Why WoT will fail - needless complexity
Дата: 16.04.2014 19:31:25
twitchtvCommanda0, on Apr 16 2014 - 09:16, said: Now I know all the WWII fanboys will talk about how their knowledge
of tanks is finally justified or whatever since they can pick out
weak points, but for casual players like myself this is simply
silly. Why should I be forced to memorize every little
minute detail of every single tank to do even semi well? I know
there are plenty of NEETs with no job and no social life who do it,
but for everyone else this idea is silly and pointless... WG has
created a needlessly complex game... I suggest WG curb their
ambitions by adding less tanks to the game and working to simplify
the armor models and thus open up the game to a more casual
market. Games like Battlefield are successful because
they are a lot simpler WG... not everyone wants to play Tank
Simulator 2014....pizzastorm: A majority of tanks share similar weak spots. This means
that by learning the basic weak points of a tank, you can apply
this knowledge to hundreds of different tanks. Of course
there are exceptions to this, but those you will pick up the more
you play and pay attention. I for one like the amount
of detail that is present in the game. I think it is pretty easy to
pick up and play and then hard to master.
Why WoT will fail - needless complexity














