New Missions System Revealed
Дата: 29.06.2013 01:45:31
Spitfire155, on Jun 29 2013 - 00:43, said: Hey, great idea. Wargaming, be sure to throw in some missions that
take team play. Also, missions for platoons would be cool.
All in all, this sounds great! The reward part will be especially awesome! Introduce some really difficult ones, and maybe you can include gold or even a special tank as rewards!
It will definitely make the game even more fun!
Life_In_Black, on Jun 29 2013 - 00:36, said: Good to know. And completing a Hat Trick is irregardless of winning or losing right?
BuubyTrap, on Jun 29 2013 - 00:40, said: I don't know if this is possible in the coding, but how about setting up occasional, random battles (kind of like we get Assaults or Encounters, but more rare) where a specific objective is offered to the team? Say if the winning team caps within a given time limit, or wins by a certain kill score, the whole team gets a bonus?
All in all, this sounds great! The reward part will be especially awesome! Introduce some really difficult ones, and maybe you can include gold or even a special tank as rewards!
It will definitely make the game even more fun!
GeneralDirection: I think you'll like Daily Mission: I See You!
Life_In_Black, on Jun 29 2013 - 00:36, said: Good to know. And completing a Hat Trick is irregardless of winning or losing right?
GeneralDirection: Correct. Some Missions will require victories (and some may even
require surviving), but this particular Mission does not.
BuubyTrap, on Jun 29 2013 - 00:40, said: I don't know if this is possible in the coding, but how about setting up occasional, random battles (kind of like we get Assaults or Encounters, but more rare) where a specific objective is offered to the team? Say if the winning team caps within a given time limit, or wins by a certain kill score, the whole team gets a bonus?
GeneralDirection: This is a neat idea. I'll see how feasible it is.
New Missions System Revealed