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The Real Consequence of HE nerf

Дата: 16.08.2021 04:05:29
Draschel: Arta:                                                                                      Tank destroyers:Can shoot over obstacles and indirect                                 Shoot direct-fireShoot outside of render mechanics, in birds-eye-view         Shoot in 1st person or 3rd person, shells travel only to 720m. Viewable targets, even less.Very little concern over safety in being spotted on firing      Must be concerned over getting spotted by enemy forward obersvers. Must know bush mechanicsRequires little aim. Center of mass and pray.                      Must aim the shot. 395 HEAT from a TD can still bounce, track hits mean nothingImprecise. Accuracy doesn't matter really.                           Accuracy matter for TDs crucially. Requires additional resources in guards, protecting.           Do not require team resources and protecting. Frequent THEY protect artyAct alone, hard to co-operate with, not focused                   Act more as part of the team, sharing HP, view range, pushes/defense responsibilities   Still waiting. Why do you think artillery is even remotely like artillery. Explain me, these *fundamentals* Fact, arty shoots outside render. Fact arty shell travels >720mFact, arty shoot over obstacles, cover in parabolic arc.  What are your facts? Or just your provisionary opinions? Which lead you where? 

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