SPG Rebalance: Changing the Stun Parameters
Дата: 22.03.2019 19:53:20
adharus, on 22 March 2019 - 04:31 PM, said: well,i am tierd of this...nerf after nerf,after nerf,eufemistivcly
called " rebalance"...way better to compleatly remove artyes,and
eyther compensate for xp ,eyther turn spg's in other clases (some
can become td's,some can become derp gun armed meds or heavyes)....
another option would be to remove indirect aiming,and basicly
spg's would become similar to manny derp's who are in the game..of
course, reduction of aiming time in order to match exixting derps
would be need it... eekeeboo: This is understandable frustration for an arty player, but
it's also important to not overly frustrate other players
too.
DeleteGamePLS, on 22 March 2019 - 04:37 PM, said: Of course, almost every change on tanks that was made is
catastrophic, why did I spend so much time while I was exploring
all the nations of artillery ??? that they would then be so
embarrassed that they are non-gimmicks after all because a large
group of poorer players are hurting every day and place on arty
players and are completely uninterested in trying to understand the
mechanics of the game, for example, the bot wants to fit in half a
Prohorovka with Maus Tank and that he He craves how much he wants,
so he does not. Why, for example, do you not concentrate a bit on
this unrealistic Russian tanks ???? Obj 907 Obviously, this
medium tank are more powerful than any other medium, Obj 257 that
binds it with RNG is incredible and so on and so on. This is all
the opinion of a player who has played this game for 6 years and
every subsequent change looks more and more on this game as the
beginning of the ruin, you have a little more fun to keep players
interested in this game and not to drive them.eekeeboo: There are a variety of strong tanks and those more
challenging to play. The key is to balance and a variety of low
skill floor tanks for more "casual" gamers but ensuring they do not
have a huge impact on the battle vs those with a high skill floor
and so forth. Game balancing is tricky at the best of times!
17:54 Added after 1 minute
Ironclad_wows_wot, on 22 March 2019 - 05:06 PM, said: lol basically too many people use arty to take out of game,so
rather than listening to the majority saying 2 per game they nerf
them more ,and please dont say you listen to player's you dont,you
just hide behind the wait time excuse for the arty,when the
majority of arty player's would say 2 per game is ok,add to that
the pathetic xp and money earned ,it's no wonder the game is now
flooded with t.d causing more camping.personally i found the
original arty easier to play against,all it needed was 2 per game
and no heat.job doneeekeeboo: You find the balance between what all the players want and
hope it's work. Because none of the players agree with what they
want exactly other than everything but not what the other player
says, just theirs. We listen to all feedback, but it doesn't mean
that feedback has to be acted on!
SPG Rebalance: Changing the Stun Parameters














