World of Tanks 2019 - Community Development Wishlist
Дата: 05.10.2018 18:37:04
Ph3lan: Hey guys, The "deadline" for this is next Monday, but
I went through everything so far and created a summary (See below).
I'll add all the stuff you might post until Monday to this one and
restructure the whole thing a bit for the report. Disclaimer:
- Numbers in () mean that there were multiple people suggesting the
same thing - This is not the final report, it is still a WiP but I
wanted to show you what I have so far - This list has been created
based on this thread only - I will make sure to share
this internally however I want to make it clear that I
can't promise anything specific A couple of points: There is
a lot of interest in the template system and MM in general. We just
recently shared more info about this here. We will have more info coming about the
MM in the future. Chat issues: I have been sharing regular updates
about this here Sound issues: We have implemented
fixes for this in the 1.2 Update, if you still experience this on
the Public Test or after 1.2 goes live, please let us know (with a
replay and timestamp if possible) Arties: Currently I don't have
any news about this, but I'll poke some people to see if we have
any updates about the state of arties. Premium ammo: We have
already annouced that we are working on a prem ammo rework which
started with removing the gold price. We will have more updates
about this later. Frontline: At this point we are now planning
to bring Frontline back this year since we are still working
on optimizing certain aspects of it (like the performance)
Suggestion Summary: General Fix existing stuff before
adding new content (3) Fix chat and sound issues (6) Bring back
Frontline (4) Add more tiers to Frontline (2) Roll back or rework
the new UI changes, shop/mission interface (4) Rework the spotting
system (to complicated and too binary) (6) Rework the too
complicated crew system (2) Rework the equipment system (2) Fix the
hitbox problems introduced with HD maps (3) Possibility to hide
your profile/stats, so XVM can’t use them (11) Add clock in garage
(3) Introduce Grand Battles for lower tiers that typically see high
activity/population, e.g. tier 6 and 8 (2) Lower RNG (7) Make 6th
sense a default skill or separate it from the crew and make it a
game feature (3) Introduce weather conditions (3) Possibility to
make a regular tank into a premium (2) Add More maps (3) Prevent
the spamming of pinging on the minimap (2) Fix physics (flipping
tanks and “soap stones”
Introduce Tier 11-20 with modern tanks Increase credit
earnings Give light tanks a clearly defined role (currently they
are bad mediums) Ability to buy special tanks with Bonds Introduce
night battles Enable cross team chat but leave it disabled as
default. Add the Israeli Tech Tree Add the Swiss Tech Tree Swedish
SPG line ending with the Akv 151 Additional branch for German Tank
Destroyers (with the inclusions of the Jagd E-50 and Jagd E-75
leading up to the Jagd E-100, and the JagdMaus after the
JagdTiger.) Add British Light Tank line Add Tier 9 and 10 premium
tanks Make it more worthwhile to play for non-premium players Tier
10 Premium tanks purchasable only with Bonds Possibility to
transfer accounts between servers. Possibility to change the
nationality of crew Introduce transfer of crew between nations Add
more features from XVM into the client More tournament rewards Stop
making/selling OP tanks Fix the reticle jump when I aim in the sky,
right over the ridge or when i aim in small openings in bunkers on
Sigfried line and similar obstacles Create a marathon shop where
marathon tokens can be exchanged for rewards Maps: Bigger
maps (5) Limit corridor maps (3) Make unusable parts of maps
usable, middle of the map is usually a no-go zone (2) Remove Paris
Prevent higher tier on smaller maps Customization crew
personalization for either bonds or credits possibility to change
the gender of crew and pick gender during the recruitment
process (also for personal mission crew) Premium
ammo/Consumables: Remove/rework premium ammo (8) Should cost the
same as normal ammo and should have clear advantages and
disadvantages (3) Limit premium ammo possibly to ~10% (4) Arty:
Remove arty (6) Limit the number of arty per match (14) remove and
replace with call-in abilities Add a new arty line (3) Add premium
arty Tier 6 or 8 (4) Remove/Rework the stun mechanic (2) Remove
rapid-firing artillery from tier 5 and above Option to play without
arties MM: Remove/rework template based MM (17) +/- 1 Trier MM (14)
Prioritize 5/10 MM template over 3/5/7 Add skill based MM Tank
balance: Rebalance Japanese heavies, remove derp guns (5) Fix the
T9,T10 lights, they should have best view range of all tanks at the
very least (3) Add frontal weakspots, that can be penned by AP) to
every tank (4) Add Sturmtiger (2) Stop creating OP tanks like the
Obj 268 (5) Rebalance older tanks to bring them up to par with the
current state of the game (4) Light tank line for every relevant
country Improve the personal mission tanks, T55a and obj260 aren't
worth the effort Move the Panther 88 and CDC to pref status
Rebalance in the British Tech tree, including vehicles and guns
Expand aiming and shooting range beyond map borders, this way arty
will be less precise when shooting someone next to borders.
Ranked battles: Don’t reward losses (to reward proper team play)
Increase availability Community: Better and more staff
interaction
World of Tanks 2019 - Community Development Wishlist














