Matchmaker Tweaks: Next Steps
Дата: 07.02.2019 19:54:58
feies_vlad, on 07 February 2019 - 04:09 PM, said: There was some really good mm testing on the Asian server last year
where players got alot of +1-1 games, i remember some people in
Circon's chat for example that played on the asian server said that
the mm was really nice, but than shortly after WG change it and
made it crap again...but why? Did people had to much fun and WG was
like "wait we can't have players actually have a fun". And to be
honest WG said that they can't implement +1-1 because the queue
times would be to long, I rather wait 1-2 min for a nice balanced
game with good mm instead of insta queue every game in constant +2
games...eekeeboo: IT was a test not a permanent change, data was gathered and
assessed.
dasdon, on 07 February 2019 - 04:14 PM, said: eekeeboo: That would be because this is a MM mechanics
explanation, nothing more, nothing less. Please consider this
before making such comments.
feies_vlad, on 07 February 2019 - 04:14 PM, said: Well WG thinks we, players could have to much fun with +1-1
mm that is why they don't like to implement +1-1, because they
earn alot of money from the games where we are constantly put as
bottom tier and need to shoot prem to do anything...eekeeboo: Can you show proof of someone making this claim or is this
an assumption?
GeneticSpin, on 07 February 2019 - 04:20 PM, said: it will not fix the random battle befor the fix the teams wher you
have 8 unicum players on a teams an 2 on the other
team!!... so ye continue killing the game WG!!!!...the game will stay RIGGED FOR EVER!!!!!....
eekeeboo: Once more, as previously stated to yourself: "There is no
rigging" Thank-you for reading this and taking it on board.
Rammste1ner, on 07 February 2019 - 04:22 PM, said: In my opinion, most important thing would be for mm to count how
many times you are bottom tier....with that, i wouldnt mind current
template. For example....you play two games bottom tier, next two
games should be top tier or, if matchmaker for some reason cant
find lower tiers in queue, put same tier game. Its not perfect, but
still better than fighting tier 10s ten games in a row, when you
need to grind credits with tier 8s....then you got one game top
tier, and, oh boy, here we go again....eekeeboo: There was a system like this previously with the karma
system, but with the new template system this was no longer
required, it is possible if the new templates do not address any
issues that a review on the karma removal could be considered. This
is not for definite, but this is the system you're referring
to.
Killing_One, on 07 February 2019 - 04:42 PM, said: This just a little change ....this will not resolve the unbalanced
teams 11% vs 90%wr in 85% from game time ,is need a skill MM based
50% - 50% wr equal chances both sides...,when a skill MM will be
implemented all players will be happy ,till then is need to deal
with the 30 lost in a row and 5 wins.... ,also is need to fix the
spoting system and lower the +999 rng ,make guns more
accurate....................heh dreams dreams dreams eekeeboo: Skill based MM will not be the solution you think it is.
When you consider the "skill" metric you would measure and how
these are easily inflated or hidden and how this would lead to
"false confidence". People say they will be happy with skill based
MM until they get it, and then you usually get complaints because
they don't get to beat teams like they used to or you open the door
to complaints at "not-fit-for-purpose" metrics used.
franar, on 07 February 2019 - 04:44 PM, said: I think wg should think how to make every tier worth to
play. Buff the health on lower tiers and put 100
crew up to tier 4. Like this the battles are more interesting and
you do not die by one shooteekeeboo: I am curious the match-ups and fights you pick to die
consistently to 1 shot from the enemy. Perhaps this is something
you should consider as a personal action point than blaming the MM
for these actions. MM will not be able to help you avoid those
situations where you get 1 shot and inflating the HP would mean you
then create a further disparity between tiers, you would have to
inflate the health on all tiers below, completely negating the
action in the first place.
SM1AK, on 07 February 2019 - 04:47 PM, said: FINALLY!!! when you're the bottom tier you don't have many worthy
opponents, but are just cannon fodder for the top tiers. except if
you're playing an OP premium tank. The only time I can contribute a
bit to the outcome of the game as a bottom tier is when I play the
54 mod 1. In stock tech tree tanks you can't do crap and even in
some fully upgraded. eekeeboo: May I suggest you look at doing more tracking shots and
spotting for the big guns on your team, you will find you can have
more and more of an impact in battles and help your team be
victorious.
Zoggo_, on 07 February 2019 - 04:53 PM, said: JUST GET ON WITH IT ! By the time we actually see a new MM template
on EU servers it will be almost two years of the utter garbage that
is 3/5/7 MM. Was 9.18 MM a genuine mistake or intended
? I get the feeling WG tried to push players into playing
tier X with the MM, making tier 6 to 8 a more miserable experience
being bottom tier 80% of the time. The higher the tier the more
likely you need a premium account especially at tier X. Then again
maybe it was just sheer incompetence.eekeeboo: The changes in 9.18 were to address other issues from the
players about the MM and the games they saw, it created new issues,
but doesn't mean it was a mistake. 17:55 Added after 0 minutes
_LEO_, on 07 February 2019 - 05:03 PM, said: 8 months ago you said that you need 6 months to fix MM, epic fail!eekeeboo: And 1 month ago we announced a lot of new things being
worked on and introduced. 17:57 Added after 2 minutes
piratha, on 07 February 2019 - 05:25 PM, said: I really do not underdstand: they complain about having "too many"
Tier X and Tier 9 tanks to allocate, so that a lot Tier 8s has to
be taken in the infamous 3-5-7 template. As bottom tier.
Constantly. For ever. I want to suggesta 0-Day fix to this
imbalance:
Sarsasm aside, why didn't they
push more mono-tier battles!? It easily offsets and removes any
number imbalance, without introducing disadwantages. Win-Win
scenario: I play my tank against comparable opponents, there is
inherent balance, leave some 5-10 or 3-5-7 every now and them -
don't fix a new algo, rather tune it. eekeeboo: Because of the times you then don't have enough tier 9s and
10s to fill a battle entirely (as was originally the case moons ago
before the original MM changes for tier 8s).
Matchmaker Tweaks: Next Steps














