SPGs & 5 minute battles
Дата: 04.12.2021 03:55:13
__TOP__, on Dec 04 2021 - 01:58, said: For various reasons the average battle lasts 5 minutes. I propose
some necessary changes, if this continues.
Draschel: These following changes, will also address the 5 minute battle (the
Ensk Syndrome) situation. 1. Make SPGs now tank
destroyers. 1.12 has already provided them with anti tank
ammunition, just change back their HE damages, to normal tank gun
HE damage. Apply 1.12 HE changes, remove stun.2. Improve
these new tank destroyer HP, VR, track traverse, aim-time,
accuracy, dispersion values, shell velocity to mimic
current tank destroyers, and similar armament. For example, a
Wespe with 105mm will perform alot like Hetzer with 105mm. SU8 with
152, would perform much like SU152 with 152mm.3. Apply normal
tank class rules, such as maximum 720m shell flight range, draw
circles The 100 HP direct hit damaging rolls, have
you ever considered they are balanced with the 100 HP damaging hits
landing 8m away? Just saying
SPGs & 5 minute battles