Реклама | Adv
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
Сообщения форума
Реклама | Adv

All About Frontline 2019

Дата: 14.02.2019 20:49:21
View Postlaceleste, on 14 February 2019 - 05:12 PM, said:   Still it's far too grindy, I'm a above average player and still after 30h+ I haven't reached level 3 yet.

eekeeboo:   There is no too grindy, there is no deadline, progression lock or loss, it literally is.... play at your own pace, eventually you will get something.   

View PostSnaques, on 14 February 2019 - 06:35 PM, said: In addition to unbelievably one sided game balance, my big problem is the complete lack of motivators. I'm not gonna grind hundreds of hours for a tank that I don't even necessarily want to play. Say the reward is SU-122-54, I would never even touch it. The credits are all fine and dandy, but after xmas you got plenty anyway.   You are not playing to win, because effect of 1/30 is minimal. Grinding bad tech tree tanks is not fun with 90% of enemies being in better Premiums. You are not getting MoE. You are not improving your stats. You are not playing for the co-operation as it's such a yolo fest. You are not even playing for those great Kolobanov's and Radley's. Getting 15 kills and 15k dmg wont give you nearly the same excitement as carrying a team in randoms. Farming bots is not what I call fun.   Finally, I'm not talking about myself, but based on what I read and see on Youtube it seems that the better the player the less he likes Frontline.

eekeeboo:   For game balance the current ratio was found to be: 50.8% vs 49.2%. That's not one-sided.     

Реклама | Adv