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Реклама | Adv
Дата: 25.10.2010 13:27:12
View Postmoiety, on 25 October 2010 - 12:04 PM, said: Firstly, as a Leopard driver...

Tanitha: Play more mainly, leopards arent that good until they are fully upgraded with a 100% crew.
Their advantage is speed, and that's something you don't have until they are maxed.
I wrote a guide here though. See if it helps at all.
http://forum.worldof...scouting-guide/

View Postmoiety, on 25 October 2010 - 12:04 PM, said: Also more broadly, I can't see any reason to invest in long range guns in the game. It's very difficult to hit anything beyond a hundred meters or so, especially when they're moving. Outside about two hundred meters (?) tanks start to "warp" around, jumping from place to place. That also makes hitting things at long range a task that seems to lend itself only to artillery. For those of you with the "long guns", what techniques do you use to get a good shot? Do you think the auto aim is important at all?

Tanitha: Warping is fixed, it will be patched in in one of the next patches.

View Postmoiety, on 25 October 2010 - 12:04 PM, said: I'm just going to throw this out there... but is there any reason to have anything on the battlefield besides tank destroyers and artillery? What can the turreted vehicles do better?

Tanitha: The IS's are a nice series of tanks, level them up -> IS 3-4-7 and you will have yourself a nice tank.
I dislike TD's personally, a tank that can only shoot forward is too much of a penalty for me.
+ I prefer a aggressive front line roll.

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