Solution for flipped tanks
Дата: 07.08.2018 17:40:50
Waylandie, on Aug 06 2018 - 13:00, said: Is that blitz? And make it to where you can't auto
flip in combat, seems like a pretty easy fix to that very limited
scenario. KRZYBooP: It's World of Tanks on Console.
pickpocket293, on Aug 06 2018 - 14:35, said: Maybe the auto-flip system de-activates if there is an enemy
tank within the proxy-spotting range? These are easy things to
account for, and accidentally flipping yourself on some shoddy
physics and a bump so your game is ruined feels bad.KRZYBooP:
Kenshin2kx, on Aug 06 2018 - 14:56, said: 'Shoddy' physics ... hmmm that's debatable ... as compared
to the 'physics' that it replaced, or rather lack of? ....
the funniest ones that I regularly saw previously were tanks that
stuck to a massively steep incline (like near cliff category) only
to end up at the bottom upright without a tumble. IMHO, we
have too much arcade 'give' in the game as is ... super gravity,
confining border force fields, insta track repair, bringing the
dead back to life etc ... I can definitely live without adding to
this list.KRZYBooP: As far as bringing the dead back to life. I always thought
of the team using medical supplies to prop the dead guy up like
weekend at Bernie's, but with Tanks. I have also
flipped my tanks but it was due to trying to side scrape. Tanks
have tracks to climb and when you are angled at a wall like trying
to side scrape you can start to increase your angle and possibility
of flipping. Auto flipping and using a consumable are not
impossible feats. However, they do need to be tested and as someone
mentioned WG doesn't want Mario tanks where Serb comes down with a
fishing pole on a cloud and fishes your tank upright.
Solution for flipped tanks














