dfd
Дата: 25.10.2010 13:27:12
moiety, on 25 October 2010 - 12:04 PM, said: Firstly, as a Leopard driver...Tanitha: Play more mainly, leopards arent that good until they are fully
upgraded with a 100% crew.
Their advantage is speed, and that's something you don't have until they are maxed.
I wrote a guide here though. See if it helps at all.
http://forum.worldof...scouting-guide/
Their advantage is speed, and that's something you don't have until they are maxed.
I wrote a guide here though. See if it helps at all.
http://forum.worldof...scouting-guide/
moiety, on 25 October 2010 - 12:04 PM, said: Also more broadly, I can't see any reason to invest in long range
guns in the game. It's very difficult to hit anything beyond a
hundred meters or so, especially when they're moving. Outside about
two hundred meters (?) tanks start to "warp" around, jumping from
place to place. That also makes hitting things at long range a task
that seems to lend itself only to artillery. For those of you with
the "long guns", what techniques do you use to get a good shot? Do
you think the auto aim is important at all?Tanitha: Warping is fixed, it will be patched in in one of the next patches.
moiety, on 25 October 2010 - 12:04 PM, said: I'm just going to throw this out there... but is there any reason
to have anything on the battlefield besides tank destroyers and
artillery? What can the turreted vehicles do better?Tanitha: The IS's are a nice series of tanks, level them up -> IS 3-4-7
and you will have yourself a nice tank.
I dislike TD's personally, a tank that can only shoot forward is too much of a penalty for me.
+ I prefer a aggressive front line roll.
I dislike TD's personally, a tank that can only shoot forward is too much of a penalty for me.
+ I prefer a aggressive front line roll.
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