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New Missions System Revealed

Дата: 28.06.2013 22:45:31
View PostSpitfire155, on Jun 29 2013 - 00:43, said: Hey, great idea. Wargaming, be sure to throw in some missions that take team play. Also, missions for platoons would be cool.
All in all, this sounds great! The reward part will be especially awesome! Introduce some really difficult ones, and maybe you can include gold or even a special tank as rewards!  :smile:
It will definitely make the game even more fun!

GeneralDirection: I think you'll like Daily Mission: I See You!  :blinky:

View PostLife_In_Black, on Jun 29 2013 - 00:36, said: Good to know. And completing a Hat Trick is irregardless of winning or losing right?

GeneralDirection: Correct. Some Missions will require victories (and some may even require surviving), but this particular Mission does not.

View PostBuubyTrap, on Jun 29 2013 - 00:40, said: I don't know if this is possible in the coding, but how about setting up occasional, random battles (kind of like we get Assaults or Encounters, but more rare) where a specific objective is offered to the team? Say if the winning team caps within a given time limit, or wins by a certain kill score, the whole team gets a bonus?

GeneralDirection: This is a neat idea. I'll see how feasible it is.

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