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SPG Rebalance: Changing the Stun Parameters

Дата: 22.03.2019 19:53:20
View Postadharus, on 22 March 2019 - 04:31 PM, said: well,i am tierd of this...nerf after nerf,after nerf,eufemistivcly called " rebalance"...way better to compleatly remove artyes,and eyther compensate for xp ,eyther turn spg's in other clases (some can become td's,some can become derp gun armed meds or heavyes)....  another option would be to remove indirect aiming,and basicly spg's would become similar to manny derp's who are in the game..of course, reduction of aiming time in order to match exixting derps would be need it...    

eekeeboo:   This is understandable frustration for an arty player, but it's also important to not overly frustrate other players too.   

View PostDeleteGamePLS, on 22 March 2019 - 04:37 PM, said: Of course, almost every change on tanks that was made is catastrophic, why did I spend so much time while I was exploring all the nations of artillery ??? that they would then be so embarrassed that they are non-gimmicks after all because a large group of poorer players are hurting every day and place on arty players and are completely uninterested in trying to understand the mechanics of the game, for example, the bot wants to fit in half a Prohorovka with Maus Tank and that he He craves how much he wants, so he does not. Why, for example, do you not concentrate a bit on this unrealistic Russian tanks ????  Obj 907 Obviously, this medium tank are more powerful than any other medium, Obj 257 that binds it with RNG is incredible and so on and so on. This is all the opinion of a player who has played this game for 6 years and every subsequent change looks more and more on this game as the beginning of the ruin, you have a little more fun to keep players interested in this game and not to drive them.

eekeeboo:   There are a variety of strong tanks and those more challenging to play. The key is to balance and a variety of low skill floor tanks for more "casual" gamers but ensuring they do not have a huge impact on the battle vs those with a high skill floor and so forth. Game balancing is tricky at the best of times!      17:54 Added after 1 minute

View PostIronclad_wows_wot, on 22 March 2019 - 05:06 PM, said: lol basically too many people use arty to take out of game,so rather than listening to the majority saying 2 per game they nerf them more ,and please dont say you listen to player's you dont,you just hide behind the wait time excuse for the arty,when the majority of arty player's would say 2 per game is ok,add to that the pathetic xp and money earned ,it's no wonder the game is now flooded with t.d causing more camping.personally i found the original arty easier to play against,all it needed was 2 per game and no heat.job done

eekeeboo:   You find the balance between what all the players want and hope it's work. Because none of the players agree with what they want exactly other than everything but not what the other player says, just theirs. We listen to all feedback, but it doesn't mean that feedback has to be acted on! 

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