All About Frontline 2019
Дата: 14.02.2019 20:49:21
laceleste, on 14 February 2019 - 05:12 PM, said: Still it's far too grindy, I'm a above average player and
still after 30h+ I haven't reached level 3 yet.eekeeboo: There is no too grindy, there is no deadline, progression
lock or loss, it literally is.... play at your own pace, eventually
you will get something.
Snaques, on 14 February 2019 - 06:35 PM, said: In addition to unbelievably one sided game balance, my big problem
is the complete lack of motivators. I'm not gonna grind hundreds of
hours for a tank that I don't even necessarily want to play. Say
the reward is SU-122-54, I would never even touch it. The credits
are all fine and dandy, but after xmas you got plenty anyway.
You are not playing to win, because effect of 1/30 is
minimal. Grinding bad tech tree tanks is not fun with 90% of
enemies being in better Premiums. You are not getting MoE. You
are not improving your stats. You are not playing for the
co-operation as it's such a yolo fest. You are not even playing for
those great Kolobanov's and Radley's. Getting 15 kills and 15k dmg
wont give you nearly the same excitement as carrying a team in
randoms. Farming bots is not what I call fun. Finally, I'm
not talking about myself, but based on what I read and see on
Youtube it seems that the better the player the less he likes
Frontline.eekeeboo: For game balance the current ratio was found to be: 50.8% vs
49.2%. That's not one-sided.
All About Frontline 2019














