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Why do Some Argue Against Skill Based MM?

Дата: 22.05.2021 14:36:46
View PostSimplyPzB2, on May 22 2021 - 08:48, said: Let me ask you this.   Look at the teams below as possible generated by the random mm: skill        team 1         team 2 purple      1(mr. 10k)      5 red           14                 10   You say in your example that the 10k player "will have combined teammates that are worse. ALWAYS" Please tell me how the single purple (your 1ok players) on team 1 DOESN'T have 'teammates that are worse????   Now look at what sbmm would do with those teams: skill       team 1        team 2 purple     3                   3 red         12                 12   Please tell me how any of the 6 purple players now has a 'worse team' than the enemy team??? Your mr. 10k now has the same team as the enemy, which is fair. You could say team 2 'got a worse team' BUT only in comparison to the random mm team - WHERE THEY FACED A MUCH LESS SKILLED ENEMY.  AND, both teams are equal, so no one on team 2 got THE worst team...

DeviouslyCursed:  The 5 purples on team 2 now have worse teammates. Thanks once again for proving my point: SBMM has to screw over good players to get even teams. Under Random MM: all the players have equivalent teammates over time. Under Random MM: all players have the same opponents over time.Under SBMM: the good players must be screwed over to make balanced matches. Always. The fact that you have to keep switching your term to "team" instead of "teammates" means you know exactly what I'm talking about. You have to switch from the individual to the group, because with the individuals, some are clearly getting an advantage, and some are clearly getting screwed. And all of this is in some ignorant attempt to make matches "close" which wont' even happen. Even with all matches at around 50% win chance landslides still happen at close to the same frequency (it's a 2-3% difference, that's 2 or 3 games in 100 that change).

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