weak spots. This means that by learning the basic weak points of a tank, you can apply this knowledge to hundreds of different tanks.  Of course there are exceptions to this, but those you will pick up the more you play and pay attention.    I for one like the amount of detail that is present in the game. I think it is pretty easy to pick up and play and then hard to master.    

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