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Solution for flipped tanks

Дата: 07.08.2018 17:40:50
View PostWaylandie, on Aug 06 2018 - 13:00, said:   Is that blitz?  And make it to where you can't auto flip in combat, seems like a pretty easy fix to that very limited scenario. 

KRZYBooP:   It's World of Tanks on Console.  

View Postpickpocket293, on Aug 06 2018 - 14:35, said:   Maybe the auto-flip system de-activates if there is an enemy tank within the proxy-spotting range? These are easy things to account for, and accidentally flipping yourself on some shoddy physics and a bump so your game is ruined feels bad.

KRZYBooP:  

View PostKenshin2kx, on Aug 06 2018 - 14:56, said:   'Shoddy' physics ... hmmm that's debatable ... as compared to the 'physics' that it replaced, or rather lack of?  .... the funniest ones that I regularly saw previously were tanks that stuck to a massively steep incline (like near cliff category) only to end up at the bottom upright without a tumble.  IMHO, we have too much arcade 'give' in the game as is ... super gravity, confining border force fields, insta track repair, bringing the dead back to life etc ... I can definitely live without adding to this list.

KRZYBooP:   As far as bringing the dead back to life. I always thought of the team using medical supplies to prop the dead guy up like weekend at Bernie's, but with Tanks.    I have also flipped my tanks but it was due to trying to side scrape. Tanks have tracks to climb and when you are angled at a wall like trying to side scrape you can start to increase your angle and possibility of flipping. Auto flipping and using a consumable are not impossible feats. However, they do need to be tested and as someone mentioned WG doesn't want Mario tanks where Serb comes down with a fishing pole on a cloud and fishes your tank upright.     

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