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Matchmaker Tweaks: Next Steps

Дата: 07.02.2019 19:54:58
View Postfeies_vlad, on 07 February 2019 - 04:09 PM, said: There was some really good mm testing on the Asian server last year where players got alot of +1-1 games, i remember some people in Circon's chat for example that played on the asian server said that the mm was really nice, but than shortly after WG change it and made it crap again...but why? Did people had to much fun and WG was like "wait we can't have players actually have a fun". And to be honest WG said that they can't implement +1-1 because the queue times would be to long, I rather wait 1-2 min for a nice balanced game with good mm instead of insta queue every game in constant +2 games...

eekeeboo:   IT was a test not a permanent change, data was gathered and assessed.   

View Postdasdon, on 07 February 2019 - 04:14 PM, said:  

eekeeboo:     That would be because this is a MM mechanics explanation, nothing more, nothing less. Please consider this before making such comments.   

View Postfeies_vlad, on 07 February 2019 - 04:14 PM, said: Well WG thinks we, players could have to much fun with +1-1 mm that is why they don't like to implement +1-1, because they earn alot of money from the games where we are constantly put as bottom tier and need to shoot prem to do anything...

eekeeboo:   Can you show proof of someone making this claim or is this an assumption?   

View PostGeneticSpin, on 07 February 2019 - 04:20 PM, said: it will not fix the random battle befor the fix the teams wher you have 8 unicum players on a teams an 2 on the other team!!... so ye continue killing the game WG!!!!...

the game will stay RIGGED FOR EVER!!!!!....

eekeeboo:   Once more, as previously stated to yourself: "There is no rigging" Thank-you for reading this and taking it on board.   

View PostRammste1ner, on 07 February 2019 - 04:22 PM, said: In my opinion, most important thing would be for mm to count how many times you are bottom tier....with that, i wouldnt mind current template. For example....you play two games bottom tier, next two games should be top tier or, if matchmaker for some reason cant find lower tiers in queue, put same tier game. Its not perfect, but still better than fighting tier 10s ten games in a row, when you need to grind credits with tier 8s....then you got one game top tier, and, oh boy, here we go again....

eekeeboo:   There was a system like this previously with the karma system, but with the new template system this was no longer required, it is possible if the new templates do not address any issues that a review on the karma removal could be considered. This is not for definite, but this is the system you're referring to.   

View PostKilling_One, on 07 February 2019 - 04:42 PM, said: This just a little change ....this will not resolve the unbalanced teams 11% vs 90%wr in 85% from game time ,is need a skill MM based 50% - 50% wr equal chances both sides...,when a skill MM will be implemented all players will be happy ,till then is need to deal with the 30 lost in a row and 5 wins.... ,also is need to fix the spoting system and lower the +999 rng ,make guns more accurate....................heh dreams dreams dreams :rolleyes:

eekeeboo:   Skill based MM will not be the solution you think it is. When you consider the "skill" metric you would measure and how these are easily inflated or hidden and how this would lead to "false confidence". People say they will be happy with skill based MM until they get it, and then you usually get complaints because they don't get to beat teams like they used to or you open the door to complaints at "not-fit-for-purpose" metrics used.   

View Postfranar, on 07 February 2019 - 04:44 PM, said: I think wg should think how to make every tier worth to play.   Buff the health on lower tiers and put 100 crew up to tier 4. Like this the battles are more interesting and you do not die by one shoot

eekeeboo:   I am curious the match-ups and fights you pick to die consistently to 1 shot from the enemy. Perhaps this is something you should consider as a personal action point than blaming the MM for these actions. MM will not be able to help you avoid those situations where you get 1 shot and inflating the HP would mean you then create a further disparity between tiers, you would have to inflate the health on all tiers below, completely negating the action in the first place.   

View PostSM1AK, on 07 February 2019 - 04:47 PM, said: FINALLY!!! when you're the bottom tier you don't have many worthy opponents, but are just cannon fodder for the top tiers. except if you're playing an OP premium tank. The only time I can contribute a bit to the outcome of the game as a bottom tier is when I play the 54 mod 1. In stock tech tree tanks you can't do crap and even in some fully upgraded.  

eekeeboo:   May I suggest you look at doing more tracking shots and spotting for the big guns on your team, you will find you can have more and more of an impact in battles and help your team be victorious.   

View PostZoggo_, on 07 February 2019 - 04:53 PM, said: JUST GET ON WITH IT ! By the time we actually see a new MM template on EU servers it will be almost two years of the utter garbage that is 3/5/7 MM.   Was 9.18 MM a genuine mistake or intended ? I get the feeling WG tried to push players into playing tier X with the MM, making tier 6 to 8 a more miserable experience being bottom tier 80% of the time. The higher the tier the more likely you need a premium account especially at tier X. Then again maybe it was just sheer incompetence.

eekeeboo:   The changes in 9.18 were to address other issues from the players about the MM and the games they saw, it created new issues, but doesn't mean it was a mistake. 17:55 Added after 0 minutes

View Post_LEO_, on 07 February 2019 - 05:03 PM, said: 8 months ago you said that you need 6 months to fix MM, epic fail!

eekeeboo:   ​And 1 month ago we announced a lot of new things being worked on and introduced. 17:57 Added after 2 minutes

View Postpiratha, on 07 February 2019 - 05:25 PM, said: I really do not underdstand: they complain about having "too many" Tier X and Tier 9 tanks to allocate, so that a lot Tier 8s has to be taken in the infamous 3-5-7 template. As bottom tier. Constantly. For ever.   I want to suggesta 0-Day fix to this imbalance:     Sarsasm aside, why didn't they push more mono-tier battles!? It easily offsets and removes any number imbalance, without introducing disadwantages. Win-Win scenario: I play my tank against comparable opponents, there is inherent balance, leave some 5-10 or 3-5-7 every now and them - don't fix a new algo, rather tune it. :facepalm:   If a shop has a surplus of red apples, they simply lower the price or sell bigger bags with more red apples inside, period. They will never-ever sell 3 red apples, 5 yellow and 7 green together.. but wait, oh Tanks Bundles! That's another huge chapter by WG.

eekeeboo:   Because of the times you then don't have enough tier 9s and 10s to fill a battle entirely (as was originally the case moons ago before the original MM changes for tier 8s). 

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