Auto-aim + Luchs = Suspended for team killing
Дата: 25.02.2015 04:54:07
Lert: The game takes accidental teamdamage into account by requiring a
relatively large-ish amount of damage ticks before it starts
flagging, changing colors or kicking. Crushing and fire should,
IMO, be exceptions to the multiple-ticks-of-damage-is-flagged rule.
By far most of the time though fires and opgoing crushing
damage don't happen upon an accidental teamdamage shot, and thus I
don't really think WG is going to change this. Still, it's a
very valid point. So valid that I made
a thread about it.
Auto-aim + Luchs = Suspended for team killing














