Map Mondays: Westfield
Дата: 26.06.2018 08:15:13
Block Quote Westfield is a well rounded map that consists of rolling
hills in the northwest and an iconic valley due southeast. Having
two separate spawn points for each base for different tank roles
greatly helps with what players need to do on flanks they are
positioned on. Beginning positions and early gameplay: Heavies/TDs
loading in will mostly spawn top side, easily migrating to the
northwest corner. Tanks with favorable gun depression will take
advantage of this, keeping tabs of TDs in the back and keeping the
enemies lit for Artillery support using the first ridge you'd
likely see. Don't have gun depression? No worries! There's flatter
ground in the more northern part of the corner with adequate cover
to hull-down with or you can proceed into town to get great cover
against artillery and provide additional crossfire into the north.
TDs, you can scoot onto the redline supporting the heavies or
position yourself on the edge where topside and the valley meet and
do TD things. You know, the sniping of sorts. Meds/lights: will
spawn down in the valley and have the important role of keeping the
southern corner and majority of the valley cleared. Two shelves are
provided for lights (if enough view range) to passively spot
anything crossing into the southern corner while mediums can fire
on them from either the shelf or southern part of town. Otherwise,
it's best for the lights to make a cross attempt into the corner to
keep an eye out on the enemies shelf.
DomoSapien: The East FlankThe East Flank is typically where mediums and
lights tend to gravitate, as AirG mentioned. You have opportunities
for scouting across the valley, although chances are there are some
TD's hiding in bushes beyond your view range thanks to their
combined base camo rating as well as the additional bonus provided
by the heavy foliage on the Northwest ridgeline. Typically, you
will want to stay safe on the East side, behind cover. Take care
when moving across the eastern ridge from behind cover, and be
hyper-aware of the potential for covering fire from the west at all
times.
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The Middle FlankThe middle flank offers sniping opportunities across the Eastern Valley, as well as opportunities for brawling in the town. (I haven't included screenshots of town because your positioning in town will be extremely situational.) As mentioned in the previous passage, you have quite a few opportunities to hang out in the bushes across the valley, however it's necessary to exercise extreme caution because if you get spotted from a particularly aggressive light tank pushing through the town, you're likely to take a lot of enemy fire rather quickly. There isn't much hard cover on the ridgeline, so your chances of survival are slim if you don't get out fast.EXPAND
The NorthFlank This flank is arguably the most important It can crumble rather quickly, and losing this flank will give the enemy team potentially overwhelming map control. This ridgeline is a dangerous one, as there are a lot of opportunities for crossfire. High risk, high reward is the name of the game. If you have decent gun depression, you can poke over the top of the ridge, but you need to be aware of Td's camping the redline. Typically, firing from behind foliage at the redline will still cause enemy TD's to break camo, but if they have high alpha damage, trading might not be worth it (especially if there's more than one.)
This tends to be the Heavy Push, as even vehicles with poor gun depression parameters can find a place to get some shots off. Like the Eastern ridge, you need to be aware of all the potential firing angles.
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Sorry this one's a bit light! As always, share your thoughts, comments, suggestions below.
Have a good night, folks
Expand


The Middle FlankThe middle flank offers sniping opportunities across the Eastern Valley, as well as opportunities for brawling in the town. (I haven't included screenshots of town because your positioning in town will be extremely situational.) As mentioned in the previous passage, you have quite a few opportunities to hang out in the bushes across the valley, however it's necessary to exercise extreme caution because if you get spotted from a particularly aggressive light tank pushing through the town, you're likely to take a lot of enemy fire rather quickly. There isn't much hard cover on the ridgeline, so your chances of survival are slim if you don't get out fast.EXPAND

The NorthFlank This flank is arguably the most important It can crumble rather quickly, and losing this flank will give the enemy team potentially overwhelming map control. This ridgeline is a dangerous one, as there are a lot of opportunities for crossfire. High risk, high reward is the name of the game. If you have decent gun depression, you can poke over the top of the ridge, but you need to be aware of Td's camping the redline. Typically, firing from behind foliage at the redline will still cause enemy TD's to break camo, but if they have high alpha damage, trading might not be worth it (especially if there's more than one.)
This tends to be the Heavy Push, as even vehicles with poor gun depression parameters can find a place to get some shots off. Like the Eastern ridge, you need to be aware of all the potential firing angles.
EXPAND


Sorry this one's a bit light! As always, share your thoughts, comments, suggestions below.
Have a good night, folks
Map Mondays: Westfield














