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Auto-aim + Luchs = Suspended for team killing

Дата: 25.02.2015 04:54:07
Lert: The game takes accidental teamdamage into account by requiring a relatively large-ish amount of damage ticks before it starts flagging, changing colors or kicking. Crushing and fire should, IMO, be exceptions to the multiple-ticks-of-damage-is-flagged rule.   By far most of the time though fires and opgoing crushing damage don't happen upon an accidental teamdamage shot, and thus I don't really think WG is going to change this.   Still, it's a very valid point.     So valid that I made a thread about it.

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