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SPGs & 5 minute battles

Дата: 04.12.2021 03:55:13
View Post__TOP__, on Dec 04 2021 - 01:58, said: For various reasons the average battle lasts 5 minutes. I propose some necessary changes, if this continues.

Draschel: These following changes, will also address the 5 minute battle (the Ensk Syndrome) situation. 1.  Make SPGs now tank destroyers. 1.12 has already provided them with anti tank ammunition, just change back their HE damages, to normal tank gun HE damage. Apply 1.12 HE changes, remove stun.2.  Improve these new tank destroyer HP, VR, track traverse, aim-time, accuracy, dispersion values, shell velocity to mimic current tank destroyers, and similar armament. For example, a Wespe with 105mm will perform alot like Hetzer with 105mm. SU8 with 152, would perform much like SU152 with 152mm.3.  Apply normal tank class rules, such as maximum 720m shell flight range, draw circles   The 100 HP direct hit damaging rolls, have you ever considered they are balanced with the 100 HP damaging hits landing 8m away? Just saying 

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